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EA Announces Dante's Inferno (PR and Teaser)

badcrumble said:
He will be the Tutorial Fiend.
Fixed that for you.

Wow, couldn't they just have named it something else and just say it was slightly inspired by Dante's Inferno instead? I mean, I fail to see the connection other than the setting and name of the game.
 
momolicious said:
I dont get the "its based off a book!" joke. Whats so funny about that quote?

I wondered myself whether the woman talking about it at the VGA awards was serious when she said "Apparently it's based off a book".

If you require any further explanation, you will be the joke :D
 
Easy_D said:
Fixed that for you.

Wow, couldn't they just have named it something else and just say it was slightly inspired by Dante's Inferno instead? I mean, I fail to see the connection other than the setting and name of the game.

Well, you have to remember, this is also becoming a major motion picture (probably in the $100+ million budget range) from Universal, and the name Dante's Inferno is far more marketable in that respect than something like "Demon Slayer" or "9 Circles." It has instant brand recognition.
 
Easy_D said:
Fixed that for you.

Wow, couldn't they just have named it something else and just say it was slightly inspired by Dante's Inferno instead? I mean, I fail to see the connection other than the setting and name of the game.
A straight reading of Inferno lends itself to standard videogame structure. You proceed through levels, each one more "difficult", ending with a final boss at the end. The descriptions actually lend themselves pretty well to an interactive medium where you could explore the various awfulness of hell's punishments, and who wouldn't want to punish evil with a sword while collecting orbs?
 
Zachack said:
A straight reading of Inferno lends itself to standard videogame structure. You proceed through levels, each one more "difficult", ending with a final boss at the end. The descriptions actually lend themselves pretty well to an interactive medium where you could explore the various awfulness of hell's punishments, and who wouldn't want to punish evil with a sword while collecting orbs?

On which grounds, my Labours of Heracles game idea (Team Ico preferred studio) is even more of a splendid no-brainer.
 
eso76 said:
dante001.png
And the boxat for it
dantesinferno.jpg
 
icecream said:
The problem comes with the general audience, with no knowledge of the literature, and what the game will represent to them.

"I just finish Dante's Inferno, it's a powerful political allegory."

"Oh yeah, I played the game that adapted the book recently. I never knew the 6th circle of Hell had so much platforming, was it described like that in the book too?"


Let's be 100% honest here:
Most people outside of the minority who post and argue about such things on message boards aren't gonna care one way or the other about how the game relates to the literature. They're not gonna be pondering how much of the gameplay is inspired by the literature or what kind of metaphors for society are in it.
They're gonna say stuff like "Dude! There was fucking demons trying to kill me and I stabbed them in the head with a fucking cross! It was awesome!"
 
Narcosis said:
Let's be 100% honest here:
Most people outside of the minority who post and argue about such things on message boards aren't gonna care one way or the other about how the game relates to the literature. They're not gonna be pondering how much of the gameplay is inspired by the literature or what kind of metaphors for society are in it.
They're gonna say stuff like "Dude! There was fucking demons trying to kill me and I stabbed them in the head with a fucking cross! It was awesome!"

Which is why I think this whole controversy is ridiculous. EA branded their new God of War like game with the name Dante's Inferno because they thought it would help market the game and that the nine circles of hell made for some pretty good game environments.

Does it have a whole lot to actually do with the book? Of course not, as that would probably make a horrible game. Would it have been nice if it more closely mirrored the book? Sure, but let's face it, EA needs money if they want to stay alive and making this a no action, heavy dialog game would probably hurt sales pretty badly. Also, if people are seriously afraid that this game will ruin the public perception of what this book is about, I can't imagine what they think the film will do.
 
Assuming it's the same team as Dead Space.

I'm willing to give them the benefit of the doubt considering DS was one of my favorite games from 2008.
The trailer was pretty weak but it didn't deserve the excessive whining it got but then this is GAF so .. carry on.
 
@brandonh83:

i think saying dead space was a bad attempt at horror is like saying there is only one flavor of horror. try to walk up to a metal fan and tell them there is only one kind of metal, and either something is metal or it isn't.

dead space was just a different type of horror, different scare tactics, and different objective as to how they wanted the player to feel, than say, silent hill games. im a total SH fanboy too, but dead space seemed more aimed at hardcore western style scares, rather than heavily banking on psychological stuff, or even stuff that's not really scary at all- just disturbing.

dante's inferno IS sounding less and less like a horror game though, and from what im hearing will be more like god of war with different characters and monsters. im not too sure we should just put a glassesmustache on dead space and call it dante's inferno just yet.

at least we know it will run on all the platforms great. :D
 
Nirolak said:
Which is why I think this whole controversy is ridiculous. EA branded their new God of War like game with the name Dante's Inferno because they thought it would help market the game and that the nine circles of hell made for some pretty good game environments.

Does it have a whole lot to actually do with the book? Of course not, as that would probably make a horrible game. Would it have been nice if it more closely mirrored the book? Sure, but let's face it, EA needs money if they want to stay alive and making this a no action, heavy dialog game would probably hurt sales pretty badly. Also, if people are seriously afraid that this game will ruin the public perception of what this book is about, I can't imagine what they think the film will do.

The problem is that they're taking one of the greatest literary works ever and using it to promote their game without really caring about it. It's just disgusting. Although tbh this is how "entertainment industries" have to work as they're completely incapable of creating original work of this calibre on their own.

Of course there's a good chance that people who don't care about the book will like it and that it'll be a technically good game - it'll be designed using focus groups and copying good stuff from other games and it'll probably have a reasonable level of success, but seriously, how can people not see how incredibly shitty this way of making games is? It's like they generated the whole game concept without people, just a bunch of fuckwit marketers and statistics. In addition to the blood-boiling disrespect for the book, the fact that it's the best and cleanest representation of the idiotic control-obsessed inhuman "bigger is better" model also pisses me off. There's no creative impulse or human element behind this game, it's not made by some Dante fan, unlike GoW, it's created by committees who don't know or care about Dante, movies or literature, or art in general, or videogames, or anything, just making money.

Damn, sorry for the rant, but this game'll always be able to piss me off, to me it's the incarnation of everything that's wrong with gaming and modern culture in general.
 
Commanche Raisin Toast said:
@brandonh83:

i think saying dead space was a bad attempt at horror is like saying there is only one flavor of horror. try to walk up to a metal fan and tell them there is only one kind of metal, and either something is metal or it isn't.

You sir make a good point. In fact to hammer this home you should go watch the credits of Dead Space; especially the special thanks part and you can get an idea of how some of us roll in terms of metal.
 
Flachmatuch said:
The problem is that they're taking one of the greatest literary works ever and using it to promote their game without really caring about it. It's just disgusting. Although tbh this is how "entertainment industries" have to work as they're completely incapable of creating original work of this calibre on their own.

Of course there's a good chance that people who don't care about the book will like it and that it'll be a technically good game - it'll be designed using focus groups and copying good stuff from other games and it'll probably have a reasonable level of success, but seriously, how can people not see how incredibly shitty this way of making games is? It's like they generated the whole game concept without people, just a bunch of fuckwit marketers and statistics. In addition to the blood-boiling disrespect for the book, the fact that it's the best and cleanest representation of the idiotic control-obsessed inhuman "bigger is better" model also pisses me off. There's no creative impulse or human element behind this game, it's not made by some Dante fan, unlike GoW, it's created by committees who don't know or care about Dante, movies or literature, or art in general, or videogames, or anything, just making money.

Damn, sorry for the rant, but this game'll always be able to piss me off, to me it's the incarnation of everything that's wrong with gaming and modern culture in general.

Well think of it this way. If they had their heart set on making something akin to Devil May Cry/God of War, but couldn't come up with something outside of Hades/Dante's Inferno references (mind you, I don't really give a shit about the book, but I know of Dante/Virgil and the other references from Devil May Cry), the only way you could conceive pulling that off would be adapting the original.

It's not like they are raping a masterpiece, they've just skinned it and are wearing its hollow husk of a shell around.
 
You know, if they want to do something involving beating up demons and feel like mixing in the popular medieval concept of Hell based on Dante, they could do an awesome Harrowing of Hell game. People would probably object to your playing as Jesus (especially if you could lose) but it'd be pretty sweet to beat the crap out of everything in Hell and free all the people trapped by Original Sin in three days' time.
 
Flachmatuch said:
The problem is that they're taking one of the greatest literary works ever and using it to promote their game without really caring about it. It's just disgusting. Although tbh this is how "entertainment industries" have to work as they're completely incapable of creating original work of this calibre on their own.

Of course there's a good chance that people who don't care about the book will like it and that it'll be a technically good game - it'll be designed using focus groups and copying good stuff from other games and it'll probably have a reasonable level of success, but seriously, how can people not see how incredibly shitty this way of making games is? It's like they generated the whole game concept without people, just a bunch of fuckwit marketers and statistics. In addition to the blood-boiling disrespect for the book, the fact that it's the best and cleanest representation of the idiotic control-obsessed inhuman "bigger is better" model also pisses me off. There's no creative impulse or human element behind this game, it's not made by some Dante fan, unlike GoW, it's created by committees who don't know or care about Dante, movies or literature, or art in general, or videogames, or anything, just making money.

Damn, sorry for the rant, but this game'll always be able to piss me off, to me it's the incarnation of everything that's wrong with gaming and modern culture in general.
And the best part is that you're making endless assumptions about the basis for its development!

Me? I'm assuming that it's going to be a satire of how interest groups over the last six centuries have managed to squelch the point of the book in order to use the imagery to whip their flocks into an ignorant frenzy with fire & brimstone tactics. EA is actually doing you a public service by massively increasing the mistranslation to the breaking point.
 
True, I'm making endless assumptions and I might be completely wrong...but you must admit that my version is much more likely than yours (your ideas were actually pretty funny). My reasons for believing this are the first trailer (especially the ending), the title, the way EA PR talks about this game, and the gameplay impressions of the game being a complete GoW ripoff in terms of gameplay. But yeah, I'm really very impatient and prejudiced against this game.
 
g23 said:
lol why, just cuz its made by EA amirite?
Because GoW is SCEA's flagship series, and they'll throw more cash, more time, and more resources at it. And it's exclusive, so they don't need to taint it for multiple platforms. (I'm not saying because the 360 is less powerful or anything, 360 exclusives are just as beyond multiplatform games as PS3 exclusives).

I actually like EA, of late anyway, Dead Space is about as polished a game as ever released, despite me not liking it.

EDIT: Oh, and they aren't raping a classic piece of Italian literature.
 
g23 said:
lol why, just cuz its made by EA amirite?

A new multiplatform title that sounds generic as hell (pun not intended), which destroys its alleged inspiration (not that the story development of the original novel would make for a fun game anyway) and an utter gameplay ripoff of both GOW (mostly) and DMC (surely a bit) is not something that leads to believe it'll reach levels of excellence beyond the GOW franchise, which is a proven one with three AAA titles released already.

But I'm sure some people who don't want or can't play GOW games will claim it beats everything else in the genre no matter how good or bad it turns out to be, amirite?
 
Normally I would welcome a brand new action game.

But I really want a Dante's Inferno game that is soley about the journey and maybe has some puzzles/exploration involved. Not a muscle bound Templar who battles the sandworms from fucking Venus. :(
 
The gluttony thing looked pretty cool, anyway. I can't wait till religious controversy springs from this video game!
 
fistfulofmetal said:
Normally I would welcome a brand new action game.

But I really want a Dante's Inferno game that is soley about the journey and maybe has some puzzles/exploration involved. Not a muscle bound Templar who battles the sandworms from fucking Venus. :(
I remember when I was a kid I really wanted a LucasArts developed Dante's Inferno (or an entire Divina Commedia) SCUMM adventure game (partly based off of the fact that I liked the King's Quest VI Land of the Dead). Yes turning it interactive and introducing any kind of problem-solving from puzzles to demonslaying would kind of crap on the poem, but I could still see something like that being done respectfully and made fun. Plus I've still got kind of a Thing for gruesome sprite art.
 
°°ToMmY°° said:
so, in this game Beatrix got kidnapped by Satan? Really?

I dunno how they did it, but they are basically ruining La Vita Nuova as well.

The whole point of Dante's real love for Beatrice was the fact that he could never have her, and only watched her from afar.
 
tetsuoxb said:
I dunno how they did it, but they are basically ruining La Vita Nuova as well.

The whole point of Dante's real love for Beatrice was the fact that he could never have her, and only watched her from afar.
that doesn't tie in with our target market. how about this... *etc*
 
haowan said:
that doesn't tie in with our target market. how about this... *etc*

I'm all for the idea of the game. I'm all for making a game set in the world of Inferno.

What I am _NOT_ for is making Dante the main character. Rodin's "The Thinker" has suddenly become Scott's Templar Knight. Obviously you can't make a game out of the book... Inferno is basically a middle ages piss take. But you can definitely use the world without "adapting" Dante's original narrative.
 
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