Caesar III said:
uhm: solving the last few levels without shooting is a PAIN! Especially the server room
"Beating up a dozen of fully armored SWATS as a single gymnast-girl that has no weapon or armour whatsoever is hard. News at 11".
Using no guns is the "Hard" difficulty level. Obviously it's hard, I'm not sure why people were surprised with that.
There's a reason the game allows you to pick up guns, it's to even the balance a bit. If you're willing to keep the fight unbalanced, don't come complain that you're losing
Seeing people in the Official Thread trying to do a "no-guns run" on their
very first playthrough doesn't make me wonder why this game is considered "frustrating" by some...
Yep, I was counting that as "being careful" in the case of Mirror's Edge
The game is designed this way because the devs wanted you to think, about how to take out ennemies one by one, avoid straight lines as much as possible, hit-and-run all the time, etc.
That's what make it enjoyable when you succeed.
You're not supposed to bang out at their face and buttkick them all like they're just too slow. This is not the Matrix.