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EA: Crysis 2 Removed From Steam Due To Crytek/Valve Dispute

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Their arguments have convinced me. I can't believe I actually liked Valve and Steam just because they gave me free games and had many sales, selling me quality games for cheap, all this contained in the steam community with many features. They won't fool me again!
 
faceless007 said:
I'm just too cynical to think of an occasional raffle, which almost every company does at one point or another, as anything but a marketing gimmick. If I don't win, why would that make me think more positively of the company?
I'm not saying it affects each individual the same way. Some people were positively affected by it, and some didn't care, but no one (bar a couple of nutbags) thought negatively of the contest, so the net affect on the community as a whole was positive. Not saying the affect was big necessarily. I don't even know how you'd quantify that.

Nappuccino said:
A bribe to what?

Play the game they gave you for free?

holy shit are they terrible people
To give up the ability to sell a useless empty box on Ebay.
 
Fredescu said:
To give up the ability to sell a useless empty box on Ebay.

I don't get this argument. Part of the appeal of buying a boxed item is so that you can put it on a shelf and display it. Not so you can sell it for pennies on the dollar a couple months later to some chump on ebay who'll claim it never arrived and demand a refund.
 
subversus said:
let's talk about social engineering
I'm not saying that steam trojan horseing and sequel selling have absolutely nothing to do with it but do you know how it would feel from a creatives standpoint to let everyone experience what you spent all your time making? Free is the broadest way to do it. I'm sure those Alien Swarm guys loved working on something that EVERYONE could play once they released it.
 
water_wendi said:
You are right. These companies give out gifts because their love is just that strong.

The company may not be completely altruistic, but that doesn't mean they make you do anything (such as give them your money or pledge undying allegiance) to enjoy what they have given you. How do you not see that.
 
Nappuccino said:
The company may not be completely altruistic, but that doesn't mean they make you do anything (such as give them your money or pledge undying allegiance) to enjoy what they have given you. How do you not see that.
i see it for what it is. A marketing tactic.
 
Some people do pledge undying allegience, and this is the problem. The product is so good that people really enjoy it. Making a product this good should be outlawed.
 
water_wendi said:
i see it for what it is. A marketing tactic.

Oh no there are ads on tv, i better not buy any product i ever see on it because its a marketing tactic.

Expand that out to its logical conclusion and you'll never buy anything because even the packaging on the product is a marketing tactic.
 
Nappuccino said:
Oh no there are ads on tv, i better not buy any product i ever see on it because its a marketing tactic.

Expand that out to its logical conclusion and you'll never buy anything because even the packaging on the product is a marketing tactic.
i dont remember saying that i was boycotting Valve because of their raffles.
 
water_wendi said:
i see it for what it is. A marketing tactic.
I see it for what it is, win-win.
Without DD so many smaller people would not be able to make cash on the side or even a living. The gaming ecosystem has been enhanced significantly by DD from all angles myself included. Without XBLIG or iOS or whatever I would not be able to make some side cash off of games im making while trying to improve my game making abilities. I guess I don't really see what's wrong with that.
 
Fredescu said:
I'm not saying it affects each individual the same way. Some people were positively affected by it, and some didn't care, but no one (bar a couple of nutbags) thought negatively of the contest, so the net affect on the community as a whole was positive. Not saying the affect was big necessarily. I don't even know how you'd quantify that.
But people who didn't win are using that as an argument in Valve's favor, like it's something every other company doesn't do.

Hell, if it's that easy to get on gamers' good side then EA can totally undo all the bad press of the last few days by just giving away some games and hyping up the contest.

1. Do a random contest giving away a few games.
2. ???
3. Profit!
 
Fredescu said:
A three year old game is not ancient. There is a huge difference. To imply that Daggerfall, CnC1, and Portal, have the same degree of sophistication and playability is pure intellectual dishonesty.

Szaromir, you have some decent points about things in general. You don't need to make shit up to create an argument.
Bethesda's RPGs aged terribly, Westwood's (RIP :( ) RTS games aged nicely, in fact I did play through one campaign in Red Alert after they made it freeware and really enjoyed it. Not as fun as Company of Heroes, but not still very playable.
BASS is still one of the best adventure games out there.

And while Valve's potential to monetize Portal 1 was bigger than these 15 years old games, it wasn't much bigger (the games was a part of a bigger bundle since the release) and I'd argue Valve's instant gain was much bigger than Bethesda's or EA's, not only did they promote the incoming Portal 2, but also quickly expanded Steam's userbase among (mostly) Mac owners.
 
water_wendi said:
i dont remember saying that i was boycotting Valve because of their raffles.

Nope, you just like arguing for the sake of arguing (especially when the arguing is against DD). Someone else brought that point up and you carried its torch. I understand that, but that torch is extinguished
 
MTMBStudios said:
I'm not saying that steam trojan horseing and sequel selling have absolutely nothing to do with it but do you know how it would feel from a creatives standpoint to let everyone experience what you spent all your time making? Free is the broadest way to do it. I'm sure those Alien Swarm guys loved working on something that EVERYONE could play once they released it.

I was joking
 
faceless007 said:
But people who didn't win are using that as an argument in Valve's favor, like it's something every other company doesn't do.

Hell, if it's that easy to get on gamers' good side then EA can totally undo all the bad press of the last few days by just giving away some games and hyping up the contest.

1. Do a random contest giving away a few games.
2. ???
3. Profit!

Why should EA do shit ? Valve pulled their game. The burden is on Valve now to make it right.
 
Zzoram said:
I remember some time ago there was a push from some people to create a universal symbol for sarcasm since it's often difficult to detect through purely textual communication. Too bad that didn't succeed.
It's well accepted that to indicate sarcasm you add a forward slash "/" to the end of your sentence after the punctuation like so./

It's not used widely enough however.
 
faceless007 said:
But people who didn't win are using that as an argument in Valve's favor, like it's something every other company doesn't do.
Which other gaming companies had real time competitions in the same way that Valve did that had the community talking about it every day? If that happened, I'd wager those companies garnered some good will out of that.

szaromir said:
And while Valve's potential to monetize Portal 1 was bigger than these 15 years old games, it wasn't much bigger
If I were to guess, I would say it was several orders of magnitude bigger. This is not something either of can know though, so it's a pointless argument.

szaromir said:
I'd argue Valve's instant gain was much bigger than Bethesda's or EA's
The company's gain is irrelevant in a discussion about the end users gain. One does not cancel out the other. You keep arguing as if it does.
 
confused said:
The fact that only Crysis 2 is missing from their catalogue makes it quite an acceptable allegation.

I guess? But why would a company who has previously worked with Valve suddenly screw up everything with one of their biggest releases and "forcing" Valve to remove it due to a conflict of agreement? Why would it take so long for that conflict to be realized?

They should have known better if that really is the case.
 
Nappuccino said:
I guess? But why would a company who has previously worked with Valve suddenly screw up everything with one of their biggest releases and "forcing" Valve to remove it due to a conflict of agreement? Why would it take so long for that conflict to be realized?

They should have known better if that really is the case.

The story is that Valve changed the terms, causing Crytek to not be able to live up to them.
 
Nappuccino said:
I guess? But why would a company who has previously worked with Valve suddenly screw up everything with one of their biggest releases and "forcing" Valve to remove it due to a conflict of agreement?

They should have known better if that really is the case.

You say "they should have known better" without knowing what it is that caused the removal of the game. It could just as well be that knowing better is what kept them from complying with this new rule.

Whatever the details are, it does seem like EA isn't kidding about this being a recent development on Valve's end, if D2D's Facebook page is accurate.
 
Fredescu said:
If I were to guess, I would say it was several orders of magnitude bigger. This is not something either of can know though, so it's a pointless argument.
The company's gain is irrelevant in a discussion about the end users gain. One does not cancel out the other. You keep arguing as if it does.
The end user's gain of free BASS is definitely not smaller than that of free Portal.
 
Wallach said:
You say "they should have known better" without knowing what it is that caused the removal of the game. It could just as well be that knowing better is what kept them from complying with this new rule.

Whatever the details are, it does seem like EA isn't kidding about this being a recent development on Valve's end, if D2D's Facebook page is accurate.

I'm just surprised that, if it is a recent development, that more games didn't suddenly go missing.

And no, I don't know the terms that were a part of the conflict, but Crytek (or hell, even EA) should have known because they were the ones making the deal with Valve/steam.
 
LovingSteam said:
Some games will not let you use the CD Key from within Origin. Instead you have to go here and make sure your EA account is linked to your Origin one. Once you do so, refresh your games in Origin and they may show up.
That site has never worked for me for any of my games that don't register on Origin/EADM - Crysis, Crysis Warhead, Battlefield 2, Battlefield 2142, Mercenaries 2, etc.





kamspy said:
I've been preaching it since it was still EADM.

It's a good service.

I bought Bulletstorm from D2D and couldn't register the key on EADM, filed a ticket and they ended up giving me any game of my choice, and fixing the problem by giving me a new Bulletstorm key. Picked Darkspore, which just came out that week.

ymmv with support giving out free games for tiny problems, but I have no qualms with EADM/Origin. The interface is clean and it just works.
Haha Bulletstorm was never supposed to give you an EADM key since it uses GFWL. That's some customer service.
 
I wonder what the new terms were that these specific games had to be removed. Very interested to see if the games will ever return to the store. Seems like a bigger loss for the developers of these games than for Valve.
 
szaromir said:
Completely irrelevant and doesn't answer the question.

Ask a better question then. There are good reasons why people are willing to give a pass to battle.net and zero of them apply to EA.

I mean, this is what it comes down to, ultimately. "If your standard is X for one company, it needs to be X for every company, no exceptions!" is a downright nonsensical argument. Different companies are different; they have different corporate cultures, different histories, different policies, etc. There are plenty of people participating in these conversations who aren't zealots or single-store-uber-alles types but who nonetheless have certain thresholds and standards they hold any potential DD store to, such that the better options (Steam, GOG) or the relatively proven options with exclusive benefits (battle.net) make the cut but the also-rans do not.

...

Also, since it's so fundamental to the discussion that it's deeply problematic to let it escape notice, Origin isn't a competitor for Steam and that's a huge part of the problem. If EA were launching a new PC gaming store/service, selling titles from a vast array of publishers all integrated into a new unique network system, and as part of that they were making some of their own titles exclusive like Valve does, you'd see more openness to the idea -- it'd be accepting the paradigm that people are comfortable with and competing within it. Instead, what we're seeing is EA making their own walled garden -- not to replace or compete with Steam, but just to lock off their own software behind their own wall in pursuit of a few dollars more.

The end result of the former is, maybe, that we have 5 or 6 or 7 Steam competitors instead of 3 or 4. The potential result of the latter is that the current golden age of PC DD shopping (where someone can buy a wealth of titles from a wide range of publishers, store them in a small number of accounts, and access them forever from wherever they want) comes crashing down as all the major publishers create their own crappy storefronts in order to keep "control" of their "product." EA isn't engaging in a productive form of competition; they're engaging, quite willfully, in a destructive one.
 
Nappuccino said:
I'm just surprised that, if it is a recent development, that more games didn't suddenly go missing.

According to the D2D Facebook page, more games are going missing:

D2D said:
Steam has stopped selling a number of UK titles today: Brink, Hunted, Alice, Battlefield 3 and Crysis 2. D2D will continue to offer these titles to you.

Brink and Hunted aren't even EA titles, they're Bethesda's.
 
Wallach said:
According to the D2D Facebook page, more games are going missing:



Brink and Hunted aren't even EA titles, they're Bethesda's.

Wait, Steam has been selling battlefield three?

Also that seems like some kind of regional conflict (and those are allways sketchy and weird) considering brink/hunted/etc are still up on the american store.
 
Like I said before, I don't see how free games are a negative or a plus, all these services like Steam, Origin, GOG, D2D and the rest need to do is take our money securely, take fraud seriously and handle customer complaints with respect. That's it. They don't need to give away free games or not give away free games, have a friends list or not have a friends list, just take our money in a fair manner. Their responsibilities are pretty much that of a retail store.

The only new wrinkle in that analogy is Sears can't stop me from playing something I bought a year ago because I bad mouthed them once in the store or claimed someone stole my credit card and purchased shit without my authorization, that's where these companies all fail. There needs to be some clearer consumer rights regarding this particular issue.
 
Wallach said:
According to the D2D Facebook page, more games are going missing:



Brink and Hunted aren't even EA titles, they're Bethesda's.

Those aren't recent. Some publishers remove games from the UK store (THQ and Beth for instance). I don't know why, but some guess it could be retail pressure. I wouldn't be surprised.
 
confused said:
Why was it marked as exclusive while it was still up on every other DD portal ? It was a mistake.

Yes. Especially if they were initially going to go completely exclusive and saw the negative feedback before they removed the games from the other stores.

Sure, this is all conjecture, but so too is everything else in this thread.
 
Nappuccino said:
Yes. Especially if they were initially going to go completely exclusive and saw the negative feedback before they removed the games from the other stores.

Sure, this is all conjecture, but so too is everything else in this thread.

This is EA, if they wanted to make their games exclusive to Origin they would be up there by now.

Negative feedback didn't stop them with online pass.
 
confused said:
This is EA, if they wanted to make their games exclusive to Origin they would be up there by now.

Negative feedback didn't stop them with online pass.

And this is Valve, savior of PC games and wonderful people all around.

They wouldn't let a little bit of conflict agreement cause a game to be taken away from their lovely steam clients.

--I'm just not comfortable laying the blame on anyone until we get more information on his matter.
 
EA has reaped huge sales boosts by having discount weeks on steam more often than anyone else. They've probably just realized that they need to encourage that in their own infrastructure where they don't need to split the profits.

It seems weird to blame Valve for taking down Crysis 2. There were unknown deals that violated the terms that made it possible for the game to be on Steam in the first place. With all the goofy stuff that was pulled with DA2, I'm not surprised that there's some infringement. I doubt we'll ever find out the particulars of the rule breaking, but Valve can't let stuff like that happen. The minute they allow infringements, they set a precedent that allows other companies to do the same things.

For all you saying "If EA wanted those games off of their service, they'd do it," surely the contracts that allow games to be sold on steam have some sort of binding nature. Valve is making money off these games, there must be large fees associated with removing them without cause.
 
Dear EA,

If your games aren't on Steam, I don't pay attention to them.

Period.

I don't buy them from anywhere else, not even the physical copies from my local Gamestop or whatnot. There's lots of folks like me these days & those numbers are growing. Best be making nice with ValVe, or you're shooting yourself in the foot.

XoXoX,

D.

PS: You're still douchebags, regardless.
 
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