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EA Shifts focus to Wii

good call EA, I might have to buy some stock in EA soon.

no NHL hockey on the wii has been dissapointing..

but then again it's hard when they develope and push the series graphics etc on ps3 and 360. they need a seperate team to develope for wii for almost everything with the lack of graphics.
 
donny2112 said:
Apparently that's a very small number with the lack of sales data for Dead Space. I got to believe that the real crossover is something higher. Not that the crossover crowd would be the ones primarily targeted here, since they already passed on the game for the most part. It's like saying an Xbox exclusive that gets ported to the PS2 isn't going to find an audience, since the main target audience for the game probably already owns an Xbox and would just buy it for the more powerful console.
...
Which totally explains why multi-platform games performed so poorly on the PS2. Why should the system selling PS2 levels in software perform like anything other than the GameCube? As if!
Obviously the people that bought Dead Space are only the ones who are interested in Dead Space, which is going to be less than RE4 no matter how you slice it, and if they weren't interested before I doubt they'd be interested in a Wii downport(there are exceptions of course).

And you really think the PS2 is comparable to the Wii in terms of appeal to core gamers? The PS2 was a core console through and through. Most PS2 owners had no need to own an XBox or Cube because they already got pretty much every good game on their own console. The technical gap last gen also wasn't nearly as large as this one, so downports now are making much bigger sacrifices than before(see Dead Rising, though at least that has exclusive content).

You're a Wii owner who knows about Dead Space. That makes you a unique and special snowflake. :)
360/PS3 owners do know about Dead Space. What I'm saying is that people who like core games are much more likely to get their fill from the 360/PS3 because they both have an undeniably better library for genres like shooters and survival horror. So when the biggest theoretical audience for a downported game is people who don't own the original console, the Wii isn't a great choice. Its numbers lead over the 360 in particular isn't nearly as overwhelming if you don't count Japan.
 
Zek said:
. What I'm saying is that people who like core games are much more likely to get their fill from the 360/PS3 because they both have an undeniably better library for genres like shooters and survival horror.


wrong. I'm a ex-hardcore pc gamer and I love 3rd person shooters and fps on wii. I hate dual-analog for shooting games and dont want to play with last-gen controls anymore.
 
Zek said:
360/PS3 owners do know about Dead Space. What I'm saying is that people who like core games are much more likely to get their fill from the 360/PS3 because they both have an undeniably better library for genres like shooters and survival horror. So when the biggest theoretical audience for a downported game is people who don't own the original console, the Wii isn't a great choice. Its numbers lead over the 360 in particular isn't nearly as overwhelming if you don't count Japan.

I'm guessing you are trying to say the number gap is not as overwhelming if you do count Japan, seeing that country is the Wii's weakest market?
 
Zek said:
Obviously the people that bought Dead Space are only the ones who are interested in Dead Space,

Not true. Interest != Purchase, all the time.

Zek said:
if they weren't interested before I doubt they'd be interested in a Wii downport

If the PS360 owners on this board who scream bloody murder anytime a mention of the Wii getting a previously HD-exclusive game weren't interested before, I doubt they'd be interested in getting a Wii downport. Everyone else, especially those who didn't know about the game? It's at least a possibility. :lol

Zek said:
And you really think the PS2 is comparable to the Wii in terms of appeal to core gamers?

And you really think the PS2 sold games the way it did because of core gamers?

Zek said:
The PS2 was a core console through and through.

Oh, definitely. There's no way a casual game like Guitar Hero would've sold on the PS2, and games like LEGO Star Wars were way too kiddy for its core owners. You'd have more luck convincing me that Wii Sports would've sold on the PS2 than some casual crap like Eye Toy.

Zek said:
The technical gap last gen also wasn't nearly as large as this one, so downports now are making much bigger sacrifices than before(see Dead Rising, though at least that has exclusive content).

And considering that most Wii owners would've never seen the 360 version of Dead Rising, I'm sure that downgrade means a lot to them. :lol

Zek said:
What I'm saying is that people who like core games are much more likely to get their fill from the 360/PS3

Because real core gamers can't possibly like the Wii's library in addition to or even over the PS360.

Zek said:
because they both have an undeniably better library for genres like shooters and survival horror.

And everyone knows that shooters and survival horror are the real core genres, and real core games wouldn't sell on a casual/retard system like the Wii. RE4? That would so bomb.

:lol

Zek said:
Its numbers lead over the 360 in particular isn't nearly as overwhelming if you don't count Japan.

Yeah, I'd say the lead would shrink from 17 million to 10 million. Pathetic, Wii. Just pathetic.
 
Zek said:
So when the biggest theoretical audience for a downported game is people who don't own the original console, the Wii isn't a great choice.

Who says it's a port? It could be a completely new game.

basik said:
wrong. I'm a ex-hardcore pc gamer and I love 3rd person shooters and fps on wii. I hate dual-analog for shooting games and dont want to play with last-gen controls anymore.

Last-gen controls? :lol
 
Zek said:
360/PS3 owners do know about Dead Space. What I'm saying is that people who like core games are much more likely to get their fill from the 360/PS3 because they both have an undeniably better library for genres like shooters and survival horror. So when the biggest theoretical audience for a downported game is people who don't own the original console, the Wii isn't a great choice. Its numbers lead over the 360 in particular isn't nearly as overwhelming if you don't count Japan.

You forgot to put in a mention of 3rd party sales.

Please, we have high standards for hard core gamers in this forum. Live up to them.
 
Zek said:
Obviously the people that bought Dead Space are only the ones who are interested in Dead Space, which is going to be less than RE4 no matter how you slice it, and if they weren't interested before I doubt they'd be interested in a Wii downport(there are exceptions of course).

And you really think the PS2 is comparable to the Wii in terms of appeal to core gamers? The PS2 was a core console through and through. Most PS2 owners had no need to own an XBox or Cube because they already got pretty much every good game on their own console. The technical gap last gen also wasn't nearly as large as this one, so downports now are making much bigger sacrifices than before(see Dead Rising, though at least that has exclusive content).


360/PS3 owners do know about Dead Space. What I'm saying is that people who like core games are much more likely to get their fill from the 360/PS3 because they both have an undeniably better library for genres like shooters and survival horror. So when the biggest theoretical audience for a downported game is people who don't own the original console, the Wii isn't a great choice. Its numbers lead over the 360 in particular isn't nearly as overwhelming if you don't count Japan.

Theres a pretty high concentration of "wrong" in this post of yours friend. And it gets pretty bad right towards the end there.
 
Zek said:
If you're talking about RE4, that's an up-port of one of the GCN's best games with the PS2 version's content. Not at all comparable to a down-port of a game from consoles that most of the target audience already own.

It was a two year-old game that had been released twice before and was already playable on the system at a cheaper price.

Who else would buy it other than a hardcore userbase?
 
I honestly hate those "core", "hard core", "casual" tags....(porn's another story) In the good ol' days it was just gaming, what games were kick ass, and what games kicked our ass.

I miss those days...
 
Hwang Seong-Gyeong said:
Established franchise among Nintendo gamers, and a quality game that took 3 years or so to develop. RE4 is in no way indicative of Dead Space sales, because it's a new no name IP. And secondly I wouldn't be suprised if it's a cheap down port with no effort put into it.

That's a bit like saying Zelda TP sales are indicative of what Okami Wii would do. Not gonna happen in reality.
Do you ever shut up? Christ, all you do is troll.
 
Evilink said:
I honestly hate those "core", "hard core", "casual" tags....(porn's another story) In the good ol' days it was just gaming, what games were kick ass, and what games kicked our ass.

I miss those days...

Actually, in the "good ol' days," it was kiddie or mature.
 
AniHawk said:
Actually, in the "good ol' days," it was kiddie or mature.

To each their own I suppose, I played everything I could...I don't remember a "mature" or "kiddie" tag placed on anything NES/SNES/N64 Sega/Genesis, Turbo Grafx...ect.

It was just play, or don't. Perhaps your "good ol' days" began during GC? Ps2? GC's life was the first time I ever heard "kiddie" associated with Nintendo.
 
basik said:
wrong. I'm a ex-hardcore pc gamer and I love 3rd person shooters and fps on wii. I hate dual-analog for shooting games and dont want to play with last-gen controls anymore.
Amazingly, it's the controls that I feel are limiting my enjoyment of (and ongoing interest in) Wii games more than anything else. Any 3D Wii game that doesn't support the classic controller and is not an fps almost immediately drops off my radar.
 
bcn-ron said:
Amazingly, it's the controls that I feel are limiting my enjoyment of (and ongoing interest in) Wii games more than anything else. Any 3D Wii game that doesn't support the classic controller and is not an fps almost immediately drops off my radar.

Is it the feeling of the controller or is it the pointing/motion stuff? I can do without the latter on plenty of games, but having the controller split into two pieces is much more comfortable and preferable to the ol' standard.
 
Zek said:
I think the Wii's success is good for the industry and I'm happy to see developers acknowledge it. But as a core gamer I couldn't care less how many companies focus on making core games for it if they're all going to be downports of 360/PS3 games. How many big fans of games like Dead Space are there that only bought a Wii?
I'm not a fan of Dead Space, but a Wii version has sparked some interest in it. If they can get the controls done right then I'll consider getting it. This is coming from a 360 owner who had no interest in Dead Space.
 
AniHawk said:
Is it the feeling of the controller or is it the pointing/motion stuff? I can do without the latter on plenty of games, but having the controller split into two pieces is much more comfortable and preferable to the ol' standard.
I love the pointer, but I dread most forms of gesture input. Directly mapped controlled motions (turning knobs etc) are usually fine, but any "jolt Nunchuk or Wiimote to trigger action X" mechanic can go die in a fire if you ask me.

Yeah, the split is awesome.

I just wish the Wiimote had more buttons and was slimmer/lighter, basically.
 
bcn-ron said:
I love the pointer, but I dread most forms of gesture input. Directly mapped controlled motions (turning knobs etc) are usually fine, but any "jolt Nunchuk or Wiimote to trigger action X" mechanic can go die in a fire if you ask me.

Yeah, the split is awesome.

I just wish the Wiimote had more buttons and was slimmer/lighter, basically.
I don't know about slimmer/lighter(it probably won't be as dependable as it is now), but I agree on it having a couple more buttons at least.
 
makes sense for ea to shift more to the wii. if they want to be the number one 3rd party publisher, they need to get better sales off the wii...activision blizzard has (even if that's largely due to various versions of guitar hero).
 
Why didn't anyone turn on the Genre symbol on the roof? I would have come in a flash to educate these so called "gamers" on their foolish attempts to confuse and categorize game genres. I believe that I and I alone have proven to be the only one qualified enough for the delicate job of mincing video games into their proper order of genres, due to my thorough and extensive experience in old as crow PC/console games all the way back to the Zork days. They were mauling genres in here the first few pages. Without proper categorizing and order their is chaos and I'm always up to the task of creating order out of deliberate and unsightly genre distortion.
 
Hwang Seong-Gyeong said:
What exactly have I said that makes no sense? Give a counter arguement or STFU.
Because all you do is come up with shit excuses as to why this won't sell. Should we just assume that all new IP's will bomb? Does this only apply to the Wii to you? We already had to deal with your crap in the Dead Space Wii thread, where you felt the need to recycle your same schtick with some lame ass shovelware gif.

No one in here gives a shit what you think, because we already know exactly what your agenda is.
 
AniHawk said:
Actually, in the "good ol' days," it was kiddie or mature.
Personally I miss the grand ol' days where it was Sega does what Nintendon't and blast processing.

fucking sega for starting this shit
 
I'm sick, grumpy, and not in the mood to read 12 pages of comments at the moment.

How is this a bad thing again?

Personally, I'm stoked. Anything that has the potential to get me to turn on my Wii more frequently has to be a good thing, right?
 
I never got around to buying Dead Space on the 360, there were too many other games at the time. I'm considering the Wii version now for the controls. It sounds like it could be more immersive, graphics downgrade included.

So -1 for the "OMG who will buy this?" argument.

Flavius said:
I'm sick, grumpy, and not in the mood to read 12 pages of comments at the moment.

How is this a bad thing again?

Personally, I'm stoked. Anything that has the potential to get me to turn on my Wii more frequently has to be a good thing, right?

Speak the truth, brother.
 
I'm deciding between picking this up now on Steam or waiting for the Wii version. I'll probably wait to see how the Wii version turns out... and by then, Dead Space might be cheap on PC, so it's a win-win for me!
 
Aaron Strife said:
Personally I miss the grand ol' days where it was Sega does what Nintendon't and blast processing.

fucking sega for starting this shit
Blast processing vs Mode 7. Those... were great times.
 
timetokill said:
I'm deciding between picking this up now on Steam or waiting for the Wii version. I'll probably wait to see how the Wii version turns out... and by then, Dead Space might be cheap on PC, so it's a win-win for me!
Dead space on PC is pretty terrible. If you don't somehow get it to run at exactly 30fps all the time you get extreme mouse lag.

I am looking forwar to the Wii game, I think pointer controls are great for this genre.
 
I think we are paying too much attention to our own opinions. Let's just sit and watch what will happen when the game launches. Seriously, we are just wasting time.
 
Evilink said:
I honestly hate those "core", "hard core", "casual" tags....(porn's another story) In the good ol' days it was just gaming, what games were kick ass, and what games kicked our ass.

I miss those days...

yes Yes YES!
 
elostyle said:
Dead space on PC is pretty terrible. If you don't somehow get it to run at exactly 30fps all the time you get extreme mouse lag.
Turn off v-sync in game, turn on v-sync in GPU control panel, adjust mouse sensitivity, profit.
 
Zek said:
I own a Wii with RE4Wii, and I don't have Dead Space, but if I did I've have it on the PC or 360. And I know I'm not just a unique and special snowflake.

I own a Wii and 360 and wouldn't buy Dead Space on 360. I'm interested in gameplay and controls. I may consider it for Wii if it's good and controls are inspiring or decent to great.
 
Flavius said:
How is this a bad thing again?
game gets announced for console i hate.


how is that not a bad thing?


If you stay in reality and not the dreamworld forum posters live in then there is no possible way this is a bad thing :)
 
Zek said:
And you really think the PS2 is comparable to the Wii in terms of appeal to core gamers? The PS2 was a core console through and through.

I'm going to have to hear this forever, aren't I? 'Why the Wii and PS2 aren't the same' by [core gamer name].

Let me clear this up for you: They are the same. Exactly the same. The only difference in their performances right now is that the PS2 was led into by the PS1, which was enormously successful, and the Wii was led into by the GameCube, which wasn't. That is the ONLY difference. One got all the games by inheritance of authority; the other, when it gets them, will be due to some very poor decisions on one side and very good decisions on another. The Wii is literally having to break through a damn mountain of blockades by every 3rd party imaginable simply to show that it's the PS2's actual successor - the mainstream machine that will sell like a fucking beast, sell software like its candy, and make you a lot of money.

"But MGS is on PS3; FF is on PS3; [PS1/PS2 franchise] is on PS3 or 360 - so you're wrong."

I know someone is thinking this, but friends, I'm not wrong. It's not about the franchises; that's not what made the PS2 what it was. It was the fact that it was a machine that appealed to huge demographics, that provided value to even non-gamers with its DVD playback. The PS3 and 360 provide fuck-all to people outside a couple of demographics. They are not core machines; they're hardcore ones. They've stepped it up so many notches that they've literally overshot the market the PS2 (and now the Wii) was so perfect for capturing. You don't sell over 100 million units to the hardcore console players; there aren't anywhere near that many.

Last gen, everyone was fine - they bet on the PS2, the clear inheritor of the generation, and soared to profitability and happiness. Hell, they could put anything on the system, damn near, and it would sell. This time? They bet on its numeric successor and any other console similar - the HD machines - and they bet against the PS2's true spiritual successor. Guess what happens when that occurs.

The only difference between them: PS1 and Gamecube. That's it. The entire generation would've played out completely different if last generation hadn't been what it was, and we'd all be sitting here wondering what the fuck Microsoft and Sony are thinking going in HD when FF, MGS, and all the other awesome franchises are on the much simpler Wii.
 
Link said:
Because all you do is come up with shit excuses as to why this won't sell. Should we just assume that all new IP's will bomb? Does this only apply to the Wii to you? We already had to deal with your crap in the Dead Space Wii thread, where you felt the need to recycle your same schtick with some lame ass shovelware gif.

No one in here gives a shit what you think, because we already know exactly what your agenda is.

THANK YOU. I'm so sick of this stealth trolling against the Wii. Honestly I don't know why the mods don't handle this. If this was the 360 or the PS3 then surely there would be some infractions. This is coming from someone who mainly games on the PC as well.
 
Vinci said:
I'm going to have to hear this forever, aren't I? 'Why the Wii and PS2 aren't the same' by [core gamer name].

Let me clear this up for you: They are the same. Exactly the same. The only difference in their performances right now is that the PS2 was led into by the PS1, which was enormously successful, and the Wii was led into by the GameCube, which wasn't. That is the ONLY difference. One got all the games by inheritance of authority; the other, when it gets them, will be due to some very poor decisions on one side and very good decisions on another. The Wii is literally having to break through a damn mountain of blockades by every 3rd party imaginable simply to show that it's the PS2's actual successor - the mainstream machine that will sell like a fucking beast, sell software like its candy, and make you a lot of money.

"But MGS is on PS3; FF is on PS3; [PS1/PS2 franchise] is on PS3 or 360 - so you're wrong."

I know someone is thinking this, but friends, I'm not wrong. It's not about the franchises; that's not what made the PS2 what it was. It was the fact that it was a machine that appealed to huge demographics, that provided value to even non-gamers with its DVD playback. The PS3 and 360 provide fuck-all to people outside a couple of demographics. They are not core machines; they're hardcore ones. They've stepped it up so many notches that they've literally overshot the market the PS2 (and now the Wii) was so perfect for capturing. You don't sell over 100 million units to the hardcore console players; there aren't anywhere near that many.

Last gen, everyone was fine - they bet on the PS2, the clear inheritor of the generation, and soared to profitability and happiness. Hell, they could put anything on the system, damn near, and it would sell. This time? They bet on its numeric successor and any other console similar - the HD machines - and they bet against the PS2's true spiritual successor. Guess what happens when that occurs.

The only difference between them: PS1 and Gamecube. That's it. The entire generation would've played out completely different if last generation hadn't been what it was, and we'd all be sitting here wondering what the fuck Microsoft and Sony are thinking going in HD when FF, MGS, and all the other awesome franchises are on the much simpler Wii.

I like you :D.
 
Vinci said:
I'm going to have to hear this forever, aren't I? 'Why the Wii and PS2 aren't the same' by [core gamer name].

Let me clear this up for you: They are the same. Exactly the same. The only difference in their performances right now is that the PS2 was led into by the PS1, which was enormously successful, and the Wii was led into by the GameCube, which wasn't. That is the ONLY difference. One got all the games by inheritance of authority; the other, when it gets them, will be due to some very poor decisions on one side and very good decisions on another. The Wii is literally having to break through a damn mountain of blockades by every 3rd party imaginable simply to show that it's the PS2's actual successor - the mainstream machine that will sell like a fucking beast, sell software like its candy, and make you a lot of money.

"But MGS is on PS3; FF is on PS3; [PS1/PS2 franchise] is on PS3 or 360 - so you're wrong."

I know someone is thinking this, but friends, I'm not wrong. It's not about the franchises; that's not what made the PS2 what it was. It was the fact that it was a machine that appealed to huge demographics, that provided value to even non-gamers with its DVD playback. The PS3 and 360 provide fuck-all to people outside a couple of demographics. They are not core machines; they're hardcore ones. They've stepped it up so many notches that they've literally overshot the market the PS2 (and now the Wii) was so perfect for capturing. You don't sell over 100 million units to the hardcore console players; there aren't anywhere near that many.

Last gen, everyone was fine - they bet on the PS2, the clear inheritor of the generation, and soared to profitability and happiness. Hell, they could put anything on the system, damn near, and it would sell. This time? They bet on its numeric successor and any other console similar - the HD machines - and they bet against the PS2's true spiritual successor. Guess what happens when that occurs.

The only difference between them: PS1 and Gamecube. That's it. The entire generation would've played out completely different if last generation hadn't been what it was, and we'd all be sitting here wondering what the fuck Microsoft and Sony are thinking going in HD when FF, MGS, and all the other awesome franchises are on the much simpler Wii.
Quoted For Truth. I like you too :D
 
Vinci said:
I'm going to have to hear this forever, aren't I? 'Why the Wii and PS2 aren't the same' by [core gamer name].

Let me clear this up for you: They are the same. Exactly the same. The only difference in their performances right now is that the PS2 was led into by the PS1, which was enormously successful, and the Wii was led into by the GameCube, which wasn't. That is the ONLY difference.

Not true. The Wii is completely different and that is why it is incredibly successful. In Nintendo's own words:

Forbes Article
Forbes Interview said:
What makes Nintendo's corporate culture and tactics different from its competitors?

Inside Nintendo, we call our strategy “Blue Ocean.” This is in contrast to a “Red Ocean.” Seeing a Blue Ocean is the notion of creating a market where there initially was none--going out where nobody has yet gone. Red Ocean is what our competitors do--heated competition where sales are finite and the product is fairly predictable. We’re making games that are expanding our base of consumers in Japan and America. Yes, those who’ve always played games are still playing, but we’ve got people who’ve never played to start loving it with titles like Nintendogs, Animal Crossing and Brain Games. These games are Blue Ocean in action.

This is the brilliance of Nintendo's overreaching strategy (and they knew this before the Wii was even out). From the Game Cube, they learned that they couldn't compete head-to-head with the other console makers in the realm of 'traditional' or 'hardcore' games, so they ventured out into new markets and even managed to CREATE a new market. A great business strategy followed by a great business model has made them the clear winner this generation. However, I don't think there's any evidence in the market to assume that the Wii is eating up the PS2 user base or even doing anything to dent the 'hardcore' base.

And to be honest, Nintendo doesn't need the 'hardcore' (yet) because they still have a huge expanse of Blue Ocean to swim in. Nintendo isn't foolish enough to spread themselves too thin. They need to focus on what is making them the most money. As much as folks would love to see the Wii drive the HD consoles out of the market and monopolize the 'hardcore' games of the world, I doubt this will ever happen. That's not Nintendo's strategy and that's not reality.
 
soldat7 said:
And to be honest, Nintendo doesn't need the 'hardcore' (yet) because they still have a huge expanse of Blue Ocean to swim in. Nintendo isn't foolish enough to spread themselves too thin. They need to focus on what is making them the most money. As much as folks would love to see the Wii drive the HD consoles out of the market and monopolize the 'hardcore' games of the world, I doubt this will ever happen. That's not Nintendo's strategy and that's not reality.
It sounds like you're almost begging for them not to take over the 'hardcore' market. They can't by themselves - they just can't produce enough software to do that, even if they did drop the 'casual' market. It's mostly up to the third parties and the consumers. If the 3rd parties sell enough software in genres that are considered 'hardcore' that it looks like the Wii is a much better market for 'hardcore' games, we're likely to see that switch. Fortunately for you and others wanting your 'hardcore' games to stay firmly on the PS3 and 360, anything that's greenlit for the Wii today won't make an appearance until 2011, and by then the generation may just about be completely over.

Next generation you may as well buy a Nintendo system - most of the games will likely be there.
 
Actually, Vinci's right.

Sony's blue ocean strategy was attracting non-gamers with the DVD playback, in hopes that buyers would be like "It plays games too, so what the hell?" and buy a couple games. It expanded the market to a bunch of future GTA/Madden/Guitar Hero/CoD players.

Think of Wii Sports as Nintendo's equivalent to DVD playback. It's what ropes new gamers in and gets them to buy into Nintendo's traditional series.

The only difference is that Nintendo is trying to make the process transitional.

Nintendo is not succeeding only because of the new market, but it works in conjunction with the old market. The Wii isn't just something that appeals to the new group, it has something for everyone.

quick edit: IIRC studies showed that roughly 70% of Wii owners owned a PS2 last generation, so yes, it pretty much is eating into that user base.
 
I like Vinci too. :) But I don't think Wii is all that similar to the PS2. I don't want to get in a long debate so I'll just say soldat is more or less on the mark. The Wii has more in common with the NES. That being said, unless Sony and Microsoft start throwing some change-ups, I do think the Wii, among several other factors, will drive off the HD game consoles overtime.
 
And I agree with them, soldat, to an extent - but I think they're focusing on their expansion model but not discussing everything the system is doing. Where the PS2 had DVD playback to provide value to new markets, the Wii has waggle and its pointer functionality and some absolutely brilliant marketing on Nintendo's part. Where Sony leaned on the film industry to help prop the PS2 up a bit, to encourage adoption outside of gaming's core markets, Nintendo used the Wii's philosophy to do it.

A very interesting statistic is one that was released a while back stating that ~ 70% of all people that own a Wii owned a PS2. This is not a surprise given how it targets so many demographics whereas the PS2 did the same thing. But where the PS2 targeted so many with DVD playback and an army of 3rd parties unleashing everything they had on the console, Nintendo is doing it by focusing on the gaming experience and making it as accessible as possible.

I give Nintendo total credit for attracting new demographics and creating a new market for the Wii, but I don't think the new market is solely what's causing this. The PS2 owner is upgrading to the Wii more than they're upgrading to the others. It offers the diversity that they're attracted to. That's why I think the Wii is the PS2's true successor. But like a good successor, it's doing everything a little bit better.
 
You know, what's interesting about the PS2 is that DVD's were disrupting VHS at the time. With PS3, Blu ray is not following those steps that Sony no doubt banked on. Blu ray overshot the market. I'm not too confident in Sony's future.

Regarding EA, I'm not convinced they'll be drawing much crowd this year yet. When I see the upped game quality and full featured original titles/sequels, I'll consider giving them a thumbs up. Until then, my Dad will remain an interested, yet untapped, Nascar gamer.
 
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