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EA shutting down Battlefield 2 360, Need For Speed and Tiger Woods servers

Massa said:
This is a perfect example of why it's nice to look not just at the numbers but your customers as well once in a while. You know, the people bringing the money.

The 1% is likely the most loyal fanbase of your game. Not to mention it's a different 1% for each game, so a lot of different people will be affected, and when a person finds out they just can't play a game they own they may not be too happy about doing business with you in the future.
I think the very small percent of people playing such old games aren't buying many new ones anyways so it's unlikely to affect their bottom line.
 
balladofwindfishes said:
Yep, my dad also.

He'll be disappointed, and knowing him, will greatly influence his decision to buy another Wii EA game.

No doubt, some suit at E.A. concluded that so long as people could continue to play their games online, they might hesitate to upgrade to this year's version. And that this represented a sales obstacle. The same principal is what drove EA to stop letting people do roster updates on the NHL series. People were downloading the updated rosters, but not buying the new $60 game every year. They put a stop to it pretty quickly if I recall correctly.

The thing is, this is all kinds of horrible for the consumer. Blocking roster updates was shady enough, but it wasn't all together shocking given how EA operates. But now EA forces you into an "ONLINE PASS -- which they claim is free with the purchase of any new game but EA games are $5-10 more expensive than other new releases. So the online pass is shady anyways, but now apparently is only good for 2 years after a game launches -- NOT two years after you buy said game. Or your Online Pass you bought for said game.That's an important distinction.

So I feel like EA does "charge" for online play, cause their game prices are inflated by $5-10. And if you buy second hand, or sell your games later, you're out $10 either way cause the game devalues faster due to not having online play for the person who picks it up. And THAT person has to pay another $10 for his online pass. Imagine if he just picked up TW2010 "new" a month ago, or picked it up second hand and bought a BRAND NEW SHINY ONLINE PASS for it 3 weeks ago?

So ... even tho you the consumer are paying your internet bill, and your xbox live bill ... and you paid your EA game bill (inflated by EA's Online Pass) or you bought the game second hand and purchased an Online pass .. EA is still putting the screws to you, and forcing you to upgrade your title.

Batshit crazy and people should fucking riot imo.
 
It seemed like over the last 2 years a lot more gamers have been saying that they wouldnt be buying the newest Madden since there are so few improvements to the series. Guess again.
 
And this is why no matter how much I want Battlefield 1943 I will not buy it. I do not trust EA with online only games. I mean really, there fucked!
 
This practice is why I am always skeptical to purchase an EA game (I don't own any of their online games for current gen consoles). Ever since they shut down the NBA Street V3 and the SSX3 servers I've been a sad sad man.
 
God this generation of console gaming continues to get worse.

Shutting down 2010 versions of sports games???? EA can go die in a fucking chemical fire.

It's like every six weeks a publisher has to prove that they can be a bigger dick than Booby Kotick, then Kotick has to regain his crown and the cycle starts all over again.
 
Neuromancer said:
They didn't have Online Passes

(Hey what was the original title?)

This is an interesting point. What happens when developers decide to shutdown servers for titles that have online passes.

Legal action/boycott of the developer? Or will we just accept it as people will most likely have moved onto the next, big title.
 
Speedymanic said:
This is an interesting point. What happens when developers decide to shutdown servers for titles that have online passes.

Legal action/boycott of the developer? Or will we just accept it as people will most likely have moved onto the next, big title.

Undoubtedly the fine print for the Online Pass states it is only valid for as long as game is being supported, and that EA has the right to stop supporting a game any time it chooses.
 
Speedymanic said:
This is an interesting point. What happens when developers decide to shutdown servers for titles that have online passes.

Legal action/boycott of the developer? Or will we just accept it as people will most likely have moved onto the next, big title.

Which makes it even more of a shady practice to be requiring online passes.

I'm wondering if this is another reason EA is pulling support for titles on Steam now that they have Origin? Does anyone know if games on Steam get pulled like this?
 
Battlefield MC was a pretty good game and in some ways better then the BC games. It's already been pretty much dead, shame to see the final nail in the coffin though.
 
Hey those servers cost a lot of money to run you can't blame them for shutting them down.

Players: "Can we run the servers then?"

Companies: "NO!"
 
I wonder how much backlash Activision would get for doing the same.

Speaking of which, I was playing TH American Wasteland recently and there were still people online for that. Pretty crazy.
 
Another shutdown month, another sigh of relief that no-one's noticed the case at the back of the server farm that has 'BRUTAL' with a lightning bolt for the 'T' written on it in permanent marker.
 
nice to see Merc 2 still alive...

mercenaries2boatjpg.jpg
 
I will be shocked if Battlefield 2 is still running more than 3 months past the launch of BF3. This is EA, and they are shady, and that game is six years old.
 
NBtoaster said:
Expected PS3 TF2 considering it's free on pc now.

That uses PSN matchmaking services despite having a server browser. TF2 360/PS3 was P2P.

Htown said:
I will be shocked if Battlefield 2 is still running more than 3 months past the launch of BF3. This is EA, and they are shady, and that game is six years old.

Once again: BO3:T X-box was up UNTIL the X-box Live shutdown and that had 0 players. EVERYONE said if they shut down the BO3:T servers, there would be hell to pay. I can see the same thing happening if they even threaten to drop BF2 despite the fact that BF2 has MORE PLAYERS than any of these servers being shut down probably daily or weekly.
 
They're shutting down the servers for 2010 sports games?

That's unethical. I know they want people to buy the 2011 versions, but they should make them such vast improvements that people want to buy them. Shutting down the servers... sigh.
 
Heart Attack said:
Burnout Paradise lives another day :)

I expect Paradise won't go offline anytime this gen, especially since they haven't shut down Revenge (yet, it's only a matter of time).
 
I didn't even know BF2 was out for consoles.

Also, I panicked when I saw Need For Speed, because I thought it might be Hot Pursuit, but that would be silly.
 
ciaossu said:
They're shutting down the servers for 2010 sports games?

That's unethical. I know they want people to buy the 2011 versions, but they should make them such vast improvements that people want to buy them. Shutting down the servers... sigh.


Unethical? Are you serious? You guys have really low standards for what is unethical or infringes on consumer rights. Shutting down servers for 2 year old sports games that likely have very few people online is not unethical.
 
Ninja Scooter said:
Unethical? Are you serious? You guys have really low standards for what is unethical or infringes on consumer rights. Shutting down servers for 2 year old sports games that likely have very few people online is not unethical.
No but it is a dick move.
 
LAMBO said:
Hey those servers cost a lot of money to run you can't blame them for shutting them down.

Players: "Can we run the servers then?"

Companies: "NO!"

Can't believe this shit is now invading PC games as well.
 
Stallion Free said:
No but it is a dick move.

You can't please everyone. I don't think there's anything shady or unethical about this. It's pretty transparent. They are shutting down servers to old games with small audiences to save some bucks. Yes in a perfect world they'd keep every server open forever but that's not going to happen. It is affecting as small a group of gamers as possible. If they start shutting down servers for popular games or games that are only a few months old, then I'll bitch, but that will never happen.
 
You would think with EA starting their Origin online service (R.I.P. the ONE and ONLY Origin) that they would extend that service to the consoles so they don't shut down the online play for a lot of their games. But no, they want to copy Steam and stick Old Republic and Mass Effect 3 and BF3 on there.

I mean, I haven't even played Army of Two online or Madden 10 yet. Some of us are very slow in playing games (work, school, family, etc.) and this whole thing this gen of online play having an expiration date really sucks. If someone wants to play online on a game that's 5 years old in 2011, that's their business. It's enough to make people swear off buying games.

EA wants to make Activision like money, but they are really screwing over their community of gamers.
 
So, what happens in the future when all games are on servers (like cloud based gaming) and a company decides to pull a single player game off of their network that I paid for?
 
Ninja Scooter said:
Unethical? Are you serious? You guys have really low standards for what is unethical or infringes on consumer rights. Shutting down servers for 2 year old sports games that likely have very few people online is not unethical.
I didn't say cruel, ruthless or evil. I do think it's unethical, and I'm not sure why that word is so taboo in this situation. Those games are current generation, will still be available for purchase and will be missing the online play component. Not to mention EA is the only company with the NFL license in the case of Madden.

Most people don't buy a new sports game every year, and online play is an important component.
 
Ninja Scooter said:
You can't please everyone. I don't think there's anything shady or unethical about this. It's pretty transparent. They are shutting down servers to old games with small audiences to save some bucks. Yes in a perfect world they'd keep every server open forever but that's not going to happen. It is affecting as small a group of gamers as possible. If they start shutting down servers for popular games or games that are only a few months old, then I'll bitch, but that will never happen.
these games aren't even that old.

On any given day you can find a match on pretty much every game on the list.

You're trying to rationalize anti-consumer practices, and it's very sad the gaming industry has come to this.
 
Game Analyst said:
So, what happens in the future when all games are on servers (like cloud based gaming) and a company decides to pull a single player game off of their network that I paid for?

The Great Steam Question.

Actually, the answer for most services seems to be "You can still access it, just no one can ever buy it new." But I wouldn't trust EA with that.
 
Kulock said:
The Great Steam Question.

Actually, the answer for most services seems to be "You can still access it, just no one can ever buy it new." But I wouldn't trust EA with that.

Works that way too on XBLA when they pull games for whatever reason.
 
Cloud gaming will never be exclusively the option, however publishers don't typically want to pull games, it's usually because of licenses that are elapsed, this could be countered by having the contracts be formed knowing the games will be DD essentially forever. But that's why you can usually still get the games, because the contract is only for sales of the game, not redemption by current owners.
 
OldJadedGamer said:
Works that way too on XBLA when they pull games for whatever reason.

Then the consumer really doesn't own the software? We are just renting a game for a certain period of time?
 
Game Analyst said:
Then the consumer really doesn't own the software? We are just renting a game for a certain period of time?
No.

He said like Steam it doesn't matter if they pull it, owners can still get it. It's also that way on PSN.
 
Funny how they keep killing servers, but Nintendo hasn't cut DS or Wii for their own games. This is why I won't buy a game unless it has a good single player game. If it's just about the online play then that will eventually disappear. :/
 
ciaossu said:
That's why I think it's bad business practice. And they're the only company with the NFL license.
Not if those people actually buy the new one. Then it's a good but unscrupulous business practice.
 
Game Analyst said:
I meant in reference to cloud gaming.
Cloud gaming will always be legally dicey in terms of ownership, because you don't own the software, only the ability to play it while the service is running, and the service will always be provided as is, without guarantee of constant up time or of the company being around for you to play it. Steam is effectively that way too, but they've said if Valve ever died they'd just release the locks on your games and allow you play without connecting to Steam (which you can kind of do anyway).

The alternative for a middle ground would be say buying Crysis on OnLive gets you a CD key you can activate on EA for a real copy, the problem then is why are you using a shitty cloud service if your machine can handle the load locally? The cool thing about cloud gaming is you don't need a powerful machine yourself.

I personally don't see a real future for cloud gaming. It seems like a stop gap at best.
 
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