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EA Sports UFC Trailer (X1/PS4)

Looking fantastic. I hope they release a full match video like they did with Fight Night when a resl bout is happening. Hoepfully they release a demo.


Do we have a release date or is it still Spring?
 
Looks GOOD! Looks DAMN GOOD!!

My biggest gripe with prev/current gen has always been the eyes and how dead they can look, but I am loving the facial animations displayed here. Looks solid. I may pick this fucker up!
 
Looks GOOD! Looks DAMN GOOD!!

My biggest gripe with prev/current gen has always been the eyes and how dead they can look, but I am loving the facial animations displayed here. Looks solid. I may pick this fucker up!

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I agree, the animations (not just from combat) look real good. The animations from transitioning from one strike to another also look pretty good.

I think I saw Aldo vs Pettis in there (when pettis threw that capoeira kick). Wonder if that means Aldo is playable in LW or if Pettis is playable at FW since they were supposed to fight at FW for Aldo's belt.
 
I think I saw Aldo vs Pettis in there (when pettis threw that capoeira kick). Wonder if that means Aldo is playable in LW or if Pettis is playable at FW since they were supposed to fight at FW for Aldo's belt.

Or they let you make them fight out of their division. Here comes that Benavides v Jones superfight I've been waiting for
 
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I agree, the animations (not just from combat) look real good. The animations from transitioning from one strike to another also look pretty good.

I think I saw Aldo vs Pettis in there (when pettis threw that capoeira kick). Wonder if that means Aldo is playable in LW or if Pettis is playable at FW since they were supposed to fight at FW for Aldo's belt.
Brian Hayes confirmed that some guys would be in multiple weight classes.
To much focus on graphics...

Gameplay will be ass grease
Based on what? We don't know much outside of the fact that they're going with a 5 stage submission minigame that is done in controlled bursts instead of shining or whatever, the fact that there will be parries, and the control scheme (button striking and stick grappling, with a power and a "flashy" bumper modifier, and one block trigger).
 
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