Did you ever listen to old Retronauts?I think Chris has become bitter and jaded over the years.
Nintendo doesn't mention future games: "Where is the long term vision!?"
Nintendo shows future games: "Promises promises"
Ugh.
Yup. The article and some posts here only clarify that gamers are never happy.
Maybe people didn't want Nintendo's long term vision to be "same old shit"
SMT x FE, Yoshi U, and X are "same old shit"?Maybe people didn't want Nintendo's long term vision to be "same old shit"
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Price cuts i can understand..Well, i have to agree hat it all seemed a bit desperate, but i couldn't be happier with all these announcements.
I even think he dropped a little bomb on his employees. I'm afraid it will be hellish busy times for the people working on those titles...
Most things shown were either very rough (zelda WW HD, Xenoblade 2) or there wasn't even anything to see at all (SSB-U, fire Emblem, etc). Very unlike Nintendo to spill that many beans at once. 3D Mario and Mario Kart playable a E3... Well, i still doubt it to be honest.
But Edge clearly sounds a bit biased here. It was better than last E3's combined.
This is true for some. But at the same time the teams behind the next 3D Mario, Zelda, Mario Kart etc, can't develop two games at a time. You either get the solid new entries to their trusty old IP's or put the masters on new projects which is risky...
And many people want a new 3D Mario, Zelda and Mario Kart :b
Oh, you guys. Of course I know what vaporware means.
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Cant believe this is still going on. We just got a promise of smash, mario galaxy 3, mario kart, zelda all being unveiled at e3 and a ton of shit on top (yoshi, x, smt x fe, wii party u, wind waker remake) how is this announcement subject to critique?
Mario everywhere.Maybe people didn't want Nintendo's long term vision to be "same old shit"
Maybe people didn't want Nintendo's long term vision to be "same old shit"
Yeah, I have trouble with the "same old" stuff myself. You know that a lot of people who say this will be the same ones buying the next CoD.
To put it in perspective, between 2006 and 2012, we've had two console LoZ games: Twilight Princess and Skyward Sword.
In that same period of time, we've had:
2006: COD3
2007: COD4
2008: COD:WaW
2009: Modern Warfare 2
2010: COD:BO
2011: Modern Warefare 3
2012: COD:BO2
Over three times the number of CoD games in that same period, but it's LoZ that's getting old. I don't think people realize that a lot of Nintendo's biggest games aren't once-a-year franchises.
Juniors sure are brave these days...
As well, I'm one of the people who honestly doesn't understand this argument. With only a few exceptions (Mario Party in 6th gen for example) Nintendo is quite restrained with sequels, rarely releasing more than one or two mainline entries on a platform.
I don't get this. Every single publisher has its stable of franchises they keep releasing sequels of, because they sell a lot of copies. That allows them to launch new IPs. Heck Microsoft hasn't released anything "new" in years (they will have new things coming with their new console of course). There's nothing bad about it as long as the games are good.
As well, I'm one of the people who honestly doesn't understand this argument. With only a few exceptions (Mario Party in 6th gen for example) Nintendo is quite restrained with sequels, rarely releasing more than one or two mainline entries on a platform. As well, the most recent Nintendo Direct surely is the worst example of your so called 'same old shit', there are new IPs (Wonderful 101), a sequel to a game that wasn't on a Nintendo platform (Bayonetta 2), a crossover featuring a series that hasn't been on Nintendo home consoles for many years (SMT x FE), even Pikmin has only two previous entries in the series and they were both on the GC.
If you are going to call these titles vaporware you might as well call every game with a launch date more than 3 months out vaporware. Orbis and Durango are vaporware and so are all the supposed games.
Part of the point of Nintendo Direct and other direct communications is to make places like Wired and Edge irrelevant. What are they adding to the equation? Fanboy-styled opinions on videos we can all watch for ourselves, delivered by people who know less about games than I do. They have no exclusive impressions, they aren't gatekeepers of any information, they didn't do any research. They serve no useful part in the process.
If I have an internet connection and working eyes I can just watch ND myself just as easily as I can read Wired or Edge. IGN had positive impressions but the same thing applies - what purpose does reading their positive impressions serve?
Of course. Things like ND make their jobs even more irrelevant than they already are. It's in their best interest to play down things like ND if they want to cling to their role as gatekeepers.
Zelda is the franchise that changed the most.Sales have indicated some cod fatigue I think.
However Zelda is a nearly thirty year old franchise that hasn't really changed a whole lot since the 3D era. Not knocking it but I can see people being fatigued over it. Just like Mario Kart or a number of Nintendo franchises.
Juniors sure are brave these days...
As well, I'm one of the people who honestly doesn't understand this argument. With only a few exceptions (Mario Party in 6th gen for example) Nintendo is quite restrained with sequels, rarely releasing more than one or two mainline entries on a platform.
Could have fooled me.Oh, you guys. Of course I know what vaporware means.
Sales have indicated some cod fatigue I think.
However Zelda is a nearly thirty year old franchise that hasn't really changed a whole lot since the 3D era. Not knocking it but I can see people being fatigued over it. Just like Mario Kart or a number of Nintendo franchises.
Sales have indicated some cod fatigue I think.
However Zelda is a nearly thirty year old franchise that hasn't really changed a whole lot since the 3D era. Not knocking it but I can see people being fatigued over it. Just like Mario Kart or a number of Nintendo franchises.
Zelda is the franchise that changed the most.
Ocarina of Time: First 3D Zelda.
Majora's Mask: 3-day-play-system + mask-system + new world
Wind Waker: Suddenly, you're in a big sea, sailing on a boat + totally new artstyle
Twilight Princess: Ocarina of Time + wolf gameplay + twilight world
Skyward Sword: New artstyle + WiiMotion+Gameplay + Flying + New World
Name a single series that old (or new) that had that much changes.
Of course, there are elemental things like dungeons, triforce, etc., but that's the essence of Zelda. And they wan't to change this too.
The problem is for Nintendo genre = character. If they just made a Zelda style game that isn't based on the Zelda world, it'd be a lot more interesting. But they're so obsessed with clinging to IPs to sell a game rather than the other way around.
I've played all of them and it still feels like Zelda.
Which is my point. Eventually you just say to yourself " I've had my fill of these characters, settings and gameplay style and I'm ready for something different."That's because they're Zelda.
Which is my point. Eventually you just say to yourself " I've had my fill of these characters, settings and gameplay style and I'm ready for something different."
If Super Mario Universe and Mario Kart U will be released this holiday season, WiiU will sell very good.
Which is my point. Eventually you just say to yourself " I've had my fill of these characters, settings and gameplay style and I'm ready for something different."
No guarantee of that. New Mario Wii U didn't spur excitement for the system like many, not me, thought it would. Why would a 3D Mario?
3D mario and mario kart will sell systems. Not enough to make a big impact, but they will sell systems as they are proven franchises with strong following. But MK U will sell no where near as much as MK wii since it won't have the expanded casual audience this time and will fall in line with previous MK games. The growth MK Wii achieved had nothing to do with the characters on the box, it was because the wii sports/fit crowd wanted the "driving app" for their new wii toy. Nintendo could have made it Wii Kart with Mii characters instead and it would have still sold over 20 million.
NSMB was never a system selling franchise. And that's before you consider the franchise fatigue NSMB U is facing, and the fact that each NSMB game requires a different system to play. I kept saying that before launch, that it wouldn't do much to move hardware but everyone was too stuck on the 25 million+ sales numbers to think clearly.