• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

EGM #218, August 2007: Soul Calibur IV looks AWESOME

border said:
On the EGM Live podcast, Donahoe says The Darkness is crippled by Shenmue-ish bullshit.

You have to wait for trains to arrive when you are travelling somewhere.

There is no map, so you have to go to information kiosks and ask people directions to find out where you are supposed to go. This is not just for new locations. The main character is so stupid that he does not know how to get to his girlfriend's house or his aunt's house.

He said he completed a sidequest and was not told who to turn the quest in to, so he had to run around the train station questioning random NPCs to find the person to complete the quest.

ALL the editors seemed to agree that the entire game could be finished in 1 sitting. Sidequests will extend play somewhat, but make little difference in terms of actually upgrading/progressing your character.

Everyone did agree however, that the game is actually pretty fun when you are involved in the real gameplay sections and not trying to navigate a tedious overworld.

Jesus, in one day this game has quickly declined from day 1 purchase to me barely wanting to play it. The fact that the AI/difficulty gets easier as the game advances, the brevity of the single player, the lameness of multiplayer, and the flashbacks to "do you know the way to Wan Chai?" have just cut the balls off from under my hype. Someone, ANYONE, say something good really good about...please?
 
distantmantra said:
Huh. That was supposed to be in the August issue.

I was thinking the same. I was looking forward to the big review they advertised in last months issue.

Skip... what happened to the Lair review? Is there even a solid release date for it yet?
 
Unlikely (but would be cool) that it's RE5 if Capcom is making a PS3 exclusive (fingers crossed it's a new title in additon to an exclusive MH3).

But until the game is officially shown off, and maybe even in my hands, I won't put it out of the realm of possibility just because of this posting.

m
 
Secks4Food said:
Jesus, in one day this game has quickly declined from day 1 purchase to me barely wanting to play it. The fact that the AI/difficulty gets easier as the game advances, the brevity of the single player, the lameness of multiplayer, and the flashbacks to "do you know the way to Wan Chai?" have just cut the balls off from under my hype. Someone, ANYONE, say something good really good about...please?

If it helps, I have the worst sense of direction in the entire world and hate the type of stuff that was mentioned and have managed to find the objectives within like 2 minutes every time. In game maps (like posted on the road) generally show where stuff is and there is a terminal in the subway that you can use to tell you the way to every location. It's nowhere near as bad as it was made out to be.
 
_leech_ said:
- Sony will repackage the PS2 to compete with the Wii by including a waggle-wand (their wording, not mine) for $99 this holiday season.

Is this another case of GAF --> Internet --> GAF? Or should I say GAF --> game mags --> GAF?
 
_leech_ said:
Alright, finally had time to get through the article. The major highlights (other than online, which was already broken):

- Guard Impact will be back.
- Stages will be far more interactive and play a part in the gameplay. They give an example of Zasalamel's clock tower.
- They're hoping to reduce ring-outs by making the stages much larger.
- SC3 is the base they're starting from for balance reasons.
- Patching the game is possible if any issues come up, but "we don't intend to make a game that needs to be patched at a later date."
- The health gauge is going to be changed. There'll be a way to beat your opponent that doesn't involve the health gauge or ring-outs.
- The Create-a-Soul mode is getting major improvements like being able to change your characters voice and certain customizations will have an effect on gameplay.
- Online custom character trading is a possibility, as well as bringing your custom character to a friends house.

- Guard Impacts are good, let's hope that they work like they're suppose to this time! And get rid of JFGI >:|

- Eh I don't mind this actually...

- ... I mind this a lot. Stages need to be smaller than in SC3.

- But SC3 is the game that's the least balanced according to most SC players.... why use that as your base!?

- Just like Tekken 6, ergh. Not a good idea, Namco.

- This is stupid, a really stupid idea.

- I don't mind CaS so much as I mind it having an impact on competitive gameplay.

- This is good, I hope you can customize the original characters and bring them to someone's house as well.
 
The bullet points in your list doesn't match up with the ones in the quoted list. Your post is confusing @_@


With regards to PS2 waggle station... what would be fiendishly clever is if they created the one device that could be compatible for both PS2 AND PS3. So maybe a Bluetooth adapter for the PS2, and a USB sensor bar, or maybe a Playstation Eye.

Extend the life of the PS2 with waggle, while using it as a lead in to keep customers on the PS3?

It won't be big like Wii, but I imagine if done right, they'll be able to get a decent market there; like their other periphial driven games (Guitar Hero, Eyetoy, Singstar, Buzz, etc).
 
wonder when we will see new coverage on that one ps3 game from which the name i forgot right now.. there are screenshots from a kitchen and a woman with black hair. a tear runs down her cheek and it looks pretty close to reality.. what was that again?

on topic: cant wait to get my hands on soul iv. lets see if GC 07 will have it playable
 
leech said:
- Patching the game is possible if any issues come up, but "we don't intend to make a game that needs to be patched at a later date."

Of course you don't Namco but knowing your track record you will... Reno so SCIV won't hit arcades then until a later date then?
 
Regarding FFXIII, the only new (and vague) stuff that was said was:

- Toriyama: "We can only show Lightning for now, but in reality, you will be traversing the field maps with a full party - and you'll need these comrades, as the quantity and size of enemies will go far beyond what you've seen in previous FF games."
 
Grivenger said:
Regarding FFXIII, the only new (and vague) stuff that was said was:

- Toriyama: "We can only show Lightning for now, but in reality, you will be traversing the field maps with a full party - and you'll need these comrades, as the quantity and size of enemies will go far beyond what you've seen in previous FF games."

Give me!
 
Wow at FFXIII, suggoi.

As for rumors, ZoE3 coming soon? Monster Hunter 3? E3 can't come soon enough.
I also bet a 20 that when UT3 comes out and works better on PS3, as was speculated before, XBots will all hang on to this rumor, saying that it's because SONY paid off Epic. Developers don't do such things, they make their product as good as they can on any platform.
 
mugwhump said:
I hope Talim gets a breast upgrade. Or underboob. That would be best by far.

Talim is 15 dude


pedo_bear.jpg
 
Amir0x said:
Flek: Technically, "Little Big Planet" isn't a Sony thing. The Ragdoll dudes were shopping the concept around, Sony just bit. Of course, his comment is still wrong (particularly since it implies Wii Sports or Brain Age is "creative"), but that's beside the point.
Technically it is a SONY thing, because those guys work under SONY's roof now. It's like saying that HALO isn't Microsoft thing and Pokemon isn't a Nintendo thing.
 
santouras said:
Talim is 15 dude
15 is too old for friend pedobear.

Personally, I hope Talim is un-nerfed and Seung Mina returns. She's the only character in SC3 of whom I know and am able to apply the complete moveset.
 
MM is independent, I believe.

LittleBigPlanet is probably Sony's IP now, however. So whether you want to consider LBP to be a Sony thing or not is probably independent of whether you think MM is a Sony thing or not.
 
Durante said:
15 is too old for friend pedobear.

Personally, I hope Talim is un-nerfed and Seung Mina returns. She's the only character in SC3 of whom I know and am able to apply the complete moveset.
I was pretty annoyed that some of talims best moves from SC2 weren't in 3 but after a bit of practise I was still able to whoop some butt with her again. But yeah, I hope she doesn't get downgraded anymore
 
Grivenger said:
Regarding FFXIII, the only new (and vague) stuff that was said was:

- Toriyama: "We can only show Lightning for now, but in reality, you will be traversing the field maps with a full party - and you'll need these comrades, as the quantity and size of enemies will go far beyond what you've seen in previous FF games."


niiiiice
 
For those with a Zinio account, the issue is up. (Kinda early. They usually don't put it up till the first of the month.)
 
kpop100 said:
true, they can probably get another 20k worldwide with a 360 port
Bringing the game's worldwide total to 25k outside Japan. :lol


Srsly tho, MH was a game I always thought would do better in the west on Xbox. The network component seems so vital... then again, the offline PSP version have actually sold best nationally (good enough to counter totally tanking internationally), so who knows. :/
 
Charles said:
8 pages and no screens? Misleading title for the lose...
Scans are not allowed on GAF. We have an EGM thread ever single month, and never, ever scans or links to them. It's only misleading if you don't read the ToS.
 
Just saw the pics on Zinio. Strictly considering the relative hardware prowess of the platforms, I would say Soul Calibur Legends is slightly more impressive, SC4 looks good, slightly better than other fighters, but doesn't blow them away. Lighting is well done.
 
capslock said:
Just saw the pics on Zinio. Strictly considering the relative hardware prowess of the platforms, I would say Soul Calibur Legends is slightly more impressive, SC4 looks good, slightly better than other fighters, but doesn't blow them away. Lighting is well done.


Why compare them? That's like saying "Yeah, Gears of War looks awesome on 360, but GoW2 is more impressive because it's on ps2."
 
Skilletor said:
Why compare them? That's like saying "Yeah, Gears of War looks awesome on 360, but GoW2 is more impressive because it's on ps2."
Er, aren't most reviews relative to platform ability? Why not compare on those merits, certainly seems more logical than going 1:1.
 
Welp, that's my cue to get a PS3.

I'm relieved to see them admit that SC3 had severe balance issues. It sounds like they're going to focus more on the core engine and not mess around this time.

At this point I find the graphics much more impressive than Tekken 6. The character models look incredibly detailed and refined. The backgrounds do indeed look early, but their designs are spectacular.
 
jarrod said:
Er, aren't most reviews relative to platform ability? Why not compare on those merits, certainly seems more logical than going 1:1.

I don't see why you should compare graphics at all from the Wii to the 360/ps3.
 
Top Bottom