Nocturno999
Member
People rarely accept being proved wrong, happened with DMC so good luck with that.
People rarely accept being proved wrong, happened with DMC so good luck with that.
Deus Ex is an RPG, and I think the FPS genre went backwards in the past few years. Other than that I agree with what you've said.
There's no way for them to escape the rose tinted nostalgia glasses wearing nerd rage, they just have to endure it and take solace in the fact that they are a very tiny but vocal minority, and that they aren't getting laid any time soon.
It plays like FPS though and that's what's gotten outdated. The movement, the way guns begave, the AI etc. The RPG core of the game remained great, but it feels outdated because of FPS elements. Especially since they weren't all that good in the first place. System Shock 2 for example aged far better.
How exactly did DmC prove anyone wrong?
It will come out, people will really like it, and then six months later it will be the worst game ever made.
When your say that in an interview, you already lost the battle
I thought the game sounded like it had potential until I found out you can't jump unless prompted to. That totally kills the lithe-like stealth angle. This one is looking more like it'll turn out like Hitman Absolution instead of Human Revolution.
I thought the game sounded like it had potential until I found out you can't jump unless prompted to. That totally kills the lithe-like stealth angle. This one is looking more like it'll turn out like Hitman Absolution instead of Human Revolution.
Doesn't Miyamoto says something along the lines of "I just hope you all like it " all he time.
I mean humility isn't a bad thing.
IvorB said:Well first-person stealth games are pretty pointless in my view. I don't know why they are even a thing. How can you hide yourself when you can't even see yourself?
Well first-person stealth games are pretty pointless in my view. I don't know why they are even a thing. How can you hide yourself when you can't even see yourself?
Dishonored was made by some of the same talented folks involved with the original Thief games. I loved the original two Thief games, but thanks to Dishonored, I see no need for Thief. I'm fine with it sucking and have no intention to play it.
No, the RPG skills are the problem, because they negatively impacted the shooting core of the game. It's an awful shooter, and plenty of shooters around the time were way better. RPG skills should never, ever effect shooter combat. STALKER's still the only game to do this right, because its take on RPG progression was 'better equipment,' rather than silly magical powers. If the FPS skills were negatively influenced by the RPG mechanics, and the game would feel much better if the shooter controls were separated from them.
"We haven't shown everything we have in our pockets yet.
Never played the original Thief games and tbh I'm not going back to them now, I'm pretty sure they're like the original Deus Ex, revolutionary back then but absolutely unplayable by today's standards. But I'm very interested about this game.
I can't remember ever firing a gun in Deus Ex 1.
And when it comes to rose-tinted glasses, I played Deus Ex 1 for the first time like three years ago, and am just beginning Thief II now.
That's the other thing: these old games aren't that hard to access people. The most complicated part is installing a mod to get each one running on modern Windows.
I'm not sure this post is much better. I'm counting on the indie scene, and I think I have good reason to do so.This has to be one of the worst posts I've ever read. I played Deus Ex for the first time two years ago, and it's one of the best games I've ever played. Anyone who likes games for the actual gameplay and design, and not just the presentation, can absolutely still play and love these games. The only problem with playing these classics today is wave of depression you feel as you realize just how far Western game design has fallen, and that we'll never see games like this again.
There was a LOT of fan negativity about DX:HR up until the leaked press build allowed people to have hands on time with it. Impressions became positive and the game was fairly well received (Derrick01 thinks it's "ok", which is high praise coming from him). The Tomb Raider pre-release hate train was gargantuan, and it turned out to be fairly well recieved (although I still see people going around now talking about how its worse than genocide and such nonsense). SC: Blacklist is the most recent one that people hated on big time, then warmed up to after it hit.
I'm getting basically the same feeling about this game. The negative design changes that take up so much headspace amongst the fanbase and spawn 50 page threads will turn out to be far smaller deals than people thought. But they won't know this until they get hands on with the product.
Never played the original Thief games and tbh I'm not going back to them now, I'm pretty sure they're like the original Deus Ex, revolutionary back then but absolutely unplayable by today's standards. But I'm very interested about this game.
I'm not sure this post is much better. I'm counting on the indie scene, and I think I have good reason to do so.
This game looks fine to me, although I never played more than the first few levels of the original Thief games. Frankly when it comes to fanboy screaming, it's best to play deaf. They'll never be pleased.
I'm not saying you'll find that game in an indie game, but you'll find it in playing indie games, their combined design focus is a pretty good substitute for a single game's scope.I love indie games, but none of them have managed to match the scope of the classic PC games yet. They simply don't have the budget and resources.
Different team.These guys made Deus Ex right? You can't make a game that good by plain luck. I'll give these developers the benefit of the doubt.
Nope, I don't see any honeymoon period at all with this one. Bomba and cold reception from day 1.It will come out, people will really like it, and then six months later it will be the worst game ever made.
Never played the original Thief games and tbh I'm not going back to them now, I'm pretty sure they're like the original Deus Ex, revolutionary back then but absolutely unplayable by today's standards. But I'm very interested about this game.
Serious question, can you play this game in third person? Like, the entire game?
Is it first person only?
It will come out, people will really like it, and then six months later it will be the worst game ever made.
It's more like Eidos sardonically turning an ear towards their fans, saying: "What was that? Oh? We can hear you just fine, don't worry. Not that it would matter."This makes me think of Eidos putting fingers in their ears yelling, "I CAN'T HEAR YOU!"
Never played the original Thief games and tbh I'm not going back to them now, I'm pretty sure they're like the original Deus Ex, revolutionary back then but absolutely unplayable by today's standards. But I'm very interested about this game.
The only thing not up to today's standards are the graphics.
∀ Narayan;85677079 said:Perspective changes depending on what you're doing. Takedowns, for instance, will be displayed in third-person. A majority of the gameplay will take place in first-person.
Deus Ex was good reboot. Sure it was bit different had some problems but overall it was good reboot. DE2 should be amazing if there won't be any retarded bosses.
Deus Ex was FPS, the genre has advanced in last ten years, that's why it feels outdated. No game in stealth genre has come anywhere nearn
Thief 1-2 to this day, let alone suprass it. There's nothing about the game that feels outdated gameplay-wise. It still has the best stealth mechanics and level design in the genre.
Given how Tomb Raider didn't really feature tomb raiding, will there be any thieving to be done in the new Thief?
The only thing not up to today's standards are the graphics.