• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Eidos Montreal: We'll "overcome fan resistance" with Thief

Deus Ex is an RPG, and I think the FPS genre went backwards in the past few years. Other than that I agree with what you've said.

It plays like FPS though and that's what's gotten outdated. The movement, the way guns begave, the AI etc. The RPG core of the game remained great, but it feels outdated because of FPS elements. Especially since they weren't all that good in the first place. System Shock 2 for example aged far better.
 
There's no way for them to escape the rose tinted nostalgia glasses wearing nerd rage, they just have to endure it and take solace in the fact that they are a very tiny but vocal minority, and that they aren't getting laid any time soon.

Hey, brah, I hate to break it to you, but I started playing Thief for the first time late last year.

With Bioshock and System Shock 2, I actually sought out the 1999 game after playing Bioshock for the first time.

I know people like you enjoy making ban-worthy remarks about rose-tinted glasses, because ad hominem's such a great way to defend something, after all, but, well, you're wrong, and an idiot.

It plays like FPS though and that's what's gotten outdated. The movement, the way guns begave, the AI etc. The RPG core of the game remained great, but it feels outdated because of FPS elements. Especially since they weren't all that good in the first place. System Shock 2 for example aged far better.

No, the RPG skills are the problem, because they negatively impacted the shooting core of the game. It's an awful shooter, and plenty of shooters around the time were way better. RPG skills should never, ever effect shooter combat. STALKER's still the only game to do this right, because its take on RPG progression was 'better equipment,' rather than silly magical powers. If the FPS skills were negatively influenced by the RPG mechanics, and the game would feel much better if the shooter controls were separated from them.
 
I haven't been following this new Thief. I figure I'll give it a shot, because I doubt it will be bad, but this:
I thought the game sounded like it had potential until I found out you can't jump unless prompted to. That totally kills the lithe-like stealth angle. This one is looking more like it'll turn out like Hitman Absolution instead of Human Revolution.

...man, this is kind of a bummer. One of the coolest things about Thief and Thief 2 is how light you feel, practically gliding everywhere. And climbing on everything.
 
I thought the game sounded like it had potential until I found out you can't jump unless prompted to. That totally kills the lithe-like stealth angle. This one is looking more like it'll turn out like Hitman Absolution instead of Human Revolution.

This is indeed awful, when I saw the previews I loved the city, it felt like calling me to jump around and trying climbing anything and everything, but that isn't possible.

I hate it when developers strict my freedom.
 
Overcoming fan resistance is a really nasty way of looking at things; makes it sound like they're saying "FUCK THOSE LOSERS" rather than reassuring fans that the game will be worthwhile in spite of the changes.

As others have said, the situation is currently looking more like Hitman Absolution than Human Revolution. I'm sure we'd all love to be wrong, but the skepticism and outright cynicism are justified based on what's been revealed so far.
 
Dishonored was made by some of the same talented folks involved with the original Thief games. I loved the original two Thief games, but thanks to Dishonored, I see no need for Thief. I'm fine with it sucking and have no intention to play it.
 
Well first-person stealth games are pretty pointless in my view. I don't know why they are even a thing. How can you hide yourself when you can't even see yourself?
 
Doesn't Miyamoto says something along the lines of "I just hope you all like it " all he time.

I mean humility isn't a bad thing.

This isn't humility on Eidos Montreal's part. This is just doubling down on their current 'You're wrong, we're right' stance.
 
IvorB said:
Well first-person stealth games are pretty pointless in my view. I don't know why they are even a thing. How can you hide yourself when you can't even see yourself?

Have you ever played Thief? Ridiculously immersive and the light gem lets you hide yourself with no trouble.
 
Well first-person stealth games are pretty pointless in my view. I don't know why they are even a thing. How can you hide yourself when you can't even see yourself?

More difficult, maybe, but pointless? First person just means that the game is limiting the player's information and giving them more responsibilities and challenges.
 
Dishonored was made by some of the same talented folks involved with the original Thief games. I loved the original two Thief games, but thanks to Dishonored, I see no need for Thief. I'm fine with it sucking and have no intention to play it.

Dishonored and Thief: The Dark Project are very different games and if you judge them solely on the stealth gameplay than I'd say that Thief wipes the floor with Dishonored.
 
No, the RPG skills are the problem, because they negatively impacted the shooting core of the game. It's an awful shooter, and plenty of shooters around the time were way better. RPG skills should never, ever effect shooter combat. STALKER's still the only game to do this right, because its take on RPG progression was 'better equipment,' rather than silly magical powers. If the FPS skills were negatively influenced by the RPG mechanics, and the game would feel much better if the shooter controls were separated from them.

I can't remember ever firing a gun in Deus Ex 1.

And when it comes to rose-tinted glasses, I played Deus Ex 1 for the first time like three years ago, and am just beginning Thief II now.

That's the other thing: these old games aren't that hard to access people. The most complicated part is installing a mod to get each one running on modern Windows.
 
Thief 4: "forget about the old gameplay. make it awesome and casual friendly as Dishonered. But hey make the gfx look monochromatic as fuck so ppl don't confuse it with Dishonored"
 
With so many shitty reboots and sequels it's hard to muster up the energy to even get pissed off anymore.

Ultimately this will be just another sequel/reboot that will have moderate success that people will beat and quickly move on from and a year from now will probably be remembered more for the ways in which it disappointed fans than for anything else.

I hope it tanks.
 
"We haven't shown everything we have in our pockets yet.

Unless that thing in your pockets you haven't shown is a proper Thief game, you need stop flapping those gums and realise this Thief game isn't going to appeal to a large number of fans of the series.
 
Never played the original Thief games and tbh I'm not going back to them now, I'm pretty sure they're like the original Deus Ex, revolutionary back then but absolutely unplayable by today's standards. But I'm very interested about this game.

This has to be one of the worst posts I've ever read. I played Deus Ex for the first time two years ago, and it's one of the best games I've ever played. Anyone who likes games for the actual gameplay and design, and not just the presentation, can absolutely still play and love these games. The only problem with playing these classics today is wave of depression you feel as you realize just how far Western game design has fallen, and that we'll never see games like this again.
 
I can't remember ever firing a gun in Deus Ex 1.

And when it comes to rose-tinted glasses, I played Deus Ex 1 for the first time like three years ago, and am just beginning Thief II now.

That's the other thing: these old games aren't that hard to access people. The most complicated part is installing a mod to get each one running on modern Windows.

I would have said "determining keybinds," because Looking Glass sucked at keybinds.

I still haven't beat Deus Ex because the opening level is kind of a bad opening level, in my opinion. It's... very overwhelming.
 
This has to be one of the worst posts I've ever read. I played Deus Ex for the first time two years ago, and it's one of the best games I've ever played. Anyone who likes games for the actual gameplay and design, and not just the presentation, can absolutely still play and love these games. The only problem with playing these classics today is wave of depression you feel as you realize just how far Western game design has fallen, and that we'll never see games like this again.
I'm not sure this post is much better. I'm counting on the indie scene, and I think I have good reason to do so.
 
Given how Tomb Raider didn't really feature tomb raiding, will there be any thieving to be done in the new Thief?
 
This sounds like something Dennis would say in It's Always Sunny. Don't let no stop you from getting what you want, eh?
 
There was a LOT of fan negativity about DX:HR up until the leaked press build allowed people to have hands on time with it. Impressions became positive and the game was fairly well received (Derrick01 thinks it's "ok", which is high praise coming from him). The Tomb Raider pre-release hate train was gargantuan, and it turned out to be fairly well recieved (although I still see people going around now talking about how its worse than genocide and such nonsense). SC: Blacklist is the most recent one that people hated on big time, then warmed up to after it hit.

I'm getting basically the same feeling about this game. The negative design changes that take up so much headspace amongst the fanbase and spawn 50 page threads will turn out to be far smaller deals than people thought. But they won't know this until they get hands on with the product.

DX:HR was hated because the last game IW was so bad, we had no hope of it being good, and it turned out decent.

Say what you want, but, the new TR game still sucks.

SC:BL was merely ok, as far as SC games go it's not the worst, but, it's still at the bottom.

Everything we heard about the new Thief makes me worried.
 
Never played the original Thief games and tbh I'm not going back to them now, I'm pretty sure they're like the original Deus Ex, revolutionary back then but absolutely unplayable by today's standards. But I'm very interested about this game.

Bullshit, play them - they're fantastic.
 
I'm not sure this post is much better. I'm counting on the indie scene, and I think I have good reason to do so.

I love indie games, but none of them have managed to match the scope of the classic PC games yet. They simply don't have the budget and resources.
 
This game looks fine to me, although I never played more than the first few levels of the original Thief games. Frankly when it comes to fanboy screaming, it's best to play deaf. They'll never be pleased.
 
These guys made Deus Ex right? You can't make a game that good by plain luck. I'll give these developers the benefit of the doubt.
 
This game looks fine to me, although I never played more than the first few levels of the original Thief games. Frankly when it comes to fanboy screaming, it's best to play deaf. They'll never be pleased.

159.gif
 
I love indie games, but none of them have managed to match the scope of the classic PC games yet. They simply don't have the budget and resources.
I'm not saying you'll find that game in an indie game, but you'll find it in playing indie games, their combined design focus is a pretty good substitute for a single game's scope.
 
I love how the statement makes it sound like "Fans" are some annoying pest that must be crushed. If anything, the old Thief games are almost too easy. A true evolution would combine it with Mirror's Edge style movement and replace that ungainly sword with a nice swift dagger. The game should penalize you for killing people because you are a Thief not an Assassin. A clear HUD with the light gem being sewn into a glove on your hand as opposed to always visible. Each level would end with a stealth rating Hitman style.

Not, HEADSHOT!! 100XP!
 
Never played the original Thief games and tbh I'm not going back to them now, I'm pretty sure they're like the original Deus Ex, revolutionary back then but absolutely unplayable by today's standards. But I'm very interested about this game.

Congratulations. You have no fucking clue as to what you're talking about. Maybe if you actually played the original Deus Ex, you wouldn't be making such a fool of yourself with this post. Thief 1 and 2 are some of the greatest games ever made. That statement is true to this day. Hell, it's even true for Deus Ex.

Serious question, can you play this game in third person? Like, the entire game?

Is it first person only?

Perspective changes depending on what you're doing. Takedowns, for instance, will be displayed in third-person. A majority of the gameplay will take place in first-person.
 
Never played the original Thief games and tbh I'm not going back to them now, I'm pretty sure they're like the original Deus Ex, revolutionary back then but absolutely unplayable by today's standards. But I'm very interested about this game.

What kind of opinion is this? Have you actually tried playing these games? I really doubt it.

The games still hold up very well. The only thing that doesnt hold up is those playing the game.

Seriously, people weened on modern gaming will struggle if there is no arrow pointing them where to go.
A game requiring the user to have rational thought? Or know how to read? Game is just unplayable I guess...

The only thing not up to today's standards are the graphics.

And there are plenty of texture and shader mods to make the games look really good.
 
∀ Narayan;85677079 said:
Perspective changes depending on what you're doing. Takedowns, for instance, will be displayed in third-person. A majority of the gameplay will take place in first-person.

Man, that's disappointing. Thanks.
 
Deus Ex was FPS, the genre has advanced in last ten years, that's why it feels outdated. No game in stealth genre has come anywhere nearn
Thief 1-2 to this day, let alone suprass it. There's nothing about the game that feels outdated gameplay-wise. It still has the best stealth mechanics and level design in the genre.

I would STRONGLY disagree.
 
Given how Tomb Raider didn't really feature tomb raiding, will there be any thieving to be done in the new Thief?

This is my concern. They kept saying that old TR fans would like the game but they hadn't shown any of those parts yet... and they never did. Tomb Raider is a good game it's just not a good "Tomb Raider" game.

I hope this time, Thief is a good "Thief" game.
 
Top Bottom