• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Enemies that can fuck right off

kayran_battle5qqje.jpg


Trap it with Yrden, she said. Fuck you bitch, you trap it with Yrden!!!
 
kayran_battle5qqje.jpg


Trap it with Yrden, she said. Fuck you bitch, you trap it with Yrden!!!
This is the hardest part of the entire game. Game is Witcher 2, by the way - this is the boss of Chapter 1.

My answer:

hqdefault.jpg


HOLY SHIT did these things scare me when I first played RE4. To the point where I had to put the game down for a while and come back to it later. Their breathing, the way they walk, the creepy way the game introduces them, everything. RE4 may not be as "scary" in general as the other REs, but these guys are probably the most frightening enemy in any of the games.

Runner up: those invisible bugs from Revelations 2 were extremely annoying.

Resi-Rev-2-Clips_01-20-15.jpg


Difficulty wise, the first boss in Lost Odyssey gets a special mention for being an out of place difficulty spike in an otherwise fairly consistently easy game. And it's right at the beginning. Talk about a false first impression.

47458-196231-LostOdyssey3jpg-620x.jpg
 
Those Bike-Gatling-Gun things from FFXIII.

Only enemy in the main storyline that makes you use the sentinel class. Stupid Snow.
 
DOOM II's most annoying enemies:

painelemental.gif


You desperately want to kill 'em so they'll stop pumping out Lost Souls... but what happens when they die? That's right, they explode into MORE LOST SOULS!

Oh, and fuck these guys from Sonic 2. Fuck 'em to hell!

c5kvl1L.png
 
The goddamned bats. Almost every game has some sort of version of this, bee it birds in ninja gaiden, medusa heads in castlevania, Keeses in Zelda, Swoopers in mario, Zubats in Pokemon, Rakks in Borderlands, etc, they're always annoying, swarm you and in 3d games they are hard as fuck to hit, designed to get cheap shots on you.

This. Not only are they cheap, but in any TPS/FPS they always end with me waving the sticks around crazily which breaks the immersion a ND makes it very clear I'm playi a silly video game. So developers - please no more flying enemies.
 
I really liked Martyr Logarius. I found him to be a fantastic challenge to overcome. The setting and arena was awesome as well. Fighting him on my low level run was an absolute thrill that forced me to learn his moves and openings far more than most other bosses in the game did.

I nominate Plesioth, the MHF2 and MHFU incarnation in particular as well as the Green subspecies.
Tjm3xYn.jpg

As a gunner, the guy one shots you if you're not careful. As a blademaster you'll be forced to deal with his broken hit boxed hip check attack. In both he swims around a lot like an asshole rather than fighting you on land where you can actually attack back decently.
 
Host.png


Hosts from the Binding of Isaac in a scenario where your tears fill up the entire screen and you have the item Marked. You will literally never be able to clear a Greed Mode wave and be forced to quit a broken run because piercing doesn't work on these shitheads when they're in that form.
 
Those fucking giant fishes in Bloodborne the old hunters can fuck right off into oblivion!! I've never been more scared of an enemy in the entire souls series.
 
You know who are the worst? People who post images without any title or context. You are the worst.



I wholeheartedly agree, especially if you are playing purely stealthily/non-lethal.

And yet the person you quoted merely said THE SKULLS without mentioning the name of the game at all. I was like, "Huh, what the fuck is the skulls?"

No context, no title, not even a picture. You need to be angry at him/her too :P
 
I really liked Martyr Logarius. I found him to be a fantastic challenge to overcome. The setting and arena was awesome as well. Fighting him on my low level run was an absolute thrill that forced me to learn his moves and openings far more than most other bosses in the game did.

I nominate Plesioth, the MHF2 and MHFU incarnation in particular as well as the Green subspecies.
Tjm3xYn.jpg

As a gunner, the guy one shots you if you're not careful. As a blademaster you'll be forced to deal with his broken hit boxed hip check attack. In both he swims around a lot like an asshole rather than fighting you on land where you can actually attack back decently.

Those fuckers will ruin your week.

The people who mention the skulls: you guys aren't using enough heavy weaponry. Once you get over your intial fear of them they're simple to put down.

My current most hated enemy:

NYcRlZK.png

The Cyborg infantry fighting vehicle from Helldivers. It's a tank. It shrugs off most ordinance without blinking. It one shots you from off screen. They spawn in droves when things go south.
 
And yet the person you quoted merely said THE SKULLS without mentioning the name of the game at all. I was like, "Huh, what the fuck is the skulls?"

No context, no title, not even a picture. You need to be angry at him/her too :P

Well, yeah, but at least it's much easier to google "The skulls" than to reverse-search an image without context.
 
2742c.jpg


Archvile in Doom 2. Highly damaging line of sight based attack and also REVIVES DEAD DEMONS.

THANKS SATAN.

It's technically a bug, but it's been used deliberately in a number of levels: Don't forget Ghosts, which happen (IIRC, at least) when an Archvile resurrects an enemy who was squished by a crushing ceiling. The resurrected enemies:

* Cannot be shot
* Can walk through walls

Have fun!

(They *are* vulnerable to AoE and fire from other enemies, so you do have options. But it gets tricky!)
 
Playing Dark Souls 2 SotFS, these fuckers piss me off
Their attacks come out so fast compared to the rest of the enemies so far. Can't deal with them taking a hit or two as a mace user.
 
The warden fights are the main thing keeping me from playing through on harder difficulties.

Such a poorly thought out encounter. Really mars the entire campaign.

Eh, most really of them aren't too bad on Legendary to be honest, just take it slow, use your fireteam to your advantage, and hang back. Make sure to gather up as many power weapons as possible. In the first fight as Chief you can easily get 3+ full Splinter Turrets into the battle, which helps a shit-ton. The one I had the most trouble with was actually the first fight since the area is so small and there's only a couple power weapons. The triple Warden fight can literally be jumped over, lol.
 
The infinite stamina giant club knights in Dark Souls 2 SOTFS in NG+ make me want to take back everything nice I've ever said about Dark 2.

And then I get over it after I get past that gauntlet on the fourth or fifth try, but seriously, wtf is up with that bullshit.

Yes! These fuckers!
 
Any enemy capable of throwing explosive projectiles in Ninja Gaiden II. Made me quit playing, despite loving the core combat controls. The gameplay is essentially a metaphor to Itagaki giving you the middle finger in the midst of your frustration.
 
They are a survival horror enemy in a realistic tactical FPS

They are survival horror

Survival horror


Other answer:

That bit where Resident Evil 4 becomes scarier than Silent Hill for 30 minutes.

For real
Scariest motherfuckers even though they're an easy one shot kill if you have the right tool
 
Top Bottom