The messaging was so bad and incompetent that it enabled Sony to get away with charging for online.They might not have been wrong, I don't recall the last game disk I bought, everything digital now like it has been for steam. If some of the rumors around sharing digital games or the ability to sell back game licenses were true it probably would have been pretty well received.
The problem is that their messaging sucked, and was lead by a corporate suit that was totally out of the touch with what gamers wanted, on an underpowered system that was not only more money but had a TV focus when clearly tech was headed towards streaming (going against their idea of a digital future)
The og xbone was a masterclass in shitty messaging and hopefully a lesson for Microsoft to actually listen to their core audience.
Incorrect. How familiar are you with these technologies?It's not like our phones, tablets, computers, speakers, outlets, etc weren't already doing it but oh the outrage for a console to follow suit.
You'd think so but the numbers tell a different story.People say that conference destroyed the Xbox this gen, but 90% of X1 and PS4 owners are completely unaware of that conference and have no idea who Don Mattrick is, right?
These consoles including the PlayStation 4 are absolutely worthless without an internet connection so yes they were 100% right.
Savage take down.Incorrect. How familiar are you with these technologies?
Phones and tablets -- even modern smartphones -- can still access most of their apps without an internet connection, assuming the app is designed to do so. Let's set aside the fact that the phone's most basic function is to be connected via a wireless signal. Therefore, any "always on" implementation is somewhat realistic since the device requires a wireless signal to function. Let's not pretend like the iOS store didn't exist prior to the Xbox One. Digital content was not "always online" prior to the Xbone and digital content is still not "always online". The only time it is "always online" is if you are streaming data from the source servers.
Computers were not "always online" then and they aren't now. Every function of the computer can be performed without a constant internet connection, unless the software is specifically designed to go online and grab some data (or play with some friends). Steam's online check-ins have been widely criticized for years.
Speakers? Outlets? Unsure what you're referring to here unless it's Alexa or wifi-enabled outlets. Not only are these fringe/optional technologies, but they are designed to function with an internet connection and without. Your wifi-enabled outlet doesn't cease to function when the internet goes out. The plug still works. Alexa requires the internet. You'll perhaps notice that Alexa isn't a sequel to an offline-capable videogame console. It is a new product with the specific limitations of always-online in mind. This nuance was not a part of the Xbone's original design. The Xbone was attempting to have the capabilities of both a physical medium system and a digital system and a DRM system.
It's the mindshare ripple effect, people in the know telling those not in the know why they should get a PlayStation and not an Xbox etc, generally it's hyperbolic reasoning but it does effect those that are not first hand aware of those things.People say that conference destroyed the Xbox this gen, but 90% of X1 and PS4 owners are completely unaware of that conference and have no idea who Don Mattrick is, right?
That's great and all but it doesn't negate my point, if you actually want to use these consoles in any form of a competent fashion while getting new games, you need to have it connected to the internet. Game updates are an almost straight up requirement, and for the refresh systems like the Pro and Xbox One X they 100% are.Weird I just played trackmania and trials with two pieces of plastic I rented for $4 with three friends this weekend and had a blast. As I usually do I unplugged the Ethernet cord before I fired it up to see what’s on the plastic. Great fun 4-player gaming and drinking was had.
I got a lot of worth out of it personally and I’ll buy a PS5 over any Xbox if Microsoft continues to require an internet connection for initial setup. I wish them luck but don’t need them.
Incorrect. How familiar are you with these technologies?
They weren't wrong, just too early.
Downloading/patching and "always on" are two completely different content-delivery systems.It's the mindshare ripple effect, people in the know telling those not in the know why they should get a PlayStation and not an Xbox etc, generally it's hyperbolic reasoning but it does effect those that are not first hand aware of those things.
That's great and all but it doesn't negate my point, if you actually want to use these consoles in any form of a competent fashion while getting new games, you need to have it connected to the internet. Game updates are an almost straight up requirement, and for the refresh systems like the Pro and Xbox One X they 100% are.
If you don't want to have "the same tired arguments again", then don't use the same faulty ignorant-of-how-technology-actually-works corporate shilling that was used 5 years ago. Easy peasy.Sigh. Not going to have the same tired arguments again. How many people here don't have an internet connection at home or smart phone? A small, kb sized check in every week or so is fine with me and I would have had no issue with it at all for the benefits it provided. I know that doesn't line up with the broad spanning outrage about such things around here but whatever.
I got a lot of worth out of it personally and I’ll buy a PS5 over any Xbox if Microsoft continues to require an internet connection for initial setup. I wish them luck but don’t need them.
Savage take down.
The only way his argument MIGHT have merit is if MS (or Sony) started requiring all developers to have their games only function online.
Good luck with that.
No they were just wrong. You gotta remember that the fan base of video games goes beyond America and other 1st world nations.
Even your example of "a small, kb-sized check in every week or so is fine" would have been more lenient than Xbox One's original vision. Every 24 hours, remember? I certainly do.
Not really. There's just so much feigned outrage around here about consoles being connected to the internet it's amazing.
Is it "outrage"? Or are people just disagreeing with the concept? Calling it outrage is you trying to run from the real conversation. If you really want to have a discussion about this.....try to stop treating people that disagree with you as people that are psycho and crazy.
Who have I called psycho or crazy? I said it was dumb not to buy something because it needs to be connected to the internet for it's initial setup. Disagree with the concept all you want, that's fine but it wasn't going to be the end of the world.
So now you're saying the words "initial setup." Very few have a problem with a console requiring an internet connection for it's initial setup, but requiring a 24-hour check in and if rumors were to be believed, that would drop to a few hours.Who have I called psycho or crazy? I said it was dumb not to buy something because it needs to be connected to the internet for it's initial setup. Disagree with the concept all you want, that's fine but it wasn't going to be the end of the world.
Needing the internet to update a game is not the same as not being able to game without an internet connection.The messaging was fucked, not the idea. Despite the assertion that you don’t *need* an online connection for consoles, it’s virtually a requirement. Many games function poorly without Day One updates. Some content is forever inaccessible without the ability to download it. Firmware updates can add features to the hardware that aren’t included when they ship.
The “no internet” bogeyman is getting weaker as time goes on, and there’s going to come a time when those without internet are going to be left behind— especially as the industry comes to rely more and more on perpetual revenue streams, which can’t be a thing without... you guessed it... internet access.
The trick is figuring out how to get the message across the right way, instead of Mattricking it.
So now you're saying the words "initial setup." Very few have a problem with a console requiring an internet connection for it's initial setup, but requiring a 24-hour check in and if rumors were to be believed, that would drop to a few hours.
Two very different things.
It's implied when people say things like "feigned outrage". Just because someone disagrees with something and doesn't like it, doesn't make their statements "feigned outrage". It's as if you don't want to deal with what the people like myself didn't like about that future of a console. It's very dismissive to say if that makes sense.
The messaging was fucked, not the idea. Despite the assertion that you don’t *need* an online connection for consoles, it’s virtually a requirement. Many games function poorly without Day One updates. Some content is forever inaccessible without the ability to download it. Firmware updates can add features to the hardware that aren’t included when they ship.
The “no internet” bogeyman is getting weaker as time goes on, and there’s going to come a time when those without internet are going to be left behind— especially as the industry comes to rely more and more on perpetual revenue streams, which can’t be a thing without... you guessed it... internet access.
The trick is figuring out how to get the message across the right way, instead of Mattricking it.
According to US Department of Commerce in Nov 2017, 35% of America are still on dial up. Why engage in online only if the majority of your biggest market isn't even "always online".
According to US Department of Commerce in Nov 2017, 35% of America are still on dial up. Why engage in online only if the majority of your biggest market isn't even "always online".
So now you're saying the words "initial setup." Very few have a problem with a console requiring an internet connection for it's initial setup, but requiring a 24-hour check in and if rumors were to be believed, that would drop to a few hours.
Two very different things.
Wait I have to correct myself on that. It's 35% of Rural Americans.A) How is 35% a majority?
B) Who is this 35%? Are they senior citizens? Poor families? Do they even own a video game console? The data you provide is inconclusive.
Wait I have to correct myself on that. It's 35% of Rural Americans.
It's still business lost no matter how you push it. There's no benefit to online only for the consumer, and having no online only just includes anyone without a good internet connection.
Wait I have to correct myself on that. It's 35% of Rural Americans.
It's still business lost no matter how you push it. There's no benefit to online only for the consumer, and having no online only just includes anyone without a good internet connection.
Which they did, for the original Xbox https://www.gamespot.com/g00/articl...Ly93d3cuZ29vZ2xlLnJzLw==&i10c.ua=1&i10c.dv=14Also, what if ms shut down their servers? Instant paper weight. How could anyone ever think that's ok?
Yes, they were clearly wrong since PS4 is outselling the XO in like 3 to 1. Maybe even more. But today, consoles are pretty much "always online" and it seems as Microsoft is gearing up for such a future with Game Pass and Play Anywhere. Also, I thought the biggest mistake with the XO-reveal was MS focus on TV instead of games, not the "always online"-message. Sure, Don Mattrick and Adam Orth fucked up big time with those infamous remarks on how we should stick with the 360 and always online-crap, but other than that it seemed like the downfall for Xbox One was TV, TV, TV and not enough games.
I guess you genuinely don't grasp the difference between "internet access" and "always on". Got it.I don't remember it exactly nor do I care if it was 24 hours. Everybody on this site has internet access but can't spare a few kb a day, got it.