Why do I get the impression that most people rely solely on that Dyack-neogaf incident to judge that this game won't be good, it will fail, etc.?
Eternal Darkness is one of the best Gamecube games and most underrated of its gen. If he can assemble a good team and get a similar guidance/supervision he received from Nintendo during the development of ED this should be a good game. I'm interested.
Just as long as literally anyone else is making it.I want a sequel ;_;
Why do I get the impression that most people rely solely on that Dyack-neogaf incident to judge that this game won't be good, it will fail, etc.?
Eternal Darkness is one of the best Gamecube games and most underrated of its gen. If he can assemble a good team and get a similar guidance/supervision he received from Nintendo during the development of ED this should be a good game. I'm interested.
Most of the people they targeted with the Kickstarter probably have no idea what NeoGAF is, and of those that do I'm guessing a majority have zero clue about Dyack's behavior in regard to this site. There's plenty that even post here that have no clue until they get involved in their first Dyack thread.Why do I get the impression that most people rely solely on that Dyack-neogaf incident to judge that this game won't be good, it will fail, etc.?
Eternal Darkness is one of the best Gamecube games and most underrated of its gen. If he can assemble a good team and get a similar guidance/supervision he received from Nintendo during the development of ED this should be a good game. I'm interested.
Goddamnit, Dyack.
Just stop it already!
Most of the people they targeted with the Kickstarter probably have no idea what NeoGAF is.
Ethics in game journalism? Dyack is a gator now? Brb, rolling sanity.
That's not true at all. Not only that, but the presumption or mass suggestion of Dyack has disseminated from GAF to several other channels including forums and editors on other websites. The man is definitely stigmatized, whether he deserves it or not
Has been for a while. It's the place to go if you want people to irrationally embrace you by styling everyone else as out to get you.
He was spouting that rhetoric when Too Human bombed and again when Silicon Knights went bankrupt due to the Epic lawsuit.
the gamergate people are probably the last chance he has to get anything done so he might as well pander to them, because nobody sane is going to take him seriously anymore
Look at this thread. Look at the hatred.
For someone who ran a third-party dev house for nearly two decades, and whose goal, mainly, was to try to make you good video games. I value creative people, game makers, and especially game makers who have helmed titles that are among my favorite games of all time.
You could sub Tim Schaffer's name for Denis Dyack's in this thread and it would look like something you could find on voat... and I would think the behavior and the bias are just as deplorable.
I hate hate. The choice of target doesn't justify it for me.
When Tim Shaefer becomes a GG'er you can make that comparison. Nobody hates Dyack. That would require more effort, energy and thought than he deserves.
Wait, we are talking about the internet right? Because the internet has plenty of all three to go around and back.
Look at this thread. Look at the hatred.
For someone who ran a third-party dev house for nearly two decades, and whose goal, mainly, was to try to make you good video games. I value creative people, game makers, and especially game makers who have helmed titles that are among my favorite games of all time.
Did they literally, LITERALLY, just recycle the segment from ED?
Look at this thread. Look at the hatred.
For someone who ran a third-party dev house for nearly two decades, and whose goal, mainly, was to try to make you good video games. I value creative people, game makers, and especially game makers who have helmed titles that are among my favorite games of all time.
You could sub Tim Schaffer's name for Denis Dyack's in this thread and it would look like something you could find on voat... and I would think the behavior and the bias are just as deplorable.
I hate hate. The choice of target doesn't justify it for me.
Look at this thread. Look at the hatred.
For someone who ran a third-party dev house for nearly two decades, and whose goal, mainly, was to try to make you good video games. I value creative people, game makers, and especially game makers who have helmed titles that are among my favorite games of all time.
You could sub Tim Schaffer's name for Denis Dyack's in this thread and it would look like something you could find on voat... and I would think the behavior and the bias are just as deplorable.
I hate hate. The choice of target doesn't justify it for me.
Well he was apparently working with nintendo at first and it was going to be eternal darkNess 2 but then epic won the lawsuit and really turned nintendo offI was never here for that incident, but from what I read and what I hear about from interviews with Dyack himself, it doesn't seem like he's willing to give up control of this project and be supervised.
In fact I'm pretty sure the reason why he went to crowdfunding in the first place was so he could create SotE without any outside corporate influences because that's what he believes ruined Too Human and took away Soul Reaver.
What I'm saying is I got no confidence in him bringing this project together because of who he is and what is track record was after the Nintendo partnership, regardless of me thinking the trailer was still good even if he didn't do shit with it since 2013.
Actually, you hate hate for hate. You're borderline asking for tolerance of intolerance.
I think I see where you are coming from. Gut check time: if we substituted a political figure's name for Denis Dyack's name would you still hate hate? I don't see the most of NeoGAF being tolerant toward many figures. On some levels, I don't mind it.
Well he was apparently working with nintendo at first and it was going to be eternal darkNess 2 but then epic won the lawsuit and really turned nintendo off
Well, fortunately, the person I chose to (more than) tolerate is not a sexist and racist business tycoon vying for control over the most powerful military force on Earth, but an experienced game developer who actually created one of the best and earliest non-sexualized female heroines in games in my favorite Lovecraftian horror game, with cool sanity, combat, and magic systems, that he is trying to revisit:
https://www.youtube.com/watch?v=en4E0NYuJ2s
Dude should have stuck with Nintendo.
Have you ever even been in the same room as a Gamecube? I'll bet no.Well, it certainly looks like a Gamecube game...
I made these:
The Colour Out of Place
Paul Caporicci: Re-Animator
At the Mountains of Bad Press
I have never supported any sordid hashtag campaigns, but I felt Precursor Games did not get a fair shake in 2013.
The kind of hate I see for this guy here is really quite extreme and mean, and always has been, since he's been banned from ever replying to any of it for nearly a decade, before I even joined. Just sayin'.
Have you ever even been in the same room as a Gamecube? I'll bet no.
There is an anecdote I have heard from a number of editors and publishers in the NY publishing business. It is an anecdote that is always provided as an object lesson and it is a lesson that I think it is long past time for Denis Dyack to learn.
In the mid 90s there was a manuscript that made its way to every New York publisher and editor in turn. It was called "Milky Way Man" and it was, by most accounts forgetably terrible in a fairly inoffensive way. Not a laugh riot, some inklings of promise in its conception, but not worth the time and effort to polish and publish. These types of manuscripts make up the vast majority of publishers' slush piles and don't often occasion comment. What made this one stand out was that each publisher it was sent to received not just the manuscript, but a wooden doll that had been painted with stars; the titular "Milky Way Man."
Word got around between publishers and everyone eventually related that they had, at some point in the last few years, received this manuscript and strange doll. It was regarded as a curiosity, something to laugh about at networking bunches or industry award dinners. The manuscript was never bought, and no one ever really gave it much thought.
Apparently at some point someone the manuscript had been sent to failed to return the doll with their rejection. This led to several years of every publisher and editor who had ever received the manuscript receiving letters begging that the "Milky Way Man" be returned. No one knew what had happened to the doll, and no one much cared. There is a reason that most publishers and editors ask that you not include extraneous items with your submission. They don't want your bribes and they don't want to be responsible for your crap. Sometimes things get lost.
But the real takeaway from this story isn't about not sending crap to publishers. It's about the fact that this guy spent years, nearly a decade by some accounts, trying to get a story published that just wasn't ever going to pass muster. He spent years sending the same pitches and years after that trying to chase down the same wooden doll. He could have spent that time working to improve his craft. He could have been writing his next story, getting real feedback, going to workshops, anything other than chasing the dead project that he seemed to regard as his magnum opus.
Every time Denis Dyack pops up to try to gin up excitement for Shadow of the Eternals I just think about that doll, in a landfill or forgotten at the back of some dusty filing cabinet. You're not getting it back and you should be doing something better with your time.
Actually, I think the video still looks great 3 years later which is pretty impressive. It's not perfect of course, but nothing is. To say it looks like a Gamecube game is just plain false sorry. I love Gamecube too btw.I fucking love my gamecube, but look at that stiff as hell animation at the beginning of the video - it doesn't really cut it
There is an anecdote I have heard from a number of editors and publishers in the NY publishing business. It is an anecdote that is always provided as an object lesson and it is a lesson that I think it is long past time for Denis Dyack to learn.
--snip--
Every time Denis Dyack pops up to try to gin up excitement for Shadow of the Eternals I just think about that doll, in a landfill or forgotten at the back of some dusty filing cabinet. You're not getting it back and you should be doing something better with your time.
Just finished watching these--good work, although the format confused me at first.
I didn't realize how the original campaign was (unfairly) dumped on by a lot of popular podcasts and press. It's kinda crazy how much misinformation was spread and how the campaign got a strong bias against it compared to other campaigns.
I agree that Dyack can be pretty shitty and petulant but I wouldn't have minded giving this game a shot, if it ever came out.