Zeliard said:
Explain what? It's an absurd opinion. You can't see animation, dynamic lighting changes, draw distance changes, and moving foliage in pictures, among other things. With a game like Crysis that pushes so much technologically and makes those things a critical part of the overall graphical package, it's impossible to see what it offers simply in pics, and trying to say that the pics actually look better than the game in motion might be the single dumbest thing I've read on these boards. Particularly when you're saying that in an attempt to trivialize Crysis' graphics in comparison to a console game's.
GAF is pretty hilarious when it comes to PC gaming, though, so it's not really any surprise. This is certainly a console-centric forum.
You cant see animation ? true.
Dynamic lightning changes? you can see the great lightning in screens, its enough.
Draw distance? you mean the LOD issues? even at highest settings, its not that well hidden (and god bless the tweaks, because crytek's settings sux for far distances textures)
Moving fooliage? the think that sux in crysis looks imho. The fooliage is PERFECT in still (screen or not moving), but in movement, even with edge aa (which make it blurry), it is really disturbing how its aliased.
The proof? check the thread, even i was like "here is my Crysis screen. looks amazing but its somewhat better looking that when im playing.".
One thing doesnt help me though, im playing at 1360*768 so if i use edge aa, ive got one helluva aliasing for other things. not the highest resolution.
And im not trying to "trivialize" crysis graphics , and im a fucking pc graphic whore, i play multi games (available on pc) always on my PC (see fallout 3 ). Im more a pc gamer (since my new rig) than ever, and more than a console gamer.
Yet i stand to my position. KZ2 is really a visual masterpiece. Even in the "pc world"
PepsimanVsJoe said:
Wait a tick. How in the fuck did this turn into KZ2 vs Crysis in the first place?
It always end like this ! know it
