I don't know, why did Microsoft release a next-gen console earlier than its competitors when its previous console dominated in hardware? Beats the crap out of me.Doubledex said:Why? The PSP has nearly the same power as a PS2. It has far faaaaaaar more power than any handheld out there. Why releasing a new handheld-generation when the current handheld dominates in hardware (for the next years)?
Deku said:Sounds like Sony is turning the PSP into a pure CE product with gaming capabilities to milk it in its final years.
I'm not sure if the download only model will make sense to a lot of devs.
Deku said:Sounds like Sony is turning the PSP into a pure CE product with gaming capabilities to milk it in its final years.
I'm not sure if the download only model will make sense to a lot of devs.
Michan said:![]()
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Anybody remember this?
(neutral) spwolfspwolf said:there will be no download only model, it is just an stupid rumour....
QFTcharlequin said:I'd like, just once, for the pie-in-the-sky direct download evangelists to think through their ideas a little bit before they go into threads and start to push them.
Let's look at some of the obstacles to a DD-only console, shall we?
- Broadband penetration on overall homes is only 57% in the US. That means that 43% of households would be immediately off the table as potential purchasers -- and it's important to realize, given how low the connectivity standards are for all three home consoles, that tons of people without internet access still buy game systems.
- Even for people who have broadband, all US ISPs have implemented bandwidth caps as of 2009. For some, it's as low as 30gb per month -- something that is likely to stunt the growth of all direct download services going forward, especially untried ones with no retail alternative that are regularly moving 2gb products.
- Ah, but we'll just let the PSP go on the cell network, you say? You mean the same cell network that people pay $40 a month to access on the iPhone, on a device whose cost is heavily subsidized by the cell provider?
- And then we get to the other problem: why would retailers carry the PSP-4000? The retail markup on a game system is typically $0.01 -- in othe words, retailers cannot profit from selling game hardware. What they do profit on is selling games, but this move would (as described) involve phasing out these retail games -- which in turn phases out the incentive for retailers to spend their time and money pushing the system. (PSN cards aren't on their own going to do enough business to make up for it, but even if they did, Sony can't use this as a bargaining chip because retailers will already be stocking them for the PS3 even if they choose not to stock this mythical PSP.)
- Plus all your usual concerns about physical ownership of games, excessive prices for software that you can't rely on keeping, etc. etc.
Almost no one who's pushing this "eliminate the UMD!" thing has even attempted to address these problems, or explained even a single concrete benefit to removing the drive that isn't also achieved by adding a "legit" ripping feature to the PSP -- nor has anyone really addressed the fact that a change like this makes much more sense on a true PSP2, which could switch to solid-state media and thereby offer a retail alternative that didn't have the drawbacks of UMD (and which I would imagine would probably launch late next year).
...That could actually work. A $199 download only SKU. It would get the price down, all right, even if it was a "the tard pack."HomerSimpson-Man said:Seriously this. Almost absurd as the PS3 rumor with no Blu-ray to cut back costs!
WTF is this shit? PSP ain't goin' away, buddy.Deku said:Sounds like Sony is turning the PSP into a pure CE product with gaming capabilities to milk it in its final years.
I'm not sure if the download only model will make sense to a lot of devs.
Deku said:Sounds like Sony is turning the PSP into a pure CE product with gaming capabilities to milk it in its final years.
I'm not sure if the download only model will make sense to a lot of devs.
charlequin said:I'd like, just once, for the pie-in-the-sky direct download evangelists to think through their ideas a little bit before they go into threads and start to push them.
Let's look at some of the obstacles to a DD-only console, shall we?
*snip*
Almost no one who's pushing this "eliminate the UMD!" thing has even attempted to address these problems, or explained even a single concrete benefit to removing the drive that isn't also achieved by adding a "legit" ripping feature to the PSP -- nor has anyone really addressed the fact that a change like this makes much more sense on a true PSP2, which could switch to solid-state media and thereby offer a retail alternative that didn't have the drawbacks of UMD (and which I would imagine would probably launch late next year).
charlequin said:I'd like, just once, for the pie-in-the-sky direct download evangelists to think through their ideas a little bit before they go into threads and start to push them.
Let's look at some of the obstacles to a DD-only console, shall we?
- Broadband penetration on overall homes is only 57% in the US. That means that 43% of households would be immediately off the table as potential purchasers -- and it's important to realize, given how low the connectivity standards are for all three home consoles, that tons of people without internet access still buy game systems.
- Even for people who have broadband, all US ISPs have implemented bandwidth caps as of 2009. For some, it's as low as 30gb per month -- something that is likely to stunt the growth of all direct download services going forward, especially untried ones with no retail alternative that are regularly moving 2gb products.
- Ah, but we'll just let the PSP go on the cell network, you say? You mean the same cell network that people pay $40 a month to access on the iPhone, on a device whose cost is heavily subsidized by the cell provider?
- And then we get to the other problem: why would retailers carry the PSP-4000? The retail markup on a game system is typically $0.01 -- in othe words, retailers cannot profit from selling game hardware. What they do profit on is selling games, but this move would (as described) involve phasing out these retail games -- which in turn phases out the incentive for retailers to spend their time and money pushing the system. (PSN cards aren't on their own going to do enough business to make up for it, but even if they did, Sony can't use this as a bargaining chip because retailers will already be stocking them for the PS3 even if they choose not to stock this mythical PSP.)
- Plus all your usual concerns about physical ownership of games, excessive prices for software that you can't rely on keeping, etc. etc.
Almost no one who's pushing this "eliminate the UMD!" thing has even attempted to address these problems, or explained even a single concrete benefit to removing the drive that isn't also achieved by adding a "legit" ripping feature to the PSP -- nor has anyone really addressed the fact that a change like this makes much more sense on a true PSP2, which could switch to solid-state media and thereby offer a retail alternative that didn't have the drawbacks of UMD (and which I would imagine would probably launch late next year).
Shawn128 said:This is probably my biggest concern. I'm all for UMD-less, smaller, DS Lite style PSP. I'm just wondering how I'll play my old games on it.
I'm reading a lot more pie-in-the-sky rationalizations for why the UMD is a necessary component of the PSP at this point than the other way around. It seems that UMD proponents are more willfully ignoring the current state of the game sales on the PSP than DD proponents are overselling the prospects of that approach.charlequin said:I'd like, just once, for the pie-in-the-sky direct download evangelists to think through their ideas a little bit before they go into threads and start to push them.
That's a list of "let's cross that bridge when we come to it" type obstacles. None of those are obstacles for a market like the one the PSP has currently. Sony would have to grow the PSP market well beyond its current size before any of those really became obstacles.Let's look at some of the obstacles to a DD-only console, shall we?
One concrete benefit of removing the drive, at least for Sony, is a reduction in manufacturing cost. Maybe they pass along a bit of the savings. It also leads to better overall battery life.explained even a single concrete benefit to removing the drive
only over sony's dead body.nubbe said:SDcard support plz!
SDMicros work just dandy in current PSP models.blu said:only over sony's dead body.
panda21 said:to download 30gb of psp games in a month you would need to buy and download a game every day. i dont think i even own 30 psp games.
spwolf said:so you will have your internet connection just for psp? quite cool... what about downloading movies, shows, ps3/360 and psp games... or will you just download psp games?![]()
not only that, US is only but one part of the world... download limitations are much worse most of other countries.
sku without physical media will not happen...
Requires an adapter, right?Fafalada said:SDMicros work just dandy in current PSP models.
spwolf said:so you will have your internet connection just for psp? quite cool... what about downloading movies, shows, ps3/360 and psp games... or will you just download psp games?![]()
not only that, US is only but one part of the world... download limitations are much worse most of other countries.
sku without physical media will not happen...
yes, in a 3rd party duo adapter. i bet sony are doing backflips over that - after all they're always happy to see yet another of their media formats take the road of the betamax.Fafalada said:SDMicros work just dandy in current PSP models.
Y2Kev said:Okay, I just thought about this.
Why does the UMD drive HAVE to be removed? You can already download games from the PSN store. You can generate your own rips so that you never have to use a UMD more than once.
What's the objection? Is it just form factor? Is it some belief in some hypothetical block to Sony putting more games on PSN? Yes and yes. the form factor of the PSP as it stands now is a problem if Sony want be relevant in the same with market todays portable electronics.
No UMD is a solution to a problem that nobody has. What problem does it address? Loading times? Battery life? You can already address these features on your own...and you don't need Sony to remove compatibility and features to do it. No you can't address these things on your own without hacking the device, which is something Sony dose not want.
I just really don't get it. You can have DD and UMD. You can even have Sony start shipping games on flash media (supposing this were cost feasible, and it will probably be the way that things are with PSP2). But ripping out UMD doesn't really solve anything that you can't solve already, and additionally it introduces a whole host of new problems. You also forgot to mention cost. Removing the UMD drive would bring down the cose of the device. Which would be teh Main reason for this move on Sony's part.
What's the advantage?
Mashing said:I think this revision is a mistake. If they are going to take out the UMD drive (splitting the user base), then they should just make an entirely new PSP with upgraded hardware specifications without the UMD drive. This is a horrible business decision on Sony's part.
Yes, but there dual adaptors for it that allow you to double up your memory. Two 16GB micro SDs on a PSP for 32GB of space... good lord.bmf said:Requires an adapter, right?
Damn. I had no idea. I know my PSP is in a box in my garage somewhere. Maybe I should try that D-Pad hack and give it another go some day.Defensor said:Yes, but there dual adaptors for it that allow you to double up your memory. Two 16GB micro SDs on a PSP for 32GB of space... good lord.
I only pointed out SDs work, not argue what Flash media will fail or not next. Though for what's worth, several Sony products come with actual SD slot(including some that don't support MS at all).blu said:after all they're always happy to see yet another of their media formats take the road of the betamax.
Defensor said:Yes, but there dual adaptors for it that allow you to double up your memory. Two 16GB micro SDs on a PSP for 32GB of space... good lord.
Wha?! What world do you live in and can I visit some time?gofreak said:Sounds like they're targetting new PSP customers rather than sales to existing customers with collections of UMDs.
Regarding PSN availability of PSP games, no doubt if this is true, all future PSP games would release simultaneously on PSP and PSN. And this would sort of also explain why Sony has been increasing the rate at which they put PSP games on PSN recently.
Michan said:![]()
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Anybody remember this?
Tobor said:Let's go through your list:
However, the key thing to remember here is that this DD only unit does not mean the certain discontinuing of the old system. I believe this is going to be a premium sku designed specifically for a target market where broadband penetration will be much higher, if not total.
This is not an issue for the average User, who frankly is not going to buy enough software to threaten a cap anyway.
Sony will keep a UMD sku on the shelf at least for now
This one is frankly laughable. Consumers have proven again and again they do not care about any of this, other than the always exciting small vocal minority.
charlequin said:Why are Sony making this premium SKU? What benefit are they enjoying from selling a system that costs the consumer more but makes them less profit per unit, which complicates their supply chain as all extra SKUs always do, and which is predicated around the "selling point" of removing a feature rather than adding one? (Because, again, the current PSP model is 100% capable of playing DD games, and an initiative to put all PSP games on PSN is entirely possible with just the models already on the market.)
charlequin said:Which, again, raises the question of why this whole thing is even important. The real PSP2 -- a new system platform with upgraded capacity -- is quite likely to hit in 2010. Why go through all this rigamarole to reinvent the PSP platform now, like a year out from when it goes away, if there's going to be a lot of lost money and difficulty in the interim?
charlequin said:Why are Sony making this premium SKU? What benefit are they enjoying from selling a system that costs the consumer more but makes them less profit per unit, which complicates their supply chain as all extra SKUs always do, and which is predicated around the "selling point" of removing a feature rather than adding one? (Because, again, the current PSP model is 100% capable of playing DD games, and an initiative to put all PSP games on PSN is entirely possible with just the models already on the market.)
The issue with these caps isn't that people are likely to go over on any given service; it's that now services have to compete with one another for a resource that was previously bottomless. If someone is watching streaming videos on Hulu, and buying stuff from iTunes, and downloading demos for the PS3, all this stuff starts to add up.
Which, again, raises the question of why this whole thing is even important. The real PSP2 -- a new system platform with upgraded capacity -- is quite likely to hit in 2010. Why go through all this rigamarole to reinvent the PSP platform now, like a year out from when it goes away, if there's going to be a lot of lost money and difficulty in the interim?
People don't care in certain cases. For stuff that's less than $10, definitely. For purchases that (for whatever reason) they feel suitably secure in, sure. The resistance here tends to be less of the form "I hate direct download and won't ever touch it!" and more in the form of casual resistance to something like having one's entire game library be stuff you paid for but can't necessarily guarantee you'll get to keep.