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Eurogamer gives Dungeon Keeper 1/10

Tried it out of curiosity and the people don't lie. This game is a wallet draining abomination and EA should be ashamed. There is nothing positive in that game and it only serves to try and make you spend money at every turn

I hope reviewers keep giving these kind of 'con' games low scores, i hope people don't buy the games as well, its the only was this kind of stuff will be stopped.
 
Gamasutra had a good one that was shut down a few years back (along with GameSetWatch, sniffle).

So, how has DK Gold held up?
I don't know about the original, but there's a high rez hack for DK2. It's a little wonky overall but playable.
 
EA acts really strange sometimes... even early Zynga Facebook games weren't so agressive and in-your-face with the micro-transactions. And imo it's established that currently you can get the best results by making the players (more or less) think that all these purchases are optional and non-agressive.

EA isn't a singular entity.

A game this bad almost seems like an internal cry for help. This game made it through all of EA's internal QA measures. Whatever management structure they have in place also okay'd (if not pushed) all these decisions along through the development cycle. Just think about that for a minute. Imagine what it must be like to work in atmosphere like that if you're a gamer or even a person who just wants to make good games.
 
Here's an example of a game that needs to fail, and fail HARD. I can't turn the other way and think "it's just not for me". The less successful this kind of design is, the better will be for gamers, every kind of gamer.
 
You need gems to speed shit up. Gems can be purchased in bulk for real money. They can also be mined in-game but

So, it's forced microtransactions? Give an option to earn it in-game even though there's no realistic way that anyone is going to have the patience to go that route. It seems like EA is really bad at doing this. Last year they had Real Racing 3 where you could pay to speed up how fast your oil was changed or how quickly you'd get your car delivered. Although those were nowhere near as extreme as this.
 
Even Toucharcade shit on this game, they usually work on a 3.5-5/5 scale. I just hope it flops hard, EA has been pretty awful with this stuff lately.
 
Even Toucharcade shit on this game, they usually work on a 3.5-5/5 scale. I just hope it flops hard, EA has been pretty awful with this stuff lately.

From what I read it's simply not designed well, not even as a typical F2P game. I don't ever expect Simpsons Tapped Out numbers, or anything remotely close.

Basically the problem with the game is they forgot to make it a game.
 
From the Metro review:

Pros: Older smartphones aren’t compatible.
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I have a feeling it's going to have millions of downloads and be lucrative anyway.

Us vocal gamers who read forums and news sites are only a small percentage of the market. The rest ruins everything for us.
 
It was a guess though, but I can't think of any other reason people would give this ''game'' 5 stars.

So I had to know and your guess is almost right, only you don't get any gems.
After playing for a while, you get an ingame popup, that indicates that 5 stars helps them and the game:
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If you tap on 1-4 Stars, you get another popup, that let's you e-mail them:
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Taping on 5 Stars sends you to the play store.
 
From what I read it's simply not designed well, not even as a typical F2P game. I don't ever expect Simpsons Tapped Out numbers, or anything remotely close.

Basically the problem with the game is they forgot to make it a game.

That's what it sounds like. I can't fathom why someone would want to waste their money on a game like this, considering it's basically designed for the sole purpose of joylessly sucking money out of people's wallet. I'd probably get more satisfaction from flushing my money down a toilet. I'm not against the IAP's in general, but I need to feel like I'm either paying for something of substance, or that the developer deserves to be thrown a bone.
 
Would Eurogamer have even have reviewed this game were it not for the popular article about it read widely around the net earlier in the week? Or are they just piling on to get some of those clicks?
 
The good news is that it's currently sitting at #129 on the top grossing app list, which is pretty lousy for a new release from a major publisher that has been featured on the front page of the app store.

Would Eurogamer have even have reviewed this game were it not for the popular article about it read widely around the net earlier in the week? Or are they just piling on to get some of those clicks?

They review iOS games. This is a pretty significant release, even if it's a turd. It's shittiness deserves to be highlighted.
 
Would Eurogamer have even have reviewed this game were it not for the popular article about it read widely around the net earlier in the week? Or are they just piling on to get some of those clicks?
I'd be surprised if Eurogamer didn't have staff who were at least familiar with the original game
 
EA sure hits the ground running 2014. Man, the original Dungeon Keeper was one of my favourite games back in the day. Destroying my childhood one franchise after another. Sim City, Dungeon Keeper, ...
Can't wait for f2p moba wing commander!
 
Having a look at what they have reviewed in the past (Sword & Sworcery, Infinity Blade, Oceanhorn, Republique) it's clear that they don't normally review F2P titles at all.

I'm not defending Dungeon Keeper, it's clearly a garbage title, but this is a useless click bait review written purely to ride the wave of controversy this week.
 
I REALLY hope there aren't people in this thread complaining about Dungeon Keeper but love Tiny Tower and Tiny Deathstar or whatever that cynical pay to see pixel art Star Wars version of it was called.
 
Would Eurogamer have even have reviewed this game were it not for the popular article about it read widely around the net earlier in the week? Or are they just piling on to get some of those clicks?

They reviewed Mythic's previous iOS game Ultima Forever and gave it a 2/10.
 
It's too bad because DK does have a lot of mechanics that would translate well to a phone game. Semi autonomous troops, focus on trap and base building rather than attacking, and economy management are great and since they are not precision based like many games.

I still have DK1 and DK2 on GoG, so I guess it's no real loss either way, but, it's a shame. I do find the art style charming and interesting, and I'd be interested in a more traditional DK game with that art-style, especially on the go.
 
Having a look at what they have reviewed in the past (Sword & Sworcery, Infinity Blade, Oceanhorn, Republique) it's clear that they don't normally review F2P titles at all.

I'm not defending Dungeon Keeper, it's clearly a garbage title, but this is a useless click bait review written purely to ride the wave of controversy this week.

Sure, you can see it that way and you're probably not wrong. On the other hand, this is giving more exposure to EA's atrocious business strategies, so it has its purpose.
 
Having a look at what they have reviewed in the past (Sword & Sworcery, Infinity Blade, Oceanhorn, Republique) it's clear that they don't normally review F2P titles at all.

I'm not defending Dungeon Keeper, it's clearly a garbage title, but this is a useless click bait review written purely to ride the wave of controversy this week.

It's also a reboot of a classic franchise, unlike Farmville or Candy Crush. Makes sense to talk about it on a gaming site.
 
Would Eurogamer have even have reviewed this game were it not for the popular article about it read widely around the net earlier in the week? Or are they just piling on to get some of those clicks?

Piling for some clicks, i think. They still havent reviewed Shadow Warrior for example.

Why even wasting time into reviewing such an abomination where there are good games to tackle on? And Shadow Warrior is not the only game they havent touched yet, they havent review Rise of the Triad too.

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It's not useless if it has a purpose, which is to basically say "avoid the fuck out of this game". Even if a small handful of people avoid Dungeon Keeper due to this article, it's a good thing.

Its F2P game, people do not lose anything while trying it. If game is as bad as everyone is writing, then people will leave it faster than they downloaded it
 
Having a look at what they have reviewed in the past (Sword & Sworcery, Infinity Blade, Oceanhorn, Republique) it's clear that they don't normally review F2P titles at all.

I'm not defending Dungeon Keeper, it's clearly a garbage title, but this is a useless click bait review written purely to ride the wave of controversy this week.

It's not useless if it has a purpose, which is to basically say "avoid the fuck out of this game". Even if a small handful of people avoid Dungeon Keeper due to this article, it's a good thing. I don't see the need to get all cynical about it, honestly the click-bait accusations in nearly every single thread based on an article from a major publication are beyond tiresome at this point. Maybe it's true sometimes, but it's pretty much the least substantial thing you could add to a thread. It's like the people who post "FAKE!" under every youtube video.
 
Wtf EA, i already knew you were a douchebag but this brings the term douchebaggery to a whole New level... Dafuq
 
Really shows just how completely fucked the mobile game enthusiast press is when they're giving this atrocity 7s and 8s

did they even play it or were they just born with hearts full of evil?

Their entire frame of reference is terrible shallow gameplay-barren money pits. To them DK is just more of the same stuff.
 
It *was* a significant release when it came out like 6 months ago.

I thought it just released last week? My googling backs this up, but maybe I'm wrong.

Its F2P game, people do not lose anything while trying it. If game is as bad as everyone is writing, then people will leave it faster than they downloaded it

True, but downloading it will increase the possibility of the player giving money to EA, as well as boosting it up the top downloads list, giving it more exposure.
 
Having a look at what they have reviewed in the past (Sword & Sworcery, Infinity Blade, Oceanhorn, Republique) it's clear that they don't normally review F2P titles at all.

I'm not defending Dungeon Keeper, it's clearly a garbage title, but this is a useless click bait review written purely to ride the wave of controversy this week.

They did review Real Racing 3 though, and at some point they had this weekly mobile-game round up going on, so I dont really agree.

http://www.eurogamer.net/articles/2013-02-28-real-racing-3-review
 
Would Eurogamer have even have reviewed this game were it not for the popular article about it read widely around the net earlier in the week?

I think they would. Not because it's big mobile release, but because it's a reboot of one of the most classic PC IPs. They also reviewed Ultima Forever. It it was some no name mobile title with terrible F2P model they propably wouldn't bother. But a Dungeon keeper game like this? Different matter.
 
so how exactly is this worse than other F2P phone games?
I'm not big on mobile gaming, just recently got an android smartphone and I'll never spend a cent on it but so far it seems like a standard "this takes a long time or you pay now"

which i don't really see the issue with, I never played mobile games, especially f2p ones the same way I'd play a 50€ full release, it's mostly just flicking a few things, doing the daily thing for free gold etc for a few minutes and then not touching it again for hours

should companies really design f2p mobile games around the same play habits that are found with full release games?
 
I just learned that they remade Dungeon Keeper.

On the same day, I am saddened that it got turned into F2P bullshit nonsense.

EA, unsurprisingly.
 
Comments section on Eurogamer is interesting. Coral Griffin, a Lionhead Dev has also waded in and also called the game a POS.

Lionhead were the original devs, correct?

I tried hard to play this game over the past week. But calling the new Dungeon Keeper free to play is a lie. You cannot play it without paying. A lot.

I don't have a problem with free to play games. I've enjoyed playing many of them, and even paying for a few of them. I've worked on a couple games that went that way. As a designer, I know it's more than possible to make a free to play game that is respectful to my players, and I love the idea of getting a game I worked on out to as many players as possible.

Seriously, though, this sort of game design makes us all look bad.
 
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