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Eurogamer : "Nintendo's Wii U sales struggle"

I meant Nintendo made games on DSi that I couldn't play on my DS. Do you think that's even more of a vile practice, denying people games in the SAME generation because they haven't upgraded their machine?

Also if a DSXL was your first DS you were screwed as well because of no backwards compatibility.

DSXL / Lite owners knew they were losing backwards compatibility going into the sale. Looking through articles (I'm not sure if Kotaku is okay to link here) it appears to me that there was a lot of worldwide press about the Japanese UMD transfer program around launch, including yen to dollar conversion guesstimates... Followed by a lot of "decline to comment"-ing going on. Then poof, no program. I'd call that a broken promise but "consumer advocates" will probably be quick to claim that this was in gamers' best interests. Whatever.

But Vita's selling what it's selling. Wii U is selling what it's selling. It is what it is.

As for DSi games that you couldn't play on your DS, could you be more specific? And I hope you're not going to reply with some DSi downloadable title but I fear that's what you're hinting at.
 
I'm pretty sure SmokyDave was referring to existing digital purchases, and not the cart-->digital transfer. Ie. buy something digitally, you should be able to access it with minimum fuss on any compatible machine down the line. Which is completely reasonable.
 
Well after this Nintendo Direct they got at least 1000 more (i saw so many people buying the Wii U the day the ND came). And a friend of mine bought the console too because of Wind Waker HD.
 
I'm pretty sure SmokyDave was referring to existing digital purchases, and not the cart-->digital transfer. Ie. buy something digitally, you should be able to access it with minimum fuss on any compatible machine down the line. Which is completely reasonable.

That is completely reasonable. And you can do a Wii to Wii U transfer with your downloads.

My question to SmokyDave is not on his feelings about digital to digital transfers. I was getting confirmation that he feels the way Sony handled that Vita UMD thing was consumer friendly. I got my answer and can't help but disagree, but I'll drop it, because no sense bickering, right?
 
My feelings about the Wii U and it's sales struggle. Postied this over in the financial forecast thread but the trajectory has been more of a numbers thing in there, this might be better suited here.

I've been holding off until there were enough fun games to buy in for my kid, but at least for that demographic, things don't look bad software-wise. Scribblenauts on Feb 8th, Rayman at the beginning of March, Lego City Undercover at the end, Pikmin, Warioware and the wonderful 101 before Summer. Add those to Nintendoland & Mario U, and that is literally tons to play and then after Summer I assume stuff announced at the NDirect and maybe E3 will start showing up. (Re-reading that, I'll say I'm not trying to imply all these games are appropriate ONLY for children, just that they are regardless of whoever they'll appeal to, this was not a kiddy Nintendo thing)

It has been a slow start, and in the end you can only judge a console by the software it gets, but by the end of March I think it'll be a great buy for kids. That's what I'll be doing, and that should boost them until some Core games come along and balance things out for all fans (3D Mario, Zelda, Metroid, Bayonetta). The Launch to date sales has deservedly been cool but conversely I think they deserve them to pick up at the end of March once these games are hitting.
 
That is completely reasonable. And you can do a Wii to Wii U transfer with your downloads.

My question to SmokyDave is not on his feelings about digital to digital transfers. I was getting confirmation that he feels the way Sony handled that Vita UMD thing was consumer friendly. I got my answer and can't help but disagree, but I'll drop it, because no sense bickering, right?

You can call it a double standard but I have totally different expectations for physical products. When the PSP Go was announced without any support for physical media, I knew it was time to go digital. The reason I was happy to go digital is that I had an expectation that once I'd purchased PSP games digitally, they would function across devices in the future. Sony had already set the precedent with PS Minis and PSOne classics working across the PSP & PS3. Sure enough, when I bought my Vita I was able to transfer my digital titles and all was well with the world. That's all I ask for as a consumer. Would it have been ideal to get download codes for all my physical games? Absolutely. Did I actually expect that to happen? Absolutely not.
 
You can call it a double standard but I have totally different expectations for physical products. When the PSP Go was announced without any support for physical media, I knew it was time to go digital. The reason I was happy to go digital is that I had an expectation that once I'd purchased PSP games digitally, they would function across devices in the future. Sony had already set the precedent with PS Minis and PSOne classics working across the PSP & PS3. Sure enough, when I bought my Vita I was able to transfer my digital titles and all was well with the world. That's all I ask for as a consumer. Would it have been ideal to get download codes for all my physical games? Absolutely. Did I actually expect that to happen? Absolutely not.

AMEN.

Very reasonable answer.

Physical is not digital, I'll repeat it again.
 
That is completely reasonable. And you can do a Wii to Wii U transfer with your downloads.

My question to SmokyDave is not on his feelings about digital to digital transfers. I was getting confirmation that he feels the way Sony handled that Vita UMD thing was consumer friendly. I got my answer and can't help but disagree, but I'll drop it, because no sense bickering, right?
We were talking about if the console was damaged/lost, in which case you can't actually do a transfer at all. You need both consoles there at the same time, which is the entire point. How anyone can excuse Nintendo's miserable excuse for an account system and DD policy is beyond me. (Not saying you're doing this.)

It has been a slow start, and in the end you can only judge a console by the software it gets, but by the end of March I think it'll be a great buy for kids. That's what I'll be doing, and that should boost them until some Core games come along and balance things out for all fans (3D Mario, Zelda, Metroid, Bayonetta). The Launch to date sales has deservedly been cool but conversely I think they deserve them to pick up at the end of March once these games are hitting.
Pretty much this. Can't write off the console yet before the gold starts coming. I bought this thing for Rayman, after all. And Aliens, if it ever comes.
 
You can call it a double standard but I have totally different expectations for physical products. When the PSP Go was announced without any support for physical media, I knew it was time to go digital. The reason I was happy to go digital is that I had an expectation that once I'd purchased PSP games digitally, they would function across devices in the future. Sony had already set the precedent with PS Minis and PSOne classics working across the PSP & PS3. Sure enough, when I bought my Vita I was able to transfer my digital titles and all was well with the world. That's all I ask for as a consumer. Would it have been ideal to get download codes for all my physical games? Absolutely. Did I actually expect that to happen? Absolutely not.

Well it is exactly that: a double standard.

It's not a bad thing to want. It's not a bad thing for it to influence your buying decisions, but I think it's unfair to castigate a company for not signing up for always free digital compatible future. There are bound to be costs associated with transferring digital titles to a new platform. Why would you object to companies charging a small fee for that transfer. I think it's more than fair and probably something that you will see in the future on all platforms.

I doubt that Sony will allow free transfers forever. If they do great, but I think an expectation that you can bring all your digital purchases with you on different platforms forever for free is a little much.
 
We were talking about if the console was damaged/lost, in which case you can't actually do a transfer at all. You need both consoles there at the same time, which is the entire point. How anyone can excuse Nintendo's miserable excuse for an account system and DD policy is beyond me. (Not saying you're doing this.)

You're right there. The fact that there is a NNID and it does not do what an ID is made to do is as frustrating as it is illogical. Hopefully Nintendo will change that up soon with a firmware update. Something tells me they're still "learning" some aspects here as they go along.
 
Well it is exactly that: a double standard.
But it's not really. I'll draw a diagram to show how each works. Broken lines mean non-transferable...

PSOne Disc -/-> PSN download (PSP) -> PSN download (PS3) -> PSN Download (Vita).

SNES Cart -/-> eStore download (3DS) -/-> eStore download (Wii) -/-> eStore download (Wii-U*).

*Wii eStore downloads can be played on the Wii-U but only in BC mode (unless you pay a fee). What should happen to maintain parity is that the digital copy purchased at step two should be free to re-download and play at steps 3 & 4 too.

It's not a bad thing to want. It's not a bad thing for it to influence your buying decisions, but I think it's unfair to castigate a company for not signing up for always free digital compatible future. There are bound to be costs associated with transferring digital titles to a new platform. Why would you object to companies charging a small fee for that transfer. I think it's more than fair and probably something that you will see in the future on all platforms.

I doubt that Sony will allow free transfers forever. If they do great, but I think an expectation that you can bring all your digital purchases with you on different platforms forever for free is a little much.
The fact is that companies are already doing it for free. Both Apple and Sony have this shit nailed and I see no reason to suspect that will change. I have transferred digital contents across platforms for years now and I have never incurred a charge.

I can't see why this stuff isn't as plain as the nose on your face.
 
Pretty much this. Can't write off the console yet before the gold starts coming. I bought this thing for Rayman, after all. And Aliens, if it ever comes.

For sure, And what I neglected to say in my post too, is that all those games I listed are good for plenty of adults too. Not all, but they're not just kids games, that's simply the way I think of it at worst: it's going to be a good line-up for kids, at very least.

Pretty much, if I go by my subjective opinion of what was actually decent looking at launch, I think they deserve to suffer for Nintendo Land, Mario and Zombiu, and in my mind, effectively nothing else (no scribblenauts at launch here in the uk). Mario would have got more good will in my mind if they hadn't just shipped NSMB2 and SM3DL, but the timing is what it is, and those 3 games were not a strong launch, so they deserve to have missed their projections for that. You don't ask £300 off of people for that amount of content, regardless of the quality of those 3 games. There needs to be more. But as much as they deserve that, that will forever only be (for better or worse) the launch window. We'll look back at the first 6 months of the system, and we'll have

- Nintendoland
- Mario U
- Zombiu
- Scribblenauts
- Rayman Legends
- Lego City Undercover
- Pikmin 3
- Wario Game & Watch
- The Wonderful 101.

They are all exclusive games, and games that are worth it in my mind, worth buying the system for. Their exclusive launch line-up was poor, but as the 6 month line-up, it's hard to say that isn't going to stand as a great first half year of software, in the grand scheme of things (and I'm ignoring multiplatform stuff completely here). I can't predict what we'll get by the time the first year is up, but I think the content is there at least up to the 6th month mark to say it really is going to be a more appealing system to own and deserving of some success. They guffed the launch but I think they're going to make it up to us. For that, I hope the sales turn around.
 
The title should have been : Eurogamer "The UK market struggle" and yes it's getting really bad for the UK since a few year.
Next gen should looks better but I don't have much hope.
 
That doesn't explain why people are buying Apple stuff and not the non-Apple version of the same device for just the half of the price?
People like nice things and they are still ready to pay the price for it, if they would like the Wii U they would buy it and not the 360 or PS3.

Yeah its hard to really pin point, there's no way on earth anyone can sum up the purchasing tendencies of people in a short paragraph, its too dynamic and its always changing and there will always be anomalies. The way I see it, people are more then happy to buy consoles even if all they do is play games, or if the specs aren't up to scratch, I mean just look at the 3DS. It can in no way shape or form replace a tablet or phone and it cant even do half the things they can, and the things it can do, a modern tablet would do better.

However when it comes to portable gaming on the go, its pretty much the top dog on the market. People buy it for that reason, and even if its 'only' £130 or so, that's still quite a bit of disposable income right there. But people who like playing games on the go, or in general will be hard pressed to find a dedicated handheld for that price with that much value, and with them IP found on the device. Its desirable in that sense.

It has a lot to do with the public perception of a device/company, the marketing, the price, and much more. It has a lot to do with loyalty, eco system, and really it just goes on. The reason differs for each and every person and really yeah people for the most part will be more then likely to purchase the Wii U if it was a good proposition for them, likewise for the PS4/New Xbox. But things like this also take time to build up, more so for a console, I mean if that wasn't the case, wouldn't the PS3 have followed the PS2 sales wise? Things are always changing, hell sometimes its just a single game that changes everything.
 
The title should have been : Eurogamer "The UK market struggle" and yes it's getting really bad for the UK since a few year.
Next gen should looks better but I don't have much hope.

The UK market declined 17.4% between 2011 & 2012. I can't find the exact percentage for the US market but I'm pretty sure it was even higher by a percent or two. I don't think we're in a unique position.
 
But it's not really. I'll draw a diagram to show how each works. Broken lines mean non-transferable...

PSOne Disc -/-> PSN download (PSP) -> PSN download (PS3) -> PSN Download (Vita).

SNES Cart -/-> eStore download (3DS) -/-> eStore download (Wii) -/-> eStore download (Wii-U*).

*Wii eStore downloads can be played on the Wii-U but only in BC mode (unless you pay a fee). What should happen to maintain parity is that the digital copy purchased at step two should be free to re-download and play at steps 3 & 4 too.

It is a double standard because you do not expect to be able to play your physical games in the new console, but you do expect it with digital games.

The fact is that companies are already doing it for free. Both Apple and Sony have this shit nailed and I see no reason to suspect that will change. I have transferred digital contents across platforms for years now and I have never incurred a charge.

I can't see why this stuff isn't as plain as the nose on your face.

Both Sony and Apple cannot continue doing it, at some stage the hardware will change enough and EMU will be too hard so previous software just will not work without being rewritten.

Do you expect the companies to absorb those costs indefinitely?

I expect Steam may have a similar problem in the distant future. Actually some people have problems playing their Steam games on Win 8.

My own view is that you are buying the software on that platform. Expecting it to work on all future platforms is unreasonable. Expecting the companies to absorb all the costs associated with transferring all the previous content is unreasonable. Having a small fee to cover those costs is not anti-consumer in the slightest.
 
The UK market declined 17.4% between 2011 & 2012. I can't find the exact percentage for the US market but I'm pretty sure it was even higher by a percent or two. I don't think we're in a unique position.

17.6% if you include digital sales. Without them, it's 26%.
 
The fact is that companies are already doing it for free. Both Apple and Sony have this shit nailed and I see no reason to suspect that will change.

Apple still charge you to upgrade for the "HD version" for the ipad regardless the iphone version you previously bought. They both run IOS so what give. Business money maker 101 still remain.

Downside on the sony side is that they FORCE you to buy their restrictive memory format to offset sneaky benefit to the ignorant consumer.
 
The fact is that companies are already doing it for free. Both Apple and Sony have this shit nailed and I see no reason to suspect that will change. I have transferred digital contents across platforms for years now and I have never incurred a charge.

I can't see why this stuff isn't as plain as the nose on your face.

Have they added features for free, though? Serious question that I don't know: Does every downloadable PSP game in the Vita store support trophies? It's a system level feature so I'd have to guess yes? Just trying to think of a fair example of something that would require man hours to do (changing a rom, like Nintendo needs to for U streaming).
 
Have they added features for free, though? Serious question that I don't know: Does every downloadable PSP game in the Vita store support trophies? It's a system level feature so I'd have to guess yes? Just trying to think of a fair example of something that would require man hours to do (changing a rom, like Nintendo needs to for U streaming).

Remote play PSOne titles. Directly comparable to off-screen gamepad streaming. Which won't require ANY work on ROMs, and its ridiculous that people keep trying to pretend it will.
 
It is a double standard because you do not expect to be able to play your physical games in the new console, but you do expect it with digital games.

*snip*
I guess we have very different expectations for what a digital account means and what it should provide.

Apple still charge you to upgrade for the "HD version" for the ipad regardless the iphone version you previously bought. They both run IOS so what give. Business money maker 101 still remain.

Downside on the sony side is that they FORCE you to buy their restrictive memory format to offset sneaky benefit to the ignorant consumer.
The version that I purchased on my iPhone will work on my iPad with no additional fee. If I buy an iPad app that isn't universal, I know what I'm getting myself into.

17.6% if you include digital sales. Without them, it's 26%.
We do include digital sales, it'd be pointless to ignore them.

Have they added features for free, though? Serious question that I don't know: Does every downloadable PSP game in the Vita store support trophies? It's a system level feature so I'd have to guess yes? Just trying to think of a fair example of something that would require man hours to do (changing a rom, like Nintendo needs to for U streaming).
Yes, remappable controls and upscaling. No trophies because that would require reworking the game rather than the emulator.
 
But it's not really. I'll draw a diagram to show how each works. Broken lines mean non-transferable...

PSOne Disc -/-> PSN download (PSP) -> PSN download (PS3) -> PSN Download (Vita).

SNES Cart -/-> eStore download (3DS) -/-> eStore download (Wii) -/-> eStore download (Wii-U*).

*Wii eStore downloads can be played on the Wii-U but only in BC mode (unless you pay a fee). What should happen to maintain parity is that the digital copy purchased at step two should be free to re-download and play at steps 3 & 4 too.


The fact is that companies are already doing it for free. Both Apple and Sony have this shit nailed and I see no reason to suspect that will change. I have transferred digital contents across platforms for years now and I have never incurred a charge.

I can't see why this stuff isn't as plain as the nose on your face.

The big difference is Nintendo has historically been able to sell, say, Super Mario Bros. again and again. Buy it for Wii, buy it for 3DS, buy it for Wii U. So, for Nintendo, making those evergreen titles transferable would represent lost sales. Now, I am sure if Nintendo was feeling that their policy was losing them customers then they would change it quickly. I would argue that they are aware of the ramifications to people like you but they are really canny about adding value. Buy it for Wii, buy it for 3DS (in 3D!), buy it for Wii U (off-TV play!). I know they don't necessarily do it for all the digital titles but they do it for the big ones and it looks like Wii U's off-TV play will be a big hook for virtual console 're-sales.'
 
The single biggest issue Nintendo has right now is that gamers, who would deliver the most hype online, are ready for something new... we are itching for his generation to end.

So launching a console with a lot of ports of stuff we've already seen was never going to excite the hardcore, beyond the Nintendo fans.

Nintendo needs a price cut and a killer app.... and fast.

I love my Wii U (played it to death since getting it this week), but equally can see why people wouldn't "get it" - you have to spend time with it to understand where the benefits are.

My biggest criticism of Nintendo and the Wii U is that they appear to have learned NOTHING from the 3DS.

The marketing was poor
The price is arguably too high for the tech
The line up has few truly compelling new titles that can't be played either in other iterations (NSMBU) or better on other formats (most of the ports).
The OS was clearly in need of optimizing.


How many times is Iwata going to apologise for the same issues?
 
You give continuous negative opinions regarding Nintendo up and down this thread, then admit that you WANT THEM TO FAIL AND GO 3rd PARTY. Excuse me if I don't take your opinions seriously, 'cause that's quite an obvious agenda you have there, Meltzy.

Hell, they can crush everyone and get all the support if you like. This is more a tangent of how I hate platform exclusivity of any sort.

I'm not hiding from the fact I think Nintendo make shitty hardware nowadays. I'm also not saying anything negative about them as game developers: when they're on fire they're still among the best in the world. I can compartmentalise the two aspects of the company and have unique opinions on both. I think Wii U's lack of success is a good indication that although people like Nintendo games, Nintendo hardware is still a tough sell without a great gimmick to propel it forward.

You're confusing "opinion" with "agenda". Remember that if Nintendo didn't make games I like, I wouldn't give a shit about them either way.
 
The fact that the account is not independent from the console is ridiculous....Nintendo needs to fix this...
Still i think the big problem here is that NOA doesnt seem to give any input on how these things should work....they just do what they're told....
 
Apple still charge you to upgrade for the "HD version" for the ipad regardless the iphone version you previously bought. They both run IOS so what give. Business money maker 101 still remain.

Are you joking? It's entirely up to the app developers how much they charge for an app, whether they feel it's justified to creat a new app specifically for iPad and/or Retina (which in most cases they are). There are plenty of developers that made their apps universal for free. Apple have nothing to do with it.
 
It's cute to think that they can just go third party without ending up like Sega or fundamentally transformed for the worse in a major way. Things are really different when you aren't trying to make games that sell entire platforms.

That said, it's nice to want things.







That's the PC

Er, you can't compare consoles to PCs.
And who's getting screwed on PC?
 
well.. that's what happens when there is virtually no marketing. they just sort of dropped the wii u on the market in the UK without letting anyone know.
 
Well they'll do a price cut that's for sure...

I don't think there's too much point in doing that until they have a collection of games that really make the system a lot more desirable than it currently is. A 3D Mario/Smash Bros quickfire release with a price cut should help get units moving, but until the games arrive, I'm not sure any price cut will do much.
 
I think people are really overestimating the value of third parties in this thread. It's like everyone collectively forgot the Wii won, with an utterly embarrassing third party line up. Nintendo clearly don't need the third parties, they need to recreate the alpha-mom buzz of the Wii, it being featured on daytime TV with middle aged women swooning about it. Obviously that's easier said than done, but they've done it before.
 
Er, you can't compare consoles to PCs.
And who's getting screwed on PC?

Us Australian gamers :(

Thankfully being able to input Steam keys from other suppliers combined with a VPN makes that easy to get around, but still. Origin is charging $100 AU for Crysis 3 (for the "digital deluxe edition"), for example, which is $95 US.
 
Are you joking? It's entirely up to the app developers how much they charge for an app, whether they feel it's justified to creat a new app specifically for iPad and/or Retina (which in most cases they are). There are plenty of developers that made their apps universal for free. Apple have nothing to do with it.

Why are you trying to divert it away from apple? It irrelevant really as both the Ipad and iphone are operating on the same IOS platform, got Flight Control on your iphone, want the same game on ipad, buy it again . It no difference to what nintendo is doing in the future and I expect other virtual console developer to follow the same model as Nintendo. It all Business money making 101. Nintendo is no difference.
 
I think people are really overestimating the value of third parties in this thread. It's like everyone collectively forgot the Wii won, with an utterly embarrassing third party line up. Nintendo clearly don't need the third parties, they need to recreate the alpha-mom buzz of the Wii, it being featured on daytime TV with middle aged women swooning about it. Obviously that's easier said than done, but they've done it before.

Well that's all good, buy Nintendo should really fund new western studios....they could really benefit if they still had Rare in their former state for example...
 
Why are you trying to divert it away from apple? It irrelevant really as both the Ipad and iphone are operating on the same IOS platform, got Flight Control on your iphone, want the same game on ipad, buy it again . It no difference to what nintendo is doing in the future and I expect other virtual console developer to follow the same model as Nintendo. It all Business money making 101. Nintendo is no difference.

Because you're mistaken? If you want to run the iPhone version of Flight Contol on your ipad, you're free to go ahead and do that. It was EAs decision to release an iPad specific version and release it separately. Blame them. There are other developers who updated their apps for free to run optimized on iPad.
 
Why are you trying to divert it away from apple? It irrelevant really as both the Ipad and iphone are operating on the same IOS platform, got Flight Control on your iphone, want the same game on ipad, buy it again .
Or, you could just redownload your existing iPhone version. At no extra cost.

It no difference to what nintendo is doing in the future and I expect other virtual console developer to follow the same model as Nintendo. It all Business money making 101. Nintendo is no difference.
That's just it, Nintendo are the outliers here. The precedent for digital content has already been set. They aren't blazing a trail, they're following one.
 
Because you're mistaken? If you want to run the iPhone version of Flight Contol on your ipad, you're free to go ahead and do that. It was EAs decision to release an iPad specific version and release it separately. Blame them. There are other developers who updated their apps for free to run optimized on iPad.

Look like someone been enjoying their fugly free game on their ipad heh. Ipad apps run optimized because the iphone also run on ARM.
 
Well that's all good, buy Nintendo should really fund new western studios....they could really benefit if they still had Rare in their former state for example...
Well, sure, of course, but the same is true of the other two, obviously all the first parties would benefit from more, better, first party studios. But it's not like Nintendo have lost a few since the Wii, they're the same establishment that just won the last race.
 
You give continuous negative opinions regarding Nintendo up and down this thread, then admit that you WANT THEM TO FAIL AND GO 3rd PARTY. Excuse me if I don't take your opinions seriously, 'cause that's quite an obvious agenda you have there, Meltzy.

And? What's going on here? We can't be negative about Nintendo...? We can't post Nintendo-threads that criticize Nintendo but hooly shiit you guys can post "omg they suck"-threads about Microsoft and Sony - that's just bullshit. Nintendo can be shat on as much as the other ones. Some joke about Sony's economy, but when i take a stab at Nintendo's IP's i get jumped on?

YES some of us don't care about that company anymore. NO it was just a nice memory - those games i used to play as a kid, nowadays Nintendo is like an old friend i don't talk to or even like, he's just to similar like the way he was when we were kids. He's weird.
 
And? What's going on here? We can't be negative about Nintendo...? We can't post Nintendo-threads that criticize Nintendo but hooly shiit you guys can post "omg they suck"-threads about Microsoft and Sony - that's just bullshit. Nintendo can be shat on as much as the other ones. Some joke about Sony's economy, but when i take a stab at Nintendo's IP's i get jumped on?

YES some of us don't care about that company anymore. NO it was just a nice memory - those games i used to play as a kid, nowadays Nintendo is like an old friend i don't talk to or even like, he's just to similar like the way he was when we were kids. He's weird.

I know everyone is entitled to their opinion and this is a "public" forum for people to post in, but I have to ask what is the point in posting in this thread if all you want them to do is fail? Why even bother posting in these threads? I guess I just don't understand that mentality.

I really don't like Halo that much and I never read or post in Halo threads. I liked the first one, but have no desire to go back to that franchise. However, I see no point in pointing it out in threads where obviously people who care about that game would post (positive or negative). It wouldn't add anything to the discussion. Perhaps that's just me.
 
well.. that's what happens when there is virtually no marketing. they just sort of dropped the wii u on the market in the UK without letting anyone know.


Now that you mention it, I haven't seen a Wii U commercial in the US in since December and now we are almost in February.
 
I'd like Nintendo do go third party. That post suggests that's some obscene thing to say, but Nintendo make amazing games, and awful hardware, I don't see what's so odd about preferring they develop for the other two systems.
 
That's the exact same scenario with the Virtual Console. What's the difference here?
It isn't. There's still the issue of the Wii-U and 3DS being incompatible even if you're willing to overlook the necessity of playing VC games in Wii mode on the Wii-U. The point is that you buy the ROM / App / ISO once and then play it on all compatible devices.

This is all ignoring the fact that the games are actually tied to a digital account and not a piece of hardware. Again though, unless we see data suggesting otherwise, none of this is the reason for poor Wii-U sales. At this point we should just have a 'digital accounts expectations' topic.

I'd like Nintendo do go third party. That post suggests that's some obscene thing to say, but Nintendo make amazing games, and awful hardware, I don't see what's so odd about preferring they develop for the other two systems.
I'm in the same boat. I want Nintendo software but I don't want to deal with their hardware or services to get it.
 
I'd like Nintendo do go third party. That post suggests that's some obscene thing to say, but Nintendo make amazing games, and awful hardware, I don't see what's so odd about preferring they develop for the other two systems.

People don't like hearing that because people who want Nintendo to go third party are ruining the experience for those who don't. If Nintendo hardware exists, you can always choose to buy or not buy it. If it doesn't, you don't have that option.

EDIT: It also inherently misses the point, because Nintendo can only make the games it does because it's a platform holder. If you want Nintendo to go third party, then you must only enjoy Mario and Pokemon games, because that is all they would produce.
 
Is it really a surprise the Wii U isn't performing as well as the Wii?

By this point, the Wii had a Zelda, a Wario Ware, Excite Truck, Trauma Center, and Elebits/Eledees. It also had some good Virtual Console games (I remember getting F-Zero and Donkey Kong Country on day one). It was significantly cheaper, and appealed perfectly to casuals/families, as it offered something new, and the motion-control shtick was perfect for being shown off on daytime TV shows like Ellen.

The Wii U has next to bugger all games, doesn't offer anything new (it's basically a console equivalent of a DS/iPad), and costs far too much. It doesn't have the casual appeal, and the hardcore are waiting on better games and a price drop (that's what I'm doing).

I hope Nintendo learn that the Wii was lightning in a bottle, and can't be replicated. They need to make another GameCube. The Wii introduced enough casuals to their IP's (particularly Mario, what with New Super Mario Bros, Mario Kart, Mario Party, and Mario & Sonic at the Olympics), that I think those casuals would be wiling to buy an affordable console with no gimmicks on the strength of the games alone.
 
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