Vigilant Gambit
Member
Except you aren't their customer if you have adblock on.
Funny chicken and egg problem there.
Except you aren't their customer if you have adblock on.
Except you aren't their customer if you have adblock on.
The malware is an issue that needs to be fixed.
But the ad space can be used to deliver useful content? What kind of useful content do you want in a sidebar? The content is there, it is readable, it is front and center. Seems like a very strange complaint. Are we really at a point where people complain about ad space... taking up space on their screen?
If you are blocking ads, are you really still a consumer for a website, since you do not give them anything back for their content.
But you're not a customer to them when you block their ads just a cost factor.
I understand being worried about malware but there are other ways to deal with that.
I'm sorry but complaining about this or other sites doing similar things just looks like misplaced entitlement veiled by the excuse of security to me.
Oh no, what a colossal hardship the poor reader must endure.the ads they have been putting on the site lately are nothing to do with video games and are all click bait, junk articles
This.Let us set aside the fact I don't want to be tracked and ad-categorized, let us set aside how incredibly annoying some pages are with ads...
A few times I had to uninstall, clean or outright format my mother's PC because of malicious ads or malware.
Stuff like "your pc has problems, click here to fix that". Or fake "close" buttons, with the real button being a super tiny almost invisible line of text.
She's not tech-savy.
So, fuck them all. My mother's pc is completely blocked from ads thanks to AdBlock, uBlock and fbpurity. I need to know she's safe.
Mine has a few (very few) whitelisted sites that trust and I want to support.
It's a war they started, not us. Fuck them.
It's not great, but they're running a business and this is their model. If you don't like it enough to not want to engage with the site any further, there are thankfully many other options.
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Just to add... there was a time when ads didn't bother people. Adblock wasn't really necessary. What changed?
Content owners became lazy and/or greedy.Just to add... there was a time when ads didn't bother people. Adblock wasn't really necessary. What changed?
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Choose option B and do not visit sites with ads
Just to add... there was a time when ads didn't bother people. Adblock wasn't really necessary. What changed?
Just to add... there was a time when ads didn't bother people. Adblock wasn't really necessary. What changed?
It does not, using adblock still costs them bandwith, while not engaging costs the hosts nothing.Surely not engaging with the site or using Adblock has the same result.
Just to add... there was a time when ads didn't bother people. Adblock wasn't really necessary. What changed?
Blocking ads doesn't mean I don't want to be a customer. I will gladly pay for what I see value in.
Them forcing me to expose my PC to harm and to inconvenience me by showing ads to me where more meaningful content could be isn't a way to increase that value. It's a strong arm tactic.
Instead of adjusting the business model to meet the realities of your consumer base just force them to conform to the existing structure... doesn't sound very consumer oriented in my book. Sounds like a short term plan that could cost them in the long run.
Though, if the company has no short term without the strong arm proposition then I guess they have little choice as they have to exist long enough to have any chance in the long term.
What will happen eventually is all the decent sites will have pay walls. Look at the printed press online, that is where it will go with gaming sites if folk ad block. Then there will be even more moaning about how it's unfair.
Sites which have subscription models to remove ads are trying to give people the option and they should be supported directly. Heck, most offer a month of ad free for the price of a coffee which is more than reasonable.
I do think most gamers think it's easy to run a site but it's really not. There are constant technical hurdles to overcome, Google SEO work which constantly changes, trying to get the business to get solid game relevant ads which takes time and money, paying staff writers and more. It's a business just like everything else.
Folk pay Netflix Sky or HBO subs because they want access to that content, and even some of those still have ads.
Gamers need to grow up and stop thinking everyone is out to infect their PCs, reputable sites try damn hard to keep ads clean and these are the ones that should be directly financially supported by their regular readers.
The least folk can do is whitelist the sites they use and trust and not use the excuse of "oh no I might at some point get a bad ad" or "that ad is relevant to me", as if they care anyway.
Support the sites you like.
Holy crap. It took over 30 seconds. In the end, it fetched over 9.5MB across 263 HTTP requests. That's almost an order of magnitude more data & time than needed for the article itself.
What the hell is all this stuff?
Wow. Devtools performed a second reload of the page to get an overall performance analysis. This time it downloaded 12MB - a little over 7MB in that is JavaScript!
Just to put this in some rough perspective: Assuming I had a 1GB / month data plan, I could visit sites like The Verge about 3 times per day before I hit my cap. If I'm lucky, some or most of this will get cached between requests so it won't be quite that bad. In fact, another report tells me that a primed cache yields 8MB transferred - so maybe 4 visits per day.
Just to add... there was a time when ads didn't bother people. Adblock wasn't really necessary. What changed?
We've moved from flat images and text reviewed for legitimacy and appropriateness, to auto-auctioned messes of unreviewed advertiser-written scripting. Which leads to even legit sites like GAF popping up unescapable scam loops on the regular, and a whole lot of drive-by malware attacks from even sites like the BBC and NY Times.
People will begrudge shit like the IGN McGriddles takeover because it's cringey and visually ugly, but it's a tradeoff that can be made. Early Google ads, with all the scripting Google's and the advertisers providing only flat text and images, had some weird implications about user tracking but most were willing to accept it.
But the current state of internet security is such that even the most legitimate sources can become vectors for malware that will cause home users hundreds of dollars and hours or days of heartache and quite possibly shutter businesses.
It's like running an ecommerce business that asks users to email in their credit card number.
There is no doubt ads are heavier now. But take this into account. Nearly all of the time it's the game publishers and their marketing departments that are wanting this. They are the ones wanting ads with video and all the fancy stuff. It's not the sites, it's game publishers marketing departments.
Knowing that, would you boycott one of their games that you really wanted to play because their ad campaign used more bandwidth or was slightly more intrusive? I seriously doubt it.
If there is anyone at fault it's the game publishers themselves. It's something I battle with week in week out and sites should not be blamed for it. In order to survive, sites need to work with the publishers just to help a site stay online.
Game publishers want their marketing to be seen and so this is why ads are heavier now.
There is no solution to this problem, it's not going to go away. So if you like a site then support it and then they will be able to have more sway on what ads they have to accept from the publishers pushing these ads. Help sites financially and they will be empowered to help change the current state of the ad market.
People weren't clicking them enough so the ads became more and more intrusive and seemingly less and less curated. The advertisers/adhosts started this escalation. The online ad industry still seems to be the wild west where no-one is held responsible for anything. We need a sheriff.
Do you want a subscription based website or something?
And the most annoying part is that people will still go "lol blocking ads is stealing just go to other sites and don't be an immature GAMER" at this. It's a legitimate problem plaguing a vast majority of the internet.
With regards to non gaming ads on Eurogamer That depends on what region you are in, All ads are geo-targetted. Being a UK site, a lot of ads are booked in the UK under the provision they are not shown outside of that geo region. This has become stricter in recent years and that's why folk see a lot more programmatic ads delivered through Google and ad exchanges. Again, any intrusive ads can be removed by Eurogamrer's ad ops.
In other words, the sales team needs to try and fill 100% of the inventory for all global regions to avoid these programmatic ads. For large sites this is incredibly hard to do which is why sometimes you get ads that are not 100% relevant.
Terrel, you are right. Most people are reluctant to pay for internet content but that will have to change. Sadly, content creation costs money and it has to be paid for.
Terrel, you are right. Most people are reluctant to pay for internet content but that will have to change. Sadly, content creation costs money and it has to be paid for.
I mean, Patreon shows that there's an audience for this and it can be really successful when done right.
You are also being exposed to millions of ads while just walking around through the city in all kinds of forms. Says nothing about the quality, usefulness or anything really.
If sites would self host/self admin their ads, the issue would disappear because most ad blockers are mostly set up to block the huge spiderweb of third party ad networks.
Self hosting ads also means the sites have total control over what appears (no "this hidden trick" ads or annoying audio ads) and you would never have the issue of malicious ads "sneaking by".
Okay. I'll live. I'll live and I wont get my computer compromised and possibly getting my identity stolen, etc.
They won't. If they keep this up, they'll die off.
Funnily enough the corporations pushing these ads feel like they are in a war of attrition with the very people they want to buy there products, this ad isnt working? Up the scummyness and force them to look at our app.
Surely not engaging with the site or using Adblock has the same result. They want you to engage with the site, just not while using Adblock. That's what needs to be solved. Why are people using Adblock and how can we get them to stop willingly.
Just to add... there was a time when ads didn't bother people. Adblock wasn't really necessary. What changed?
Was there? I don't know how old you are/how long you've been on the internet, but I'm old enough to remember the shift from ads basically not existing on the internet to a lot of pages switching to being ad-supported, and people flipped the fuck out when that happened.
This doesn't make any sense. People who block ads aren't helping to keep them alive. So blocking these people isn't hurting them.
That shit annoyed me for so long I feel bad even just putting a single text or image only ad banner under the footer of my website.Pop-ups, popunders, automatically playing videos, ads with sound, ads that capture your mouse cursor, ads that spoof messages from your OS or ISP, ads that expand to cover the entire page if your mouse gets close, various kinds of malware, etc.
Notice that modern browsers often include a popup blocker that is built in and turned on BY DEFAULT. There's a reason for that.