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Ever get mad at people not playing your favorite games "right"?

There's no way to play any game right. Just like there's no correct way to watch a movie or listen to a song or read a book. Its all about your perspective.

What if someone skipped around in a book or movie, missing vital parts of context, and then formed a full opinion on it that they shared with you?

If it was a negative opinion would you just say "well there's no wrong way...." or would you try to explain to them what they missed through their method ?
 
ppl wont play Vanquish they way they "should" to get the most out of it.

For example think of the button masher who just keeps doing the same combo and move over and over in a fighting game,

The game can let him get away with it for his skill set but doesn't mean he's getting the most out of it. It can be annoying I guess, but I wouldn't get annoyed about it, doesn't affect me.

If reviewers give poor reviews because of something like that then you have a problem, since devs now have to cater for the less technical and "this game is tooo hard!" derp,

ZombiU. It guts me to see people trying to play it like Call Of Duty and then slating the game because of it :(

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Oh wait... DSP... is that the utter fuckwit who couldn't comprehend how to play MGS2 properly and then blamed the game for his own ineptitude, all in the most obnoxious and whiny voice ever? He was so terrible at the game and so annoying in his presentation that I am still sure he's just a troll who wants attention. No one could be that stupid.

Could they? :(
 
No, but I do occasionally catch myself giving advice without it being asked for. I promptly stop myself so I can let the other player enjoy the game without my "backseat driving".
 
One of my friends once complained that the main characters in Contra/Probotector died after one hit. I said 'what about R-Type or Gradius? It's the same for them', only to get into a discussion where he expected muscled-up men with guns to have more hit points than spaceships. Admittedly I love shmups and run-and-gun games, and grew up on one-hit=death games, but I think he was a bit frustrated by it even when we played on two-player. 'They should have multiple hits' he said. So I downloaded that Hard Corps: Uprising game. That was fun :-)
 
I hate watching people play 2D Mario games without running. Ugh.
Yeah, I think after getting used to how far and high you can jump after travelling only a few mm while running, it's hard to watch him walk everywhere at a snail's pace.

I do like seeing it when things start to 'click' for new gamers though. My gf doesn't play games much, but when she does, the smile on her face when she realises 'oh, I can do that to get up there!' or 'Right, I know how to beat this boss now!' or something like that is a beautiful thing,
 
All the time : My one friend gets in a groove and forgets about using a game's full array of mechanics, instead opting for the same thing. Sadly this results in him dying a lot. In Bioshock Infinite he never used vigors, in The Last of Us he never used bricks/bottles to distract enemies, and in GTA V he kept crashing as Franklin forgetting to use his slow-mo driving ability.

Its just sort of painful watching someone just go through Bioshock not admiring every corner, or dying repeatedly because they ignored a dialogue cue from their character on how to handle a situation better.

No because you have to step back and say..."What if I'm the one playing it the "wrong way""?

We're not talking free-roam games here I imagine : If you understand the premise then you should understand the intentions of playing the game. Watching someone not explore every inch of Bioshock then forget to use their special powers - opting for guns instead - just hurts. Games are about player control, so developers cant force you to act a certain way, but its gotta be weird to know influences to do things - often amazing things - get ignored by a certain amount of players.
 
Just reviewers of Siren games who don't understand they have to stealth and can't go in guns blazing.

gamespot said:
As you proceed through each stage, you'll learn to identify which shibito you need to sightjack and which ones you can just avoid by sneaking or spying on them with your own eyes. You'll come to those critical conclusions after a lot of dying. Unless your character is armed with a gun of some kind, you generally won't be able to survive many close encounters with shibito, and since it can be difficult to gauge where certain shibito are when you sightjack them, you'll end up blundering into or across the paths of a few before you learn their routines. The environments you'll have to move through are typically not very large, and navigating through them is a painstaking, sometimes glacial process of ensuring that you stay hidden from several enemies at once. After the first few times you've had to sightjack a patrolling shibito and watch its full range of motion, making sure it doesn't suddenly stop and look off to the left, you'll likely find yourself wishing you could just observe your enemies yourself and move accordingly. Instead, you have to take the time at the beginning of each level to sightjack any nearby shibito and then cycle through all of their patterns, which bogs things down. The amount of trial and error involved to clear simple, confined stages therefore ends up seeming like more of a hindrance than it does an actual challenge.

So what you're telling me is, you have to use stealth?

While sightjacking is an interesting mechanic, its implementation here, and the way it bogs the game down, make it feel more like a gimmick than anything else.

Or maybe if you learned how to use sightjacking, you wouldn't be so bad at the stealth part? Lol.
 
There's no way to play any game right. Just like there's no correct way to watch a movie or listen to a song or read a book. Its all about your perspective.

What if someone skipped around in a book or movie, missing vital parts of context, and then formed a full opinion on it that they shared with you?

If it was a negative opinion would you just say "well there's no wrong way...." or would you try to explain to them what they missed through their method ?

original.jpg
 
*discussion about how it's wrong for people to use strategy guides on first RPG play throughs* My buddy plays this way. So disgusted.

Also me when playing Metal Gears. Alert everything. Run straight through to next area. Hide for 5 minutes. Rinse repeat till ending movie.

Game is hard.
 
ZombiU. It guts me to see people trying to play it like Call Of Duty and then slating the game because of it :(

The only PewDiePie walkthrough I ever watched was the ZombiU one. He ran out of ammo and died several times, tried to use the "Screamer" to farm skill points and died, and then rage-quit because he stepped on his own proxy mine as soon as he entered Buckingham. He never updated after that, and I never watched another PewDiePie video again.

EDIT: Oh, wait, he tried a Survival run-through (without finishing the game proper, of course). He got killed by the "Screamer" again trying to CoD his way through and bitched about how he somehow got lost. It's almost painful to watch.
 
My brother started to play KI: Uprising and not four stages into the game he was complaining about hand cramps. I told him long, long before that the control stick + XBYA method was the easiest way to control the game, but did he listen? Noooo..
 
I'm usually a pretty calm guy. And totally cool with people playing how they want.

But watching my cousin playing Dark Souls for the first 3-4 hours was just rage inducing.

Hey. You know how I told you that you can't play this like a hack n slash ala God of War? Maybe you s- oh haha you're doing it again. Blocking and dodging is necessary for surviva- no no that's the way to the catacombs you can't g- jumping the skeleton huh?

YOU FUCK.
 
I was trying the Old Republic with a friend, who is the "skip-every-cutscene-don't-care-about-story" kinda guy... And I was like: come on man, the story is the ONE thing this game has going for it. At least give it a try... (I really enjoyed it)
 
Watching my brother play Resident Evil 6 was Pretty bad until I showed him the ropes.
He was barely using melee, rolls, or anything else. We finally played together and once I showed him all the layers underneath he got pretty good.

Aside from that my brother loves MGS3 but beat it with the EZGun thus making the game a bit sad to watch.
 
not only my favorite games ... its basically the reason why i cant watch giantbomb quick locks anymore it just annoys me to no end that the simplest most basic stuff gets overlooked lol
 
I don't get mad but sure I get exasperated like most people when someone complains about something I like and it turns out they're simply not engaging with it properly - like grumbling about not being able to shoot their way through in a true stealth game, or complaining a game is too hard when they won't use the proper mechanics to progress.

Sure people can play anyway they want - but games are designed and in many games there is a right way to play and a wrong. Imagine someone playing a game of tennis by hitting the ball into the net and complaining it's in the way. That's how I see it when people complain when they clearly aren't playing the game correctly.

Of course more and more games are paring back core mechanics and making it easier progress without learning any specific skills/approaches for that game so it becoming a bit more of a "wash" in some regards.

Anyway I defend you right to play wrong - just keep the results to yourself is all I ask!
 
You've got no idea how much it hurts to see people creditfeeding through arcade shoot em ups and then complaining about their length.
Even happens in most "professional" reviews.
Unless the game is called ikaruga, of course.
 
So I'm playing monster hunter, and this bloke, well, we're hunting los, his set is weak to fire, wtf! Instead of going for the head with his hammer, he's just doing spinny charges in his legs, WHAT IS WRONG WIT U! Then he's all like cussing me out cause I'm a "noob ls nooob loool." Well guess what, bro, at least I know what the fck I'm supposed to be doing here, and... FUCK, there he goes, rage-one-shotted, great job buddy, stellar work... and, there he goes again, dropped out. Yes "good luck," I'll certainly have better luck soloing this shit that with your "help," thanks for all the "help" buddy!!!!
 
Sometimes I do get a bit frustrated yes, but I see that as definitely more a fault with me. I was a really horrible backseat gamer when my girlfriend first started playing games but I'm a lot better now. She's also gotten a lot better though, which makes things easier heh.

That said, it does annoy me when I hear of so many people playing Dark Souls just rushing through it, then insisting it's "unfair" because their rushing got them killed.
Case in point:
Sx00osn.jpg
 
Almost every single time I watched a cast on twitch.tv

but it's alright cause I'm terrible at games and most of the time i'm usually playing it wrong. Except it's pretty hard to play it wrong now a days with all the fancy tutorials and hand holding.
 
Sometimes I do get a bit frustrated yes, but I see that as definitely more a fault with me. I was a really horrible backseat gamer when my girlfriend first started playing games but I'm a lot better now. She's also gotten a lot better though, which helps.

That said, it does annoy me when I hear of so many people playing Dark Souls just rushing through it, then insisting it's "unfair" because their rushing got them killed.
Case in point:
Sx00osn.jpg

LOL

This could be said about most games where people complain about "trial and error" gameplay (Mega Man 9 comes to mind).
 
It's a little bothersome to me when people play RPGs, but don't properly maintain their equipment or spend their skill/stat points. I don't really care unless they complain about the game being hard, then it's a real "ugh" kind of moment.

Not mad, just... disappointed.

This more properly describes it.
 
Watching anyone play any Street Fighter

Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep

Can defeat any CPU opponent using this method

Eventually they learn to use shoryuken on wake up.

Came to post this. I often have a group of friends around to play SFIV and MvC3. My best friend comes around, but he's only ever played SSFII: The New Challengers on Genesis/Mega Drive. He enjoys it too much for any of us to complain, but his tactic is essentially Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep
Jump In->Sweep

He sometimes lands shoryuken or sweep on wakeup >_>

I tell him he'd be better off mashing, but he doesn't give a fuck.
 
A few days ago i wanted to show a friend the Bioshock Infinite opening. I hated to watch him play. He rushed through and oversaw every detail. I dont know how long it took me to complete the opening, but at least twice as long. I looked at every little detail, listened to every chat and was just plain stoked by the atmosphere. He didnt care for it at all and just wanted to get to the shooting as fast as possible.
And yeah, i got mad :D
 
Unless it's a multiplayer game and someone is playing it so poorly that it's actively fucking me over, I don't care, personally.

Some times it can be fun to watch people stumble around and learn on their own, even if it's "wrong" anyway.
 
Watching Day9 play through Half Life 2 for the first time recently was pretty fucking painful.

Actually, most of his Day Off games tend to be painful.
 
I loathe backseat gamers... I really do. I can't stand someone yapping away telling me where to go or what to find. When I see someone play a game wrong I don't mention it to them, I just shrug it off and say "his/her lost"
 
How...how does one get so far and not even grasp the basics of parrying? I mean I've seen the other MGS vids and laughed but, this is...I don't even know.

Kind of a late reply, but I watched the video and (having never played the game before) thought it looked like a boss fight where you would need to parry.

He's notoriously bad for doing what I complained about on the first page:

So if someone listened to a song you loved at triple speed, then declared it to be terrible because it's "too fast," it wouldn't bother you?

Or if someone watched the last five minutes of Fight Club first and called the ending "predictable"?

Or read a book by reading random chapter, then said it "made no sense"?

There are ways to do things "wrong," though I usually leave people to their own opinions. But there are times when I get a bit bothered.

...

Or when a journalist skips a tutorial, then when he or she hits a wall later because they did, the journalist says the game is "poorly designed" or something along the lines of "how was I supposed to know that?!" Hell, I've even seen a journo says this while the game had flashing text at the top telling him exactly what to do.

It's not even that I'm bothered that they're playing it "wrong"; it just bothers me when someone misrepresents a game, which anywhere from one to hundreds of people spent a decent chunk of their lives on.

He's not a journalist, but the point still stands.
 
90% of dota pub games:

- wrong last hero picks
- no team attitude; buying couriers, wards etc.
- heros in wrong lanes
- no denying
- auto-attack farm
- etc.
 
Seeing people sit down to play mass effect 1 when it came out going "oh hyped new game" and buying it. However they then proceed to complain about there being too much story, not paying attention to it and skipping cut scenes.

I could write pages on people skipping cut scenes and not paying attention to dialogue in games. It drives me crazy when people will love a movie for it's story and not realize what a game can tell, or complain a game has a terrible story, but they never gave it a chance to tell it.
 
It annoyed me a bit when a couple of friends played Dark Souls using guides and looked up how to beat bosses on youtube.
 
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