Started playing EQ at launch on the Fennin Ro server, still my most fond gaming experience. In retrospect i'm not even sure how I managed to get past the first day I loaded the game up, my pc was absolutely awful and installing took like 14 hours and then I made my character and loading for the first time took another 2 hours and I promptly ran straight off the side of Kelethin since everything was pitch dark and it took another 2 hours to load back to the spawn point.
Somehow I ended up sticking with it and ended up having over 2 years of elapsed play time on that single Ranger and raiding in one of the top guilds on the server. Think the last exspansion I played the game in was some water themed one if I am remembering correctly.
http://eq.magelo.com/profile/700184 was my main character I played along with my cleric bot Chiro.
Running all over the "world" for quest items so I could wear the bad ass level 35 Shadowknight armor...
The character models had so much character though. The troll and ogre butt scratch animation, the dorf jumping roll... you missed out, man
I loved that one update Tigole did where they were ghetto AEing in Charasis. Man, shit like that made EQ so fun.
I remember my very first guild in that game. The guild leaders were a male and female that lived in Seattle and said they were just roommates and friends. They put up pics of themselves on the forum, and she was pretty hot. Years later the girl admitted she was really a guy and kept up the ruse for years to get free stuff out of people.
...what?
Lol back in the day half the female toons were males who played females for the loot....what?
No MMO ever gave me the joy that EQ did and I played them all from Meridian 59 through FFXIV: ARR. Probably just a magic combination of it being this amazing 3D graphics world with incredible scale and me having a ton of spare time to play around in it. I could see how WoW might me that same thing for those who are younger than me. This was a game where you could actual delevel...and I still loved it. A game where I camped the entrance to a zone waiting for some dumb mummy to spawn for hours...and still loved it. Nothing will compare and I've pretty much given up on MMOs.
MMO UIs make me nauseous. Sensory overload.
When the game came out, it had the worst ui of any mmo ever. Half the screen was blocked with crap but man it made the game feel great for some reason and I actually kinda miss it.
![]()
When the game came out, it had the worst ui of any mmo ever. Half the screen was blocked with crap but man it made the game feel great for some reason and I actually kinda miss it.
![]()
My first though after seeing that thread was how much better MMOs would be today if AC was the game everyone copied instead of EQ.EQ may have had 20 expansions and endless love from the world, but Asheron's Call was vastly superior in every way.
I miss the danger that was ever present in EQ. Mobs chased you to zone end. You would help a fellow player out who was in over there head. You had a reason to do so, you might be the next target. Corpse recovery was dangerous and painful. The world was design to kill you.
I miss that in modern MMOs. no sense of danger or fear in the world. just another walk in the park.
Sorry ... Ultima Online is the granddaddy of MMO's!
Pre-Trammel was and still is the most hardcore, realistic and insanely good MMO ever produced.
I actually tried Everquest back in the say once UO hit Trammel and slowly died away after that. I laughed when I saw like 60 people down in a cave somewhere. I thought .. wtf these people huddled here for? Then saw someone run back with enemies behind then and people started fighting.
Then the same person ran off for another 5 minutes and later came back with more enemies. I laughed and quit soon after. Was hilarious to me seeing that. Saw the same thing in SWG sometimes, WoW and FFXI. Laughed at the idiocy of it all in each game. Was funny in FFXI because I finally got a team together and told everyone, " lets just f'in go explore " and finally got them to move from their spot they had been standing at for 2 hours. We explored some building / temple thing and fought people as they spawned and took care of the random situations that occured. Afterward, the people thanked me for the most fun they had ever had in the game. I was floored man ... was thinking man .. you people just stand around all day like that? Seriously? Wow!
This post reeks of bullshit, as much as EQ did indeed grow to have pulling, the game was hardly designed around it like that, and you definitely didn't just 'log in' and see people doing this with 50 people in some cave. Unless you 'randomly' wandered into Nag's lair as a newbie somehow (you didn't). Same thing in wow, a game in which pulling of this nature literally has never existed.
Long live ze Furor.
Holy shit... didn't expect to see an old name like Chiro here on NeoGAF! Don't recognize the guy in the Magelo. Were you the original owner of Chiro?
Sorry ... Ultima Online is the granddaddy of MMO's!
Pre-Trammel was and still is the most hardcore, realistic and insanely good MMO ever produced.
I actually tried Everquest back in the say once UO hit Trammel and slowly died away after that. I laughed when I saw like 60 people down in a cave somewhere. I thought .. wtf these people huddled here for? Then saw someone run back with enemies behind then and people started fighting.
Then the same person ran off for another 5 minutes and later came back with more enemies. I laughed and quit soon after. Was hilarious to me seeing that. Saw the same thing in SWG sometimes, WoW and FFXI. Laughed at the idiocy of it all in each game. Was funny in FFXI because I finally got a team together and told everyone, " lets just f'in go explore " and finally got them to move from their spot they had been standing at for 2 hours. We explored some building / temple thing and fought people as they spawned and took care of the random situations that occured. Afterward, the people thanked me for the most fun they had ever had in the game. I was floored man ... was thinking man .. you people just stand around all day like that? Seriously? Wow!
Yeah... as someone who has played at least some of all of those games, that whole story sounds like it had a healthy amount of embellishment.
When did they introduce the more full screen transparent UI? I think it was before Kunark if not at launch.
That framed UI definitely helped with performance for people without awesome hardware (most people).
You've ruined your own lands, you'll not ruin mine!
Damn my eyes, you're just another mirage!
Arewwwwwww
Grimfeather scowls at you, ready to attack. What do you want your tombstone to say?
sense heading sense heading sense heading sense heading sense heading sense heading
Making the priest of discord attack the GFay guards
Getting someone to type /d for a duel
Being amazed to see a lvl 1 wood elf in field of bone. I tip my hat to you sir
Forum sigs that said stuff like "Druid of the 31st Season"
Wanting to be a good player and caring about your reputation on the server
The skeletons cackle
Logging in for the first time and talking to a guard, thinking they were another player
Finding silver chitin handwraps on a vendor for 3 plat
Castle Mistmoore trains. The 5 player corpses at the zone in should have given you a clue
Mayong Mistmoore and the myths surrounding him
Banded armor
BOAT AT DOCKS
Getting buffed for the first time with levitate and sow
Being scared
Plane of Fear. Enough said
Plane of Mischief. Ditto
Clicky items. Blue diamond gear for raids. Knowing the stats on every piece of gear you had off by heart because all of it was great
The dungeons: Guk, Seb, Crystal Caverns, Najena, Befallen, Tower of Frozen Shadow, everything in Kunark