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Examples of plagiarism in games

It was a stock image, so no plagiarism.

Some of the NWN portraits were traced from photos of celebrities and had to be replaced via a patch, though.

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I'll never understand why an artist will do such a thing when it seems like they can draw rather well from the result, why google a face and work over it? it's silly to me.

Face and pose reference is fine, i'm not against that because it's important.
 
I'm probably gonna get shot down for this, but I think The Last of Us had to too many similarities with Half Life 2 + expansions and it's from a developer who has openly ripped off set pieces from multiple Hollywood blockbusters in the past.

Examples of similarities with Half- Life 2
-- Male protagonist with female NPC in support
-- three types of zombies and evil human antagonists
-- The Outskirts = Route Kanal
-- booby trapped township with eccentric overload (Bill's Town=Ravenholm)
-- sniper support level (HL2 Ep1)

among others.
 
I'll never understand why an artist will do such a thing when it seems like they can draw rather well from the result, why google a face and work over it? it's silly to me.

Face and pose reference is fine, i'm not against that because it's important.

Because it saves time. When you have a lot of things to draw under a stressful deadline, you do what you can to meet those deadlines.

That's why.
 
The Revenge Of Shinobi wasn't the first game of the series that featured a Spider-Man-like enemy. Here's a screenshot of the original arcade game:
sh08.png


This enemy was recoloured when the game was re-released years later:
18hf83nx1ebm1jpg.jpg


Also, the game featured unauthorized pictures of Marilyn Monroe:
shinobi-1.png


These were removed when the game was re-released:
marilyn-wii.png
 
So I don't think a lot of people are fully using plagiarism correctly.

http://www.plagiarism.org/plagiarism-101/what-is-plagiarism/
WHAT IS PLAGIARISM?

Many people think of plagiarism as copying another's work or borrowing someone else's original ideas. But terms like "copying" and "borrowing" can disguise the seriousness of the offense:

ACCORDING TO THE MERRIAM-WEBSTER ONLINE DICTIONARY, TO "PLAGIARIZE" MEANS

to steal and pass off (the ideas or words of another) as one's own
to use (another's production) without crediting the source
to commit literary theft
to present as new and original an idea or product derived from an existing source
In other words, plagiarism is an act of fraud. It involves both stealing someone else's work and lying about it afterward.

BUT CAN WORDS AND IDEAS REALLY BE STOLEN?

According to U.S. law, the answer is yes. The expression of original ideas is considered intellectual property and is protected by copyright laws, just like original inventions. Almost all forms of expression fall under copyright protection as long as they are recorded in some way (such as a book or a computer file).

ALL OF THE FOLLOWING ARE CONSIDERED PLAGIARISM:

turning in someone else's work as your own
copying words or ideas from someone else without giving credit
failing to put a quotation in quotation marks
giving incorrect information about the source of a quotation
changing words but copying the sentence structure of a source without giving credit
copying so many words or ideas from a source that it makes up the majority of your work, whether you give credit or not (see our section on "fair use" rules)
Most cases of plagiarism can be avoided, however, by citing sources. Simply acknowledging that certain material has been borrowed and providing your audience with the information necessary to find that source is usually enough to prevent plagiarism. See our section on citation for more information on how to cite sources properly.

WHAT ABOUT IMAGES, VIDEOS, AND MUSIC?

Using an image, video or piece of music in a work you have produced without receiving proper permission or providing appropriate citation is plagiarism. The following activities are very common in today’s society. Despite their popularity, they still count as plagiarism.

Copying media (especially images) from other websites to paste them into your own papers or websites.

Making a video using footage from others’ videos or using copyrighted music as part of the soundtrack.

Performing another person’s copyrighted music (i.e., playing a cover).

Composing a piece of music that borrows heavily from another composition.

Certainly, these media pose situations in which it can be challenging to determine whether or not the copyrights of a work are being violated. For example:

A photograph or scan of a copyrighted image (for example: using a photograph of a book cover to represent that book on one’s website)

Recording audio or video in which copyrighted music or video is playing in the background.

Re-creating a visual work in the same medium. (for example: shooting a photograph that uses the same composition and subject matter as someone else’s photograph)

Re-creating a visual work in a different medium (for example: making a painting that closely resembles another person’s photograph).

Re-mixing or altering copyrighted images, video or audio, even if done so in an original way.

The legality of these situations, and others, would be dependent upon the intent and context within which they are produced. The two safest approaches to take in regards to these situations is: 1) Avoid them altogether or 2) Confirm the works’ usage permissions and cite them properly

Some stuff in this thread like straight up stealing assets and inserting pictures with no credits would count. Other stuff like thought would be like saying Biker Mice from Mars, Street Sharks, and the Battle Toad all plagiarized the Ninja Turtles.
 
A small anecdote:

An old friend of mine really liked to do war-themed pictures with Photoshop. Had a deviantart site. He made them all from scratch.

Then one day some Battlefield game came out (i am not quite sure whether it was one of the Bad Company games). He somehow sees one of his sillhouettes of soldiers in one part of the game cover.
I told him to call EA and ask why they didnt ask for his permission and its easy to prove by showing the upload date of your work, that they just used your image without permission.

He said "Its not a big deal. I am happy they are using one of my works. And besides. I couldnt win against such a big corporation."

_______________________________________________

I dont know. I mean it feels so lazy, that people who should actually be working on a gamecover and getting paid for designing one, just seem to steal assets/works from smaller people, hoping no one will notice and getting paid for things they didnt really do.
 
This probably isn't appropriate for this thread because I wouldn't call inspiration plagiarism, but it's related by a tangent and it's a fun watch so I'm posting it here anyway.

The influences of the music from Streets of Rage

Some of these are a bit of a stretch, but some of these are incredibly blatant. I've always thought stage 4 in SoR2 sounds exactly like Move Any Mountain, but it's interesting to see how deep this goes.
 
That thing - using the same piece of art or a photo (sometimes modified) - happens a lot with book covers: http://www.gosiarella.pl/2014/06/okadkowe-duble.html

If the publisher has rights to use the art/photo, it's not really a plagiarism.

Also, who the hell thought that naming the game "SHIT" was a good idea? :D
Well, the game itself is a shameless Pac-Man clone, so I wouldn't be too surprised if they also ripped off the cover art. It's like they just didn't give a...
 
Personally I think the "mystery" made no sense and they should have revealed what Quarians look like in ME2 at the latest. There's no way it would actually be a mystery within the Mass Effect world, since people have cameras and things. And indeed would have had cameras back before the Quarians started wearing those masks.

Not to mention that there are tons of Asari and Krogan walking about that were alive before the Morning War, so they would know exactly how the Quarians look like. The fact that there's even a mystery about the Quarian appearance makes no sense whatsoever.
 
There's a game on Steam that uses what is definitely models, sounds, UI elements etc taken directly from Star Wars Galaxies. The game even calls itself a "spiritual successor to Pre-NGE SWG" and the dev has said he hopes he gets sued:

"...getting sued by any mouthpiece on the three-headed beast that is Sony/Daybreak/Disney would end up being a blessing to us!"
http://massivelyop.com/2015/09/22/divergence-onlines-ethan-casner-on-swg-2-0-open-pvp-and-edgelords/

If you watch pretty much any point in this video, there's clearly a lot stuff taken from SWG:

https://www.youtube.com/watch?v=wDVC4-ftMtU

The video is from a few months ago so might have changed by now, but it's still quite bad it happened in the first place.
 
Resurrecting this thread because I was listening to Turrican's soundtrack today and remembered that the Commodore 64 version features music from Transformers: The Movie.

Turrican: https://www.youtube.com/watch?v=NqAsGDgvPyo
Transformers: The Movie: https://www.youtube.com/watch?v=UBCJK9ufXck

Turrican: https://www.youtube.com/watch?v=Vb_nKn3JUOU
Transformers: The Movie: https://www.youtube.com/watch?v=0YATamLjL0U

Don't dismiss the soundtracks of the Turrican games because of this though, because they feature some great original tunes.
 
I'm probably gonna get shot down for this, but I think The Last of Us had to too many similarities with Half Life 2 + expansions and it's from a developer who has openly ripped off set pieces from multiple Hollywood blockbusters in the past.

Examples of similarities with Half- Life 2
-- Male protagonist with female NPC in support
-- three types of zombies and evil human antagonists
-- The Outskirts = Route Kanal
-- booby trapped township with eccentric overload (Bill's Town=Ravenholm)
-- sniper support level (HL2 Ep1)

among others.

I'm just wasting my time with this, but I think you are confusing influences with plagiarism.

--HL2 isn't the first game to have that and
Ellie isn't just an NPC either
--There's actually 4 types of infected levels in TLoU, Runner, Clicker, Bloater and Stalker (they are the inbetween a Runner and a Clicker).
--Eh, not really, similar sure, but again not like HL2 was the first to do a level like that.
--Similar concepts, but are executed pretty differently.
--Not sure what you're referring to, I assume it's that one level which is about 5% of sniper support right at the end of it, also done plenty of times before.

I'd love to know the among others, but if these were your big guns they probably wouldn't have been much.
 
It's pretty common in fantasy art, there is one fairly famous artist (Luis Royo) who uses a lot of pictures from Playboy as the basis of his art

Greg Land is famous for doing this with comics. Just do a google image search for "Greg Land trace" and there is a stupid amount of examples. A lot of his women seem to be from porn too.

He also seems to recycle a lot of his own work.

Examples:

 
This is very recent and from this preview: link

Mechanism #1 - Page 2

The "aliens" are absurdly similar to Excalibur from Warframe

It seems the artist took the 3D model for Excalibur, made it a bit pointier and then with poser or similar program took screenshots, and with a bunch of filters added them into comic.

Other pages of the comic also have that "3D environment and characters filtered and Photoshoped" look.
 
Greg Land is famous for doing this with comics. Just do a google image search for "Greg Land trace" and there is a stupid amount of examples. A lot of his women seem to be from porn too.

He also seems to recycle a lot of his own work.

Examples:
LOL.
Maybe Greg Land exaggerates, but i don't think it's a bad thing if well made and makes artists save time and get better results

How about Rock Howard's theme from Garou? Compare 0:51 with Children by Robert Miles.
Wow that's shameless! I loved Children.
 
dunno if you'd call it plagiarism, but Rock Howard's theme in Garou mark of the wolves has entire bars lifted wholesale out of robert miles children

I let it slide because Children is an awesome song and Garou mark of the wolves is an incredible game and rock howard is one of the best characters, so all 3 combined is like awesome on top of incredible.

edit: I see I was beaten
 
Resurrecting this thread because I was listening to Turrican's soundtrack today and remembered that the Commodore 64 version features music from Transformers: The Movie.

Turrican: https://www.youtube.com/watch?v=NqAsGDgvPyo
Transformers: The Movie: https://www.youtube.com/watch?v=UBCJK9ufXck

Turrican: https://www.youtube.com/watch?v=Vb_nKn3JUOU
Transformers: The Movie: https://www.youtube.com/watch?v=0YATamLjL0U

Don't dismiss the soundtracks of the Turrican games because of this though, because they feature some great original tunes.

This owes more to Manfred Trenz basically doing all of Turrican by himself, and Trenz is a huge copyleft artist. He's perhaps better known for the Great Giana Sisters and Katakis, which borrow heavily from Mario Bros and R-Type respectfully.

Trenz doesn't concentrate on the composition, he concentrates on the technical prowess. I would almost say that turrican track is by design - he probably really liked the song and said "I bet I can turn it into loader music." Playing music while loading a c64 game isn't trivial.
 
I haven’t seen the Borderlands series mentioned yet.

There are two big instances. One surrounding the art style of the game being redesigned deep into development, resulting in something strikingly similar to the film Codehunters.

The other to do with some Borderlands 2 poster art that ended up being covered and garnering a response from Gearbox.
 
Greg Land is famous for doing this with comics. Just do a google image search for "Greg Land trace" and there is a stupid amount of examples. A lot of his women seem to be from porn too.

He also seems to recycle a lot of his own work.

Examples:

Wow you weren't kidding. I went and searched, this thing made me laugh so much

 
It's often been confirmed that Core Design used quite a lot of (supposedly) copyrighted materials in the classic PS1 TR games. They've talked about simply buying books with nice, big pictures (of, for example, Egyptian wall paintings) and then scanning those in to use as textures (presumably after touching them up a bit/making them tileable). I can't help but be a bit amused by that idea, considering how big TR was at the time and how such a thing would never fly today. (I mean, accidentally using a copyrighted texture here or there, sure, but not systematically and purposefully using copyrighted materials LOL. And, of course, they could only get away with it from a quality standpoint, I presume, because the textures back then were so low-res, anyway. Otherwise you would've probably seen the halftone dots.)
 
an interesting thing to note about the K9999 thing is that Japan's copyright law is actually very strange: there's things like doujinshi but parody isn't actually covered, so you end up with situations like the first episode of Osumatsu-San no longer being available as it's numerous references ended up being too much.

So a situation like K9999 would actually probably be considered illegal as it crosses that line pretty handily.

Of course, Eolith is korean so it's hard to say how that affects things.
 
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