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Expand upon or reduce a game to make it better

Make settlements in Fallout 4 have an effect on the economy. Hell, make them have some sort of reasoning. It's actually one thing I loved in the game but after while, it dawns on you that they're literally worthless.

Playing through the game for the first time right now and I will second this completely. You really have to love the idea of settlement building for itself to get anything out of it.

Starting massive plantations and then selling off the crops has been fairly lucrative, however.
 
Sphinx and the Cursed Mummy

-Give me literally any gameplay affecting reward, at all, for collecting all of those fucking monsters for your dumbass museum.

Darksiders II
-Get rid of the stones. While it is cool to permanently increase attributes through a weird customization system, it doesn't work in this game. The collectibles themselves are a pain in the ass to find, and you really don't need the stat boosts given that the loot and level-up systems have you plenty covered. Though I have issues with those as well, those can't be fixed merely by removing or adding them, as is the purpose of this thread.
-Add the one swordsman in the Kingdom of the Dead who gives you the invisible bug quest as a boss at the end of the quest. Or, again, some kind of reward. I don't even remember what you get from that, but I recall it not being worth much and he's such a super badass. You get to fight the Maker dude, but not him? Unfair.
 
Kid Icarus Uprising - remove narrow platforms so you don't dash off of them.

Trails in the Sky - expand the journal to record NPC information including dialogue.

Doom 2016 - remove RPG elements; add more non-setpiece, "Gauntlet" segments where you just keep moving around to kill stuff.
 
Playing through the game for the first time right now and I will second this completely. You really have to love the idea of settlement building for itself to get anything out of it.

Starting massive plantations and then selling off the crops has been fairly lucrative, however.

Oh yeah, I'd make most of my money off water alone. But I mean have interesting effects happen. Have a Water Merchants like group come and open a mission to deal with them. Barter, buy them out or just end up taking them out. Something interesting like that would have been so satisfying and worth it. Hell, make me fortify them because I KNOW a group of raiders are coming instead of them just attacking. Worst part is, I can show up and everything I installed will take them out easily. But if I don't show up, there's tons of damage done.
 
Reduce Botw's world. World is too big for its own good and there isn't enough variety in its core to justify a map this big.
 
Remove the incredible amounts of backtracking from Tales of the Abyss. It feels like a 30-hour RPG stretched out to more than 50 hours.
 
Remove the entire 2nd map from Nioh and shorten some of the 2nd half. Add different enemies and bosses to WotS to make it seem worth it. As much as I love the game, it begins to drag towards the end.
 
Mafia 3 would be a great game if you cut it down to 10 hours. I was having a lot of fun at first, it just doesn't have enough depth or polish to sustain a 30-50 hour game. The cutscenes are the best part but they're separated by endless hours of content that is blatantly filler, even to me who likes Ubisoft collect-a-thons. I was very happy with the Faster Baby DLC, at least, it's much more tightly paced and fun to play than the interminable main quest.
 
Banjo-Tooie
Get rid of the second Canary Mary segment. Or reduce it's difficulty. It was somehow harder on Xbox than on N64. Specifically on XBONE, because of the controller. Somehow.
 
Oh yeah, I'd make most of my money off water alone. But I mean have interesting effects happen. Have a Water Merchants like group come and open a mission to deal with them. Barter, buy them out or just end up taking them out. Something interesting like that would have been so satisfying and worth it. Hell, make me fortify them because I KNOW a group of raiders are coming instead of them just attacking. Worst part is, I can show up and everything I installed will take them out easily. But if I don't show up, there's tons of damage done.

Oh for sure, I completely agree, those types of things would be awesome.
 
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