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F*ck Konami: MGSV Physical PC Discs have 9MB Steam Installer and nothing else

Don't you guys have truckloads of competing ISPs?

Yes and no. Yes there are loads, but there are only 2 companies laying lines (BT and Virgin), and the masses of companies use these BT lines. Only Virgin use Virgin lines.

And the BT lines just aren't getting replaced :/ (and Virgin don't have plans to lay any cables near me)

The one exception to all this is Hull, which has a third, totally seperate line owner called KC. But that's pretty unusual.
 
If this really was about Konami trying to avoid piracy, it was entirely unnecessary. Since Steamworks games require activation, it would be easy for Konami to remove critical files from the discs which would only be downloaded during activation.

Even if the final version of the game changed since the discs were printed, Steam is designed to automatically download all necessary file changes so that wouldn't be a problem either.

Really, this is just Konami being cheap. They don't want to print the extra discs.

I dont think this is about piracy or even Konami being cheap. I am guessing its simply because the PC version wasnt gonna be ready to be pressed to the disc on time.

Its still bullshit that people who bought the disc trying to avoid the download are now stuck with the download anyway.
 
Given the state of a lot of games at launch these days, there might as well only be an installer on those discs. This is why a 100% digital future is inevitable.
 
I'm pretty sure Total War: Shogun 2- Fall of the Samurai also did this.

A few games that have done this same thing over the past years, though of course I don't recall any specifically beyond the above example and any boxed Valve game too.

Anyways, yeah, it's dumb and I've never liked that because downloading defeats the point, but this is not Konami-specific or unprecedented. And I just defended Konami so I'm going to go scrub away my uncleanliness now.
 
Konami just doesn't care at this point. They can burn all the bridges they want because it's not like they care enough to keep making actual games instead of pachinko machines.

Still, as good as MGSV surely is, they've done a remarkable job sabotaging their own product from a business and marketing perspective.
 
People trying to justify Konami by saying "omg people get real in 2015 we have fast connections" are exactly what's wrong with the industry.
Big companies can just shove whatever they like down their throat and they'll gladly swallow and pay. What the hell, people?

If I decide to buy physical it's because
a) I want something tangible and resalable
b) I don't feel like downloading/I CAN'T download 20gb worth of game data, I want the game I paid for now
c) I don't need to re-download the whole damn thing if I ever uninstall the game and feel like restarting the game years from now.

Plus, not everybody has fast internet connection, especially in the U.S. and in lesser populated areas of Europe. This is just pure bullshit, and if anything, it promotes piracy. Good luck with that, greedy bastards.
 
People trying to justify Konami by saying "omg people get real in 2015 we have fast connections" are exactly what's wrong with the industry.
Big companies can just shove whatever they like down their throat and they'll gladly swallow and pay. What the hell, people?

If I decide to buy physical it's because
a) I want something tangible and resalable
b) I don't feel like downloading/I CAN'T download 20gb worth of game data, I want the game I paid for now
c) I don't need to re-download the whole damn thing if I ever uninstall the game and feel like restarting the game years from now.

Plus, not everybody has fast internet connection, especially in the U.S. and in lesser populated areas of Europe. This is just pure bullshit, and if anything, it promotes piracy. Good luck with that, greedy bastards.

a) You can't resell physical Steam games after you use the code. The disc is worthless.

And I'm not getting your piracy angle... so because people are pissed they can't download the 20gb game due to internet issues, they are going to pirate and... download the 20gb game?
 
No? Most physical PC games, even if you need to activate the game via steam or whatever, still include most/all the installation data on the actual disc, so people buying physical copies don't need to download the entire thing. As mentioned earlier, sometimes steam wigs out and wants you to download it anyway, but physical versions being nothing than a tiny steam installer is not common.

I didn't know this. I thought since the Steam activation popped up, it was basically a disc that unlocked the game on Steam with s code.

Never knew the full game was on the disc.
 
Have any of the top brass at Konami commented on any of the negative feedback they've been receiving the last couple of days, weeks? Are they even aware that some of their practices haven't gone unnoticed and people are complaining? Do they even care?

Edit: I feel like there are a lot of complaints but its all happening within a vacuum and Konami doesn't care because they cant hear you all.
 
"It was Kojima's idea."

Well, you never know...

3ybko.jpg
 
That's just naive. No way this is the case.

How so?

By all reports everyone was working overtime to get the PC version done. Steam doesnt even have a pre load.

Its not out of realm of possibility that they didnt have the master finished 2-3 weeks ago when the disc went to press. Infact, I would say thats the most likely scenario.
 
How so?

By all reports everyone was working overtime to get the PC version done. Steam doesnt even have a pre load.

Its not out of realm of possibility that they didnt have the master finished 2-3 weeks ago when the disc went to press. Infact, I would say thats the most likely scenario.

The most likely scenario is that Konami planned to go digital only with the PC release. Then, retailers and their own sales team wanted packaged PC units given the magnitude of the release. Since a packaged PC version may not have been in the budget, the cheapest option is then to just throw a STEAM code in a box (saving on the mastering costs).

Packaged PC product takes less than 2 weeks to print pack and ship. That's plenty of time to throw a majority of the game content on a disc and have STEAM patch it upon release if the intent was to ship anything other than a STEAM code in box.

And on the summer vacation thing... it's as rare as a unicorn for a developer to take vacay in the months leading up to a launch. Instead, vacations are planned for post release. That whole working through vacation claim can be taken with a grain of salt.
 
Have any of the top brass at Konami commented on any of the negative feedback they've been receiving the last couple of days, weeks? Are they even aware that some of their practices haven't gone unnoticed and people are complaining? Do they even care?

Edit: I feel like there are a lot of complaints but its all happening within a vacuum and Konami doesn't care because they cant hear you all.
They don't care. They're basking in the feeling of a shipped title and reality will come back in a few days. If anything you might have some left over producers trying to do some stuff behind the scenes. It'll get pushed up to who it needs to, pushed up again to even higher ups and then if it's a good plan or hasn't been altered drastically, it'll be pushed back to the grunts, fine out how long it's going to take to be implemented and then how to communicate this to the fan base and when it should be communicated.
 
Everyone should just stop supporting this game. Stop playing it! dont give Konami ANY FUCKING MONEY.
Or we could buy it and not bother with anything Konami afterward so that they see what they've become.

TPP is so damn good, I've bought it digitally and I'm not buying macrotransactions. Kojima's magnum opus deserves to be played by all.
 
Kinda fitting for the state of physical PC games medium and PC gaming. If you gonna be a PC gamer, you better prepare to have good solid internet speed and bandwidth or else suffer the nonsense.
 
I'm a collector, so whenever I buy a game that's "important" to me, I like to have a physical edition.

I'm unhappy that this only comes with an installer on the disc, because of archival reasons, which on the other side is really an illusion because of this game using Steam.

But I'm also happy, because at least I got something to put on display on my shelf, and the game cost €53 including some bonus stuff, vs. €60 on Steam without any bells and and whistles.
 
I thought this was what pretty much all physical PC games have been doing for a while. I stopped buying physical PC games a long time ago because the last three I got all pulled that shit and it was annoying for me at the time because I had some horrendous Internet.
 
a) You can't resell physical Steam games after you use the code. The disc is worthless.

And I'm not getting your piracy angle... so because people are pissed they can't download the 20gb game due to internet issues, they are going to pirate and... download the 20gb game?

I'm talking about strictly physical games, not "physical steam" games. You know, ye olde pop in, install and play.

As for piracy, what I said of course applies to the "I don't feel like downloading" category.
If they are forced to wait for a long download to finish, they might as well not pay for it, since what they wanted in the first place was to play the game immediately. Those who can't for speed/cap issues won't download it anyway.
 
How so?

By all reports everyone was working overtime to get the PC version done. Steam doesnt even have a pre load.

Its not out of realm of possibility that they didnt have the master finished 2-3 weeks ago when the disc went to press. Infact, I would say thats the most likely scenario.

90%+ of the data in this game is going to be pure assets (audio, models, textures, etc). This data would be either complete, or mostly complete before it would be due for pressing. Konami could easily have put that data there and simply patched in the missing data via steam upon release.

This "Konami didn't have any data finalized" line is just trying to justify them. The game is 20+GB, Konami just wanted to save some money by not having to print multiple DVDs in a single case.

I thought this was what pretty much all physical PC games have been doing for a while. I stopped buying physical PC games a long time ago because the last three I got all pulled that shit and it was annoying for me at the time because I had some horrendous Internet.

By all means, what other AAA games with physical PC releases, released with essentially blank discs?
 
I learned my lesson with The Evil Within.

PC release was just a code + steam installer.


The only nice thing is you get a box you can put on your shelf.



After a certain cap they don't bother to release multiple discs.

2 is fine, but more and the equation results start to go less in their favor.
 
I learned my lesson with The Evil Within.

PC release was just a code + steam installer.


The only nice thing is you get a box you can put on your shelf.



After a certain cap they don't bother to release multiple discs.

2 is fine, but more and the equation results start to go less in their favor.

Mine contains 4DVD (EU).
 
they blocked off all the game's data from distribution so its harder to pirate, they're also using Denuvo which is fairly sophisticated anti piracy protection.

its because they had all of these things in place that they were confident about moving the release date of the pc version to be simultaneous with consoles.

by the time denuvo is cracked the game will already have been out for a couple weeks which is a long enough period where it served its purpose.
 
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