I think this is a great step forward for games development in China.
You can see that the games industry there is playing catch up by following the steps of familiar territory that current modern western games have stepped away from quite widely.
They're game designs are much like the Devil May Cry, God of War 2, and games from that era in which you're moving from what story beat to another with enemies to fight within specific areas, with some even blocking your path until all enemies are eliminated. It's a little archaic compared to AAA games we've had in recent times, but it's a great way for them to slowly build up to where modern gaming is.
What excites me is how they infuse their cultural heritage into their games. If Japanese culture in Japanese games excite you, the thought of Chinese culture in their own AA-AAA games should excite you as well.
If they can smoothen the transition between cutscene to gameplay instead of having a cut-to-black loading screen before resuming gameplay, they're a step further ahead.
My only irk of the gameplay video is the lack of stunning sound design. Too many things happen on screen that isn't accompanied by a sound effect to make the world feel alive. Hoping they fix that.
Sounds much better in Chinese
Lol definitely sounds a lot better. I wish they would just not waste money on English VA like Yakuza 0 and just focus on localization on subs and the likes.