I'd shoot for next-gen Ni no Kuni-esque cel shading, with the artstyle of most Ys games it'd be a natural fit, seems a little more realistic as a goal, and I can't really imagine Ys going hyper realistic without either not feeling like Ys or looking like a nightmare. SO4 had the same character designer as Ys Seven and that was NOT a game that did well with more realistic graphics combined with anime design.Ys 8 with FFXV level graphics please
Never gonna happen, but would be awesome.
Next year sounds like a great year in terms of announcements from Japan-based studios.
All the titles teased at the pre-TGS conference this year should have a much clearer unveiling next year.
Japan Studio has already showcased a lot of its 2014 line-up, so next year's announcement should be in-line for 2015.
Devs like Tales team, Falcom, etc are already teasing PS4 projects, This implies at least an official announcement next year.
lol The Last Guardian & FFXV.
And the MS exclusives from their contracted 3rd-party developers.
I did!Next to no one actually got their first exposure to Ys that way
Don't expect a PS4 Tales announcement next year.
Nobunagas Ambition: Creation Heading to the PS4 in Japan as a Launch Title
by Giuseppe Nelva (1 hour ago)
![]()
The latest game of the popular (at least in Japan) Nobunagas Ambition franchise titled Nobunaga no Yabo: Sozou (Nobunagas Ambition: Creation) has just been released for PS3 and PC on December 12th, but according to the upcoming issue of Dengeki PlayStation, that is already in the hands of some early birds in Japan, its headed to the PS4 as well.
The strategy title, of which you can see a trailer below (showing the PC version), will be released in the archipelago of the rising sun as a launch title for Sonys new console, on February 22nd.
Will it ever be localized? Only time will tell, but my money is, unfortunately, on no. I hope to be proven wrong by Tecmo Koei.
http://www.youtube.com/watch?v=Zsrr_PkK0zY
http://www.dualshockers.com/2013/12/24/nobunagas-ambition-creation-heading-to-the-ps4-in-japan-as-a-launch-title/
![]()
Localize it you bastards!
I'd shoot for next-gen Ni no Kuni-esque cel shading, with the artstyle of most Ys games it'd be a natural fit, seems a little more realistic, and I can't really imagine Ys going hyper realistic without either not feeling like Ys or looking like a nightmare. SO4 had the same character designer as Ys Seven and that was NOT a game that did well with more realistic graphics combined with anime design.
Does ayone knnow how many developers Falcom has ?
Next to no one actually got their first exposure to Ys that way and it's been more brought up as an example of officially screwing up the name, some people are just making the same basic mistake Sega did then or are being asses and contrary for contrary's sake.
Admittedly a huge chunk of the problem before was that the PS2 and especially PS3 were a pain to develop for, I imagine that scared a lot of them from being willing to jump in sooner than later. Though RPGs can take quite awhile to produce too.
Heh, I had brought that up before as a reason they probably would jump on sooner than the likes of Atlus.Also remember that for decades Falcom was primarily a PC developer. PS4 should be in their wheelhouse much more than PS3 was. Looking forward to this next game, even if it isn't Ys. Though, let's be honest, it's Ys.
I feel like Japanese developer take up with PS4 is starting to slowly gear up. Hopefully the easy development curve helps them transition more easily than last time.
Anyone know how it compares to PS3 adoption?
As of last year... 48 employees.
Aww Ys!
aww ys
Man, we are so originalHell ys
Hoping this is Ys so it can be brought over, or a new IP. Maybe Sony 3rd party prod. can do something about this.
Yeah, anything for Sony aiding third parties should be saved for those without any stable NA connection or at least helping get some of these to EU (though NISA looks to be getting really good at covering for Atlus and XSEED), Falcom games probably don't need that unless they're Kiseki games, and if they're going to help they'd need to do something like coordinating a localization of The 3rd or something, advance work or an on-and-off localization pattern to get us up to speed within something vaguely resembling a reasonable time frame... though given how much of the series either is PC native or has PC ports it'd probably undermine getting them out on Steam, so still not ideal.Unless this is another Kiseki sequel there's no way XSEED doesn't jump on a PS4 game from Falcom.
The art in OP certainly looks like an YS game to me.
That isn't necessarily related to the PS4 project, though.
I'm interested to see what Falcom brings out in the next couple of years.
It's not THAT odd. Falcom has been consistently active and moved to PSP then PS3/Vita recently, whereas I don't even know if Culture Brain exists now.I find it interesting that someone like Falcom's making a PS4 game. What next? Culture Brain making a PS4 sequel to Magic of Scheherazade?
I'm wondering if it IS true, and PS4 is a developer's godsend compared to PS3.
Falcom also made the Vita exclusive Ys: Memories of Celceta, which wasn't exactly a looker. Vita is supposedly an incredibly easy platform to develop for, so ...
That isn't necessarily related to the PS4 project, though.
I'm interested to see what Falcom brings out in the next couple of years.