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Fall 2010 Anime Thread: Reboots, Retreads, and Rediscovery

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zoku88 said:
You could probably do a great amount of drama voice-only.
The Umineko drama CD was tons better than the actual anime, and they where just voicing random scenes from the game. It really carried the mood and atmosphere a lot better than the anime ever did.
 
Hitokage said:
Again you're only focusing on the visual aspect of acting.

That's because it is the most important part of acting as far as animation is concerned. The voice acting is very important, sure, but that doesn't make the visual acting any less integral to the overall quality of the finalized work.

KuwabaraTheMan said:
No, they aren't essential. They help, to be sure, but something which is well written can stand up even if the visuals are lacking.

Good writing usually goes bad in the hands of a bad actor.

KuwabaraTheMan said:
A drama doesn't require striking visuals anymore than it requires an amazing soundtrack. Both things help to make it great, but lacking them doesn't keep it from greatness. If a story is truly great, then the fact that it looks like garbage won't keep it from being great.

Execution is everything. If you can't effectively convey the story to the audience, then it will turn sour no matter how "good" it is.

zoku88 said:
You could probably do a great amount of drama voice-only.

I never said you couldn't. I said that there is no point in making anime and not radio-dramas if you're going to pay no care for the visual part of the acting.
 
Yeah, the 'Yashigani' thing I mentioned was Heroman.
Qmkhw.jpg


I'm convinced that they animated that whole show while facepalming with their free hand.
 
Hameln is a great example that great drama can be gotten without great or even decent animation. Some scenes in Hameln went with one single still frame. They used action lines repeatedly.

2dai1vs.jpg
 
JKTrix said:
Skimmed through IkaMusume. The titular 'squid girl' works for a beach restaurant and has prehensile tentacle hair and vomits ink. They discover that the ink vomit is tasty and it becomes their new hit food item.

I hope I spoiled it enough so that no one else has to watch it.

You realize you just ensures that I definitely watch this now, right?
 
DrForester said:
Hameln is a great example that great drama can be gotten without great or even decent animation. Some scenes in Hameln went with one single still frame. They used action lines repeatedly.

2dai1vs.jpg

To be honest, well-drawn still frames are much, much better than shoddy, "unbelievable" animation.
 
JKTrix said:
Yeah, the 'Yashigani' thing I mentioned was Heroman.
http://i.imgur.com/Qmkhw.jpg

I'm convinced that they animated that whole show while facepalming with their free hand.

That episode was pretty hilarious. I took a break from the show just after that tentacle bio weapon two parter ended. I might look into wrapping it up but the show was so mediocre.
 
So on my way back from uni I started imagining an anime set in a video game JRPG universe.

Like, there's a glowing save point outside school, but nobody really notices it. Or people occasionally spout off about control schemes, or stats, or something, but clam up when the main character notices. Or something.

The point is all the tropes are from videogames but it's all in an anime...
 
Hitokage said:
You say this yet you hate Ghost in the Shell: Stand Alone Complex and Seirei no Moribito for being stylistically boring.

You should have quit when you realized you were arguing animation with 7th. You know how this goes, and it isn't pretty.
 
icarus-daedelus said:
Cutting down the awful stock Key characters and focusing on Yukito, Misuzu, and Haruko also helps immensely, as does the fact that Misuzu acts like a slightly strange mid-teenager (presumably the original intention) instead of a retarded five year old (as she did in the series). Yukito chiding her for her stupid laugh and her single utterance of "gao" is a nice insulting callback to the TV series, too. :lol Overall, I give Air the Movie one and a half thumbs out of two.
So you liked the movie more than the TV series? Oh well, glad you enjoyed it then. I just prefer the TV series more than the movie because
I couldn't accept Yukito and Misuzu as lovers in the movie. My mindset of their relationship from the TV series was that they were like an older brother and younger sister, and it worked better that way personally even if Ryuya and Kanno were lovers in the movie. Perhaps it's naive of me to think that, but I simply don't see a semblance of romantic interest between the two in the TV series. The other reason was that I admired the familial bond Haruko and Misuzu shared in the TV series than the movie, but I do agree Misuzu was a much stronger character in the movie as her determination was portrayed better.

But if you're going to forget anything Key-related now after this, at least remember this (man, I need the piano sheet badly. Love this version).

icecream said:
If you plan to skip any of the arcs, don't skip the student president's! (Though it'll probably be last) Her's is fun. :D

Also upon hearing that they're going to animate the secret stalker girl's arc for the DVD, that's definitely one to look forward to as well.
4a88e3ba.gif


Oh right, you told me about how different the president would be from my stereotype of her. I guess I should continue watching when I can at least for that.

And I have no idea who's this secret stalker girl. Research shows she's a yandere?
 
Jintor said:
So on my way back from uni I started imagining an anime set in a video game JRPG universe.

Like, there's a glowing save point outside school, but nobody really notices it. Or people occasionally spout off about control schemes, or stats, or something, but clam up when the main character notices. Or something.

The point is all the tropes are from videogames but it's all in an anime...

I am almost positive that exactly this has been done, but I can't exactly name off any since they are all terrible.
 
Hitokage said:
You say this yet you hate Ghost in the Shell: Stand Alone Complex and Seirei no Moribito for being stylistically boring.

I enjoy them better now. I don't think they're the best of anything or whatever, but I can appreciate what they're trying to do. I was going through a very "animation must do stuff only animation can do" phase a while back. I watched every single Shin-chan episode Maasaki Yuasa was involved in during those days, I believe.
 
JKTrix said:
Hey, Gurren-Lagann did have some deeper meaning behind the impact. Not particularly hidden, since they drill it into you a fair bit.

Also, am I the only goddamn one who spotted this pun?
 
7Th said:
That's because it is the most important part of acting as far as animation is concerned. The voice acting is very important, sure, but that doesn't make the visual acting any less integral to the overall quality of the finalized work.

I would say that the voice acting is by far the most important part of acting in terms of animation. Voice conveys everything. Emotion, tone, and all the other things that go into making a scene work. The physical movements are unimportant. Especially since it's not even like live action where a bad actor can be doing physical things that are bad. No animator is going to draw characters looking bored or gazing off-screen.

Good writing usually goes bad in the hands of a bad actor.

But animation isn't acting. It's just the physical movements. And I would argue that good writing can stand up to bad acting. Babylon 5 is one of the best written shows of all time, yet it often had actors who weren't exactly world class, and often looked like the poster child for 'low budget'. Doctor Who is another example. Great writing can survive bad acting.

Execution is everything. If you can't effectively convey the story to the audience, then it will turn sour no matter how "good" it is.

Animation is only one part of that execution, however. If the animation is bad, and the score is bad, and the voice acting is bad, then yes, it's not going to come across. But if you have a great script that simply doesn't have great animation, that will come across just fine. Just as there are plenty of examples of great movies or TV shows with bad sets and shoddy camera work that are still recognize for being great.
 
KuwabaraTheMan said:
I would say that the voice acting is by far the most important part of acting in terms of animation. Voice conveys everything. Emotion, tone, and all the other things that go into making a scene work. The physical movements are unimportant. Especially since it's not even like live action where a bad actor can be doing physical things that are bad. No animator is going to draw characters looking bored or gazing off-screen.

If the character doesn't look like (s)he is feeling what the voice is saying (s)he is feeling, the scene isn't going to be effective at all. Think of it in terms of a Ghilbi movie: the crying scenes are effective because the crying is convincingly drawn, that is good acting as far as animation is concerned.

KuwabaraTheMan said:
But animation isn't acting. It's just the physical movements. And I would argue that good writing can stand up to bad acting. Babylon 5 is one of the best written shows of all time, yet it often had actors who weren't exactly world class, and often looked like the poster child for 'low budget'. Doctor Who is another example. Great writing can survive bad acting.

I haven't seen Babylon 5 or Doctor Who, but I guess endurance to bad acting/animation depends on the spectator. I personally can't call a TV show that is badly acted genuinely great, but that is just my personal point of view, different people get into drama differently, after all.

jman2050 said:
The complete lack of ending is what stopped me from starting Kimi no Todoke so maybe now it'll be worth picking up!

The manga is still on-going, enjoy your second non-ending.
 
Pastels + sparks. I love shoujo. :lol

Also, should we start calling it "Reaching You" in order to absolve you of your pet peeve? :lol
 
Japanese game writer says 'Ay yo, it's cool that you eroge companies let your boxes get shown in OreImo, but she's 14. Dat ain't right.'

http://www.animenewsnetwork.com/int...ddresses-issue-of-adult-games-in-oreimo-anime

I think it's a valid concern, the way he actually put it. They don't want the government stepping in to regulate the distribution of video games, but this is a show--supported by the makers of those 18+ games--that shows a 14 year old playing them. A disclaimer, as suggested, would be a good idea I think.

Occult Academy had a disclaimer.
 
KuwabaraTheMan said:
I would say that the voice acting is by far the most important part of acting in terms of animation. Voice conveys everything. Emotion, tone, and all the other things that go into making a scene work. The physical movements are unimportant. Especially since it's not even like live action where a bad actor can be doing physical things that are bad. No animator is going to draw characters looking bored or gazing off-screen.



But animation isn't acting. It's just the physical movements. And I would argue that good writing can stand up to bad acting. Babylon 5 is one of the best written shows of all time, yet it often had actors who weren't exactly world class, and often looked like the poster child for 'low budget'. Doctor Who is another example. Great writing can survive bad acting.



Animation is only one part of that execution, however. If the animation is bad, and the score is bad, and the voice acting is bad, then yes, it's not going to come across. But if you have a great script that simply doesn't have great animation, that will come across just fine. Just as there are plenty of examples of great movies or TV shows with bad sets and shoddy camera work that are still recognize for being great.

Animation is definitely an important part of the acting, though bad voice acting can ruin things too. For instance, The Girl Who Leapt Through Time wouldn't be as great as it is without the brilliant animation which perfectly complements the voice acting and brings life to Makoto's character. In before avatar quotes.

Animation can certainly make or break the acting. Drawing characters off-model continually or making them overact is very possible. Just look at Bakshi's Lord of the Rings for how an animator can ruin the acting of characters.

firehawk12 said:
Pastels + sparks. I love shoujo. :lol

Also, should we start calling it "Reaching You" in order to absolve you of your pet peeve? :lol

Please.

It confuses me why some titles get translated and some don't. People called it "The Melancholy of Haruhi Suzumiya" and not "Suzumiya Haruhi no Yuutsu" from the beginning.
 
The events of this fictional work is pure fiction and should be treated as such, and not anything else like reality.

That kind of disclaimer?
 
JKTrix said:
Japanese game writer says 'Ay yo, it's cool that you eroge companies let your boxes get shown in OreImo, but she's 14. Dat ain't right.'

http://www.animenewsnetwork.com/int...ddresses-issue-of-adult-games-in-oreimo-anime

I think it's a valid concern, the way he actually put it. They don't want the government stepping in to regulate the distribution of video games, but this is a show--supported by the makers of those 18+ games--that shows a 14 year old playing them. A disclaimer, as suggested, would be a good idea I think.

Occult Academy had a disclaimer.

How many jokes have there been about guys buying porn or hiding it under their bed? Unless porn and porn games are different in Japan.

Also, I have to imagine the OA disclaimer was a joke?
 
JKTrix said:
Japanese game writer says 'Ay yo, it's cool that you eroge companies let your boxes get shown in OreImo, but she's 14. Dat ain't right.'

http://www.animenewsnetwork.com/int...ddresses-issue-of-adult-games-in-oreimo-anime

I think it's a valid concern, the way he actually put it. They don't want the government stepping in to regulate the distribution of video games, but this is a show--supported by the makers of those 18+ games--that shows a 14 year old playing them. A disclaimer, as suggested, would be a good idea I think.
Hah, but in the show isn't she buying games with all-age covers but actually have 18+ games inside.:lol
 
Jintor said:
So on my way back from uni I started imagining an anime set in a video game JRPG universe.

Like, there's a glowing save point outside school, but nobody really notices it. Or people occasionally spout off about control schemes, or stats, or something, but clam up when the main character notices. Or something.

The point is all the tropes are from videogames but it's all in an anime...
Check out the Tower of Druaga. Its by Gonzo, So take caution.
 
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