After finishing an amazing Great Ace Attorney games I gave a thought - what game designers I respect the most at the moment?
'At the moment' are key words. I respected a lot of people in the past, but it isn't the case anymore as their output in my eyes isn't this good now (Hideo Kojima as an example).
So I propose to list 5 game designers (mines are Japanese only, but it isn't a limitation anyhow) in no particular order.
Hidetaka Miyazaki - Soulsborne father
Yoko Taro - mastermind behind Drakengard and Nier
Toshihiro Kondo - more president of Falcom rather than game designer, but as far as I understand he is still helping and supervising a lot
Hironobu Sakaguchi - Master Eraqus. Master has fallen to darkness, but I still love what he is doing and want him to return in a big way
Shu Takumi - yeah, returning to where we started - the author of Ace Attorney and Ghost Trick
List yours and let's discuss maybe.
'At the moment' are key words. I respected a lot of people in the past, but it isn't the case anymore as their output in my eyes isn't this good now (Hideo Kojima as an example).
So I propose to list 5 game designers (mines are Japanese only, but it isn't a limitation anyhow) in no particular order.
Hidetaka Miyazaki - Soulsborne father
Yoko Taro - mastermind behind Drakengard and Nier
Toshihiro Kondo - more president of Falcom rather than game designer, but as far as I understand he is still helping and supervising a lot
Hironobu Sakaguchi - Master Eraqus. Master has fallen to darkness, but I still love what he is doing and want him to return in a big way
Shu Takumi - yeah, returning to where we started - the author of Ace Attorney and Ghost Trick
List yours and let's discuss maybe.