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Favorite quest in a rpg (western or eastern)?

Vampire: The Masquerade - Black Tape mission. No other quest made me so anxious and horrified like this one. From the set-up down to the reaction of the NPC. It feels so sublime from the moment to moment pacing it really builds up till that scene.
 
Xenoblade Chronicles X - Mystery Man.

You help a man named Professor B, who may or may not be crazy, get out of a jam involving time travel.

Lots of Back to the Future references are included including his use of a Delorean as a time machine
 
Dojima's S-link in P4 (the optional bits with his own little investigation). It took my favorite character from the male cast and completely justified all the crap he would do early on; to me anyway. Not only that, but when his almost decade long investigation
comes to fruition
, this payoff was worth it. Loved loved loved it. Loved the other optional S Links, too. Well, maybe all of them. Not that
drama club bitch
 
Getting Thunderfury in vanilla WoW for me felt the most special. as it took long concerted efforts of a competent guild to get that sucker made.
That is insane amounts of luck.

My ex-guildie who poured his life into vanilla only saw one binding.
 
My favourite one is one from Chrono Trigger. At a certain point in the game, a character will tell you about a pretty barren region in the world, and how she longed to see a lush forest there in its stead. Sadly enough there's several reasons why nothing grows in such harsh conditions, and it would take quite some conservation efforts to make anything grow there. No one is able to get the ball rolling, because the area is infested with monsters beneath the soil.

Crono and his gang exterminate them, making the area safe to start the development of the forest. To help speed along and ensure the health and stability of the forest, your automaton buddy ROBO volunteers to stay behind and work the land for the next couple of centuries. You say goodbye, and from that moment on, you can see him planting and tilling soil whenever you pass that area in the overworld. Since Chrono Trigger is all about time travel, you can skip ahead to the future, where you'll suddenly a grand forest where the desert used to be. Inside these woods, you'll find a shrine with a deactivated ROBO, absolutely covered in dirt, moss and vines. Lucca, the party engineer starts working on getting him back up on running, while the others rest and sleep in the forest. It's a touching and endearing sequence of events by itself, but it doesn't stop there. Once Lucca is finished with the maintenance and repairs, she uses the short moment to herself to be a little selfish and travel back in time by herself to the most pivotal moment in her life. She goes back to her childhood, where her mother gets trapped and injured by one of the many inventions that filled her family home. It is at this moment that you piece together that Lucca's mother is never seen standing up, as she got paralysed by this very moment. If you do everything correct at the right time, it is possible to change the past and save Lucca's mother's legs, but you only have this one single chance. The outcome will make some slight alterations to the endings, but whether you succeed or fail, Lucca will return to the present and bond some more with ROBO.

It's just an excellent sequence of events, in a game with quite a few of them.
 
Uhhhh what?

  • The Nerevarine = The Nazarene e.g. Jesus
  • Tribunal Temple = Jewish leaders, based in the temple in Jerusalem.
  • Dunmer Great Houses = Tribes of Israel
  • The secret "Nerevarine Cult" the Tribunal Temple keeps trying to shut down = Christianity
  • The many "false" Nerevarines you hear about that the Tribunal Temple either ignores or convicts for heresy = The many false messaiahs that routinely cropped up in Jewish history which were ignored or persecuted for heresy by the Jewish authorities.
  • Empire, occupying Morrowind and constantly having to put down revolts by a clannish population that have a strong tradition of prophecy = Rome, occupying Israel 63BCE-313BCE and constantly having to put down revolts by a clannish population that had a strong tradition of prophecy
  • Prophecies that say "the Nerevarine will come and rule over us and drive out the Empire" resulting in some more radical factions trying to use you for political purposes = Jewish prophecies of a messiah who would come and free them from Roman rule, used by some more radical factions as a political tool against the Romans.
  • Both the Imperials and the Tribunal Temple being super-wary of you once you are accepted by the people as the Nerevarine because there actually being a person the people think is the Nerevarine threatens to "stir up the rebels" against the occupying Imperials and damage the religious credibility/authority of the Tribunal Temple = Both Rome and the Jewish establishment being extremely wary of Jesus in the gospels for the same reasons.
  • If you follow the "good" ending you end up vanquishing Dagoth Ur = Jesus defeats Satan in the final battle.
  • etc.

There are more similarities, too many for it to be a coincidence. Admittedly the parallels break down at the end a little because there's no crucifixion.
tl;dr in Morrowind you're Jesus, the Dunmer are the Jews, and the Imperials are Rome.
 
Baldur's Gate 2 is full of great quests but one that was memorable for me when I first played the game in my teens was the quest chain involving human skinning. It's been a while since I last played BG2 but one of the ways to solve it went something like this:

1. You need to find a murderer who also skins the victims
2. Do some detective work to find out the murderer
3. Tell an officer what you found out
4. Go confront the murderer (here you also find the above officer murdered)
5. Fight some enemies (the murderer escapes)

Now finishing this quest opens two new quests. The other one is making an armor out of a human skin you found at that murderer's house (this quest involves slaying a dragon for its blood) and the other is finding the murderer and finally killing him (in this quest the murderer works with a skinless man who kidnaps people and steals their skins and puts them on as a disguise).

Oh yeah, that was grepretty at. I love the Bridge District quest even if you can see the solution miles away.

Copper Coronet questline is also pretty good. Man, there are so many good quests in BG2.
 
A lot of good ones, but these are at the top of my head.

1. Fallout: New Vegas - Dead Money

2. TES IV: Oblivion - Whodunit?

3. Fallout 2 - Track down Pretty Boy Lloyd, recover the stolen money, and make an...example of him (you could just say all of the New Reno families' quests to be honest)

4. Fallout: New Vegas - Beyond the Beef

5. Fallout: New Vegas - G.I. Blues

6. The Witcher 2 - The Blood Curse

7. The Witcher 3 - Carnal Sins

8. The Witcher 3 - A Towerful of Mice

9. Mass Effect 2 - Lair of the Shadow Broker

10. Fallout: New Vegas: Arizona Killer

Dead Money stands as one of my all time favorite experiences in a RPG. A post-apocalyptic casino heist full of horror.
 
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