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Fez finished at last (submitted to Microsoft for certification)

Always feel bad when cool looking indie games like this come out because I stupidly buy them pretty often but almost never actually enjoy them.
 
Day one. Been following this for years. Pretty much my ideal game (retro platforming / puzzle.)

LuchaShaq said:
Always feel bad when cool looking indie games like this come out because I stupidly buy them pretty often but almost never actually enjoy them.

I have a habit of buying lots of indie titles (mainly due to the bundles they do) and never getting around to playing them. When I do, I generally enjoy them though. Been playing EDGE lately on Steam; it's fantastic.
 
Wow, it really does! I'm torn between being annoyed at the lack of originality and being really impressed that they've put that together in Flash of all things!
Just played it a bit to see how similar it is, gotta admit, for a ripoff it's decent stuff
 
So is there an average "certification to available for purchase" time, or does it all depend on when microsoft decides to release it?
 

has been changed to 12/31/2799

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So is there an average "certification to available for purchase" time, or does it all depend on when microsoft decides to release it?

There's probably a rough average you can draw, but it'd be completely meaningless. Several developers have gone on record about what a gigantic nightmare the certification process can potentially be. Essentially (unless this changed), one discovered bug = start the entire certification process over again. Some XBLA games have spent months being resubmitted over and over again because of this.

Therefore, that firmly in mind, I am not getting too hyped. Really looking forward to playing this though...2012 looks to be a great XBLA year (despite Microsoft appearing to lose interest in seriously promoting the platform) and this is near the top of my list.
 
Glad to see it's finally coming.

Now just release it on the PC/Mac so I can actually play it.
You must have missed that hilarious quote from the developer:

“Fez is a console game, not a PC game,” he states, emphatically. “It’s made to be played with a controller, on a couch, on a Saturday morning. To me, that matters; that’s part of the medium.” I get so many comments shouting at me that I’m an idiot for not making a PC version. ‘You’d make so much more money! Can’t you see? Meatboy sold more on Steam!’ Good for them. But this matters more to me than sales or revenue. It’s a console game on a console. End of story.”

(sorry to bring this on the table again, but I can't stress enough how absurdely stupid it is).
 
I don't know why there's developers that think still that there can be console only games. Everything can be ported to pc in a way that it is completely enjoyable.
 
Wait... it's not on fucking PC? And THAT'S the reasoning? Fuck this guy :(
Yeah, that's it.
Honestly, if he had told us "I do not have time or resources to make a PC version" I would have no objections, but his argument is downright insulting and I really can't think of a better way to describe it if not calling "fanboyism".

He's not saying that he can't make a PC version, he's not saying that he doesn't think it would be profitable. He's explicitly suggesting that he doesn't want PC gamers to enjoy his game and he doesn't want their (our) money, simply cause he's ... I don't know, jealous of it? Because they (we) don't deserve the game?
 
Yeah, that's it.
Honestly, if he had told us "I do not have time or resources to make a PC version" I would have no objections, but his argument is downright insulting and I really can't think of a better way to describe it if not calling "fanboyism".

He's not saying that he can't make a PC version, he's not saying that he doesn't think it would be profitable. He's openly implying that he doesn't want PC gamers to enjoy his game and he doesn't want thier (our) money, simply cause he's ... I don't know, jealous of it? Cause they (we) don't deserve it?

No, that's not what he's saying. He's saying he wants his game to be a "console experience" as it pertains to his perception of it. Nothing wrong with that. So what if he doesn't want to do a PC version, it's his game. Don't like it, don't buy it, period.
 
No, that's not what he's saying. He's saying he wants his game to be a "console experience" as it pertains to his perception of it.
Yes, it is.
"I want it to be a console experience" doesn't mean shit, so the point in the end is that he just doesn't want PC gamers to play his game.

Plenty of people play on PC in the same way they play on consoles, so "to preserve the experience" is an argument that doesn't make sense.
Especially when we talk about platform games.
 
You must have missed that hilarious quote from the developer:



(sorry to bring this on the table again, but I can't stress enough how absurdely stupid it is).

Let's be fair, it's his game and he can do what he likes with it.

I don't think there would be such a fuss if this was PC-exclusive because he only wanted it to be played with a mouse.
 
Wait... it's not on fucking PC? And THAT'S the reasoning? Fuck this guy :(

"Fuck this guy" because he's spent a lot of time and money making a game you want to play but just not for your platform of choice?

It's up to him what he does with his game. Instead of you and "TucoBenedictoPacifico" slagging him off, remember the game wouldn't exist without him in the first place.

EDIT: And let's be honest, this is little more than port-begging.
 
Let's be fair, it's his game and he can do what he likes with it.

I don't think there would be such a fuss if this was PC-exclusive because he only wanted it to be played with a mouse.


No because if it was a game that required kb+m, that would be a legitimate argument.
 
Yes, it is.
"I want it to be a console experience" doesn't mean shit, so the point in the end is that he just doesn't want PC gamers to play his game.

Plenty of people play on PC in the same way they play on consoles, so "to preserve the experience" is an argument that doesn't make sense.
Especially when we talk about platforms.

You make a lot of assumptions about his perception of the "console experience", as well as a rant fallacy about the reality of 80-90% of most "PC gamers" experiences. I could play my gaming rig on my 55" in the living room, instead I opt to use my triple monitor setup at my desk.

The reality is most console gamers sit on a bed or couch to play games, most PC gamers sit at a desk or alternate area...this is a fact. Doesn't mean that all PC setups are the same or that it can't replicate the "traditional console experience". I'm just going off pure estimations of how most people take in those medias. Argue that if you will.

That's beside the fact maybe he like the feeling of pushing the 360 power button, turning on the controller, hearing the consoles noises (:-P), and shuffling through the old familiar menus and screens, loading up a game and playing it on a console. Nothing wrong with that, that is the "console experience".

His preference doesn't need defense, it's his work, his time, his money, his energy. If he doesn't want to sit through a whole different kind of patch/troubleshoot trial guaranteed to happen on PC with almost any game...that's his business. If you don't like it, don't buy it. But no need to feel self entitled to a PC version when there's little to no real demand for it.
 
"Fuck this guy" because he's spent a lot of time and money making a game you want to play but just not for your platform of choice?
Why not? His reasoning is downright stupid.
As I already said there were plenty of valid reasons to not make a port, but the one he's flaunting around doesn't deserve any respect.

You make a lot of assumptions about [...] the reality of 80-90% of most "PC gamers" experiences.
No, I don't. I'm not making any assumption, and I never claimed to speak for 90% of PC gamers.
I don't even think is relevant what's the percentage or how they play.

I could play my gaming rig on my 55" in the living room, instead I opt to use my triple monitor setup at my desk.
The reality is most console gamers sit on a bed or couch to play games, most PC gamers sit at a desk or alternate area...this is a fact.
And yet, not a relevant one.
 
If he doesn't want to sit through a whole different kind of patch/troubleshoot trial guaranteed to happen on PC with almost any game...that's his business.

Of course. But he didn't say anything about that.


But no need to feel self entitled to a PC version when there's little to no real demand for it.

What are you talking about? "Little to no real demand"?
 
Why not? His reasoning is downright stupid.
As I already said there were plenty of valid reasons to not make a port, but the one he's flaunting around doesn't deserve any respect.

'Fucking him' for his opinions doesn't deserve any respect either.

I notice you're not upset with him not porting it to PS3, Wiiware, Vita etc - why your focus on PC in particular?
 
What are you talking about? "Little to no real demand"?

Point me to one area where there is resounding demand for Fez on PC?

And yet, not a relevant one.

Irrelevant to you, but not to a dev who chooses where his lower budget indie game should set up shop. In that sense it's extremely relevant. If this is all about you, as you're suggesting, than that's a personal problem. Can't help you there.
 
'Fucking him' for his opinions doesn't deserve any respect either.
And that's your opinion.
I didn't say "fuck him", just for start, but I can easily understand the user who said it, considering how that argument was simply insulting and discriminatory in the most puerile way.
I notice you're not upset with him not porting it to PS3, Wiiware, Vita etc - why your focus on PC in particular?
Because he didn't argue about the "Xbox experience", but the "console experience"?
There are plenty of indie games that aren't on PC yet, but you won't find one single post from me where I'm blaming the developers.
And beside that, I largely prefer to play on PC for anything that isn't a console exclusive.
Do I need to apologize for that? I don't think so.

If this is all about you, as you're suggesting, than that's a personal problem. Can't help you there.
I can't remember asking your help about anything, to be honest.
 
Point me to one area where there is resounding demand for Fez on PC?
Indie games tend to do far better on PC than any console equivalent. With the possible exception of Braid (and it's close), there are almost no cases where an indie game sells more on a console than on Steam. (Yes, I know PC != Steam, but Fez could make it to Steam without a problem.)

I respect the creator's decision, but as I play most Steam games with my snazzy 360 controller in hand and on the same monitor/TV as my Xbox 360, there is literally no difference between the two media for me. It's a little silly to not offer gamers the choice, but c'est la vie.
 
Point me to one area where there is resounding demand for Fez on PC?

Point me to one area where there is resounding demand for Fez on a specific platform but not another?

'Fucking him' for his opinions doesn't deserve any respect either.

That was a knee-jerk reaction to the "bu-but comfy couch" argument that the creator is using.
Obviously he's free to do whatever he wants with HIS game, but using that argument just makes me so... tired. The argument is ridiculed here on GAF for a good reason.
 
Point me to one area where there is resounding demand for Fez on a specific platform but not another?

There needs to be no "demand" when one platform or another is the specific wish of the creator. So that doesn't even makes sense, other than revenue what incentives should move Phil to port it to PC/Steam? That's the realistic question here.

Indie games tend to do far better on PC than any console equivalent. With the possible exception of Braid (and it's close), there are almost no cases where an indie game sells more on a console than on Steam. (Yes, I know PC != Steam, but Fez could make it to Steam without a problem.)

I respect the creator's decision, but as I play most Steam games with my snazzy 360 controller in hand and on the same monitor/TV as my Xbox 360, there is literally no difference between the two media for me. It's a little silly to not offer gamers the choice, but c'est la vie.

I agree, and I personally would double dip on Steam for Fez, I just don't get all the hating on this man for his particular platform of choice.
 
No, that's not what he's saying. He's saying he wants his game to be a "console experience" as it pertains to his perception of it. Nothing wrong with that. So what if he doesn't want to do a PC version, it's his game. Don't like it, don't buy it, period.

Many PC players enjoy the 'console experience' on PC.

Hell, my 'console experience' is the same as my PC experience. I play games at my desk or sitting on my bed, I do this for both PC and console. I guess he doesn't want me to play this as I'll be playing it wrong no matter what it's released on.
 
Many PC players enjoy the 'console experience' on PC.

Hell, my 'console experience' is the same as my PC experience. I play games at my desk or sitting on my bed, I do this for both PC and console. I guess he doesn't want me to play this as I'll be playing it wrong no matter what it's released on.

Like I've said, lots of us PC gamers here have the option to play PC games and consoles games the same way. And I agree his reasoning's were not good. But if I'm making a game for 90% of people to enjoy a certain way, I might opt for the platform that has more users who play games that way, consoles. Again, we all could hook out rigs up to our 1080p TV's and have a blast the exact same way, so his reasoning's were a bit off there. But, overall generally speaking for how he envisions the game best played, I have to respect his reasoning.
 
You must have missed that hilarious quote from the developer:

“Fez is a console game, not a PC game,” he states, emphatically. “It’s made to be played with a controller, on a couch, on a Saturday morning. To me, that matters; that’s part of the medium.” I get so many comments shouting at me that I’m an idiot for not making a PC version. ‘You’d make so much more money! Can’t you see? Meatboy sold more on Steam!’ Good for them. But this matters more to me than sales or revenue. It’s a console game on a console. End of story.”

This is serious?!

I can't believe someone have said such nonsense... ok, he is the developer, he release the game wherever he wants, and maybe don't have the resources or he is just simply not interested.

I can deal with it, but "console experience"?!!?!?!?! What a crappy statement is that?!

"“It’s made to be played with a controller, on a couch, on a Saturday morning."

Because, everybody knows that I CAN'T play with controller, on a couch on a Saturday morning on PC.


Well then, I'll spent my money on other PC games.
 
I really don't get that attitude from developers. At this point, even though I have all of this gens consoles, I'm mostly a pc gamer and I do most of my pc gaming with a 360 controller. I've owned a game pad or a joystick for every computer I've owned, going all the way back to 1981 with the Commodore Vic 20. It isn't an alien device. Use the best controller for the game I say.
 
I really don't get that attitude from developers.
It's damage control. Awful damage control but damage control nonetheless. Remedy did the same thing with Alan Wake. I guess it's easier to give the comfy couch argument over "Microsoft gave us a lot of money in return for us keeping our game off other platforms".
 
Of all the crap he could have chosen to pull out of his ass to justify his decision, he picks this. It's as if he wanted to elicit that kind of reaction.
 
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