LuchaShaq said:Always feel bad when cool looking indie games like this come out because I stupidly buy them pretty often but almost never actually enjoy them.
IIRC Trials Evolution is coming this spring so Fez is a more possible candidate for the SoA line-up.
Just played it a bit to see how similar it is, gotta admit, for a ripoff it's decent stuffWow, it really does! I'm torn between being annoyed at the lack of originality and being really impressed that they've put that together in Flash of all things!
Kind of on topic with what you're saying; look up a game called Sky Islands. Rips FEZ off pretty hard.
So is there an average "certification to available for purchase" time, or does it all depend on when microsoft decides to release it?
You must have missed that hilarious quote from the developer:Glad to see it's finally coming.
Now just release it on the PC/Mac so I can actually play it.
“Fez is a console game, not a PC game,” he states, emphatically. “It’s made to be played with a controller, on a couch, on a Saturday morning. To me, that matters; that’s part of the medium.” I get so many comments shouting at me that I’m an idiot for not making a PC version. ‘You’d make so much more money! Can’t you see? Meatboy sold more on Steam!’ Good for them. But this matters more to me than sales or revenue. It’s a console game on a console. End of story.”
You must have missed that hilarious quote from the developer:
(sorry to bring this on the table again, but I can't stress enough how absurdely stupid it is).
Yeah, that's it.Wait... it's not on fucking PC? And THAT'S the reasoning? Fuck this guy![]()
Yeah, that's it.
Honestly, if he had told us "I do not have time or resources to make a PC version" I would have no objections, but his argument is downright insulting and I really can't think of a better way to describe it if not calling "fanboyism".
He's not saying that he can't make a PC version, he's not saying that he doesn't think it would be profitable. He's openly implying that he doesn't want PC gamers to enjoy his game and he doesn't want thier (our) money, simply cause he's ... I don't know, jealous of it? Cause they (we) don't deserve it?
Yes, it is.No, that's not what he's saying. He's saying he wants his game to be a "console experience" as it pertains to his perception of it.
You must have missed that hilarious quote from the developer:
(sorry to bring this on the table again, but I can't stress enough how absurdely stupid it is).
Wait... it's not on fucking PC? And THAT'S the reasoning? Fuck this guy![]()
Sure, and I have the same freedom to have an opinion about his philosophy.Let's be fair, it's his game and he can do what he likes with it.
Sure, and I have the same freedom to have an opinion about his philosophy.
Or being a developer makes his word some sort of gospel?
Let's be fair, it's his game and he can do what he likes with it.
I don't think there would be such a fuss if this was PC-exclusive because he only wanted it to be played with a mouse.
Yes, it is.
"I want it to be a console experience" doesn't mean shit, so the point in the end is that he just doesn't want PC gamers to play his game.
Plenty of people play on PC in the same way they play on consoles, so "to preserve the experience" is an argument that doesn't make sense.
Especially when we talk about platforms.
Why not? His reasoning is downright stupid."Fuck this guy" because he's spent a lot of time and money making a game you want to play but just not for your platform of choice?
No, I don't. I'm not making any assumption, and I never claimed to speak for 90% of PC gamers.You make a lot of assumptions about [...] the reality of 80-90% of most "PC gamers" experiences.
And yet, not a relevant one.I could play my gaming rig on my 55" in the living room, instead I opt to use my triple monitor setup at my desk.
The reality is most console gamers sit on a bed or couch to play games, most PC gamers sit at a desk or alternate area...this is a fact.
If he doesn't want to sit through a whole different kind of patch/troubleshoot trial guaranteed to happen on PC with almost any game...that's his business.
But no need to feel self entitled to a PC version when there's little to no real demand for it.
Why not? His reasoning is downright stupid.
As I already said there were plenty of valid reasons to not make a port, but the one he's flaunting around doesn't deserve any respect.
What are you talking about? "Little to no real demand"?
And yet, not a relevant one.
And that's your opinion.'Fucking him' for his opinions doesn't deserve any respect either.
Because he didn't argue about the "Xbox experience", but the "console experience"?I notice you're not upset with him not porting it to PS3, Wiiware, Vita etc - why your focus on PC in particular?
I can't remember asking your help about anything, to be honest.If this is all about you, as you're suggesting, than that's a personal problem. Can't help you there.
Indie games tend to do far better on PC than any console equivalent. With the possible exception of Braid (and it's close), there are almost no cases where an indie game sells more on a console than on Steam. (Yes, I know PC != Steam, but Fez could make it to Steam without a problem.)Point me to one area where there is resounding demand for Fez on PC?
Point me to one area where there is resounding demand for Fez on PC?
'Fucking him' for his opinions doesn't deserve any respect either.
Point me to one area where there is resounding demand for Fez on a specific platform but not another?
Indie games tend to do far better on PC than any console equivalent. With the possible exception of Braid (and it's close), there are almost no cases where an indie game sells more on a console than on Steam. (Yes, I know PC != Steam, but Fez could make it to Steam without a problem.)
I respect the creator's decision, but as I play most Steam games with my snazzy 360 controller in hand and on the same monitor/TV as my Xbox 360, there is literally no difference between the two media for me. It's a little silly to not offer gamers the choice, but c'est la vie.
No, that's not what he's saying. He's saying he wants his game to be a "console experience" as it pertains to his perception of it. Nothing wrong with that. So what if he doesn't want to do a PC version, it's his game. Don't like it, don't buy it, period.
Many PC players enjoy the 'console experience' on PC.
Hell, my 'console experience' is the same as my PC experience. I play games at my desk or sitting on my bed, I do this for both PC and console. I guess he doesn't want me to play this as I'll be playing it wrong no matter what it's released on.
For those who want to check Sky Island: http://armorgames.com/play/10899/sky-island
Man, I remember this game being talked about a lot on the 1UP show.
The 1UP show.
Like five years ago.
Yup, it's insane how long this took to make.
You must have missed that hilarious quote from the developer:
Fez is a console game, not a PC game, he states, emphatically. Its made to be played with a controller, on a couch, on a Saturday morning. To me, that matters; thats part of the medium. I get so many comments shouting at me that Im an idiot for not making a PC version. Youd make so much more money! Cant you see? Meatboy sold more on Steam! Good for them. But this matters more to me than sales or revenue. Its a console game on a console. End of story.
It's damage control. Awful damage control but damage control nonetheless. Remedy did the same thing with Alan Wake. I guess it's easier to give the comfy couch argument over "Microsoft gave us a lot of money in return for us keeping our game off other platforms".I really don't get that attitude from developers.