Nymphae
Banned
I see a lot of talk around various FGC hangouts about tier lists. They've always been a thing with this genre, but people these days seem particularly obsessed with figuring out tiers asap and arguing about character standings endlessly.
There also seems to be no real agreement on what the actual criteria is for the tiers. Some say it's simply a reflection of which characters are winning the most at major tournaments. Others say it should be based on an analysis of the toolsets of each character and how likely they are to achieve wins against the other toolsets.
This is a comment in a recent character discussion at Eventhubs from a regular who gets downvoted a lot:
I think this is true in part - pros gravitate to characters with the best toolsets because they want to secure wins against the best competition in the world, and then don't really bother looking too deeply into characters with "inferior on paper" toolsets for various reasons. Pro usage does seem to dictate tiers, but is that the final word?
Almost no Pros use Vega, and he is widely considered to be trash tier in the game, yet he is sitting right behind Dhalsim (another typically overlooked character choice for pros in V) at #4 for characters with the highest online win percentages. Online is it's own beast of course, but these stats are interesting to me. Dhalsim and Vega with #3 and 4 highest win percentages? But they are trash tier?
How much do tiers matter? Personally I have never chosen a character based on their chances of securing wins - I'm always choosing based on which character designs speak to me, and which characters moves/flow of gameplay feels fun to me - regardless of how hard it is to achieve wins.
There also seems to be no real agreement on what the actual criteria is for the tiers. Some say it's simply a reflection of which characters are winning the most at major tournaments. Others say it should be based on an analysis of the toolsets of each character and how likely they are to achieve wins against the other toolsets.
This is a comment in a recent character discussion at Eventhubs from a regular who gets downvoted a lot:
Tiers in SF5 are self-fulfiling prophesies.
For example, everyone thought Sakura was garbage, and as a result, no one uses her in tourneys.
It takes a dedicated high level player like Nauman to actually stick with Sakura, get top 8 in a CPT event, and show us how viable she can be.
The same is true with all these other characters. No one really uses them, because they were written off almost immediately. So, no one really knows how good they are or aren't.
I think this is true in part - pros gravitate to characters with the best toolsets because they want to secure wins against the best competition in the world, and then don't really bother looking too deeply into characters with "inferior on paper" toolsets for various reasons. Pro usage does seem to dictate tiers, but is that the final word?
Almost no Pros use Vega, and he is widely considered to be trash tier in the game, yet he is sitting right behind Dhalsim (another typically overlooked character choice for pros in V) at #4 for characters with the highest online win percentages. Online is it's own beast of course, but these stats are interesting to me. Dhalsim and Vega with #3 and 4 highest win percentages? But they are trash tier?
How much do tiers matter? Personally I have never chosen a character based on their chances of securing wins - I'm always choosing based on which character designs speak to me, and which characters moves/flow of gameplay feels fun to me - regardless of how hard it is to achieve wins.
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