AnkiRendan
Member
Skullgirls is cool and all, but I have to admit this review definitely made me laugh quite a bit...
https://www.youtube.com/watch?v=CYsg4LOklNE
https://www.youtube.com/watch?v=CYsg4LOklNE
As far as the MM Cafe tier list goes..... no one looks at the background letters. Because its a visual portrait its easier to see character rankings anyway so no need to label tiers.I wish more people used a tier list like this.
Instead people use shit like this where Dan is B tier or Justin Wong's where it goes from S to C because he has A+, A, A-, etc.
Sakuwhymore like, Suckurai
and also Ohno
She's not as strong in CP as Akuma was in ST... There are more options to beat Koko than there were to beat ST Akuma.. Chun in 3s is stronger in her game than Koko is in this.. I don't think she would have been banned but that's my opinion.. I would agree that she is the Akuma of CP though.. She is clearly the best overall.. I just think Akuma was a stronger top tier.. I'm hoping for Tsubaki buffs in the patch.. Not that she's terrible atm..That's a tie between ct carl/arakune but she's = to them.
In context to the CP cast yes she's Akuma
Black Hole = Air Fireball
Edit: Let me put it this way, Akuma in ST was not UNBEATABLE but just about everything was so much in his favor almost across the board that the game would have evolved into, play Akuma or play a character that stands even a remote chance vs him. Wonder if SF2 would still be played today or remembered as fondly by a lot of people if the whole "deal with it" mentality rocked for him.
Not to mention saying Valk can give her a run for her money is about on par with saying Zero isn't that bad what about Vergil
Eventhubs is hands down the best FGC site.
Agreed.
Skullgirls is cool and all, but I have to admit this review definitely made me laugh quite a bit...
https://www.youtube.com/watch?v=CYsg4LOklNE
lol
Real talk, all the memes and catchphrases in skullgirls are really unappealing. "It's super effective?" "Now you're playing with power?" Fuck you, I'll play a different game.
I thought that was DOA.Skullgirls: for people unable to enjoy a videogame without tits and asses flopping around in their face the entire time
I thought that was DOA.
they are competing for the same demographic
Skullgirls: for people unable to enjoy a videogame without tits and asses flopping around in their face the entire time
I don't even think any of Skullgirls characters are that particularly attractive, other than maybe Parasoul..
I think I'm faster when I'm actually playing a game. Maybe not spidey tier, but certainly fast enough to block some quick overheads.At 27 frames you can't block Kokonoe's standard overhead in BB it's 25 frames start up.
Fun fact Noel's overhead is 16 frames lol I go into hyper focus mode to block those fucking strings
Luckily I went to sleep before seeing this.
Skullgirls is cool and all, but I have to admit this review definitely made me laugh quite a bit...
https://www.youtube.com/watch?v=CYsg4LOklNE
Quit watching that video like after a minute. Yuck
Creators of Darkstalkers?
WTF... LOL @ that video! Not sure if parody or if actually serious.
If it had triple the roster, a slightly different artstyle (ie. less "fan service") and 50/50 male female characters it would've done fine.Skullgirls is a game concept that probably would have worked with about triple the roster size it actually has. Considering they're a small indie dev and the massive art requirements needed to add one character, this probably wasn't a wise design choice.
shits gonna happen, how else are they gonna make a living.
There's no reason I should go to your site and have a giant fucking ad taking up 3/4ths of my screen. If you want me to have ad-block off, be reasonable.
NeoGAF seems to do just fine with ads and allowing us to browse the site instead of having to look at giant ads for shit we don't care about.
If it had triple the roster, a slightly different artstyle (ie. less "fan service") and 50/50 male female characters it would've done fine.
The whole all female cast puts a bad stigma on the game like Vanguard Princess. This game is basically the Western version of that. Now that might be popular in Japan but over here people are not that receptive to it.
In the end though MikeZ went out to make the game he wants and I can respect that. I just hope he learned a few things from Skullgirls going forward because I do feel that as far as fighting game design goes he knows his shit no doubt about it.
The game sold a lot. The problem was the lawsuit and Konami hold ups. I don't even think they're seeing any sales from the PC version.If it had triple the roster, a slightly different artstyle (ie. less "fan service") and 50/50 male female characters it would've done fine.
The whole all female cast puts a bad stigma on the game like Vanguard Princess. This game is basically the Western version of that. Now that might be popular in Japan but over here people are not that receptive to it.
In the end though MikeZ went out to make the game he wants and I can respect that. I just hope he learned a few things from Skullgirls going forward because I do feel that as far as fighting game design goes he knows his shit no doubt about it.
Watch his next game be Skullboys... LOL!
The Best Gamers are primarily people that come from /v/
I meant both sales and tournament life. It could've done better than it did across all platforms. Yea the publisher/law suit problems didn't help but the game does have intrinsic faults that keeps it from reaching its potential.The game sold a lot. The problem was the lawsuit and Konami hold ups. I don't even think they're seeing any sales from the PC version.
Unless you are talking about it's tourney life. In which case...lol.
KOF would be much more heavily played if it wasn't for SF4 hogging the limelight and player interest.
. Yea the publisher/law suit problems didn't help but the game does have intrinsic faults that keeps it from reaching its potential.
Skullgirls would have done fine if it wasn't for Marvel 3. Just like KOF would be much more heavily played if it wasn't for SF4 hogging the limelight and player interest.
Capcom games hoover up interest in other 2D titles. It has been like since SF2.
Its tournament life has been crippled by a lot of factors though. I still remain optimistic that in the long run it'll pull through as a tournament fighter.
And nothing is stopping anyone from picking it up. If you don't like the art, fine. But otherwise, what's stopping you? Diversify and play more fighters, don't sit there playing one game for five years.
That they don't help is an understatement. The lawsuit is the main reason the character roster didn't get expanded until the IGG happened and publisher/distributor/platform problems are the main reason Squigly and like two sequels worth of features/balance fixes remain PC exclusive for like 6+ months. Right now these things have done irreparable damage to the tourney scene that cheesecake can't even compare to. Right now there are bigger barriers to the tournament scene.I meant both sales and tournament life. It could've done better than it did across all platforms. Yea the publisher/law suit problems didn't help but the game does have intrinsic faults that keeps it from reaching its potential.
If you compare Marvel 3 to Skullgirls... Marvel 3 has less faults than Skullgirls at a BASIC level.Marvel 3 also has intrinsic faults though. It just gets by because of Marvel 2 and the IPs it has in it. Marvel 3 isn't a good game in its own right. SF4 is an okay game with some notable flaws but with a very, very strong IP. Yet these games get more attention than a dozen other fighting games which you could be playing instead.
People pidgeonhole themselves into playing one or two games. That's why games like SG are not a huge success - because people refuse to leave their comfort zones and play a variety of fighters.
If you compare Marvel 3 to Skullgirls... Marvel 3 has less faults than Skullgirls at a BASIC level.
*Marvel 3 doesn't have an all female character roster. This isn't a fault. Nobody would bat an eye if a roster was all-male.
*Marvel 3 is a strictly 3v3 fighting game with 50 characters while Skullgirls is a ratio team fighting game with 10 characters. Which creates added depth and eases newcomers into the game via allowing them to play as one character for a while.
*Marvel 3 is based on various IPs, Skullgirls is not. IPs are irrelevent to how good a game is, but they are certainly not when trying to sell a game to an audience. Marvel gets by on its license and little more.
*Marvel 3 has a less offensive art style. Opening a can of worms: Marvel 3 has a good number of large-breasted women wearing skin-tight clothing, does it not? Are we talking art or character design?
*Marvel 3 is flashier and faster. Which leads to a game that's so random they had to change the tournament format to compensate.
.
This isn't a fault. Nobody would bat an eye if a roster was all-male.
It is when there's already a stigma against other sexually exploitative all-female fighting games. Unless you're trying to cash in hard on merchandise sales to a niche otaku audience, making a fighting game all-female will do more harm to your brand than good, especially outside Japan.
Skullgirls would have done fine if it was a Capcom game. Just like KOF would be much more heavily played if it was a Capcom game
It is when there's already a stigma against other sexually exploitative all-female fighting games. Unless you're trying to cash in hard on merchandise sales to a niche otaku audience, making a fighting game all-female will do more harm to your brand than good, especially outside Japan.
It is when there's already a stigma against other sexually exploitative all-female fighting games. Unless you're trying to cash in hard on merchandise sales to a niche otaku audience, making a fighting game all-female will do more harm to your brand than good, especially outside Japan.
The lesson here seems to be go all out on your cheesecake for a few characters, but then surround them in beefcake.
Let's call it the MCMC* rule.
*Morrigan/Cammy/Mai/Cortana
It's really screwed up. :\
BTW I will say this - Big Band is awesome. And I am psyched to be able to throw him in people's faces when I get played the all-female card when he comes out.
Cortana?The lesson here seems to be go all out on your cheesecake for a few characters, but then surround them in beefcake.
Let's call it the MCMC* rule.
*Morrigan/Cammy/Mai/Cortana
I agree, SG's cast and its portrayal is screwed up, pandering and exploitative. It's demeaning to everyone involved, audience included
Cortana?