After the busy week, was finally able to spend some time with the combat this weekend, and just no-damaged the boss. My thoughts on the overall demo below:
Pros:
- FF7 Remake in HD (This feeling is at the top coz holy-freaken-nostalgia!!)
- Music
- Voice Acting and Dialogue (Certain mannerisms excluded)
- Graphics
- Music
- Combat
Cons:
- Quality of Life
- Can't use shortcut buttons outside of combat
- Some buttons aren't as responsive (like secondary character shortcuts)
- The camera doesn't follow the enemy when using the direction buttons for lock-on switching
I think the combat has that same strategical aspect that the XIII games had, but this also adds 3D movement to the mix making things more complex. So not only do you need to come up with the strategy for the fight, but also need to worry about execution in a 3D space. I guess it's a nice mix of both turn-based and real-time combat. While I prefer turn-based combat more, this hybrid system is quite intriguing and I can't wait to explore this more.
Talking about the characters and the dialogue, I loved the banter between Cloud and Barret. Cloud here seems better than the old morbid one from Advent Children or other projects.
Him smiling when Jessie says "That was cool!" felt a little out of character for him, haha.
I also really liked the music in the demo. The graphics were also nice, though I the dithering was annoying. It would be nice if the game was 60 fps, but can't complain being on the base PS4.
Overall, I really loved what I played. The only annoying thing is that I don't have enough time these days to do everything I want to with the demo (like making combat tips vids, try various other strategies against the boss, etc). Oh well!
Anyway, below is the no-damage no-items boss run if anyone is keen. While it wasn't really a speed run, the time is around 2:41.