Napalm_Frank
Member
I wonder if this is like a form of Japanese politeness. They seem to say that for every project even years into development
In Square's case it's the truth mostly lol.
I wonder if this is like a form of Japanese politeness. They seem to say that for every project even years into development
I'm really afraid they will remove Mukki...![]()
Ofc but seemingly that's all they have and nothing else based on this interview. So they made a nice demo that could be cut up into a trailer and now they have to make the full game. It's pretty nuts since this is like the 3rd time they've done that recently.Thats not a vertical slice. All the bits we have seen are from the first 30 minutes of the game, during the first mission.
And rhis doesnot surprise me in the slightest. Why SE hasen't shitcanned nomura after the VXIII debacle is beyond me.
Haha for me the Honeybee was probably one of the most taboo or risque thing I had seen in gaming up to that point, or since MK and Eternal Champions. The whole innuendo of the whole place but also then the sort of 'devil worship' and everything. For me it was similar to a few of the more bloody or violent scenes in the game in that they were pushing boundaries.It's definitely a weird issue. One the one-hand, the whole mission plays out for cheap laughs, but it was also designed in mind to make the player feel as uncomfortable as humanly possible. To imagine the gender play, a muscle daddy sauna orgy of insinuation, a lustful mob boss with an S&M dungeon. Even played for laughs, there is only so much of that you can keep in the upgrade to CG Movie quality while still keeping that T for Teen rating.
What is a "sandbox" overworld?
New Info about World Map? Where?![]()
They should fire Triple Triad in.
Every FF going forward should have Triple Triad.
What is a "sandbox" overworld?
This gets my vote!They should fire Triple Triad in.
Every FF going forward should have Triple Triad.
What? That's the opposite of "sandbox" games. The best example of sandbox is GTA. Sandbox means you can go literally anywhere in the game at any time. That's the antithesis of Tales or FFX.Probably more like FFX. Which had many different locations but you could only jump to different ones after a certain moment of the game. Contrast that with FFVII's world map where you did the actually traveling between locations. I'd also put the Tales games in the camp of sandboxed overworlds.
No, that's not correct either. An open-world game is one where you can anywhere at any time. A sandbox is a game with a lot of freedom in terms of gameplay mechanics (ability to kill NPC,s destructible environment, etc.). A game can be both, of course.What? That's the opposite of "sandbox" games. The best example of sandbox is GTA. Sandbox means you can go literally anywhere in the game at any time. That's the antithesis of Tales or FFX.
Regardless, they're not saying they're even targeting sandbox, just that they're not obsessed with the concept (i.e. they're not gonna try to cater to the GTA crowd with world design). That much was pretty much a given to anyone paying attention, so this answer is pretty much a non-answer on the subject.
What? That's the opposite of "sandbox" games. The best example of sandbox is GTA. Sandbox means you can go literally anywhere in the game at any time. That's the antithesis of Tales or FFX.
Regardless, they're not saying they're even targeting sandbox, just that they're not obsessed with the concept (i.e. they're not gonna try to cater to the GTA crowd with world design). That much was pretty much a given to anyone paying attention, so this answer is pretty much a non-answer on the subject.
Ahh, thank you for the nuances. I thought open-world ---> sandbox was a general tier system and not more specified. Much appreciated.No, that's not correct either. An open-world game is one where you can anywhere at any time. A sandbox is a game with a lot of freedom in terms of gameplay mechanics (ability to kill NPC,s destructible environment, etc.). A game can be both, of course.
I wish they do a compleat realization of this minigame and make it playable in Gold Saucer.
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It's midgarOh Nomura.
They don't have to decide till part 2 as we all know part 1 will be Midgard.
Is this about ending up with Barrett? Interesting.
Kojima shows no fear in PW.
Mog House is totally gonna be the one they cut.
Also it's reassuring that they mentioned the Honey Bee Inn. If they were going to cut it I doubt they'd say anything specific.
I think you mean the squats mini game.All I care about is the CPR minigame. The rest are pretty forgettable.
I am curious to see how they handle the Honey Bee Inn sequences, such as the muscle men, as well with Cloud crossdressing.
I think you mean the squats mini game.
Psh please, slap mini game.
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Someone replace the heads with Cloud and Barrett lel
Nomura problem will always be the same, work at to many shit at the same time, just put this man on the ff 7 remake project focused ffs
That interview was sure a whole lot of nothing.
And what's this about there potentially not being a world map and not all mini games in (and the dating scenarios being changed?) I thought the entire point of across several games was so that they could ensure content wouldn't get cut.
The question seemed to be more about whether they'd turn the world map into a continuous open world, rather than about the original world map itself.
Leave my Honeybee Inn intact, pl0x.
I wish they do a compleat realization of this minigame and make it playable in Gold Saucer.
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Is this some sort of typo or are they taking the piss?Nomura: Personally, Im waiting for Kingdom Hearts HD 2.8 and World of Final Fantasy in 2016. I think when theyre completed, Ill be able to release new information.
Is this some sort of typo or are they taking the piss?
Is this some sort of typo or are they taking the piss?
Horrible idea, that is like 3 hours into the game! Can't tell if you're trolling.I would love it to end like right as Cloud and Aerith see Tifa being hauled to the Wall Market just for the salt.
Hows production going?
Kitase: Were at the stage where we can say were finally getting started. We have ideas regarding battles, too, but it will take time to drop them into the actual game.