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Final Fantasy X/X-2 HD Remaster PC performance thread

I put 7 hours into it the day it came out, but sorry that complaining about a poor framerate hurts your feelings.

If you can't handle people complaining about 30fps locks on PC games, what the fuck are you doing in a PC performance thread on NeoGAF? I'm sure the Final Fantasy subreddit is talking about how amazing 30fps feels in this game.
Unless there's a hack or patch I am not aware of, it runs at 30 too on pcsx2.

It also does not have a poor framerate. A poor framerate is something that drops below its intended framerate target (30fps in this case). I know, it sucks that the game isn't 60fps and it would have been great if there was a way to play it at higher framerates, but it's also great that we're getting more console final fantasy ports on the pc platform.
 
So, my 5 year old laptop can play the original FFX International Version just fine on an emulator. Is there any hope of playing this? Radeon Mobility HD 4650 + Intel Core 2 Duo (I think?) 2.2 Ghz.
 
I (mostly) resurrected my Dell Latitude E6400 laptop from 2008 here's how it plays on lowest settings and lowest available resolution.

https://www.youtube.com/watch?v=gS21ZOvV0IA

I'm too lazy to verify the exact specs right now, but I believe it's an intel core 2 duo p8400 cpu with an intel gma 4500Mhd graphics chip.

It runs on a shitty 8 year old laptop, which is maybe more surprising than anything.
That should give hope to anyone sporting even a remotely recent laptop or integrated desktop part.


Thanks for the tip, but it does not work for me. :(

Any idea?
Did you also use fullscreen option from the game?
 
So, my 5 year old laptop can play the original FFX International Version just fine on an emulator. Is there any hope of playing this? Radeon Mobility HD 4650 + Intel Core 2 Duo (I think?) 2.2 Ghz.

Steam has refunds now. Dont play over 2h and you can refund.
https://support.steampowered.com/kb_article.php?ref=6695-QIKM-7966

I did it on FFXIII-2 and picked "Low performance" and got a refund.

But you should be fine on low/medium on a low resolution.
Its hard to say though
 
So, my 5 year old laptop can play the original FFX International Version just fine on an emulator. Is there any hope of playing this? Radeon Mobility HD 4650 + Intel Core 2 Duo (I think?) 2.2 Ghz.

I would assume that Low settings are less intensive than running an emulator, so you should be fine. You can always get a refund if it doesn't work.
 
So I can play FFX fine 4k downsampled to 1080p. X-2, though, I get a few seconds of downsample then my PC switches back to straight 1080p and continues onward. Flipping the DPI switch in the executable didn't change that. Weird.
 
The game is running with 30 fps locked on my Surface Pro 4 with Intel 520 IGP.

1920x1200
MSAA and AO turned off
Rest on max settings

Not entirely shocking, considering the recommended specs, but still good to know.
 
So I was getting a pretty solid 30FPS (with a few minor dips here and there) at 1080p with low texture quality and everything else off. The game still looks pretty decent at this setting.

My laptop has a quad core i7 4700 MQ @ 2.4 GHz with Intel graphics, 8 gb of ram. So I think that it's safe to say that it runs fairly well on laptops. I have no doubt that it would run decently at 720p on weaker laptops.

I turned on shadows, turned up AA and anistropic filtering and textures to medium and that made the framerate chug a bit. So I decided to leave shadows at the lowest setting (not off) leave Anistropic Filtering at 2x and leave texture quality at medium and that seems to run decently well. I think that's the tipping point for my computer. I may be able to get a little bit more out of it with some tweaks and killing some processes.

I leave V-sync off because I never noticed any screen tearing.

Game looks good.
 
So I was getting a pretty solid 30FPS (with a few minor dips here and there) at 1080p with low texture quality and everything else off. The game still looks pretty decent at this setting.

My laptop has a quad core i7 with Intel graphics, 8 gb of ram. So I think that it's safe to say that it runs fairly well on laptops. I have no doubt that it would run decently at 720p on weaker laptops.

I turned on shadows, turned up AA and anistropic filtering and textures to medium and that made the framerate chug a bit. So I decided to leave shadows at the lowest setting (not off) leave Anistropic Filtering at 2x and leave texture quality at medium and that seems to run decently well. I think that's the tipping point for my computer. I may be able to get a little bit more out of it with some tweaks and killing some processes.

Game looks good.

It would be good to mention which i7 you have, as different generations have different IGPs.
 
I'm testing it on my toaster right now.

Core 2 Duo E4300 @ 2.7 GHz
ATI Radeon HD5450 (8 TUs, 4 ROPs, 64-bit memory bus, 512 MB DDR3-RAM, 104 GFlops, 20W TDP which is 5W higher than the TDP of the i5 Skylake mobile chip)
4 GB RAM

1280x720
Low settings
4x AF

30 fps with occasional dips to 25, depending on the settings (it doesn't like water very much). Battles are pretty solid 30 fps, but I haven't had a battle with demanding effects yet.

I'd get locked 30 if I lowered the resolution further, but I don't want to in the living room.

So yes, this definitely runs on a toaster. The graphics chip doesn't get much lower-end, outside of some older Intel IGPs, maybe.
 
Played a bit and it looks so far to be a port which does justice to the game atleast FFX

4K DSR with everything high...such a beautiful game still and that music *tears*.

gonna try FF X-2...
 
I'm still downloading for the last 12 hours (hurray for Australian Internet).

Anyone with SLI tried the compat bits for FF XIV (0x080000F5)? Does it work?
 
Strange, every time after i exit the game with DSR turned on all my desktop icons are messed up in order (windows 10) :-/
 
Strange, every time after i exit the game with DSR turned on all my desktop icons are messed up in order (windows 10) :-/

That's just Windows being shitty. Happens often on my end when I'm downsampling. Not always though, it might have something to do with whether the game is exclusive fullscreen or some form of borderless, never looked into it too much.
 
Is there a fix for the zooming in issue?

I'm trying to play it at 1080 on my living room TV which is a 1080p TV...but it's zoomed in unless I set it to 720...

Edit:

For some reason I had to turn on VSR and GPU scaling, set my resolution to 1440, then drop it back down to 1080... ...and now FFX works at 1080...
 
Is there a fix for the zooming in issue?

I'm trying to play it at 1080 on my living room TV which is a 1080p TV...but it's zoomed in unless I set it to 720...

Edit:

For some reason I had to turn on VSR and GPU scaling, set my resolution to 1440, then drop it back down to 1080... ...and now FFX works at 1080...


Yes, this was easy to fix:

http://steamcommunity.com/sharedfiles/filedetails/?id=683802394

I'll probably be fixing minor framerate problems too (not necessarily a full-blown 60 FPS mod). If your FPS drops below 30 at the battle results screen you can be in for a 20+ second wait. I don't actually have bad hardware that would cause that, but I've done a lot of testing of the port to figure out what needs fixing ... and that ... absolutely needs it.
 
Yes, this was easy to fix:

http://steamcommunity.com/sharedfiles/filedetails/?id=683802394

I'll probably be fixing minor framerate problems too (not necessarily a full-blown 60 FPS mod). If your FPS drops below 30 at the battle results screen you can be in for a 20+ second wait. I don't actually have bad hardware that would cause that, but I've done a lot of testing of the port to figure out what needs fixing ... and that ... absolutely needs it.

Edit: I hit reply to thank you and then forgot once I started typing.

Thank you.

Aren't the animations locked to 30fps? Does pressing F1 knock it up the 60fps or is it still 30 just faster?
 
Yes, this was easy to fix:

http://steamcommunity.com/sharedfiles/filedetails/?id=683802394

I'll probably be fixing minor framerate problems too (not necessarily a full-blown 60 FPS mod). If your FPS drops below 30 at the battle results screen you can be in for a 20+ second wait. I don't actually have bad hardware that would cause that, but I've done a lot of testing of the port to figure out what needs fixing ... and that ... absolutely needs it.
Should be in the OP. Best version of the game by far. The game in Japanese without the stupid voice of Tidus is sooo much better.
Played the prologue of both games in 4k on a single GTX 970 and a i7 2600 with no problems.
 
Anyone tried it on Integrated graphics yet? Want to buy but core-m with hd5300..... Might be too weak?

Quoting myself for anyone else.

I have an hd6450,it's not integrated but it's really cheap,coupled with a 2008 amd dual core cpu 2,4 ghz and the game runs mostly 30fps with some dips to 25 fps here and there.

Mid graphics settings and resolution to 1366x768. You should be able to play it with lower or similar settings.

Thanks. Tried and works at 1080p on low with minimal dips.

I have i5-4670K with Intel® HD Graphics 4600, out of curiosity I tested it and it seems pretty decent and can run the game at these settings at a fairly solid 1080p/30.

Yeah. I put onto low and all OK.


Your 5300 is significantly weaker part for sure, but it's hard to say. I suppose it depends what kind of settings you want. Your laptop/notebook likely has a lower resolution so that would help of course.

Personally probably wouldn't risk it unless someone else has something closer to what you have.
I have an older laptop I'm going to test the game in, assuming I can resurrect the laptop first. I'll chime back in if there's anything to report on that end.
 
I mean I love 60FPS and above as most PC Gamers, but for a game that's turn based it's not really necessary. Hopefully someone can mod it in, since it would be nice.... but it's not something that's a dealbreaker to me in this case.
 
Should be in the OP.

You're not wrong, but it kindasorta bothers me when people say this as the following is in literally every single PC performance thread I've made:

icon_warning.png
When posting your own tip/trick or something else you'd like to see here in the OP, be sure to mention my username as this way the post will appear among the results when I search for my username after an absence. I may miss your suggestion otherwise.

(Emphasis mine.)

As I've said in other threads, if there's something missing from the OP, then tell me rather than making a general comment. I won't be offended; it's simply much more efficient.
 
Okay....

Started the game running at 720p windowed, high quality. The bonfire movie was incredibly laggy, so I escaped out and started the game up again, this time at medium quality.

Game crashed during the bonfire movie.

My laptop:
Intel Core i7-5700HQ 2.7GHz
16 GB DDR3L SDRAM
NVIDIA GeForce GTX 980M 8GB GDDR5

Edit: Let me try updating my drivers. Haven't updated in about 2 weeks (365.10)
 
Oh, no issues playing medium 1080p on an A10-7850k.

I actually switched over to my gaming rig because I thought my HTPC was struggling, but realized that's just what stuttery 30fps looks like.

The game's just not a smooth 30 even on relatively powerful hardware.
2500k@4.5Ghz + R9 290X

I mean.. When playing games like Zelda or Xenoblade on Wii U I don't get the same issue regarding 30fps being disorienting and those are locked at 30.

Something in the PS2 code maybe? Do emulators run it more smoothly?
 
Oh, no issues playing medium 1080p on an A10-7850k.

I actually switched over to my gaming rig because I thought my HTPC was struggling, but realized that's just what stuttery 30fps looks like.

The game's just not a smooth 30 even on relatively powerful hardware.
2500k@4.5Ghz + R9 290X

I mean.. When playing games like Zelda or Xenoblade on Wii U I don't get the same issue regarding 30fps being disorienting and those are locked at 30.

Something in the PS2 code maybe? Do emulators run it more smoothly?

Try this zip https://github.com/Kaldaien/UnX/releases/tag/unx_004

Contains a fix that should reduce stuttering.
 
Yeah i was noticing stutter on my 980ti and the 30fps never changed. Something else going on in how the game displays frames or something.
 
Depending on the way it implements frame pacing. It is locked on 30fps on consoles with vsync, probably not possible on pc due to windowed mode.
 
Any idea why the game doesn't work with the Wii U Pro Controller?

It's running as an Xbox 360pad. Other Steam games read it as an Xbox 360 controller, Big Picture mode works fine with it, Origin games work with it, Microsoft Store games work with it. I just played Quantum Break with the Wii U controller... but for some reason Final Fantasy X will not accept input from it. It's the only thing I've found so far that doesn't work with it.

I'm using WiinUSoft for the Xinput.


Edit:

So, turns out the game has just stopped taking all input other than the escape button. My regular 360 controller stopped working on it, the Wii U controller doesn't work, and the only input it accepts from the keyboard is the escape button to pull up the menu to quit...
 
Can we say "lazy developers" without banned when one modder can fix called unsolvable problems?

But most of the time it's the publisher, if anyone, who says something is unsolvable. Not the developer. In a lot of cases I'd imagine the publisher wouldn't have given them enough time to fix these so called "unsolvable problems". Them saying it's unsolvable is just trying to save face.

I mean for the FPS, do you really think Square Enix would have given them all that time to recode every scene into 60FPS?

Square Enix would have seen that as not cost effective in the slightest.
 
But most of the time it's the publisher, if anyone, who says something is unsolvable. Not the developer. In a lot of cases I'd imagine the publisher wouldn't have given them enough time to fix these so called "unsolvable problems". Them saying it's unsolvable is just trying to save face.

I mean for the FPS, do you really think Square Enix would have given them all that time to recode every scene into 60FPS?

Square Enix would have seen that as not cost effective in the slightest.

You are definitely right about publisher, thanks. We should call liar publishers instead of lazy developers.
 
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