Fimbulvetr said:And this is why the thread is always being derailed.
Fimbulvetr said:And this is why the thread is always being derailed.
Fimbulvetr said:And is that Jihl elixir milk flavored by chance? Hurr hurr.
badcrumble said:So we know how Lightning's weapon and Fang's weapon transform, but what about the other four? One of the recent interviews made it sound very much like everybody's weapons will transform in some fashion.
MrDenny said:http://i808.photobucket.com/albums/zz6/DennyGT/Elixers.png
http://i808.photobucket.com/albums/zz6/DennyGT/ElixerFig.png
What is it exactly? A fishing rod?TheChillyAcademic said:Fixed!
And I still can't get over Vanille's weapon :lol
Elios83 said:IGN has an article about FFXIII:
http://ps3.ign.com/articles/103/1037157p1.html
This has caught my attention:
Does he mean there's a field map as in FFXII?
cosmicblizzard said:Fang looks REALLY manly on those cans.
Fimbulvetr said:Orly?
I did a write up on the FFXIII Tvtropes thread.
Does anybody want to know details?
lorddarkflare said:Why does this make her more attractive to me?
Mudo said:Hmm that IGN article says there is only loading when you transition from city to field. Now that sounds to me like FFXII world only instead of lots of micro zones you load into, the ENTIRE WORLD is 1 huge seamless entity with loads into the cities...if that is true, WOW!
Kagari said:White Knight Chronicles did the same thing. It's really nice.
Mudo said:Hmm that IGN article says there is only loading when you transition from city to field. Now that sounds to me like FFXII world only instead of lots of micro zones you load into, the ENTIRE WORLD is 1 huge seamless entity with loads into the cities...if that is true, WOW!
Mudo said:Hmm that IGN article says there is only loading when you transition from city to field. Now that sounds to me like FFXII world only instead of lots of micro zones you load into, the ENTIRE WORLD is 1 huge seamless entity with loads into the cities...if that is true, WOW!
Great!Mudo said:Hmm that IGN article says there is only loading when you transition from city to field. Now that sounds to me like FFXII world only instead of lots of micro zones you load into, the ENTIRE WORLD is 1 huge seamless entity with loads into the cities...if that is true, WOW!
cosmicblizzard said:So it's like a Dragon Quest 8 style world map? I thought it was pretty much confirmed it wouldn't be like that seeing as vsXIII is doing it. Am I just interpreting this wrong?
lorddarkflare said:This is good. I am sure that if the battles happened on the field like some(I) wanted, this may not have been possible.
cosmicblizzard said:So it's like a Dragon Quest 8 style world map? I thought it was pretty much confirmed it wouldn't be like that seeing as vsXIII is doing it. Am I just interpreting this wrong?
This, but I wouldn't mind a Overworld like the Crystal Bearers.Elios83 said:Versus map should be an old style, FF7,8,9-like map. With the character the same size of cities and everything stylized.
FFXIII should be like FFXII but with a single loading for the field map so effectively like DQ8 or WKC.
Kagari said:Not a world map, it means areas are seamless, so there's no loading every time you go into a new section of an area.
Elios83 said:Versus map should be an old style, FF7,8,9-like map. With the character the same size of cities and everything stylized.
FFXIII should be like FFXII but with a single loading for the field map so effectively like DQ8 or WKC.
cosmicblizzard said:But if everything is connected in one giant filed type thing, isn't that the same as a DQ8 styled world map?
Whoa, back up. So the characters will be giant again and not to scale? When was this said? I thought it was supposed to be to scale seeing as it apparently takes hours to traverse.
Kagari said:No. It doesn't look like everything will be connected.
And nothing was ever said about that.
Kagari said:Not a world map, it means areas are seamless, so there's no loading every time you go into a new section of an area.
It's possible. They're just not doing it that way.
cosmicblizzard said:Whoa, back up. So the characters will be giant again and not to scale? When was this said? I thought it was supposed to be to scale seeing as it apparently takes hours to traverse.
Kagari said:No. It doesn't look like everything will be connected.
And nothing was ever said about that.
Elios83 said:It doesn't seem like that from the leaked pictures of Versus map. There's a giant Noctis and a stylized city icon. I can't post it because it's an old scan but you can try searching for FF versus XIII world map on google
Elios83 said:In that case it would be exactly like FFXII but without the many on-field loadings right?
Kagari said:From the sound of it yes.
Kagari said:From the sound of it yes.
TheChillyAcademic said:Eh really? If this is indeed the case that's awesome, but I'm not so sure...
We know there isn't going to be mandatory installs, but I certainly hope we who choose to install will be sitting happy, load time wise.
Kagari said:Toriyama is saying loading is basically non-existent, so it doesn't really matter.
Elios83 said:Then it's much better than what I was expecting (something like FFX....yes I expected the worst :lol ) but it still sucks that you are forced to go through cities you don't want to visit to reach other places.
The ideal would be something like DQ8.
Kagari said:Toriyama is saying loading is basically non-existent, so it doesn't really matter.
TheChillyAcademic said:Toriyama says a lot of things lol
dramatis said:As long as transitions don't feel awkward, I'm thrilled. FF12 managed to do visual transition from area to area pretty neatly, despite the bottlenecking in paths between regions.
I'm beginning to wonder about the reason behind why Hope and Vanille's summons haven't been revealed yet. In previous FF titles, is there a pair of summons that can be considered 'connected'? I think Hope and Vanille's summons may be related to each other, although that would put a hole in the 'Vanille is Yuna' theory.
Who knows? If their summons are related, we might actually have a gattai transformation.
...Actually, that might be possible with all of the summons.
Kagari said:There was only a brief initial load in the year old demo, I'm inclined to believe what's been said about it. And it was even confirmed in the TGS demo impressions.
dramatis said:I'm beginning to wonder about the reason behind why Hope and Vanille's summons haven't been revealed yet. In previous FF titles, is there a pair of summons that can be considered 'connected'? I think Hope and Vanille's summons may be related to each other, although that would put a hole in the 'Vanille is Yuna' theory.
lorddarkflare said:Please, do not mention this anymore. My sanity can only take so much.
As for Vanille and Hope, it is possible that they both are summoners. When you consider the fact that the party is split apart so often...
TheChillyAcademic said:Eh, I'll believe your intuition and so called "proof"
TheChillyAcademic said:Eh, I'll believe your intuition and so called "proof"
There is a possibility that the connection could be even deeper then Yuna had with her Aeons.
lorddarkflare said:Oooh, Human shaped fal'cie? Human shaped summons?
dramatis said:As long as transitions don't feel awkward, I'm thrilled. FF12 managed to do visual transition from area to area pretty neatly, despite the bottlenecking in paths between regions.
I'm beginning to wonder about the reason behind why Hope and Vanille's summons haven't been revealed yet. In previous FF titles, is there a pair of summons that can be considered 'connected'? I think Hope and Vanille's summons may be related to each other, although that would put a hole in the 'Vanille is Yuna' theory.
Who knows? If their summons are related, we might actually have a gattai transformation.
...Actually, that might be possible with all of the summons.
Elios83 said:I don't know but from the latest trailer it seems like Vanille is responsible at least for Serah's l'Cie mark so she should be an importat character with a mistery behind her.
I agree. :lolShadowlink said:Waiting for this game to release is boring now. =/