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Final Fantasy XIII (PS3 Version) - On Amazon.com for $19.99

voady said:
Well this is true according to metacritic it was overwhelmingly positive and as you stated it 83 sounds good. But I felt that the opinions even here at GAF were clearly drifting apart what makes a "good" RPG (we had some town discussions here and many other things that could have been done better).
Yeah, the GAF "critical" concensus is mixed. It tends to have two groups: the "you couldn't offer me five thousand blowjobs and a million dollars to play this game again" group and the "it's pretty good, I like the combat..." group.

I find a lot of the real haters are incredibly cynical, exaggerating band-wagoners who probably haven't even played the game through and spout shit at it because it's 'acceptable' to. Anyone who cannot see the merits in its combat system and amazing graphics must be terribly jaded, angry, depressing neckbeards.
 
Amazing Battle System, great soundtrack, and gorgeous graphics.

The problem is the lack of exploration, I WANT MY TOWNS DAMMIT!!!
 
Aeana said:
How could anybody think this music is "bleh"? :(

Because it is? The only song I can even remember from the game is the battle theme and that's just because you hear it a million times in the game. It was a very weak soundtrack.
 
I don't even see what's so bad about the story. It was pretty decent up until the end and most if not all video game stories are terrible when you look at them with any inteligince. So I think people exagerate that so much.
 
B.K. said:
Because it is? The only song I can even remember from the game is the battle theme and that's just because you hear it a million times in the game. It was a very weak soundtrack.
Soulless.
I'd sit and listen to that song at least twice through every turned on the game. Beautiful.
 
I think its rather ridiculous all the hate this game is getting at 20$.

Yes, its not the best FF, probably not the top 5, but the game is still jam-packed with loads of shit to do and a ton of pretty visuals that last about 50 hours. I mean its addicting to upgrade all your equipment and abilities. You could spend forever doing that. And literally half the game can be spent in some open-world battle scenario toward the last half.

Actually the thing i dislike most about the game is that the writing and story is just so fucking cheesy. If that was actually good i wouldnt mind a lot of the linear design much.

But 20$ is a steal for a game with as much stuff in it as this.
 
DaBuddaDa said:
I just bought the PS3 version from Amazon three days ago for $33. God fucking damnit.
Amazon is really good at crediting users for this kind of scenario. I would definitely call them up.
 
Just bought. Returned it less than a week after launch after 8 dull hours of playtime. Giving it a second shot at this price.
 
It's definitely well worth dropping $20 on for anyone on the fence. Easily my GOTY so far, and the battle system alone is worth paying full price for.
 
DaBuddaDa said:
Yeah, the GAF "critical" concensus is mixed. It tends to have two groups: the "you couldn't offer me five thousand blowjobs and a million dollars to play this game again" group and the "it's pretty good, I like the combat..." group.

I find a lot of the real haters are incredibly cynical, exaggerating band-wagoners who probably haven't even played the game through and spout shit at it because it's 'acceptable' to. Anyone who cannot see the merits in its combat system and amazing graphics must be terribly jaded, angry, depressing neckbeards.

:lol , hilarious
 
The Praiseworthy said:
It's the most boring main FF game ever... but it so worth the 20$.
How is it one of the most boring FFs? It has a better cast then pretty much all the 3d ones and it's battle sysyeem is ace.

Or do you guys play FF games to run around towns and pretend there not linear?
 
The battle system is definitely not boring, in fact its the most fun battle system I've played in the FF series (yes, I have nostalgia goggles on actually). It will get boring if you're playing it say... 5 hours straight.
 
voady said:
:lol , hilarious
Yup, predictably, exactly what I'm saying.

This is you right now:

the-comic-book-guy-pondering.gif
 
Rahxephon91 said:
How is it one of the most boring FFs? It has a better cast then pretty much all the 3d ones and it's battle sysyeem is ace.

Or do you guys play FF games to run around towns and pretend there not linear?

So... running in liner dungeons for the entire game and getting in one battle after another after another after another after another after another after another to get to a cut scene then repeat the same thing is fun for you?
 
Crisis said:
Is this a permanent price drop?

I know this post was hours ago, but no. If Amazon only had the $19.99 up there, it would be. Since it's still showing the $49.99 (with a strike through it), it's only temporary.

Same idea as this Link. It's like a temp price cut, even though the MSRP is clearly $29.99.
 
Still not worth it, unless you want to spend a dollar for every hour it takes the game to approach something moderately amusing.
 
The Praiseworthy said:
So... running in liner dungeons for the entire game and getting in one battle after another after another after another after another after another after another to get to a cut scene then repeat the same thing is fun for you?
Yes, because the cutscenes are gorgeous to look at and the combat system is one of the best FF has ever had.
 
ULTROS! said:
The battle system is definitely not boring, in fact its the most fun battle system I've played in the FF series (yes, I have nostalgia goggles on actually). It will get boring if you're playing it say... 5 hours straight.
FF13's battles are really fun, but FF10-2's battle system easily trumps it for me.
 
Rahxephon91 said:
I don't even see what's so bad about the story. It was pretty decent up until the end and most if not all video game stories are terrible when you look at them with any inteligince. So I think people exagerate that so much.


General heavy-handedness:

It was at its worst when Lightning paused the game to give a 10 minute speech about her character development.

Vague plot details:

For people who weren't like us(I.E. obsessed over every bit of info released on the game), you won't know what is going on in the story for a few hours.

Characters:

For about 3/4ths of the plot there is no true villain.

Sazh is the most interesting person, and SE probably didn't even intend this.

Lightning in particular has a badly paced character arc that removes one of the two aspects of her character(those being: "I'm a total bitch" and "Serah!"). And this is the third best character in the game.

Side and Supporting characters are introduced and then thrown away before they get to do anything. They might as well be robots.

Bad Pacing:

The same as with XII, there are long strides between the time stuff in the plot actually happens. You occasionally get cutscenes in the "dungeon" that end up pointless and spread thin.

Missed Potential:

The game actually brings up some interesting ideas, only to ignore them 5 minutes later. This is especially frustrating: "Propaganda? Who cares? Vanille has to cry."

The Ending:

Is a cop-out Deus Ex Machina that contradicts the game's main theme, for the sake of a pretend happy ending.

That said; stories are the last reason I play FF games, so it's not really an issue.
 
The Praiseworthy said:
So... running in liner dungeons for the entire game and getting in one battle after another after another after another after another after another after another to get to a cut scene then repeat the same thing is fun for you?

Maybe to some people it is? There are a lot of people who don't like dungeon crawlers because of grinding or losing everything when they aren't prepared and die or because they are, by their definition, linear, but they're still enjoyable.

People need to stop pretending that other games/gamers are beneath them just because they find one kind of game boring that others do not. I honestly don't care if people enjoy the latest mass-advertised FPS or action game that I don't personally enjoy. There are plenty of people who think fighters are dumb or dislike dungeon crawlers or JPRGs.
 
Rahxephon91 said:
I don't even see what's so bad about the story. It was pretty decent up until the end and most if not all video game stories are terrible when you look at them with any inteligince. So I think people exagerate that so much.
Let's see...

Because it had a script that tried to be subtle and failed miserably at that, as the datalog made it quite clear each and every single time it resumed a cutscene and informed the player better of what happened than the cutscene itself? (Which generates another question: why try to go for subtly in the dialogue just to have things thrown at your face in the datalog right after?)

Because half the characters keep repeating the same stuff over and over while the story barely advances, for hours?

Because the dialogue is plain laughable, which helps a lot.

Because it was constantly throwing melodrama at the player's face instead of well crafted suspence + drama?

Not to say the terrible pace, how terrible it is at presenting the story to newcomers (made-up words all thrown at you), etc.

Although I admit, it was at least enjoyable for the first 2/3s of the plot, while the characters relations were getting more and more climatic, up to their climax.

After that, it became truly laughable, with the characters turning into generic speech generators, and important plot elements and world twists being thrown to the player in an extremely dry way (FFX had done that so, so much better), by one of the most generic, boring villains in the entire genre. Haha, and the ending that contradicted everything the story built for, with no good reason behind it, and for the sake of... I wonder, something happy happening?

Anyways, ya, I do think the story's pretty bad. It's typical amateur high school stuff, imo.
 
I don't really think FFXIII's story and execution is HS level. I've seen some JRPGS that were, I wouldn't put FFXIII that low. Of course, I'm one of the few people in the world that actually liked the game. I've defended it on several occasions. I should probably just stop coming to FFXIII threads because in the end this is all just personal opinion.
 
The Praiseworthy said:
So... running in liner dungeons for the entire game and getting in one battle after another after another after another after another after another after another to get to a cut scene then repeat the same thing is fun for you?

Playing one of the greatest battle systems of all time isn't fun for you? That's the biggest reason to be playing a game like Final Fantasy anyway. Who the hell cares that it has linear dungeons? Final Fantasy has never been a serious known for its non-linearity.
 
The Praiseworthy said:
So... running in liner dungeons for the entire game and getting in one battle after another after another after another after another after another after another to get to a cut scene then repeat the same thing is fun for you?
That's pretty much what FF does well.

What did I do in Midgar? Not have fun fighting , but watch Cloud dress up.

What did I do in Luca? Play a stupid blitzball mini game and wish I was leveling up and finding out what Sin is.

What did I do in Arcades? Play a stupid chops minigame and watch cutscenes while hoping to get back to leveling with my new exp double equib.

Towns and minigames have always been a low point and I can't remember a FF with actual worthwile exploration. Towns make the game boring in most RPGs(tales, ff).

Should they be in jrpgs? Yes because they help in world building. But I don't think not having them makes XIII boring. It actually is less boring because it gets to what I want to do. That is playing the game.

As for being repitive. Towns probaly help break that allusion in most jrpgs, but all games are reptive.

As for going in a straight line. Well whatever. X was a straight line and while I rather all RPGs be like XII and have big open zones. FF has always been linear and XIII just dosent try and hide it.
 
hikarutilmitt said:
Maybe to some people it is? There are a lot of people who don't like dungeon crawlers because of grinding or losing everything when they aren't prepared and die or because they are, by their definition, linear, but they're still enjoyable.

People need to stop pretending that other games/gamers are beneath them just because they find one kind of game boring that others do not. I honestly don't care if people enjoy the latest mass-advertised FPS or action game that I don't personally enjoy. There are plenty of people who think fighters are dumb or dislike dungeon crawlers or JPRGs.

There are people who love both JRPGs and "dungeon-crawlers" (lol @ the new euphemism for FFXIII - From Software is crying right now), and can still call a shitty spade a shitty spade.
 
Zeliard said:
There are people who love both JRPGs and "dungeon-crawlers" (lol @ the new euphemism for FFXIII - From Software is crying right now), and can still call a shitty spade a shitty spade.

I'm talking purely if the game is fun for someone, though. Who the hell are we to say someone else is wrong for finding a game fun? There are people who enjoy hammering nails into their scrotum. :lol
 
_dementia said:
odds of the International release for J360 coming sateside?

When Hell stops freezing.

(AKA: NEVER)

SMH @ Square for FFXII-I:ZJS not being released in the US, that is more worthy of a re-release than LOL EASY MODO FFXIII: I
 
hikarutilmitt said:
I'm talking purely if the game is fun for someone, though. Who the hell are we to say someone else is wrong for finding a game fun? There are people who enjoy hammering nails into their scrotum. :lol

Precisely, and this thread should be to warn others off against hammering nails into their scrotum. ;)

Really, if I'm coming off strong it's only because I adore the Final Fantasy games and this... thing was a tragic disappointment. I have hope that Versus will offset that by being spectacular.
 
_dementia said:
not sure if want
odds of the International release for J360 coming sateside?

Doubt it. Despite it being the superior version (not in terms of CGI quality though), I doubt it will be region free.
 
Grivenger said:
Let's see...

Because it had a script that tried to be subtle and failed miserably at that, as the datalog made it quite clear each and every single time it resumed a cutscene and informed the player better of what happened than the cutscene itself? (Which generates another question: why try to go for subtly in the dialogue just to have things thrown at your face in the datalog right after?)

Because half the characters keep repeating the same stuff over and over while the story barely advances, for hours?

Because the dialogue is plain laughable, which helps a lot.

Because it was constantly throwing melodrama at the player's face instead of well crafted suspence + drama?

Not to say the terrible pace, how terrible it is at presenting the story to newcomers (made-up words all thrown at you), etc.

Although I admit, it was at least enjoyable for the first 2/3s of the plot, while the characters relations were getting more and more climatic, up to their climax.

After that, it became truly laughable, with the characters turning into generic speech generators, and important plot elements and world twists being thrown to the player in an extremely dry way (FFX had done that so, so much better), by one of the most generic, boring villains in the entire genre. Haha, and the ending that contradicted everything the story built for, with no good reason behind it, and for the sake of... I wonder, something happy happening?

Anyways, ya, I do think the story's pretty bad. It's typical amateur high school stuff, imo.
Well I don't agree.

I never thought the game tried to be subtle. In fact I thought it was pretty much in your face about everything going on. Cutscenes always told me everything. I rarly read the datalog.

As for annoying meladrama. Every FF has it. At least in XIII I could relate to it a bit more. I can't relate to an idenity crisis ,but I can to a sister disliking her sisters bum boyfriend or a kid getting all angry in a screwed up situation and blaming the wrong parties

Weak drama? Not for me. I liked the cast and since thier drama made sense to me I was intersted in seeing it play out.

Terrible dialogue? Probably, but few lines made me cringe if at all unlike most jrpgs. My mother walked and never said XIII sounded corny, not so for Valkyria Chronicles.

Weak villians. No argument.

Weak ending? Yes the ending makes no sense and goes aginst what was stated before.

All in all as far as video game stories are concerend I don't know what makes XIII the shining example of bad stories. There's much worse in this media.
 
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