The WoW stuff should have been huge, it wasnt. The world revamp was a total joke. Raising the a couple of tides, dropping in a few volcanos and setting a few roofs on fire is a world revamp?
95% of the world looks exactly the same, with the same archaic design and visuals. As fancy as it got was painting the ground green in Desolace.
Half of it seems like an excuse to pull another Naxxramas and recycle content, which, for someone who already did most of Naxxramas, was fucking awful.
And what new gameplay mechanics? Their little pet-like sub-talent trees? It's not exactly hard to add shit like that when you can't even be assed to add a single new class or legitimate gameplay form instead of packing in more raids for people to cycle through every 3 months.
I was interested at first announcement, but I should have know better than to asume they would do something that cool or add in legitimate new content after years of raid, raid, raid and shitty PvP.
And yes, after 5 years, the graphics are starting to grate, especially with flashy shit like FFXIV coming out now.
http://static.mmo-champion.com/mmoc/images/news/2009/august/images/ss1_hires.jpg
The old world really hard to look at now, not updating almost any of the assets for their world "revamp" certainly doesnt help. But hey! Roofs on fire! Total carnage!
WoW is an old game, and the content they'll ultimately add will put you back on the same treadmill. Any excitement for folks will wear back off once you realize that the leveling is still putting your brain on autopilot and walking across scores of ugly terrian just to get to an end game and fight recycled bosses for the next two years.