Achtius said::lol :lol
Achtius said::lol :lol
Jinko said:LOL I found this over at 2ch, I don't think they like us using their pics.
IonicSnake said:So how quick is the time between your attacks?
fail cam recording :lolNakazato said:
:lolValru said:fail cam recording :lol
HappyBivouac said:I suppose it could also be that physical level gives you very little to work with, like 1 or 2 stat points to allocate per level. Kind of like getting merit points from the very beginning. And then majority of stats would come from your job level. I dunno.
Jinko said:LOL I found this over at 2ch, I don't think they like us using their pics.
http://i44.tinypic.com/2jfktj.jp
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Nah they got it from this thread, I uploaded this picture, only posted it here.
Ploid 3.0 said:Nah they got it from this thread, I uploaded this picture, only posted it here.
Jinko said:I'm hoping its this, I think leaving the majority of stats up to the average user is a bad idea, going to end up with some terrible builds.
Jinko said:Ahh I totally missed it.
Have you had problems being kicked off etc, what were your impressions.
Most likely an Alpha Watermark.Teknoman said:Whats with the giant red bar on everyones images?
thank godHappyBivouac said:Just confirmed that no gear can be swapped while in active mode. Good riddance, gear swapping!
Does that mean I can't switch weapons mid-battle? I was kinda hoping I could have a .hack//G.U. adept rogue setup. :lolHappyBivouac said:Just confirmed that no gear can be swapped while in active mode. Good riddance, gear swapping!
HappyBivouac said:Just confirmed that no gear can be swapped while in active mode. Good riddance, gear swapping!
some ppl on BG had speed impressions with 2h axe let me see if i can find itTeknoman said:And yea, there was much rejoicing. Has anyone commented on battle speed/ the way the combat system works in action? Also the default solo/ party battle themes.
Not sure if it's different for 2h/1h, but as a Marauder it wasn't bad at all. Way faster than FFXI, atleast for the 1 attack I had. You can unleash the attack early for a bit less damage, or wait and let it gather power for a bit, but it's still just a few seconds.
About 2-3 seconds when I fought the mob on the ship. Also I imagine superior JP connections played a large part in allowing them to stay connected long enough for a significant number of them to make it outside and get to actually test combat properly.
Teknoman said:I think the way armor/weapons worked in classic FF games (I-VI) would be best. Did XI even have absorb/null/reflect armors?
Khrno said:Bitching about gear-swapping again?:lol
I'll just agree that we need some videos, and some english screens of the different menus and stats
Khrno said:No reflect but there are the Shadow Lord items (old and new) for absorb and null
BG said:Ok so, you start boarding the ship we saw in the trailer with jellyfishes and sea dragon. You get a CS about the ship in a storm and being attacked by jellyfishes. Then you get a message in chat log "you entered an instance" and get asked to engage a monster and fight him. I choose a disciples of magic class, the Conjurer (other one was thaumaturge). Is something like a BLM, elemental spells like blizzard and fire, plus i saw a "JA" named tranquility that recovered me 30 MP.
Engaged the jellyfish and casted 3 spells, you can MOVE when casting and apparently there is little or NO recast time at all. Got TWO type of experience points, one for character and one for the job, called "conjurer exp" and i learned what i think it was a new ability. During the fight there were in the instance two NPCs moving around, the white-haired mithra an galka with pirate patch on the the eye lol.
Then there is another CS involving the ship attacked by the sea searpent and the mithra casting the protective spell we saw in the trailer.
After that you manage to get to the city Limsa-something and to proceed with the storyline you have to talk to the ship captain at the dock right where you pop after CS.
Munba said: