Raging Spaniard said:
7 Years ago people judged game betas and unfinished products as harshly as they do now. This is a new game with new tech, so I dont really see the difference there.
But it is a step backwards in many ways from their previous game (which is almost a decade old), and a failure to evolve with the current PC market in others.
No hardware mouse cursor. Pretty much every PC game for a long number of years has figured out a hardware mouse is superior.
No customizable keys. Has been in PC games since the days of Doom and other even older games.
No Auction House at launch. FFXI has an AH. Why not port it over?
No endgame at launch. Not a single dungeon or instance. People don't like to just hang around doing nothing when they reach max. Oh wait, that isn't an issue because...
Fatigue system in place to slow people down because of the lack of endgame content, but supposedly helps casuals. Suuuuuure.
Overly long cooldown timer on quests. Can only do 8 quests ever two days. Ridiculous.
Can't alt+tab in fullscreen without crashing. Are you serious with this Square?
UI lag is still awful, even at this late stage.
Some notices/errors are still not translated. Once again, why not?
Crafting system is obtuse, all systems lack even the option for a more in-depth tutorial. Many systems are just not explained at all. This will of course strongly appeal to casuals.
These are all things that have either been implemented in their previous MMO or have been in MMO or all types of PC games for 5-10 years (or longer in some cases). They should be embarrassed to have this game shown publicly with this issues.
I'm not saying there aren't good things about the game. I like the battles, love the visuals, and am enjoying the story. But there are many, many things wrong with it as well. Especially for a PC game coming out in the year 2010 (that goes double for one that is coming out in less than 3 weeks). We shouldn't be comparing it with a game that came out in 2002-2003.