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Final Fantasy XIV Information Thread | PC Open Beta... yeah it's not really open.

You guys should check out Tutorial Leves.

Theres at least 1 for every type of class...not sure what else they teach or how they teach, but i'm guessing they are similar to My first adventure guildleve. Give em a shot and see how well they work. Guessing most people passed up that option in favor of other leves.
 
Teknoman said:
You guys should check out Tutorial Leves.

Theres at least 1 for every type of class...not sure what else they teach or how they teach, but i'm guessing they are similar to My first adventure guildleve. Give em a shot and see how well they work.

Any rewards? I'm guessing not.
 
For the guy saying they hit fatigue at 13 Archer... No you didn't. I hate it when people blow things out of proportion due to their lack of understanding for the situation. Fatigue is set off after you get a certain amount of skill/exp in a certain amount of time. SE just said that it would take on average 8 hours before it hits. Your lack of skill ups during the leve was just the randomness of the progression system.

When you hit fatigue you will know it. Your Exp or Skill will be yellow. When you hit full fatigue it will be red red. Also, you'll get a nice message in your system saying:

You gain 400 skill points.
You gain 40 bonus skill points.

Yes... Bonus. That is the new name for surplus and it actually took me quite a while to hit. Currently 17 Archer / 18 Physical. It seems to be taking 10% of my skill gains and tossing them into the abyss. So far it is only on my skill points. I've been grinding pretty consistently in order to test how far I can push my penalty before the system restarts at the end of the week. I have 1-2 days to go and I'm still at -10%. Bonus Skill like every phase before this one ranks up and it seems to do it at the same TNL of your class starting at 1. What will we be able to do with these Bonus Ranks? Thats for SE to tell us in the future.

Just wanted to clear the air on that one. Please stop spreading misinformation.
 
I took the tutorial leves first off since I've never played an mmo. I have to say I feel its kindof lucky I even found the leves place and knew what they were for based off what i knew about mmos before going in. Anyhow the tutorial leves dont seem to give you any more information then whats presented to you before you accept it. Gives me no information on how to get a flint stone for instance apart from telling me i can find it around bearded rock. I figure i need to mine for it since I've seen people mining here and there but hell if i know how to do that. So since I dont know how to fish or mine i have to try to find some bee hives and plague rats but i feel like ive been search for an hour and havent seen any. The few plague rats ive seen got swiftly killed by other players and seemed to show no signs of respawning.

Also it looks like according to the main quest journal entry I need to checkpoint myself at bearded rock by "placing your hands upon the aetheryte and attune yourself with the crystal." Hell if i know how to do that. I'm standing next to the big crystal thing in camp bearded rock, but i see no way to interact with the damn thing. I guess all ive tried is hitting select while standing next to it, using the scroll targets thing, and simply running through it but nothing seems to work. I should probably look it up in the manual, but its impossible to find on square enix's site and i cant find the link. Besides its been like years since "look it up in the manual or in a guide" is an acceptable excuse. Of course, since it is a beta, I can excuse it if they will be explaining everything well in the final version, but what are the chances of that happening?

I can't imagine WoW was this difficult for a newbie to break through and still attracted as many new gamers as it did. In fact I'm thinking about just starting a free trial of WoW and seeing if mmo's are for me that way. This one isnt really doing it for me.
 
Kuro268 said:
For the guy saying they hit fatigue at 13 Archer... No you didn't. I hate it when people blow things out of proportion due to their lack of understanding for the situation. Fatigue is set off after you get a certain amount of skill/exp in a certain amount of time. SE just said that it would take on average 8 hours before it hits. Your lack of skill ups during the leve was just the randomness of the progression system.

Just wanted to clear the air on that one. Please stop spreading misinformation.

Jeez, white knight much? Don't have to be such a dick. I don't think a simple misunderstanding over fatigue is going to stop people from buying the game, there are plenty of other reasons to not buy it. You needn't worry so much.

All I know is my experience points NOT my skill points were randomly halved at some point. (this was with 13 Archer, 11 Pug, and every other melee job at level 9)

Also the system you're describing is not like what square enix described iirc (starts at 50% loss), so how can you be sure that this is the only "fatigue" system in the game?
 
So many things wrong that needs to be fixed. Specially performance and controls issues. Very basic stuff that seems to be completely broken at the moment. It's only two weeks away from launch, and the beta seems to be a complete rush job. I'm not sure if they can or have all of these issues sorted out but they will push it with the launch product.
I have a C2D 2.9Ghz and a 460GTX with 4GB ram and still have lots of slowdowns even with low crowded areas, I also have almost everything turned off and playing the game with on 720P res.
 
zlatko said:
Yeah screw Gridnia hard. I came all the way from Limsa serveral times to do leves there with people. I always end up saying, "fuck wolves," way too much in party chat. Always puts the level 10 leve target next to, past, or at wolves/bees. They need to either change how tough those wolves are or where the leves ask you to go, because if you aren't with people you will get stomped. Also hate the leves that deal with the opo-opo monkeys because those things are idiotically scaled as well. I've seen them do 900+dmg a shot like wtf? The forest is a maze too which isn't exactly the smartest thing to do for a starting area.

All the need to do is make the wolves non aggressive, bee's are easy to kill and opo opo's I've not seen do 900 unless you are adding too high of stars on your leves.

Conceited said:
I have fatigue on every melee job, you must not be paying that much attention. It didn't take very long to get there either.

Im Archer 13, Physical 17 and not had any fatigue, the text has turned green in the menu a few times but has always dissapeared fairly fast, not had anything say surplus skill in the chat log either.

I'm leveling at about the same speed I would in retail so don't see fatigue to be a huge problem.

All I know is my experience points NOT my skill points were randomly halved at some point. (this was with 13 Archer, 11 Pug, and every other melee job at level 9)

Thats due to you gaining levels, not fatigue.

You gain levels and Xp goes down for the same mobs, thats common of any MMO.
 
The big problem with the game client is that it crashes. It crashes randomly. It crashes right when you're in the middle of trying to something (like a leve) and then when you log back in, you've failed it. It crashes on me anywhere from 3-5 times a day, often when it's most inconvenient.

I'm not getting unplayable performance with C2Q Q6600 @ 3.2ghz, 8GB DDR2-1066, GTX 470 OCed to 760/1520/1850. I run in 1920x1200 with 2xMSAA and DoF enabled, AO disabled, everything else maxed out or enabled. When I'm standing around a crystal at camp doing nothing, I get ~15 fps, when I'm running around out in the field with a party hunting leve mobs, I'm anywhere from ~20-40 fps. It's a bit choppy but the hardware mouse patch helps a lot towards making sure I can click things even when the client is constantly pausing while loading player models. I've never felt like I needed a locked 60 or even 30 fps to play an MMOG, so it's not bothersome to me. There's a lot of shiny to look at in this game, when it's not fucking crashing on me. :lol
 
Jinko said:
Thats due to you gaining levels, not fatigue.

You gain levels and Xp goes down for the same mobs, thats common of any MMO.

Sigh, as I mentioned in my original post I was the SAME LEVEL doing the SAME LEVE. I've played FF11 for 5 years I don't think I need an education lesson on MMO's.

Also how could you be leveling at the same speed when I was 17 phys and 13 archer almost 5 days ago? This is recorded from when it started, I'm much higher on every job now.
 
Conceited said:
Sigh, as I mentioned in my original post I was the SAME LEVEL doing the SAME LEVE. I've played FF11 for 5 years I don't think I need an education lesson on MMO's.

Fair enough so you are just getting random XP numbers, you still aren't getting fatigue unless it says so, or your TNL text is yellow/orange or red.
 
thepotatoman said:
I took the tutorial leves first off since I've never played an mmo. I have to say I feel its kindof lucky I even found the leves place and knew what they were for based off what i knew about mmos before going in. Anyhow the tutorial leves dont seem to give you any more information then whats presented to you before you accept it. Gives me no information on how to get a flint stone for instance apart from telling me i can find it around bearded rock. I figure i need to mine for it since I've seen people mining here and there but hell if i know how to do that. So since I dont know how to fish or mine i have to try to find some bee hives and plague rats but i feel like ive been search for an hour and havent seen any. The few plague rats ive seen got swiftly killed by other players and seemed to show no signs of respawning.

Also it looks like according to the main quest journal entry I need to checkpoint myself at bearded rock by "placing your hands upon the aetheryte and attune yourself with the crystal." Hell if i know how to do that. I'm standing next to the big crystal thing in camp bearded rock, but i see no way to interact with the damn thing. I guess all ive tried is hitting select while standing next to it, using the scroll targets thing, and simply running through it but nothing seems to work. I should probably look it up in the manual, but its impossible to find on square enix's site and i cant find the link. Besides its been like years since "look it up in the manual or in a guide" is an acceptable excuse. Of course, since it is a beta, I can excuse it if they will be explaining everything well in the final version, but what are the chances of that happening?

I can't imagine WoW was this difficult for a newbie to break through and still attracted as many new gamers as it did. In fact I'm thinking about just starting a free trial of WoW and seeing if mmo's are for me that way. This one isnt really doing it for me.

While standing near the crystal(you should see a chat bubble with an exclamation point at the top of your screen), either click the icon, or open your main menu and it's up at the top.
 
Jinko said:
Fair enough so you are just getting random XP numbers, you still aren't getting fatigue unless it says so, or your TNL text is yellow/orange or red.

I'm sorry but until someone from square enix clears up this mess I'm going to believe what I saw and not what I hear.
 
Conceited said:
I'm sorry but until someone from square enix clears up this mess I'm going to believe what I saw and not what I hear.

Londa is that you !

Kuro already cleared it up, you just don't want to take any notice :lol, of course its up to you what you wana believe.
 
Jinko said:
Londa is that you !

Kuro already cleared it up, you just don't want to take any notice :lol, of course its up to you what you wana believe.

Oh, I didn't realize he was an SE dev.

Sorry, but you both have had the same amount of experience with this game that I (or any one else) has, claiming that you are all knowing so early in this game is ridiculous.
 
Unknown Soldier said:
And so the splintering of linkshells begins. Soon there will be 2 opposing GAF linkshells, one run by Jinko and the other run by Conceited. :lol

Haha, I'm not even going to play this game until maybe a year out, not worth the time sink in its current state. Besides, I'm not exactly the leader type.
 
lol



From Beta site:

All Worlds Maintenance (Sep. 7)

From 16:00 to 20:00 (GMT) on Sep. 7, 2010, we will be performing maintenance on FINAL FANTASY XIV. During this period, FINAL FANTASY XIV will be unavailable.
* The Beta Test Site will still be available.
 
Green rank number with the menu open means Guardian's Aspect is on. White is normal. Yellow is fatigue. Pretty well-documented throughout all of closed beta. Sword/shield status icon in Japanese = equipment wear.
 
Unknown Soldier said:
And so the splintering of linkshells begins. Soon there will be 2 opposing GAF linkshells, one run by Jinko and the other run by Conceited. :lol

LOL I ain't running no linkshell, only in beta, well cause its beta, and I'm not really running it :lol
 
Torquill said:
What's the avg life expectancy for a rhino? Can anyone tell me?

So I can't ask a question now? After helping others with their questions with beta, I can't ask for help? Grow up.
 
Wouldn't it have been faster for you to just throw the time into Google, though?

Also, thinking of switching to Limsa Lominsa or Ul'Dah. Gridania is really not doing it for me :\
 
I dunno about this game.I am certainly enjoying it but right now I have some concerns with it thats really hindering my decision to buy it.Now granted it is a beta and anything I have concerns with other than the fatigue system I'll give the benifit of the doubt to it being a beta and won't complain cause I am not paying for it.

Fatigue System -Yeah not much to say everyone knows the issues but im surprised how fast it comes

Serious lack of enemies - Lately I have been finding it rather boring it seems like if I want to jump on for an hour I spend half of the time just running around in empty environments.Like I don't mind partying but I do like to also play solo alot and this is a problem.

So I hope these are addressed before I purchase this.Saying the fatigue is to make it more enjoyable for casuals is dumb because people who are hardcore are going to play with others who are hardcore and advance fast as casuals will do the same with other casuals.
 
Wouldn't it have been faster for you to just throw the time into Google, though?

actually no, tried that before and got no where with it. I'm not even sure why I should go and find out information on my own but others can ask's questions like, "how do I change my job?" and not get harrassed. This information is in the beta manual and I don't see others going "omg! go read the beta manual!"


Khrno said:
11:00 to 2:00pm


Didn't have more time during my break earlier, to add all the time zones as I usually do.




Beta site was edited - Maintenance will be now



11:00 - 14:00 EST
8:00 - 11:00 PDT

Thank you.
 
Am I the only one that think calling surplus/fatigue a 'bonus' is worse than the actual system? I mean it's a flat out, blatant lie. It would be like saying a mob has healed you for x amount of damage when it's actually damaging you.
 
Is there a link to the beta client? SE seems to have stopped hosting it.

Been doing some PC upgrades and I just got done installing Windows 7. Maybe this is one of those games that run slightly better in a 64-bit environment (yeah right, but hopefully my new GPU helps).
 
Varna said:
Is there a link to the beta client? SE seems to have stopped hosting it.

Been doing some PC upgrades and I just got done installing Windows 7. Maybe this is one of those games that run slightly better in a 64-bit environment (yeah right, but hopefully my new GPU helps).

http://www.neogaf.com/forum/showthread.php?t=400035

In the first post, theres a link to the client. Please dont spread it around though. Gromph is kind enough to be hosting it for us.
 
CcrooK said:
Well don't post the thread in here. :lol Just go to the Online section for FFXIV and ask if you need to.

That thread cant be accessed by non gaffers since its in the Online Forum. You need an approved account to go there.
 
Well i've finally gotten fed up of fighting against the interface, controls and patcher. Might give it a look after an expansion or two.
 
thepotatoman said:
I took the tutorial leves first off since I've never played an mmo. I have to say I feel its kindof lucky I even found the leves place and knew what they were for based off what i knew about mmos before going in. Anyhow the tutorial leves dont seem to give you any more information then whats presented to you before you accept it. Gives me no information on how to get a flint stone for instance apart from telling me i can find it around bearded rock. I figure i need to mine for it since I've seen people mining here and there but hell if i know how to do that. So since I dont know how to fish or mine i have to try to find some bee hives and plague rats but i feel like ive been search for an hour and havent seen any. The few plague rats ive seen got swiftly killed by other players and seemed to show no signs of respawning.

Also it looks like according to the main quest journal entry I need to checkpoint myself at bearded rock by "placing your hands upon the aetheryte and attune yourself with the crystal." Hell if i know how to do that. I'm standing next to the big crystal thing in camp bearded rock, but i see no way to interact with the damn thing. I guess all ive tried is hitting select while standing next to it, using the scroll targets thing, and simply running through it but nothing seems to work. I should probably look it up in the manual, but its impossible to find on square enix's site and i cant find the link. Besides its been like years since "look it up in the manual or in a guide" is an acceptable excuse. Of course, since it is a beta, I can excuse it if they will be explaining everything well in the final version, but what are the chances of that happening?

I can't imagine WoW was this difficult for a newbie to break through and still attracted as many new gamers as it did. In fact I'm thinking about just starting a free trial of WoW and seeing if mmo's are for me that way. This one isnt really doing it for me.

You know those plague rats you had to kill (if those were the actual targets) will be specifically marked for you and no one can take them right? Read the beta manual too. I should tell you how to do things.

Anyway main menu is your friend. Anytime you see an exclamation point or question mark at the top, press main menu. Check out the beta manual at https://dev-na.ffxiv.com/ or whatever your country is, and then read up on basics.

Also if you follow what the first few npcs you meet tell you, they will pretty much lead you to the first leve you really need to do, which tells you the basics of doing quests. XIV works more like a normal RPG that just happens to be online, rather than your standard MMO these days.
 
So whats up with the 8 random quest every 48 hours thing? I read this in the thread about Japan looking down on western devs thread. It surely cannot be as bad as I gather from the thread. I gathered that ever 2 days you could do 8 quests and afterwards you are left with no more quest and thus have to straight grind. True?
 
It seems like an artificial obstruction to prevent people from jumping ahead too quickly by doing quest after quest. Also promotes cooperation between players who want to share the few precious leves they get every now and then.

It's a pretty shitty way of going about it but I can see why they implemented it and its effect on the gameplay. FFXIV has a much more lax pacing than other quest-grinding MMOs.

I would definitely play this on release if they made the UI/PC controls not terrible.
 
Well the one thing that bothers me is my friend just got it and we were going to play but I am higher level up and problem is he will hit the cap before we can get in range of the same level.Im gonna help him out but that kinda sucks knowing that
 
Cmagus said:
Well the one thing that bothers me is my friend just got it and we were going to play but I am higher level up and problem is he will hit the cap before we can get in range of the same level.Im gonna help him out but that kinda sucks knowing that

Change your job to something else that would be helpful to your main job? That way you guys are on the same footing.
 
Niblet said:
So whats up with the 8 random quest every 48 hours thing? I read this in the thread about Japan looking down on western devs thread. It surely cannot be as bad as I gather from the thread. I gathered that ever 2 days you could do 8 quests and afterwards you are left with no more quest and thus have to straight grind. True?

Yep, its true.
Some of us are assuming that there will be other quests once the game launches to help occupy our time. Stuff like "my dad lost his watch, go kill a kraken to retrieve it!" given by the many NPCs scattered. If not, then HUGE dissapointment.

As it stands, there isnt much to do other than explore, guildleves, and grind xp by killing mobs or crafting/gathering.
Once you hit your 8 guildleve limit, youll find yourself wandering across areas where the mobs are scattered to the point where you spend more time running then fighting. Once you do start fighting, youll learn that XP gain and skill gain is horrendously slow.

Despite all of that, I still have high hopes for the game as a lot of my issues can be and have been tweaked back and forth for a few months ago. Hopefully they fond that sweet spot soon.
 
Let me borrow your avatar, thanks.



Game's too hard.


batlol.jpg
 
haha games not to hard just rather stick with my class now.Saying it's too hard is fine go nuts but the situation is retarded and you know it.

ava.jpg
 
Londa said:
anyone know the EST time?
Considering most of North America is observing DST you should probably ask the right questions.

EST = GMT -5, EDT = GMT -4
PST = GMT -8, PDT = GMT-7

Maintenance = 16:00 - 19:00 GMT

Corrections for the times posted on the previous page:
1200 - 1500 EDT
900 - 1200 PDT
 
Salaadin said:
Once you hit your 8 guildleve limit, youll find yourself wandering across areas where the mobs are scattered to the point where you spend more time running then fighting. Once you do start fighting, youll learn that XP gain and skill gain is horrendously slow.
What I've been doing is running guildleves with other people. Just hang out at a crystal and ask if anyone wants some help. They almost always do because the more people you have the higher you can set the difficulty and the better rewards. You can actually run an unlimited number of guildleves, you're just limited in how many you can start yourself. If you get four or five friends together you can easily run guildleves for hours. Once your group of friends has teleports open to the other cities you can very easily travel all around the world doing different guildleves.

But yeah if you're committed to just soloing it kinda sucks.
 
Niblet said:
So whats up with the 8 random quest every 48 hours thing? I read this in the thread about Japan looking down on western devs thread. It surely cannot be as bad as I gather from the thread. I gathered that ever 2 days you could do 8 quests and afterwards you are left with no more quest and thus have to straight grind. True?
After spending a lot of time with friends and randoms doing leves, I realized it's there to encourage partying.

If you're at a camp you just keep rotating through each party member's available leves. Anyone in that party can begin a leve for the party. I wasn't as annoyed when I figured this out.

I do, however, wish for more quests and a shorter reset time for the leves, especially if you're interesting in soloing for a bit.
 
which is totally opposite what what they had intended for the game
which was to be more solo friendly
which it no longer is (which it was during closed beta)
even worse than FFXI now
 
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