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Final Fantasy XV Impressions: Mark All Spoilers

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Have you played the original? I think it'll be very similar. I also don't expect the combat to be too different especially with the skills that are available in Automata looking to be straight out of the first game. For what it's worth, the original game's combat was really fun to me.

I'll be playing it for the first time in a few days actually, just waiting to borrow my friend's 360 lol

The music is what drew me in to begin with, then I heard it was a cult classic, and is especially popular here, so yea, I was intrigued.
 
I'll be playing it for the first time in a few days actually, just waiting to borrow my friend's 360 lol

The music is what drew me in to begin with, then I heard it was a cult classic, and is especially popular here, so yea, I was intrigued.

I think you'll love it. Just don't spend too much time with the side quests in the game. They're just the worst save for maybe two or three.
 
Dude you owe it to yourself to get both. PS history here spanning many years.
I think it's going to be a good game, but people are going to be disappointed because after waiting so long they expected something grander. I'm sure the comparisons to the original versus stuff will come up. My guess is that it will get 8.5-9.

TLG comes out the following week right? You could just wait.
Yeah, I'm going to be relatively busy right up until Christmas Eve, so I'd be waiting if I chose to get them all. They'd be a holiday gift to myself.

I know going in that what I want is a turn-based, story-driven JRPG with a strong cast and strong world art direction and music. FFXV is not going to tick all of those boxes, and the only one I feel it most likely will tick is the last box (world art and music),. That said, it doesn't seem the game will be outright bad putting aside those terms and I'm curious as to what it does offer. I think 8.5-9 is a good guess myself at this point, and I'm debating if it'll be worth it to me to jump in now or wait for the heavily implied PC port down the road and reconsider it then. Still, I'd say my heart is probably leaning towards trying it at this point with the background worry that the narrative, open world aspects, and combat will sour me on it. But I think I'm aware enough and have low enough expectations that perhaps I could find the good in the game if I played it? I want to have a positive FF experience. I skipped XIII, but XIV has me with some faith in SE again.

As to TLG, that's really the main draw to PS4 for me at this point. I liked the Team ICO games a lot on PS2. I'm mostly waiting to see if it survived development hell at this point, but its draw is pretty strong.

Do no other upcoming PS4 games interest you? I feel like NiOh will be like the Demon Souls of PS4. Also Horizon, Persona 5, Gravity Rush 2, just to name a few coming in the beginning of next year.

I'm interested in NiOh, mostly because of the setting. I only recently dipped my toes into the Souls waters and I have quite a few I could play on PC/PS3 still, only being part way through Dark Souls 1 and having lost steam with it after opening up the map upon getting Lordvessel. As to P5, I have a PS3. I'd get it for PS4 instead if I end up getting a PS4.
 
So, out of curiousity I booted good old Episode Duscae...

First impression, Damn that vignetting is aggressive. Entire game looks like I am wearing a pair of sunglasses.

Second impression is damn that janky framerate. Game feels so choppy at times, JD demo is leages ahead in this regard.


One weird difference is that I prefer the way hitting your enemy feels in Duscae over what we have now. It just feels more impactful.

Also, weapon transition, due to being a preprogrammed part of the combo, is so much smoother than it is in the final version of combat.
 
Have you played the original? I think it'll be very similar. I also don't expect the combat to be too different especially with the skills that are available in Automata looking to be straight out of the first game. For what it's worth, the original game's combat was really fun to me.

The magic/skills do look to take direct inspiration from the original, but I'm still not sure it's going to be all that similar to play. Its use of elements of the first game's design combined with evident influence from Platinum's own approach and previous work look like the end result will likely feel quite different despite the similarity of individual aspects.

I didn't mind the first game's combat, but it didn't really rise above functional to me, so maybe that's why I'm more excited about the parts of Automata that have deviated from or reinterpreted things from the first.
 
I'm genuinely loving it tbh. I'm one of those weirdos that loved Dragon age inquisition tho.

What's weird is that, I thought Inquisition was really good back when it launched, I even considered it as my GOTY and a return to form for BioWare. However, upon replaying it again recently - I noticed a lot of the flaws the game had with a lot of wasted potential. One of those rare games for me where I end up disliking it after a second play through later on.
 
For those who have beaten it - how is the music in late/endgame specifically? I wasn't a huge fan of most of the battle themes in the demo despite loving Shimomura, and I'm also not sure I like the way the music starts and stops on the overworld.

In general - the soundtrack in the demo felt more cinematic but with less memorable melodies than much of her previous work. Would you say this describes most of it?
 
XV's very slow opening doesn't feel like a Tabata problem. I actually like Crisis Core and Type-0's openings.

Heck, a lot of people (myself included) got interested in Type-0 because of the opening cutscene and how it sets the tone.

If only this game had an opening like Type-0's ...
 
I don't typically play JRPGs often but is it normal that I feel that most of the cutscenes feel very clunky PS2-esque?

Don't get me wrong, I'm loving the gameplay, it's just that the story bits seem a bit old-fashioned to me. Or is that typical for games of this length?

Also, background music mixing/editing in transitions and cutscenes is almost completely off.
 
I don't typically play JRPGs often but is it normal that I feel that most of the cutscenes feel very clunky PS2-esque?

Don't get me wrong, I'm loving the gameplay, it's just that the story bits seem a bit old-fashioned to me. Or is that typical for games of this length?

Also, background music mixing/editing in transitions and cutscenes is almost completely off.

Nah, I'm with you, the cutscene direction is super sub-par. Jun Akiyama has been absent from the series FFXII-on, and it's really noticeable.

EDIT: Looks like he was actually working on this while it was still Versus, but left with Nomura. That gives me hope we'll see him back for Kingdom Hearts 3 / FF7 Remake.
 
I can't believe the massive, high fantasy, job based, amazing story, everything-we-ever-wanted final fantasy game is an mmo. Square pls.

The ability to update your game every 3-5 months and add to the story really helps!

Also, just beat the game. 40 hours on the nose. Will post full impressions later--but I thoroughly enjoyed my time with it. It's a decent open world and the story is a little slapdash, but as much as it underexplains some things I'm glad it doesn't overexplain others. You can definitely tell that there was some unsure footing when it came to the writing and how to pace the game.
 
MMO status doesn't harm XIV's story though. If anything that game places the narrative right at the forefront.
It's like I'm playing one long FF SP campaign. I love it.
The side quests def are repetative, but it's keeps me in that combat which I love.
See, I can do that if the combat is good. Dragon's Dogma had some crappy quests but the combat and the world exploration (nighttimeeeeee with your tiny ass lantern) is a good example.
 
I got the game yesterday and only played an hour. So obviously I don't have much to say quite yet. All I know is that captured the roadtrip essence perfectly. It's fun to see them talk to each other and stuff. Combat is a bit strange, I feel like I don't have quite a strong grip yet. But it is flashy so that's nice.
 
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