DiipuSurotu
Banned
Avalanche actually destroyed a company in less than a year before. Square better make sure their Mako reactors are well guarded.
This too, another thing this could help is to allow players to travel throught the world faster, so for instance the car could go faster or they could implement a chocobo that is ridiculously fast because the streaming allows it.
Avalanche actually destroyed a company in less than a year before. Square better make sure their Mako reactors are well guarded.
Didn't Tabata mention airships possibly being DLC, if they're not ready for launch? If that's the case, this technology won't delay the game even more.
This. Luminous has been nothing but a clusterfuck. No wonder KH3 started on UE4 right away.Reboot it on UE4, just keeping the assets. It increasingly looks like that would be quicker.
XV isn't close to ready if they're going to integrate Avalanche's engine tech.
XV isn't close to ready if they're going to integrate Avalanche's engine tech.
You leave the Just Cause team alone, Tabata. They're actually putting a game out this year, they don't need you spreading your influence around.
Has anyone made an article covering the history and background of the White Engine -> crystal tools -> Luminous Engine?
I wonder if at the end of all of this, Somnus is still in the game as the theme song?
It was the menu theme for the demo and the music is one thing that hasn't changed even from the old trailers
Has anyone made an article covering the history and background of the White Engine -> crystal tools -> Luminous Engine?
Tabata likes what he sees of Just Cause's aerial controls, and reckons the technology that powers it can be used for an airship in Final Fantasy 15.
He has high hopes for the collaboration.
"We don't have any knowhow when it comes to that, so during this year's GDC we spoke with them, and they also showed some interest in the technology behind Final Fantasy 15, so the talks continued from there, and now I've been given the permission to make it public just today," Tabata said.
"This is something that barely started out, but it's something of which both the Final Fantasy 15 team and Avalanche Studio team have very high expectations."
Yesterday, in an interview with Eurogamer at Gamescom, Tabata committed to a 2016 release of Final Fantasy 15.
It's not clear whether the airship will make it into the game for launch or released after as downloadable content.
"My personal goal is to implement an airship that can fly around in full-scale," Tabata said.
"I'm not certain whether we'll be able to make it on time for the retail release, but I think we should do even if it means releasing it after as a download.
"I'd like to have the challenge of being able to fly around the world. I would like to experience that, and I'm sure the fans would also like to experience that, too."
White Engine and Crystal tools are the same, it just had a name change because they wanted to relate it with XIII's theme at the time.
Anyway,
http://www.eurogamer.net/articles/2015-08-07-final-fantasy-15-just-cause-3-airship
The future:For this project (not gonna say Versus or XV) it went something like: (going by all the interviews I followed for this project over the years).
White Engine > Crystal Tools > Crystal Tools + Custom Tools = VersusXIII's Engine.
Versus XIII + Cross-Gen development = Ebony Engine minus cross-gen development = FFXV & Ebony/Luminous transitional hybrid minus Ebony = Luminous + Custom Tools = the current Final Fantasy XV.
To be continued.
I bet this has to do with Airships/worldmap/streaming.
The future:
Luminous + Diamond engine cross gen development > Diamond engine 0.5 > Transition to Lightning engine for Playstation 5
+ Nomura's return as director + Subsequent replacement of Nomura by Toriyama = Final Fantasy XV Chocobocolina Dancing All Night
For this project (not gonna say Versus or XV) it went something like: (going by all the interviews I followed for this project over the years).
White Engine > Crystal Tools > Crystal Tools + Custom Tools = VersusXIII's Engine.
Versus XIII + Cross-Gen development = Ebony Engine minus cross-gen development = FFXV & Ebony/Luminous transitional hybrid minus Ebony = Luminous + Custom Tools = the current Final Fantasy XV.
To be continued.
+ Nomura's return as director = Final Fantasy XV Dancing All Night
This is basically the best post in this thread.Discussing this publicly was a mistake. But the back-seat game developing and Woe is me!' faux outrage is out of control itt.
I wonder if at the end of all of this, Somnus is still in the game as the theme song?
Avalanche actually destroyed a company in less than a year before. Square better make sure their Mako reactors are well guarded.
Shimomura will be replaced by the composer of FFXIII, Masashi Hamauzu
That's what they're doing, this will cut down on the time they need to dedicate to making the airships work at the height they want so they can focus on other things.I will post my gut reaction because I don't care anymore.
"NO! Just finish the fucking game!!"
That's what they're doing, this will cut down on the time they need to dedicate to making the airships work at the height they want so they can focus on other things.
It's fine, the thread title makes it almost sound like they are switching engines and a ton of people in this thread seem to think this will increase dev time and don't realize that it will do the opposite(kinda) by helping them not waste time trying to get a non essential feature to work. As was discussed earlier this could also help the performance of the game and even allow faster travel on the ground due to streaming things in more efficiently.Oh...
Well, I admit my stupidity and now am in favor of this.
>_>
Discussing this publicly was a mistake. But the back-seat game developing and Woe is me!' faux outrage is out of control itt.
Shhhh. Nomura is on a much more important projectShould have disposed of Luminous instead of Nomura...
Avalanche actually destroyed a company in less than a year before. Square better make sure their Mako reactors are well guarded.
Don't worry, they have Shinra to help them. Wada will take care of it.
Either one is going to consume my life while I wait for the other, so it really doesn't matter that much.The FF7 remake is going to come out first, isn't it?
ffXV is shaping up to be the biggest blunder in SE history which is saying something
lmao the hyperbole in FFXV threads is hilarious.
I bet this has to do with Airships/worldmap/streaming.
how much money do you think they've dumped in the project at this point?
They barely did anything on Versus and XV has only been in development since 2012 and will launch next year and nothing points to there being massive development troubles in the first 3 years of development and this isn't either. They also say they plan on using Luminous for other games after they finish XV, and if that comes true this collaboration will just mean the engine will be more flexible.how much money do you think they've dumped in the project at this point?
From 2006 to 2012? Seemingly not as much as everyone likes to believe. It was a skeleton team working on the game.
From 2012 to 2015? A lot of money. Add in one more year to 2016 and that's four years. That doesn't sound so bad. This is not the same game from 2006 to 2012.
I realize that things aren't that simple, but even if it's going to ship as a 10-year project, it's not as if 200-300 people were working on the game the entire time as they are now.
how much money do you think they've dumped in the project at this point?
From 2006 to 2012? Seemingly not as much as everyone likes to believe. It was a skeleton team working on the game.
From 2012 to 2015? A lot of money. Add in one more year to 2016 and that's four years. That doesn't sound so bad. This is not the same game from 2006 to 2012.
I realize that things aren't that simple, but even if it's going to ship as a 10-year project, it's not as if 200-300 people were working on the game the entire time as they are now.