Here we go then with my Scorch 360 impressions. Bear in mind that this is a first look, not a final judgement. These things always take some time to tune (I used to own a XIM2, arrgh!), and so far it's only had a few minutes gameplay.
If you hate all this first impression crap, jump to "FIRST RUN" below.
Included in the box are the two halves of the Scorch, USB dongle, microUSB to USB adapter lead (to plug your wired 360 controller into the dongle), a quick start card, and a spare set of teflon feet for the mouse.
Build quality is decent. Having followed the eternally late Pandora project for so long, I tend to take notice of plastic moulding quality these days. It's all quite nice, with just one sharpish edge at the "arse end" of the mouse where the top curves down. No drama really. They've had plenty of experience refining this with the Fragnstein. The button action (d-pad, ABXY etc) is a little squidgey. I do like the Playstation style analogue stick on the "Left Grip" (a.k.a. nunchuck, which I will call it from here on.)
First thing I did was insert some batteries into the mouse & nunchuck (1xAA each), and plug the dongle into my PC. I'm running Ubuntu, and the mouse worked straight away.

If nothing else this will make it a passable PC gaming mouse for the price. If you're running Windows you can take advantage of every button on the mouse & nunchuck, which could be fun. All I need though, are some games for Linux. Moving on...
Now, they recommend that you do a firmware update as soon as you get it (requires Windows). They also recommend that you set up your sensitivity settings etc when you first plug it into the Xbox. But this is science and I need a control test, so I'm doing none of that.
"Why not marry safe science if you love it so much."
To the Xbox then. The procedure is this:
- Plug dongle into USB port
- Plug a wired Xbox controller into the dongle
- Turn on the mouse & nunchuck.
The only wired Xbox controller I have on hand is my Saitek Aviator. It's been hacked to pieces and was only just put back together last night. It did the job fine (the job being, make the Xbox think you're using a real controller), and within seconds I was navigating NXE with the nunchuck d-pad.
I don't have all my games here with me, and I'm not a hugely hardcore FPS player anyway so I don't own Halo*, COD*, anything like that. I do have Perfect Dark XBLA and the Orange Box on hand. I decided to do my initial test on Perfect Dark, because it's a very forgiving game in terms of control & aim.
FIRST RUN
I kicked things off at the first level, Datadyne Defection on Agent (easy). Straight away I headed off the edge of the platform to nail the guard below. The whole thing felt really natural. Strafe, spin, fire off two shots. PD's auto aim was a big help of course. Then it was through the doors and down the ramps - and this is where I started to feel the "weight" (slowness) of the mouse. I knew this wasn't going to be a twitch experience, and I got what I expected. A long sweep of mouse was required for a 180 spin, and I ended up look at the ceiling. Only a minute into the game, I'm calling that a PEBKAC issue.
Next I brought up the sights (Falcon pistol) for some manual targeting. If you've played PD XBLA you'll know there's a bit of deadzone here as it is, and the Scorch is certainly no cure for that. In fact the sights were so jittery they were unusable. However, this issue is reported by many first time users, and it's what you should expect when you plug, pray and ignore the effing manual. Which is the exact procedure I followed.
I'll have to do more playing & tweaking before going any further with this. But I have to say that manual aiming aside, it was a pleasant surprise.
It might be a few days before I report back with anything useful, so these are just initial impressions. Don't be too quick to judge the product based on this.
Here are the things I was supposed to do, but didn't:
- Upgrade the firmware
- Tweak the sensitivity
- RTFM
- Use a mouse mat suited to a high DPI mouse (I used an old newspaper ^_^)
Also, this is bog standard firmware as described in my previous post. Game specific firmware will be released along the way (I think BFBC2 firmware is out this week).
ps.
Oops.
Official forums:
http://www.bannco.com/index.php?option=com_kunena&Itemid=29&func=showcat&catid=3