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EB and GameStop will be selling the title online as well.
Woah... you can't save your work? What's the point of creating something if you can't save it? Even Parappa back in 1996 had the ability to save replays, which is what helped make it a phenomenon in Japan with people sharing their "rap styles" with other users.Sho Nuff said:I think Electroplankton is tripe for the sole fact that it won't let you save the stuff you make for later
Hyoushi said:Nah, you can't save. This is just a collector's item in my view, at least the japanese version is.
ghibli99 said:Woah... you can't save your work? What's the point of creating something if you can't save it? Even Parappa back in 1996 had the ability to save replays, which is what helped make it a phenomenon in Japan with people sharing their "rap styles" with other users.
shuri said:Elecktron Plankton is worse than this, and it has the self indulgence of pretending to be an 'artistic' experiment in sounds and multimedia.
Jeff-DSA said:Huh, Nintendo has us under embargo until the 6th. I guess these guys either broke it or scored an exclusive somehow.
vitaflo said:"Pretending"? Toshio Iwai is one of the most famous New Media artists around today. Go to a friggen art museum. The game is many of his art pieces rolled into one "game".
It's not a music composer or some sampling game, it's a conceptual New Media art piece.
Amir0x said:No seriously people are like "Great review", but did they notice the paragraph says "In short, it allows me to be myself."
I lol'ed
GDJustin said:I don't know why you sound so surprised? Scored the exclusive "somehow" ?
That's how exclusives work. Everyone is under an embargo but one publication. That's WHY the embargos for the other publications are in place... to keep it exclusive.
Jeff-DSA said:I know how exclusives work, it's just usually IGN, Gamespot, or 1up that gets them...
Jeff-DSA said:I know how exclusives work, it's just usually IGN, Gamespot, or 1up that gets them...
crackhead reviewer said:Rather, it taps into my brain and brings out my very best. In short, it allows me to be myself.
BobJustBob said:If you don't have any of that, well, you wouldn't like it, now would you? For those people, there's always EA.
DavidDayton said:The problem is that Electro Plankton isn't a game, but a musical toy... and one that offers only immediate satistfaction. All you can do with it is play for the moment... you can't try to "beat" it, you can't save your creations, etc.. I tried it, and, well, I'm not impressed enough to recommend it to most people. It's a quasi-musical instrument, really.
sammy said:Exactly ... what's the problem? It's somewhat of a simulated musical-instrument --- And some people out there get a kick out of that.
I "play" photoshop every day of my life, as much as any game console --- and am always entertained equally with both ... What's the problem with entertainment in interactive software as a tool, why should all games be structured as "here's conflict, solve conflict" .... Why can't there be more console software structured as "here's tool, create"
Electroplankton would've done a lot more convincing with more development for sure --- It would be viral if people could save their creations and offer them up for download and manipulation.
jaundicejuice said:I can just think of so many better uses of my time and money, like the copy of Rez I just bought, playing through Shin Megami Tensei Digital Devil Saga 2, putting the money towards the HDTV I'm eyeing. I just don't see the appeal of Electroplankton.
ghibli99 said:LTTP on this title (my friend bought the J-import, and played it for about 4 hours before shelving it), but isn't Electroplankton, at its core, basically a multi-channel music tracker with different types of interfaces and input methods to create the music? Sounds like something I was doing on my Amiga back in 1989... only Electroplankton is more limited. Not hating on it, I just fail to see why this game is such a big deal around GAF. Thanks.