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Flashback - Which version is better?

Leonsito

Member
So I'm about to buy the Genesis version, but I don't know if I should get the SNES one instead...

What's the opinion of GAF in this?
 
I prefer the Genesis version. It's probably because I played it first on the Genesis, but it just doesn't feel right on the SNES. I don't like the way the music and sound effects sound in the SNES version.
 
Amiga version. All the others are ports with some flaw or other. I know that the Megadrive version in particular had a lot of frames of animation removed to make it fit on it's cartridge.
 
Being the Amiga fan that I am, I'm gonna assume the following:

Amiga: the original
Genesis: maybe smoother gameplay but way worse sound
SNES: maybe slightly better graphics but slower and choppier gameplay and cutscenes (remember that Flashback uses polygonal characters)
PC: Maybe smoother gameplay and slightly better graphics but way worse sound

Disclaimer: I've only played the Amiga version but that's usually how Amiga conversions
to other systems turned out back then.

Edit: wow, I really love the look of that unreleased GBA remake.
 
Night_Trekker said:
Educate yourself.

Side note: I always thought Conrad looked like Linda Hamilton in the Genesis box art :lol

Of course one of the best sites on the internet has the information I need. Thanks.
 
I use to rent the megadrive version a lot so I never knew the snes and original versions had more colours and gave Conrad a red shirt instead of white, though I think I prefer the white shirt more.

If you buy the iPhone version it's also the amiga version, and i'm playing through that one right now :D
 
Diablohead said:
I use to rent the megadrive version a lot so I never knew the snes and original versions had more colours and gave Conrad a red shirt instead of white, though I think I prefer the white shirt more.

If you buy the iPhone version it's also the amiga version, and i'm playing through that one right now :D
I heard it's difficult to control. Any truth to that?
Genesis is the only one I played and that one seemed just fine. Awesome even.
 
Almak said:
I heard it's difficult to control. Any truth to that?
Genesis is the only one I played and that one seemed just fine. Awesome even.
Movement works like an analog stick, touch where you want and just slide up, down, left or right. The first touch on the screen becomes the stick's dead zone and I found it easy to learn.
 
Snes. The control pad is better than a keyboard with keys all over the place. The iphone port is neat, but borderline unplayable. Its good - just the controls make certain bits really hard.
 
Takao said:
I can't be the only one who came into here expecting a thread regarding the Atari Flashbacks.

Thats like coming into a thread called "Of all the Episodes, which is your favourite?" and saying "The one where Ross and Rachel get married".
 
jim-jam bongs said:
Coupling that with a System Shock avatar makes you pretty much the coolest poster on GAF. :D
For some reason I always thought that it was from sewer shark. Which is weird for me to think that, especially since I haven't really played either one. :lol
 
It's taken from the System Shock 1 boxart and I'm not really sure what kind of cyborg (?) it's supposed to be as it never shows up in the game anywhere, ever. It's not SHODAN, either, she pretty much looks like she does in the sequel. Still, it's pretty cool-looking (and kinda intimidating) and I adore SS1 which is the reason why I chose it, I guess.
 
Gravijah said:
"What the fuck is Flashback?" was my thought as I clicked this thread.

Posting this was a much better idea than using google and realizing you should know what Flashback is.
 
Isn't the AMIGA version running on 10 disk, with crazy loading and without a decent contronler solution ? (like 2 button controller with no pause button...)

I may be wrong though, but as beautiful as AMIGA games look, they were always a pain to play because of these stuff.
 
We need a gametrailer comparison, someone get on it.
There will be blood, there will be tears, there will be truth.

Sega CD
 
gencover.jpg
 
This is like a Mario Vs Sonic discussion in the 16 bits era, so far the Genesis version is winning, 15€ is expensive for second hand ?
 
I recommend finding the DOS version somewhere (and additionally the amiga disks to get the music files). Why? There is a neat rewritten Engine called reminiscence which allows you to play Flashback in its full glory on the following devices:

GP2X (Wiz)
GP32
Nintendo DS
Sony PSP
Sony PS2
WinCE
PalmOS
MorphOS
MacOS X
Dreamcast

http://cyxdown.free.fr/reminiscence/
 
RockmanWhore said:
Isn't the AMIGA version running on 10 disk, with crazy loading and without a decent contronler solution ? (like 2 button controller with no pause button...)

I may be wrong though, but as beautiful as AMIGA games look, they were always a pain to play because of these stuff.

It's 4 floppies. WinUAE is the best way to play most Amiga games and it can emulate four floppy drives with fast loading. You can also map controller buttons to keys with it but given how much I have heard Megadrive players complain about the frustrating controls you might be better off using the keyboard for this game given that it was probably designed to be played with kb.

You can also use programs like WHDLoad to play off a hard drive.
 
Jaguar version. Just for the AWESOME controller. BARF

On another note, I remember the first time I saw OOTW on a PC, back when I worked for SoftWarehouse (became CompUSA) back in the early 1990's and was like WTF!?!?!? Pugraded to a completely new computer that week (Compudyne 386SX 16). Great times.....
 
As the original game was already 50Hz there shouldn't be any problems with that, I think. Remember, the developers of the original were French. I sorta have the feeling that the NTSC version might actually run too fast, like many PAL-NTSC conversions. Yep, those also exist!

By the way, speaking of Amiga "controllers", here's the one I used to use, the good ol' Competition Pro in trans blue! (Not my picture, though). :D

2h4wakg.jpg



It may have two buttons but they have the same function. Amiga games were usually designed to work with 1(!) fire button plus the occasional key for extra functions (there's actually a "Pause" key on the keyboard and many games used the "P" key). There's a few Amiga games that support Genesis controllers, though. For some reason, they fit into the Amiga's joystick ports without the need for adaptors.
 
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