DarknessTear
Banned
Pureauthor said:2.5D castlevania
I was being slightly realistic.
Pureauthor said:2.5D castlevania
DarknessTear said:I wouldn't mind if they joined Konami and taught IGA how to make a proper 3D Castlevania game.
DarknessTear said:I was being slightly realistic.
same person said:a proper 3D Castlevania game.
Pureauthor said:Riiiiiggghhhtttt.
DarknessTear said:You're saying Kamiya and Inaba aren't capable?
Dahbomb said:This is a terrible loss for Capcom.
I hope Capcom can still hold the throne of next-gen top developers but it's going to be VERY difficult pumping out original IPs without Kamiya.
I hope the best of luck for Kamiya, whereever he may go. I just hope he doesn't end up making non-game crap for the Wii/DS... He needs to keep his 92+ average on Gamerankings.
Pureauthor said:I'm saying the Castlevania series is forever cursed to having 3D games that play mediocre.
CURSED, I SAY.
Pureauthor said:I'm saying the Castlevania series is forever cursed to having 3D games that play mediocre.
CURSED, I SAY.
gconsole said:Capcom still has other good devs, the torch was passed to Inafune since the release of Dead Rising . Actually ,the worst case is for square enix when Sakaguchi and Matsuno left .
Devil May Cry will be cursed too if it was directed by IGA.
Pureauthor said:Screw that, 2.5D castlevania FTW.
Next-Gen.biz said:[UPDATE] Capcom supplied Next-Gen with the following "assumed Q&A" regarding the closure of Clover Studios.
[Capcom US PR politely asked Next-Gen to remove the Q&A that was posted here, not on the basis that the information was infactual, but because the form of the Q&A wasn't final. It seems that it was meant for internal use. As stated in the Q&A, however, Resident Evil creator Shinji Mikami, Okami producer Atsushi Inaba and Devil May Cry director Hideki Kamiya have officially left Capcom. The latter two are now "seeking a new challenge," while Mikami is working with Capcom on a contract basis.
Capcom has assured Next-Gen an interview with Capcom marketing VP Charles Bellfield who will answer all our Clover-related questions. Thanks for the understanding.]
Kittonwy said:There's no real benefit of having things in 3D if the gameplay stays the same.
vala said:WTF happened here? :lol
SolidSnakex said:It's not like they're going to have trouble finding funding for their games. Look at L5 or Game Republic (also formed by a former Capcom member). And by doing that they'll be able to develop for whatever system they want.
Aounma actually comes in 1st with a 95% average... though like Kojima, that's based on basically one series (Zelda). Kamiya definitely wins with diversity, he's more like a modern Miyamoto, Okamoto or Suzuki... a gaming "renaissance man" as it were. The only other person I'd hold in similar regard these days (ie: capable of both high quality & diverse variety) is probably Nagoshi, and maybe Miz.C- Warrior said:Hideki Kamiya has created only 4 games in his career, but what 4 games they were. (Resident Evil 2 '98', Devil May Cry '01', Viewtiful Joe '02' and Okami '06' -- all of which have a 92%+ at gamerankings. He probably has the highest gameranking average for all the games he's created right there with Hideo Kojima. In fact, some would say given Kamiya's more diverse creation list he's even 1up-ed the MGS - exclusive designer.
Mainly 1st party funded. See also Gaia, Mistwalker, Q Entertainment and Sora.Kittonwy said:Sony Japan funded?
shuri said:I dont know why someone would want to work for Nintendo :\
Blimblim said:If Microsoft was smart, they'd start a new company with these guys. They really need to get some creative people for their 1st/2nd party titles. It would be too good an idea, so I guess it's not going to happen...
DarknessTear said:I wouldn't mind if they joined Konami and taught IGA how to make a proper 3D Castlevania game.
jarrod said:Honestly, out of the 1st parties I think MGS would be the best bet... they'd probably get the most funding, most freedom and most job security. I think MGS would've been more than thrilled with something like Ookami's JP sales honestly.
Nintendo's probably the worst option really, mainly because they don't need the Clover guys like MGS or even SCEI do. Microsoft's need being by far the greatest, I think would result in the best deal for a susperstar Kamiya/Inaba/Mikami studio. Hell, I wouldn't mind if MGS paid off Capcom to get their "dissapointing" IPs too (PN03, Ookami, God Hand).
Lakitu said:Kamiya and Inaba have interviews at Kojima Productions? hint hint
SolidSnakex said:The possiblities. Their interviews were done in July also, which is when both of them were apparently gone from Caqcom.
jarrod said:Honestly, out of the 1st parties I think MGS would be the best bet... they'd probably get the most funding, most freedom and most job security. I think MGS would've been more than thrilled with something like Ookami's JP sales honestly.
Nintendo's probably the worst option really, mainly because they don't need the Clover guys like MGS or even SCEI do. Microsoft's need being by far the greatest, I think would result in the best deal for a susperstar Kamiya/Inaba/Mikami studio. Hell, I wouldn't mind if MGS paid off Capcom to get their "dissapointing" IPs too (PN03, Ookami, God Hand).
Well, Nintendo's not dumb... they're obviously making deals with these startups too (ASH from Mistwalker, distributing Q's Meteos, working with Sora on Smash brawl, likely getting Prope's focus, etc). I could see them working with a an ex-Clover studio on something, probably for DS... but they aren't going to fund the operation itself like Microsoft would.ethelred said:I say the same thing I said in the other thread: in terms of need, in looking at Nintendo's disappointing actual lineup of games, I'd say Nintendo needs guys like these more than any other company. That's a different issue, though, from what would be best for Inaba/Kamiya as well as being a different issue from the likelihood of what will actually happen -- I don't see them going to Nintendo at all (though if Nintendo is smart, they'd be offering; Sony and Microsoft, if sensible, should be too), as I don't think they have any desire to design Nintendo games.
jarrod said:but they aren't going to fund the operation itself like Microsoft would.
jarrod said:And as an aside, Ookami essentially was a "Nintendo game" at it's core.
Brobzoid said:while, few of the games in wii's line-up are appealing to me, or reminicent of capcom/clover's games, I don't think nintendo needs them. Nintendo obviously has hit it off with a certain type of gamer(also the "non-gamers") and Kamiya an Inaba aren't going to appeal to them in the same sense they would the old-school gamers, or those who liked Okami, ect.
I am sure if they did come into Kojima's fold, they'd probably be making their own games. Kojima's company has room to expand from a company with a single focus... We've already seen it with their baby steps in the handheld space.Brobzoid said:while, few of the games in wii's line-up are appealing to me, or reminicent of capcom/clover's games, I don't think nintendo needs them. Nintendo obviously has hit it off with a certain type of gamer(also the "non-gamers") and Kamiya an Inaba aren't going to appeal to them in the same sense they would the old-school gamers, or those who liked Okami, ect.
But if they are inserted into Kojima labs; :\
Wouldn't that be a bit restricting? I mean, I would love a Kamiya ZOE3, but at the same time, kojima's studio seems very focused on mgs and probably doesn't have a whole lot of resourses to other, more financially daring projects.
SCEI or Microsoft funded would be best imo.
Not going to happen... the 2nd party implosion (ie: RARE, Silicon Knights, Leftfield, etc) likely scared them off and Nintendo doesn't seem eager to form their own start-ups anymore (like Brownie Brown, Genius Sonority, Retro, etc). Nintendo's current course is probably the smartest for them, organically grow internal R&D and contract game by game with outside talent. For a "profit only" company, that definitely seems like the safest route.ethelred said:No, they aren't, though it's something they should be seriously doing/attempting.
I dunno, basically every major Japanese developer "wants" to make Wii games currently. I don't think Inaba or Kayima would have any problem signing a Nintendo deal.ethelred said:If you say so. The fact remains that it's not a game on a Nintendo system, and when I say that I don't think Inaba/Kamiya have any desire to make Nintendo games, that's what I'm referring to.
KojiPro wouldn't be all that dissimilar to what Clover was already though, it'd be less creative freedom in fact. Where's ZOE3?Yoboman said:I am sure if they did come into Kojima's fold, they'd probably be making their own games. Kojima's company has room to expand from a company with a single focus... We've already seen it with their baby steps in the handheld space.
It could if their games sell like Team Ico's though.Angelcurio said:Sony Japan should bring the moneyhats, another first party dev with the potential of being the next team ico is not going to hurt them
Yoboman said:I am sure if they did come into Kojima's fold, they'd probably be making their own games. Kojima's company has room to expand from a company with a single focus... We've already seen it with their baby steps in the handheld space.
Angelcurio said:Sony Japan should bring the moneyhats, another first party dev with the potential of being the next team ico is not going to hurt them
Peter Moore reads GAF, no?Blimblim said:If Microsoft was smart, they'd start a new company with these guys. They really need to get some creative people for their 1st/2nd party titles. It would be too good an idea, so I guess it's not going to happen...
Psst! All Game Republic's PlayStation 2/3/P games were actually co-developed with SCEI Japan. The only game they've made entirely inhouse is Everparty. :lolKittonwy said:Kamiya games need to be done by Kamiya and not get farmed out the way Mistwalker games and N3 were, that set-up wouldn't work for Kamiya anyway, even if the game doesn't hit 500G worldwide there's still a chance Sony Japan wouldn't drop them like a rock.
If working for Clover was too stifling, how would working for Sony directly be any sort of improvement?Kittonwy said:I'd say Sony Japan should just hire both of them, give them a division and the Kenji Kaido/Fumito Ueda treatment.
Well that's because KP are still a small scale developer. However, they're currently making two full scale MGS games, and a load of little titles, comic books deviations, their DS game etc.Brobzoid said:they've only done mgs games on psp aswell though, haven't they?
Just because they're different from the usual mgs doesn't mean that they would risk to pour cash into a new IP, especially with the risks involved of it being a niche title(in sales)...
I'm not sure of the specifics, I believe they're pretty much independent. I really think you're wrong about that assumption, KP has alot of room to grow, and Kojima has specifically mentioned his intentions not to be tied just to the MGS series.Brobzoid said:kojima productions is still just a branch in Konami, right?
I don't think kojima productions will ever be anything more than mgs. While they may release other games and such, but they'll never be prolific in the way DMC or Viewtiful Joe was.
They're about as "independent" as Powapro Productions. :lolYoboman said:I'm not sure of the specifics, I believe they're pretty much independent.