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For the Amiga fans out there

Cool! Will try asap! 👍


And I feel like crying everytime I think about what happened to Commodore...

I grew up playing on C64 when NES was big, it wasn't as powerful as NES I assume but there were still great games and the music was amaaazing! And there were no green blood there, important for a kid heh

Then Amiga 500 was my next stop. Amazing computer, fantastic games, definitely ahead of it's time, and the mouse cursor moved smoother than on PC possibly all the way up til 144hz screens happened for some reason, prob some cool hardware. Even made my own janky game on it (have it playable on RetroArch on XSX!)

I never had the 1200 back in the days but I have one now with CF disc on the desk plugged in and ready for action at any time!

If someone would ask me if I'm a fanboy I would say: Absolutely! A Commodore fanboy! 🥳

The commodore had a slightly different version of the same CPU as in the NES but the NES CPU was much faster.
the C64 had alot more ram to work with but the NES had much better sprites and scrolling hardware thanks to its ppu.
Nes other advantage was the way its carts worked as an extension of the hardware and not just a storage device.

But if you want to learn assembler for the NES... C64 programming references are almost 1:1
 
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Finally a good thread.

Good old times with my Amiga 600 playing Cannon Fodder and Zool.

Back in the day there was a videogame store near my place that literally sold pirated Amiga games.
I loved those two games as most people did back in the 90s I expect.

I've got glorious memories of the Amiga.
 
I still own an Amiga 500, but I haven't set it up in years. I have some great memories of playing on Amiga alone, with my Dad or with my cousins when I was a kid. It's a shame that none of the re-releases of old games have Amiga music even though it was superior in most cases. Like for example Golden Axe's soundtrack is epic on the Amiga :)

 
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finished it during the summer of 91 or was it 92
 
Is that a subwoofer for your speakers or an amp on the right? Mind letting me know what it is? Looks neat.
It's a Fujitsu Siemens 2.1 sound system, it's nothing special tbh, just found it among my dad's old stuff and couldn't throw it away 🙃


The commodore had a slightly different version of the same CPU as in the NES but the NES CPU was much faster.
It had alot more ram to work with but the NES had much better sprites and scrolling hardware thanks to its ppu.
Nes other advantage was the way its carts worked as an extension of the hardware and not just a storage device.

But if you want to learn assembler for the NES... C64 programming references are almost 1:1
Good info!

I'm too dumb for serious programming. My brother was a coding guru though, he made stuff in machine code on C64, looked like Matrix code to me heh. I managed to put my name on the highscore list on some games through The Final Cartridge 3 though! 😋

On the Amiga I tried my luck with simple coding and made a janky little game in AMOS. Bootable from floppy with title screen and all! 😁 AMOS was kinda like BASIC but with graphics and sound routines, so it was simple to get images on screen and music playing, fun stuff for a teenager! I actually played through it on XSX through RetroArch recently made a video of the spectacle lol
 
As an Amiga fan, i am actually not a fan of these Amiga's a Pi things. It is neat ofcourse.

Honestly, i am more into the Vampire V4 Standalone system with a new softcore CPU and SAGA visuals - Its quite stretching the definition of what an Amiga is, being that it uses a soft-CPU, but its really, really impressive stuff.
 
I also loved Superfrog and Ruff 'n' Tumble !




Woah Ruff n Tumble looks fantastic, and from the video description it's on Amiga 500, that's crazy!

Prettiest one I knew with crazy visuals on A500 was called Unreal. Fire and Brimstone looked nuts too, and Shadow of the Beast of course 👌
 
Woah Ruff n Tumble looks fantastic, and from the video description it's on Amiga 500, that's crazy!

Prettiest one I knew with crazy visuals on A500 was called Unreal. Fire and Brimstone looked nuts too, and Shadow of the Beast of course 👌
try lionheart by thalion , one of the best looking games of that era
 
try lionheart by thalion , one of the best looking games of that era
Oh yes forgot about that, very pretty game!

Another one, it doesn't animate well and maybe my memory is twisted but I remember being super impressed by Sword of Sodan, the characters almost filled the screen and at the time that was impressive. Iirc it was made by a tiny team too.
 
If Jay Miner had managed to sell the Amiga to Steve Jobs—he dismissed it as having too many chips—it would have been the hardware for the Macintosh. That's a world I'd like to see lol
 
As an Amiga fan, i am actually not a fan of these Amiga's a Pi things. It is neat ofcourse.

Honestly, i am more into the Vampire V4 Standalone system with a new softcore CPU and SAGA visuals - Its quite stretching the definition of what an Amiga is, being that it uses a soft-CPU, but its really, really impressive stuff.
Ah, did you actually get one? I was tempted but the price was off-putting. What's re your thoughts?
 
Ah, did you actually get one? I was tempted but the price was off-putting. What's re your thoughts?
I am sorry that i gave the impression i have one - i don't. But the performance seems obvious. It is a next gen Amiga,in a tv box form factor.
 
Bitmap Brothers sold all the rights to Rebellion I believe.

hmm, I'm cautiously optimistic, sounds like they know what a legacy they have. I wouldn't mind new versions of Xenon, Cadaver or Gods - played them a ton back in the days, solid games all around. Cadaver still plays great!
 
hmm, I'm cautiously optimistic, sounds like they know what a legacy they have. I wouldn't mind new versions of Xenon, Cadaver or Gods - played them a ton back in the days, solid games all around. Cadaver still plays great!
Honestly? I'm fine replaying them on real hardware or emulators. There's a Gods remake and it's terrible
 
I am sorry that i gave the impression i have one - i don't. But the performance seems obvious. It is a next gen Amiga,in a tv box form factor.
It's an FPGA that essentially hardware emulates the equivalent of what a 68080 would have been (not a typo) :)

there have been some sysinfo benchmarks and the Pi4 is actually way faster than the V4. However, that still hasn't stopped me wanting to get one :)
 
It works! 😃

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Just make sure to exit and go into raspi-config and change the display to 50hz if you're playing PAL games, otherwise you'll get brutal frame stutters.

And the hori doa4 stick is working plug & play! Enter the emulation menu with F12 and choose it in the drop down menu under input.

I'll try a USB to dsub converter next. No idea if it works but imagine using a Tac-2 on this thing!

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Great set up, mate! (and Turrican) :messenger_beermugs:

And... You have a Tac-2 joystick?! Damn it. That was how I played 99% of games on my Amiga 2000 back in the 90s. I can't bring myself to spend $200 on one on eBay now but I'm incredibly envious and happy that a fellow GAF member has one. That was such a great stick.
 
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Great set up, mate! (and Turrican) :messenger_beermugs:

And... You have a Tac-2 joystick?! Damn it. That was how I played 99% of games on my Amiga 2000 back in the 90s. I can't bring myself to spend $200 on one on eBay now but I'm incredibly envious and happy that a fellow GAF member has one. That was such a great stick.
I never sold my Amiga 500 so that's why I still have all this stuff, all my floppies, joysticks, even an old Philips 8833 monitor that sounds like it'll fry your balls off when you start it lol
I have a Kryoflux to rip the floppies too so that's how I got my old AMOS game to the emulator, it's a great device, you can rip your old floppies to adf files and let those dying floppies survive 👍

But yeah the Tac-2 was a great joystick, felt a bit like the arcades from that era, extremely distinct. And it's sturdy! Built to be severely mishandled lol, it's just a metal stick with a metal ball that hits a metal wall, and two metal plates for the buttons, no microswitches there. I have two, neither are perfect and they look like crap but they still work 35 years later, which is quite remarkable after all the abuse in Decathlon and Track and Field etc 😋

I like the Wico Command Control too, it's not distinct in any way but I still like it, it never fail, ever, and you have the switch for a secondary function so you can hit Space with the second button. Perfect!
 
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I never sold my Amiga 500 so that's why I still have all this stuff, all my floppies, joysticks, even an old Philips 8833 monitor that sounds like it'll fry your balls off when you start it lol
I have a Kryoflux to rip the floppies too so that's how I got my old AMOS game to the emulator, it's a great device, you can rip your old floppies to adf files and let those dying floppies survive 👍

But yeah the Tac-2 was a great joystick, felt a bit like the arcades from that era, extremely distinct. And it's sturdy! Built to be severely mishandled lol, it's just a metal stick with a metal ball that hits a metal wall, and two metal plates for the buttons, no microswitches there. I have two, neither are perfect and they look like crap but they still work 35 years later, which is quite remarkable after all the abuse in Decathlon and Track and Field etc 😋

I like the Wico Command Control too, it's not distinct in any way but I still like it, it never fail, ever, and you have the switch for a secondary function so you can hit Space with the second button. Perfect!

Legendary!

I'm envious that you still have your OG Amiga 500. Living the dream :). I know what your talking about when powering on a CRT as well, it feels like a Chernobyl event every time I turn on my 90kg HD Sony CRT to enjoy some retro gaming. Great choice on the Philips 8833, that was apparently better than the mighty Commodore 1084s.

I've never programmed in AMOS but I've always wanted to (I have a complete, boxed copy of AMOS on my eBay watchlist). I'm currently programming in assembly (C64) right now but I plan to finally learn AMOS. My programming language backlog is larger than my game backlog.
 
I gotcha, man :)

I'd still love to get a V4 stand-alone but the cost is just too much to justify :(
I dunno. I think its pretty cheap for what it offers and thats just without using any enhancements.

I'd love a pure Amiga FPS using SAGA, or to see Trapped 2 in 720p resolution. This game also stands as among the most impressive on the Amiga with its dynamic light sources, looking even better than Alien Breed 3D2.
 
I've never programmed in AMOS but I've always wanted to (I have a complete, boxed copy of AMOS on my eBay watchlist). I'm currently programming in assembly (C64) right now but I plan to finally learn AMOS. My programming language backlog is larger than my game backlog.
If you can program assembler then AMOS will be childs play for you 🙂 It's essentially like BASIC but with better routines for graphics and sound. I couldn't do serious programming so for me it was perfect.
The guy who did the Pimiga image mentions AMOS when going through the program files in the OP video, so I think it's on there.
 
Just for our beloved Amiga community.

Buffee project for Amiga1200 (there is already one for Amiga500 being tested and its amazing what they did)

"Stephen behind the Terrible Fire accelerator projects for the Amiga has announced the TF1200 for Buffee the team reveals for Amitopia. This card will allow Buffee 68030 3.2GHz speed to pump up and work in any Amiga 1200"

Much more in link.

Amiga Amitopia Magazine
 
The Amiga is the reason I become a programmer and got a career in IT.

Back in the day, you had things like AMOS and magazines included listing for how to make basic games. I worked through those and then move onto Blitz Basic 2 (a massive improvement over AMOS). Eventually, I got onto a programming course where I learned Java, UNIX scripting, XML, and a bunch of other things, and have been working as a coder for over 20 years now. Learned C in my spare time, too.

All because Amiga Format printed a two page article about how to make a 2D space shooter in AMOS.
 
The Amiga is the reason I become a programmer and got a career in IT.

Back in the day, you had things like AMOS and magazines included listing for how to make basic games. I worked through those and then move onto Blitz Basic 2 (a massive improvement over AMOS). Eventually, I got onto a programming course where I learned Java, UNIX scripting, XML, and a bunch of other things, and have been working as a coder for over 20 years now. Learned C in my spare time, too.

All because Amiga Format printed a two page article about how to make a 2D space shooter in AMOS.
I remember those, unfortunately i didn't take the time nor had the patience to plod through those little coding pieces :-( too busy playing the games but i used to love all the discs filled with insane music and visuals that coder groups out together
 
The Amiga is the reason I become a programmer and got a career in IT.

Back in the day, you had things like AMOS and magazines included listing for how to make basic games. I worked through those and then move onto Blitz Basic 2 (a massive improvement over AMOS). Eventually, I got onto a programming course where I learned Java, UNIX scripting, XML, and a bunch of other things, and have been working as a coder for over 20 years now. Learned C in my spare time, too.

All because Amiga Format printed a two page article about how to make a 2D space shooter in AMOS.
Yeah things were so open back then, it was awesome, lots of people started that way, even big game developers started on Amiga and also C64. DICE started as a demo group on C64, Fairlight iirc. I remember reading a kinda intimate dev diary serie in Datormagazinet when DICE (Digital Illusion at the time) made Benefactor on the Amiga, and now they're about as big as you can get in gaming, in many ways thanks to Commodore.

And as a nobody, having an AMOS game running from a floppy disc on a friends Amiga was such a cool feeling.

Now the hardware makers are locking access to the platforms. It's a real bummer. Even on Xbox you need to boot in dev mode to run your own games, only takes a few minutes but since I play normal games on it too the back and forth boot procedure is annoying, and they don't allow full hardware capabilities. I don't even know how complicated it would be get the game on a friends Xbox.

They're sooo close to get it right, but stumbles on the finish line. I'm making a Unity game as hobby project but the hurdles to get the game onto the Xbox makes me just ignore it and focus on PC instead. Commodore was incredibly forward-thinking really, on C64 you booted directly into BASIC in like 2 seconds, could just start coding right away.
 
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The Amiga is the reason I become a programmer and got a career in IT.

Back in the day, you had things like AMOS and magazines included listing for how to make basic games. I worked through those and then move onto Blitz Basic 2 (a massive improvement over AMOS). Eventually, I got onto a programming course where I learned Java, UNIX scripting, XML, and a bunch of other things, and have been working as a coder for over 20 years now. Learned C in my spare time, too.

All because Amiga Format printed a two page article about how to make a 2D space shooter in AMOS.
An Amiga 1200 brought from Rumbelows (defunct UK electronics store) on a payment plan, a couple of floppies and DPaint IV got my foot in the door of game dev too :)

Truth be told. I was an ST guy first but I have fond memories of both machines.

The 16-bit era as a whole I think was the last great shout out for home computers before the PC behemoth and consoles took over.

The Amiga hardware was a work of genius really, though that disk drive was never the healthiest sounding bit of hardware.
 
I had a C64 back in the 80s/early 90s and remember feeling very jealous of Amiga owners who generally got the best ports, while I had to make do with my inferior C64 versions (at least the music was awesome. The Sid chip still sounds bloody fantastic). The amiga and Atari ST screen shots on the back of game boxes always looked mind blowing to me, but I knew the c64 would look like ass. I would also marvel at the Amiga/St screen shots in Zzap magazine. Anyone else read Zzap? Good times long past...
 
always loved the fact ocean games were in manchester , great boxes to games also , man , was thinking what was my most played , ninja warriors, double dragon ,bomb jack, the list is endless , and all of them games are a joy to play.

bring back 16bit systems to mainstream re release!
 
The Amiga is the reason I become a programmer and got a career in IT.

Back in the day, you had things like AMOS and magazines included listing for how to make basic games. I worked through those and then move onto Blitz Basic 2 (a massive improvement over AMOS). Eventually, I got onto a programming course where I learned Java, UNIX scripting, XML, and a bunch of other things, and have been working as a coder for over 20 years now. Learned C in my spare time, too.

All because Amiga Format printed a two page article about how to make a 2D space shooter in AMOS.
Amiga Format also gave away Devpac II and started an assembler course in the mag courtesy of Bullfrog but it only ran for about 3 to 4 issues before it was quietly dropped so I never did gain anything from it. They gave away some little bit of source code for Powermonger but it never amounted to much.
 
always loved the fact ocean games were in manchester , great boxes to games also , man , was thinking what was my most played , ninja warriors, double dragon ,bomb jack, the list is endless , and all of them games are a joy to play.

bring back 16bit systems to mainstream re release!
I worked alongside some of the Ocean guys back in the late 90's..Mike Delves and crew.
Those lads could DRINK, as my 9 hours wait in the local A&E with a hangover and Beer Related Injury were testament to. :)
Great bunch.
 
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I had a C64 back in the 80s/early 90s and remember feeling very jealous of Amiga owners who generally got the best ports, while I had to make do with my inferior C64 versions (at least the music was awesome. The Sid chip still sounds bloody fantastic). The amiga and Atari ST screen shots on the back of game boxes always looked mind blowing to me, but I knew the c64 would look like ass. I would also marvel at the Amiga/St screen shots in Zzap magazine. Anyone else read Zzap? Good times long past...

I also had a C64 at the same time, and yes, I would occasionally pick up an issue of Zzap! I'm in the US, so many of the games in Zzap! never came out here, or would be released much later (sometimes under a different name).

I got an Amiga 500 in late 1992, which was very late to get into Amiga, especially in the US where the market had already dwindled considerably. That didn't bother me too much, though. I was just happy to finally have it!
 
Lemon Amiga is a great resource for learning about Amiga games.


There's also Lemon 64 if you want to check out Commodore 64 games.

 
I worked alongside some of the Ocean guys back in the late 90's..Mike Delves and crew.
Those lads could DRINK, as my 9 hours wait with a hangover and Beer Related Injury were testament to. :)
Great bunch.
hey , well them , cvg , bitmap brothers, all dat era , made my younger years a joy. my mate always used to come round for player manager, sensible soccer , bloodwych,cannon fodder, ... on n on lol , but many thanks to you all if you read this. robocop... the ninja warriors!!! ,, attack!! , retreat! haha never forget.
 
Love the Amiga. Such an incredible machine. So versatile.
the Amiga emulator on the Switch is very good. Playing it on a handheld is so sweet.
 
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