CharminUltra
Member
Good for them. Game sounds fun.
Its doing well on twitch. 20k right now. PUBG in comparison is 100k right now. All im saying is that 7m, or 10m can be a little misleading when it comes to "players played" vs "Numbers sold".
Why does it suck for them? Thats entirely their fault. Nobody forced them to drag their feet on this
Good lord, I feel bad for PUBG...
Good lord, I feel bad for PUBG...
I wonder if the regular Fortnite players are pissed. They're going to be left in the dust.
And they're the ones that paid money too lol.
Good lord, I feel bad for PUBG...
I wonder if the regular Fortnite players are pissed. They're going to be left in the dust.
And they're the ones that paid money too lol.
I'm hopeful that since Epic is far larger than Daybreak games, we won't get H1Z1 2.0 out of this because I really like base Fortnite.
I am cautiously optimistic.
The Horde Bash update is coming on Thursday, Oct. 5, and along with some enraged husks, it brings a new mode, new weapons, new Heroes, and more!
Why does it suck for them? Thats entirely their fault. Nobody forced them to drag their feet on this
Good lord, I feel bad for PUBG...
Correct. The game was always planned to be f2p, but they put this part up f2p earlier than they were planning.
The other part (the survival campaign mode) is going f2p in early 2018.
They're adding a new mode to PvE tomorrow: https://www.epicgames.com/fortnite/en-US/news/horde-bash-announce
Part of it is that they actually built a separate PvP team when they wanted to take this on, so there's less incentive to cannibalize the whole PvE team.
Good lord, I feel bad for PUBG...
It's been higher than PUBG on occasion.
And these sold vs players conversations never really mean much. You see them pop up all the time but the way monetization works now days especially for online service games sold units isn't really the story in terms of revenue. Once Epic add micro's into the game they will earn more revenue from that than sold copies for PvE
I'm thinking about giving fortnite's PUBG mode a try on PS4.
How is it? Are the connections good? Does the gunplay work well?
It's been higher than PUBG on occasion.
And these sold vs players conversations never really mean much. You see them pop up all the time but the way monetization works now days especially for online service games sold units isn't really the story in terms of revenue. Once Epic add micro's into the game they will earn more revenue from that than sold copies for PvE
I wonder what the platform split is. I still haven't gotten to it due to requiring yet another launcher.
What's the deal regarding Pro support for this? 1080p owner.
I don't have trouble keeping up, I literally just don't give a damn about installing extra hoops for only one game. Especially in this case where I already get my fill from pubg.I'm always amazed at people having a hard time keeping up with too many game launchers on PC, the most flexible system to game on. Even if I didn't put shortcuts to launchers in a folder or something, I could put them in a game library (steam, or whatever) and it would start the light launcher anyway.
For remembering passwords, I already leave that to a app that makes complexed random passwords which make them easy to refresh and change every month or so (backing the passwords up is easy too).
Only time its been higher than PUBG is when they paid streamers to stream it. I am pretty sure Shroud and Lirik both had a sponsored stream and they pull like 70k people between them easily.
Having said that, Twitch numbers arent really an indicator of anything. Popular streamers will always push numbers for any games they play.
Good lord, I feel bad for PUBG...
I feel bad for the people who have been working on the PvE mode since like 2012