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Four Months Later, Star Wars Battlefront PC is Dead

Dead, even right after they released the DLC. This is why people are requesting bots. I'm not surprised. Got tired of the gameplay very quickly.
 
Perhaps not but they don't have to be completely accurate for use to understand relative population do we?
I suppose not. However I was just merely repeating what they've said. Curious how much those numbers are off if so. I was just adding that while the community may be "slim" it's far from dead. Especially after the Outer Rim DLC dropped. Hopefully the numbers pick up in the future more so.
 
People try to focus on hardline as if battlefield flopped. Well bf4 is still going strong and they only just recently announced that new content would stop for it. Bf4 is so ridiculously good. And it does better on PC than consoles.

I went back to bf4 on ps4 too. It's about 2x the fun basically
 
There are tons of persistent PC communities. ARK has had 20k+ players a day pretty much every day for the last year. Warframe. Payday 2 (even after the dev changed monetization strategies and tanked the community, it's still strong). Left 4 Dead 2 still has a big community. Rocket League. Rust. Garry's Mod. DayZ.

It's weird that EA hasn't managed to foster a successful community on any of their endless number of Origin games though, even when those games are all successful on consoles.



Requires Uplay but is sold on Steam.

Right, but it ceases to be a moral argument when you literally use steam to LAUNCH the other service. I'm sure it would have less sales if not on Steam, but it's not because people are so vehemently opposed to installing other software, it's more due to visiblity.
 
I'm not surprised, it's not a very good game. Pretty, sure. But not very fun to play, I honestly don't know why I still have it installed on my ps4.
 
While I still think the numbers wouldn't be great if it was released on Steam, I am curious as to how big the increase would be.

I mean, I feel like those who really wanted to play Battlefront would have gotten it on Origin no problem.
 
This is why I no longer buy FPS on the PC.

It seems such a migrant community these days, unless it is the evergreens F2P such as CS:GO.
 
Pretty incredible when you think that this is from DICE; a developer with, arguably, PC as their main development platform and having come right off from BF4 which STILL has toooonnnesss of people playing on PC. Guess this is what happens when no server browser and hardly any content.
 
In fact, it's one fo the huge highlights of the iterative/pc approach to upgrades: Your old shit remains relevent and keeps improving as your machine does, so you're not as compelled to force yourself to play new stuff all the time.

PC is upgrades though. We assemble them and each one is our own beautiful Frankenstein. On second thought, prebuilt PCs and notebooks count since they release yearly with better hardware.

yeah multiplayer games on PC tend to either die immediately, or stick around for-fucking-ever

I haven't signed on to Battle.net in years but I bet it's still alive.
 
Dead, even right after they released the DLC. This is why people are requesting bots. I'm not surprised. Got tired of the gameplay very quickly.

i watched a video by Super Bunnyhop and he said all FPS MP games need bots and this is a good example.
 
This is the why I never buy online multiplayer only games.

PC gamers have such a massive back catalogue that games need to really stand out to last. I think most games this gen on PC will bomb when it comes to online communities.

The only game this "gen" which has done well on PC is rocket league and that deserves it as it also has single player mode.

Overwatch has my attention however and I think that could be a game to have a great online community which lasts.
 
I played it for about 4 hours and requested an Origin refund. There's just no content in the game and the changes they did to the Battlefield format were all shit. The cards sucked, the tokens to get into vehicles sucked, the heroes sucked. It was all bad.
 
Don't forget DICE was saying to PC players that modding Frostbite is 'to hard' for anyone..because you know everyone's a dumb idiot according to them on how the engine works they should know better because people will always figure out how everything works and make it better for years to come no modding since BF3/4 and this.
 
Overwatch has my attention however and I think that could be a game to have a great online community which lasts.

I wouldn't be surprised if Overwatch outlives current and next gen
devs have said they'll support it as long as people are still interested

Just checked on TF2
8 years old and still getting regular updates

PC gaming y'all
 
I suppose not. However I was just merely repeating what they've said. Curious how much those numbers are off if so. I was just adding that while the community may be "slim" it's far from dead. Especially after the Outer Rim DLC dropped. Hopefully the numbers pick up in the future more so.

Very few (maybe no) game pick up steam without significant changes. EA is not that company that will do that and that's why when their games die, they stay dead. EA has zero interest in fostering communities.
 
Don't forget DICE was saying to PC players that modding Frostbite is 'to hard' for anyone..because you know everyone's a dumb idiot according to them on how the engine works they should know better because people will always figure out how everything works and make it better for years to come no modding since BF3/4 and this.

I still stand by my belief that it is always cause EA wanna sell cheap DLC that contains a couple of maps and weapons. If people started modding the game and doing the same stuff but free, EA would not be able to sell their DLCs and would have to go back to ordering bigger expansion packs that contained maps, modes, weapons, gear, game changing stuff ala. BF1942: Secret Weapons of WW2, BF2: Special Forces etc.
 
This is the why I never buy online multiplayer only games.

PC gamers have such a massive back catalogue that games need to really stand out to last. I think most games this gen on PC will bomb when it comes to online communities.

The only game this "gen" which has done well on PC is rocket league and that deserves it as it also has single player mode.

Overwatch has my attention however and I think that could be a game to have a great online community which lasts.

Dota 2? Hearthstone? Rust? DayZ? Tree of Savior? Warframe? Payday 2? R6 Siege?
 
Always inform yourself about the activity level of the multiplayer community on a given platform before a purchase.

Whether you want to take this as an indictment of PC MP gaming (small communities!) or lay the blame at the game's feet (not enough content, quality!) entirely depends on your perspective.


edit: I'm a fucking idiot, it's on Origin. :lol culprit found, case closed.
 
You know what Titanfall and Battlefront have in common ? Origin.

Origin has a far smaller player base than Steam.
Yeah, to be honest if anything is to be blamed on PC it's really Origin exclusivity. It was a mistake on EA's behalf from the get-go. Especially with anything with competitive multiplayer.
 
You know what Titanfall and Battlefront have in common ? Origin.

Origin has a far smaller player base than Steam.

And this also i have Origin..but i am on Steam everyday than Origin it sits there sometimes i open it to get a free game from them that i don't mind after that i close it again.
 
I bought it at release and it was fine for the £25 I paid for it, much like titanfall though after a couple of weeks of playtime I felt no need to go back to it.

Origin is a factor too and all of these game launching clients are, my friends lists are all over the place on PC with no consistency and that makes me less likely to log into certain ones that only have 1 or 2 games worth playing.

I have already put more time into overwatch than most of my other PC games apart from csgo and tf2. Part of that is my battlenet launcher full of games and friends built up over many years, but part of it is knowing the game will be supported for the long haul and not get a sequel in a year, a good game stays a good game.
 
Ea has most likely burned the same bridges as COD did with pc players. BF4 pissed a lot of people off. I mean games with no content dont really last unless the fanbase really gives a shit. There are much more niche game with very stable player bases.
 
People try to focus on hardline as if battlefield flopped. Well bf4 is still going strong and they only just recently announced that new content would stop for it. Bf4 is so ridiculously good. And it does better on PC than consoles.

I don't think BF4 does better on PC than on consoles, but yeah, that game is going strong even though it had a terrible launch.
 
This is the reason I decided to get the Division on PS4 instead of PC. Sure better graphics and all that, but what really matters is being able to play with friends, etc
 
Naah, see, Battlefield 4 has 12k people playing at the moment, and that's a larger number than at least any 4 CoD games on Steam combined



CoD games have a different problem though. Even though, BO3 is sitting at 6k people right now with a 19k peak in 24 hours.
Take for exemple R6 Siege. Smaller IP, yet 6k people on Steam at the same time right now. 9k peak in 24 hours.
The fact is, Origin is a much smaller platform with its biggest games performing far less.
 
CoD games have a different problem though.
But "being on Origin" isn't one of them.

Fine, let me rephrase that.

Battlefield 4 would make #19 on Steam's Top games by current player count list. There. Origin may have lowered the playerbase tail a bit, but it did not kill it
 
Don't forget DICE was saying to PC players that modding Frostbite is 'to hard' for anyone..because you know everyone's a dumb idiot according to them on how the engine works they should know better because people will always figure out how everything works and make it better for years to come no modding since BF3/4 and this.

Yeah I remember this. RIght now, people are starting to figure out how to mod BF3 and figured out how to do 60hz servers.
 
This is the reason I decided to get the Division on PS4 instead of PC. Sure better graphics and all that, but what really matters is being able to play with friends, etc

Go where your friends are, but don't try to attribute that to a poor population on PC. That version is doing extremely well and the Steam numbers don't even tell the whole story.
 
One glance at Seam stats will tell you why.

CS:GO - 660,000 peak and 200,000 currently.
Team Fortress 2 - 77,000 peak - 51,000 currently.

10th place Ark peaked at 55,000.

The community is there, but there's a lot of competition. Community is hugely important on the PC when it comes to MP games. It's a long term thing and the community is invested in the game. SWBF isn't that type of game.
 
This is one of the reasons I think cross play is really important going forward. It can unite some disparate gamers together including those whose platform by itself can't support a decent community. This is true for fighting games which tend to have healthier community on consoles than PC.

I agree. This is why companies like Capcom wants cross play between console & PC gamers, as they can all play with each other or against each other, as PC owners won't be enough. It's definitely helpful for genres like Sports, FPS's & Fighters.
 
PC communities have been more fluid and transient for the entire last decade. The only games that stick with huge communities are games that are actually good. See: TF2, WoW, Battlefield, CS:Go, League, Dota, etc.

Not really.

For example, Mount and Blade Warband and Killing Floor have had fairly solid communities for the past 5 to 6 years.Still active and in Warband's case, it's more popular than ever. These are titles from B tier developers too.

Even stuff like Smite, Warframe, Payday, Terraria, Borderlands, Grim Dawn, Path of Exile, DayZ, and more have remained consistently popular over the years.

I would say its the exact opposite. PC gamers are less fluid, more diverse, and long term players than on the console side. Console gamers largely flock to the tent poles and stay there(i.e. Halo, Battlefield, COD,etc). Its why most of the games on consoles die after a month or two of release. With very few games growing. Almost every game I listed above grew in popularity. Warband was around 1000 daily when I first got it back in 2010. Now its floating above 10000 daily.

There has always been 2 key points though to sticking with PC games.
1. The online support/network. There is a reason why almost every Games for Windows is Dead on Arrival. If you don't give the community tools for their own servers and such. It's not going to have those legs. Searching for servers, mod support, etc.

2. How divided did the developers make the community. What works for console with all the DLC, does not work for PC. As proven, the exact opposite is true. Its better to make all player content free, but charge out of the ass for cosmetics and quicker unlock times. The less you fracture the community off, the more the game will stick.

Battlefront did both of the above and I would argue this was a game with consoles in mind, more than PC. Battlefield 3 and 4 are both still fairly popular. Hell, 2 and 1942 still have solid communities.
 
Man, some people surely dislike PC gaming... Their loss!

I wouldn't be surprised if Overwatch outlives current and next gen
devs have said they'll support it as long as people are still interested

Just checked on TF2
8 years old and still getting regular updates

PC gaming y'all

You think that's impressive? Diablo 2 is old enough to drive this year (released in 2000) and it got an update ealier this month. Just goes to show that if you support your game properly, the community will support you in turn.
 
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