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Freedom Fighters 2?

People keep saying that Kane & Lynch is its "spiritual successor" but I'm not yet convinced.
 
kaching said:
People keep saying that Kane & Lynch is its "spiritual successor" but I'm not yet convinced.

I heard that once and then I wondered what they were smoking.

The universe in Freedom Fighters is interesting. Russians in America. Oh well..
 
kaching said:
People keep saying that Kane & Lynch is its "spiritual successor" but I'm not yet convinced.


hhmm... interesting.

I did e-mail IO Interactive back in June 2006 and asked them if Freedom Fights 2 is going to be made I wasn't expecting a reply but they actually replied. I saved the e-mail:

Dear Aaron,



Thank you for your letter and thank you for being a fan of our Freedom Fighters. At the moment IO Interactive is not working on FF2, but we are considering it.



Kind regards,

Tatiana M. Højengaard

IO Interactive A/S www.ioi.dk

tel: +45 3373 2900

Heres hoping they are going to make it!
 
No_Style said:
I heard that once and then I wondered what they were smoking.


Well, it uses the same engine.
The squad control is done the exact same way in K&L that it is in Freedom Fighters.
When I was demoing it, it felt like FF... but a lot more graphic, and a lot more copkilling :lol

Best way to describe the game is a cross between Freedom Fighters and a Michael Mann movie.

Reminded me a lot of Collatoral/Heat. The club scene and the bank robbing scene, respectively.
 
Yeah Freedom Fighter was a great piece of unexpected greatness IMO. It had really straight forward simple fun game play. I started replaying it recently and I still love it. I hadn't heard that about Kane and lynch, not sure I buy that.
 
Freedom Fighters is one of my favorite games of last gen. Surprisingly well crafted for a multi-platform, western game that was published by EA. In the end, it wasn't the unique gameplay or the interesting concept that won me over, it was the music.

Raising each flag felt like an accomplishment.
 
-WindYoshi- said:
Another thing to note: it had GREAT multiplayer.

I agree 100%

What would be cool if FF2 came out if you could build up your army in the single player then take your army online and battle it out :)
 
John Harker said:
Well, it uses the same engine.
The squad control is done the exact same way in K&L that it is in Freedom Fighters.
When I was demoing it, it felt like FF... but a lot more graphic, and a lot more copkilling :lol

Best way to describe the game is a cross between Freedom Fighters and a Michael Mann movie.

Reminded me a lot of Collatoral/Heat. The club scene and the bank robbing scene, respectively.

Cool. How was the music? Jesper Kyd on board? Freedom Fighters OST felt very right for that game.
 
No_Style said:
I heard that once and then I wondered what they were smoking.

the Freedom Fighters team is the one making K&L. after that's released then maybe they'll make it, but not before.
 
Great ****ing game, I have the Cube version and I just bought the PC version a couple days ago.

I also had, at some point and time, the PS2 and Xbox versions too. But for some reason, in those versions you had to CLICK DOWN THE LEFT ANALOG to stay in aim mode, instead of using the Xbox's left trigger or PS2's L1. The controls were not re-mappable. The Cube version has aim mode mapped to the left trigger and that's why its the only console version I have left. I can't stand clicking down the left analog its a hard position to keep my hand in.

Besides that, its probably one of my favorite games EVER.
 
Foil said:
One of the best games from last gen, just wish MS would make it compatible with the 360.

Games like Freedom Fighters are the reason I kept my old Xbox. And Rallisport Challenge 2. And Riddick. God I hate 360 BC.
 
FF2 should be based on a Red Dawn type situation where on the day of the invasion, teenagers from a local high school(in a small town) must band together in order to survive and defeat the Red Army.

I hope its alot more sand-boxy and you can spend time blowing up supply trucks and rescuing people. After awhile you have this massive group and territories under your control, ready to kick Red Army ass.


AmericanNinja said:
what would you guys think it they do make FF2 but for handhelds? PSP or DS?


Cell Phones or N-gage 2.
 
ParticleReality said:
FF2 should be based on a Red Dawn type situation where on the day of the invasion, teenagers from a local high school(in a small town) must band together in order to survive and defeat the Red Army.

I hope its alot more sand-boxy and you can spend time blowing up supply trucks and rescuing people. After awhile you have this massive group and territories under your control, ready to kick Red Army ass.
FF's formula is perfect the way it is. If they make a sequel I really hope they don't try to shoe-horn in sand box mechanics.
 
BobFromPikeCreek said:
FF's formula is perfect the way it is. If they make a sequel I really hope they don't try to shoe-horn in sand box mechanics.


I don't want a full sandbox game but a little variety on how to finish a mission(Ex: Attacking from the roof or using a small store for cover) wouldn't hurt.
 
I consider Freedom Fighters one of those sleeper hits in league with Psychonauts and BG&E. Excellent game. I actually have talked to one of the programmers on it, very nice fellow, works on PS3 now and is very open about the tech (it helps that the tech is 80% open, of course). I'll have to ask him sometime if they're thinking about a sequal. I sure hope it happens one day.

And you know? Don't change anything, screw "innovating" for the damn journalists. Put in a kick ass continuation of the story, and put in a crapload of maps. Don't change the controls or the dynamics.
 
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