stanley1993
Neo Member
This news could also point to the engine needing quite a lot of optimization to get it working on the Wii U well do to it having a different architecture. There is also the financial standpoint.
I think it'll take decades for the full story. We'll need stuff from execs at EA and Nintendo to talk until we can piece together the entire story.
You know what I meant. It ran on it, but not enough to their standards. Though it ran well enough on the PS360 for retail release? Come on now.
A lot of people are discounting the PS4 and Infinity for their weak CPUs, but the CPU part is not separate from the GPU. You're looking at APUs, and the CUs should be factored into the computational power. Its far more of an integrated and thought out design than what's present in any currently released platform.
I'm saying his excuse is bull, not that what he did was wrong.
I don't see the problem? Why can't it just be they really didn't like the results from the Frostbite engine running on the Wii U?
A Wii U thread on GAF.I don't see the problem? Why can't it just be they really didn't like the results from the Frostbite engine running on the Wii U?
His point was the hardware was not next gen enough to run it. That was proven bullshit in the face of the PS360 getting a version of the engine. If EA gave a shit, it would run just fine on it.
This is a money issue.
Well he could have just come out and said the WiiU is selling like an absolute JOKE but then even more people would have bitched about that. Dunno what you want to hear, the specs are weak, the architecture is different, which would mean they'd have to devote a ton of money getting the engine up and running on a system that nobody bought.
You don't need to have an MBA to know that's not smart business.
Fair enough. But if he had been honest a lot more WiiU owners would be raising a fuss. DICE guy was exercising restraint and good PR. AKA the opposite of what that Orth character did.
Yea except they dont say it cant run on the system they just dont bring it over.Does this go for other third parties not bringing their titles to Wii U also ?
I don't understand. StevieP and a few other PC gaffers said that PS4/XB3 were getting netbook CPUs. So, does this mean that the engine can be technically ported to all netbooks with Jags? If so then I'll have to get a netbook for PC games featuring FB3.
Again, you're not looking at a traditional CPU. You're looking at a "netbook CPU"+however many compute units the system will have, sort of like the Cell, keeping in mind those CUs are needed for GPU tasks as well.I don't understand. StevieP and a few other PC gaffers said that PS4/XB3 were getting netbook CPUs. So, does this mean that the engine can be technically ported to all netbooks with Jags? If so then I'll have to get a netbook for PC games featuring FB3.
I'm saying his excuse is bull, not that what he did was wrong.
Okay I'm lost: what the fuck does this have to do with anything?
Last tweet sucked but was funny because it sounded like one bitter teletubbie.
They are getting a netbook architecture, but a very modern one and 8 cores of it.I don't understand. StevieP and a few other PC gaffers said that PS4/XB3 were getting netbook CPUs. So, does this mean that the engine can be technically ported to all netbooks with Jags? If so then I'll have to get a netbook for PC games featuring FB3.
PS4 & XB3 = OoE (netbook) CPU
WiiU = OoE CPU
Hard to believe EA can't technically run it. It's the money. Plain and simple. Not enough ROI in the forecast.
They are getting a Netbook architecture, but a very modern one and 8 cores of it.
On the other hand, Wii U has a CPU design from the last century, 3 cores, and much lower clocked ones.
But these things aren't exclusive and independent. It can be a small installed base issue, a small audience within that installed base, a bad ROI issue, a development tools issue and the hardware isn't that great for what they want to do.Exactly that. Say exactly that. Just be honest but tactful and say that active userbase isn't large enough to make the high cost of porting it over worth it right now, especially when they can use that money on better things.
No need for any "hardware isn't that great" rubbish.
DAT SALT with the last tweet. I didn't find it funny. Just childish.
where is this from?
Ah, okay. And yes, then this is relatively unsurprising if the engine is as described, quite CPU-intensive.
I wonder how they deal with the Jaguars on the PS4 and Durango.
How many netbooks and tablets have 8 cores with an integrated 7770/7850-ish GPU? The CPUs are a direct successor to Bobcat (which was a netbook/tablet-oriented CPU) but there are 8 of them in play and they are about 10-15 percent better than bobcat if AMD's slides are to be believed. I realize you're playing your sarcastic character here, but realize that the Wii U's CPUs are also small-design IBM cores - not beefy at all. And there's less of them.
With that said, if EA wanted to port FB3 to Wii U to its strengths and weaknesses, it would run. Just like it will on PS360. Design paradigms are different on all these consoles, but where there are sales to be made there will be engine support. It isn't a mystery.
They are getting a netbook architecture, but a very modern one and 8 cores of it.
On the other hand, Wii U has a CPU design from the last century, 3 cores, and much lower clocked ones at that.
From all we know, they are "just" Jaguar cores, 2 modules of 4 each. The customizations seem to be related to how they interact with the GPU / memory subsystem in each box, not really the CPU itself.Are the cores in PS4/XB3 just vanilla (for lack of a better word) taped together?
How many netbooks and tablets have 8 cores with an integrated 7770/7850-ish GPU? The CPUs are a direct successor to Bobcat (which was a netbook/tablet-oriented CPU) but there are 8 of them in play and they are about 10-15 percent better than bobcat if AMD's slides are to be believed. I realize you're playing your sarcastic character here, but realize that the Wii U's CPUs are also small-design IBM cores - not beefy at all. And there's less of them.
With that said, if EA wanted to port FB3 to Wii U to its strengths and weaknesses, it would run. Just like it will on PS360. Design paradigms are different on all these consoles, but where there are sales to be made there will be engine support. It isn't a mystery.
Like a cold knife to the heart.
Man, that last tweet is filled with salt (lol).
Dat last tweet.
So am I the only one who isn't caring because I didn't like Battlefield 3 anyway? The only Dice game I liked was Mirror's Edge, and I don't care how much hinting they do, I don't see a sequel coming for it.
So if he had written a more elaborate tweet saying:
It wasn't worth the money, time and human resources to cut-down and/or modify the engine so that it would run smoothly, if at all, on a platform upon which we don't expect sales to recoup the cost.
people on the internet think they know what they're talking about when they don't have a fucking clue. so they spout ridiculous conspiracy theory bullshit because they seem to think they're knowledgeable enough about the subject at hand to dismiss a claim when they aren't even fucking close.
I don't believe the tech excuse.
If that were the actual reason why is it that all the games that don't use the new engines are also not coming to the WiiU either? Especially the ones running on current gen hardware. Madden, NHL, Tiger Woods, Dead Space, Crysis, etc...
Because 45k sales a month. EA hasn't said anything about reevaluating the situation with Madden/Tiger etc next year. They're cutting headcount, not adding it, can't blame them for prioritizing well.
I'm not seeing it. Are all retorts and counters going to be called salty now?
I'm not seeing it. Are all retorts and counters going to be called salty now?
Maybe you should look up the Sega Dreamcast.Nah, EA is butt hurt because they've never shied away from investing in small install bases before.
People always say that, but I have to wonder.. how many of those are people who own both consoles, and how many of those 150 million consoles have kicked the bucket and are no longer functional?150+ million install base.